Mercurial > traipse_dev
diff orpg/mapper/map.py @ 139:8e07c1a2c69b alpha
Traipse Alpha 'OpenRPG' {091123-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Pretty important update that can help remove thousands of dead children from your gametree.
Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check
your gametree and look for dead children!!
New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops return error instead of freezing the
software!
New Syntax added for custom PC sheets
Tip of the Day added, from Core and community
Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from
ruining the fix.
author | sirebral |
---|---|
date | Mon, 23 Nov 2009 03:22:50 -0600 |
parents | 1ed2feab0db9 |
children | a771ba7b7875 |
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--- a/orpg/mapper/map.py Sat Nov 21 03:19:34 2009 -0600 +++ b/orpg/mapper/map.py Mon Nov 23 03:22:50 2009 -0600 @@ -35,6 +35,7 @@ import random import os import thread +#import gc #Garbage Collecter Needed? import traceback from miniatures_handler import * @@ -48,7 +49,6 @@ from images import ImageHandler from orpg.orpgCore import component from orpg.tools.orpg_settings import settings -from xml.etree.ElementTree import ElementTree, Element, tostring, parse # Various marker modes for player tools on the map MARKER_MODE_NONE = 0 @@ -62,7 +62,6 @@ self.session = component.get("session") wx.ScrolledWindow.__init__(self, parent, ID, style=wx.HSCROLL | wx.VSCROLL | wx.FULL_REPAINT_ON_RESIZE | wx.SUNKEN_BORDER ) - self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM) self.frame = parent self.MAP_MODE = 1 #Mode 1 = MINI, 2 = DRAW, 3 = TAPE MEASURE self.layers = {} @@ -109,14 +108,6 @@ # miniatures drag self.drag = None - #self.Bind(wx.EVT_MOUSEWHEEL, self.MouseWheel) - - def MouseWheel(self, evt): - if evt.CmdDown(): - if evt.GetWheelRotation() > 0: self.on_zoom_in(None) - elif evt.GetWheelRotation() < 0: self.on_zoom_out(None) - else: pass - def better_refresh(self, event=None): self.Refresh(True) @@ -125,21 +116,43 @@ def processImages(self, evt=None): self.session = component.get("session") - tabs = ['Background', 'Grid', 'Miniatures', 'Whiteboard', 'Fog', 'General'] if self.session.my_role() == self.session.ROLE_LURKER or (str(self.session.group_id) == '0' and str(self.session.status) == '1'): - for tab in tabs: - cidx = self.parent.get_tab_index(tab) - self.parent.tabs.EnableTab(cidx, False) - elif self.session.my_role() == self.session.ROLE_PLAYER: - for tab in tabs: - cidx = self.parent.get_tab_index(tab) - if tab == "Miniatures" or tab == "Whiteboard": - self.parent.tabs.EnableTab(cidx, True) - else: self.parent.tabs.EnableTab(cidx, False) - elif self.session.my_role() == self.session.ROLE_GM and str(self.session.group_id) != '0': - for tab in tabs: - cidx = self.parent.get_tab_index(tab) - self.parent.tabs.EnableTab(cidx, True) + cidx = self.parent.get_tab_index("Background") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("Grid") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("Miniatures") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("Whiteboard") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("Fog") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("General") + self.parent.layer_tabs.EnableTab(cidx, False) + else: + cidx = self.parent.get_tab_index("Background") + if not self.parent.layer_tabs.GetEnabled(cidx): + cidx = self.parent.get_tab_index("Miniatures") + self.parent.layer_tabs.EnableTab(cidx, True) + cidx = self.parent.get_tab_index("Whiteboard") + self.parent.layer_tabs.EnableTab(cidx, True) + cidx = self.parent.get_tab_index("Background") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("Grid") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("Fog") + self.parent.layer_tabs.EnableTab(cidx, False) + cidx = self.parent.get_tab_index("General") + self.parent.layer_tabs.EnableTab(cidx, False) + if self.session.my_role() == self.session.ROLE_GM: + cidx = self.parent.get_tab_index("Background") + self.parent.layer_tabs.EnableTab(cidx, True) + cidx = self.parent.get_tab_index("Grid") + self.parent.layer_tabs.EnableTab(cidx, True) + cidx = self.parent.get_tab_index("Fog") + self.parent.layer_tabs.EnableTab(cidx, True) + cidx = self.parent.get_tab_index("General") + self.parent.layer_tabs.EnableTab(cidx, True) if not self.cacheSizeSet: self.cacheSizeSet = True cacheSize = component.get('settings').get_setting("ImageCacheSize") @@ -148,15 +161,18 @@ if not ImageHandler.Queue.empty(): (path, image_type, imageId) = ImageHandler.Queue.get() img = wx.ImageFromMime(path[1], path[2]) - # Now, apply the image to the proper object - if image_type == "miniature": - min = self.layers['miniatures'].get_miniature_by_id(imageId) - if min: min.set_bmp(img) - elif image_type == "background" or image_type == "texture": - self.layers['bg'].bg_bmp = img.ConvertToBitmap() - if image_type == "background": self.set_size([img.GetWidth(), img.GetHeight()]) + try: + # Now, apply the image to the proper object + if image_type == "miniature": + min = self.layers['miniatures'].get_miniature_by_id(imageId) + if min: min.set_bmp(img) + elif image_type == "background" or image_type == "texture": + self.layers['bg'].bg_bmp = img.ConvertToBitmap() + if image_type == "background": self.set_size([img.GetWidth(), img.GetHeight()]) + except: pass # Flag that we now need to refresh! self.requireRefresh += 1 + """ Randomly purge an item from the cache, while this is lamo, it does keep the cache from growing without bounds, which is pretty important!""" if len(ImageHandler.Cache) >= self.cacheSize: @@ -237,9 +253,6 @@ topleft1 = self.GetViewStart() topleft = [topleft1[0]*scrollsize[0], topleft1[1]*scrollsize[1]] if (clientsize[0] > 1) and (clientsize[1] > 1): - #dc = wx.MemoryDC() - #bmp = wx.EmptyBitmap(clientsize[0]+1, clientsize[1]+1) - #dc.SelectObject(bmp) dc = wx.AutoBufferedPaintDC(self) dc.SetPen(wx.TRANSPARENT_PEN) dc.SetBrush(wx.Brush(self.GetBackgroundColour(), wx.SOLID)) @@ -255,20 +268,11 @@ self.layers['fog'].layerDraw(dc, topleft, clientsize) dc.SetPen(wx.NullPen) dc.SetBrush(wx.NullBrush) - #dc.SelectObject(wx.NullBitmap) - #del dc - #wdc = self.preppaint() - #wdc.DrawBitmap(bmp, topleft[0], topleft[1]) if settings.get_setting("AlwaysShowMapScale") == "1": self.showmapscale(dc) try: evt.Skip() except: pass - def preppaint(self): - dc = wx.PaintDC(self) - self.PrepareDC(dc) - return (dc) - def showmapscale(self, dc): scalestring = "Scale x" + `self.layers['grid'].mapscale`[:3] (textWidth, textHeight) = dc.GetTextExtent(scalestring) @@ -605,53 +609,68 @@ else: return "" def takexml(self, xml): + """ + Added Process Dialog to display during long map parsings + as well as a try block with an exception traceback to try + and isolate some of the map related problems users have been + experiencing --Snowdog 5/15/03 + + Apparently Process Dialog causes problems with linux.. commenting it out. sheez. + --Snowdog 5/27/03 + """ try: - xml_dom = fromstring(xml) + #parse the map DOM + xml_dom = parseXml(xml) if xml_dom == None: return - node_list = xml_dom.find("map") if xml_dom.tag != 'map' else xml_dom - # set map version to incoming data so layers can convert - self.map_version = node_list.get("version") - action = node_list.get("action") - if action == "new": - self.layers = {} - try: self.layers['bg'] = layer_back_ground(self) - except: pass - try: self.layers['grid'] = grid_layer(self) - except: pass - try: self.layers['miniatures'] = miniature_layer(self) - except: pass - try: self.layers['whiteboard'] = whiteboard_layer(self) - except: pass - try: self.layers['fog'] = fog_layer(self) - except: pass - sizex = node_list.get("sizex") if node_list.get("sizex") != None else '' - if sizex != "": - sizex = int(float(sizex)) - sizey = self.size[1] - self.set_size((sizex,sizey)) - self.size_changed = 0 - sizey = node_list.get("sizey") if node_list.get('sizey') != None else '' - if sizey != "": - sizey = int(float(sizey)) - sizex = self.size[0] - self.set_size((sizex,sizey)) - self.size_changed = 0 - children = node_list.getchildren() - #fog layer must be computed first, so that no data is inadvertently revealed - for c in children: - if c.tag == "fog": self.layers[c.tag].layerTakeDOM(c) - for c in children: - if c.tag != "fog": self.layers[c.tag].layerTakeDOM(c) - # all map data should be converted, set map version to current version - self.map_version = MAP_VERSION - self.Refresh(False) - except Exception, e: print 'failed', e; pass + node_list = xml_dom.getElementsByTagName("map") + if len(node_list) < 1: pass + else: + # set map version to incoming data so layers can convert + self.map_version = node_list[0].getAttribute("version") + action = node_list[0].getAttribute("action") + if action == "new": + self.layers = {} + try: self.layers['bg'] = layer_back_ground(self) + except: pass + try: self.layers['grid'] = grid_layer(self) + except: pass + try: self.layers['miniatures'] = miniature_layer(self) + except: pass + try: self.layers['whiteboard'] = whiteboard_layer(self) + except: pass + try: self.layers['fog'] = fog_layer(self) + except: pass + sizex = node_list[0].getAttribute("sizex") + if sizex != "": + sizex = int(float(sizex)) + sizey = self.size[1] + self.set_size((sizex,sizey)) + self.size_changed = 0 + sizey = node_list[0].getAttribute("sizey") + if sizey != "": + sizey = int(float(sizey)) + sizex = self.size[0] + self.set_size((sizex,sizey)) + self.size_changed = 0 + children = node_list[0]._get_childNodes() + #fog layer must be computed first, so that no data is inadvertently revealed + for c in children: + name = c._get_nodeName() + if name == "fog": self.layers[name].layerTakeDOM(c) + for c in children: + name = c._get_nodeName() + if name != "fog": self.layers[name].layerTakeDOM(c) + # all map data should be converted, set map version to current version + self.map_version = MAP_VERSION + self.Refresh(False) + xml_dom.unlink() # eliminate circular refs + except: pass def re_ids_in_xml(self, xml): new_xml = "" tmp_map = map_msg() - xml_dom = fromstring(str(xml)) - node_list = xml_dom.findall("map") + xml_dom = parseXml(str(xml)) + node_list = xml_dom.getElementsByTagName("map") if len(node_list) < 1: pass else: tmp_map.init_from_dom(node_list[0]) @@ -674,9 +693,9 @@ if lines: for line in lines: l = whiteboard_layer.children[line] - if l.tag == 'line': id = 'line-' + self.frame.session.get_next_id() - elif l.tag == 'text': id = 'text-' + self.frame.session.get_next_id() - elif l.tag == 'circle': id = 'circle-' + self.frame.session.get_next_id() + if l.tagname == 'line': id = 'line-' + self.frame.session.get_next_id() + elif l.tagname == 'text': id = 'text-' + self.frame.session.get_next_id() + elif l.tagname == 'circle': id = 'circle-' + self.frame.session.get_next_id() l.init_prop("id", id) new_xml = tmp_map.get_all_xml() if xml_dom: xml_dom.unlink() @@ -691,35 +710,30 @@ self.top_frame = component.get('frame') self.root_dir = os.getcwd() self.current_layer = 2 - self.tabs = orpgTabberWnd(self, style=FNB.FNB_NO_X_BUTTON|FNB.FNB_BOTTOM|FNB.FNB_NO_NAV_BUTTONS) - self.handlers = {} - self.handlers[0]=(background_handler(self.tabs,-1,self.canvas)) - self.tabs.AddPage(self.handlers[0],"Background") - self.handlers[1]=(grid_handler(self.tabs,-1,self.canvas)) - self.tabs.AddPage(self.handlers[1],"Grid") - self.handlers[2]=(miniatures_handler(self.tabs,-1,self.canvas)) - self.tabs.AddPage(self.handlers[2],"Miniatures", True) - self.handlers[3]=(whiteboard_handler(self.tabs,-1,self.canvas)) - self.tabs.AddPage(self.handlers[3],"Whiteboard") - self.handlers[4]=(fog_handler(self.tabs,-1,self.canvas)) - self.tabs.AddPage(self.handlers[4],"Fog") - self.handlers[5]=(map_handler(self.tabs,-1,self.canvas)) - self.tabs.AddPage(self.handlers[5],"General") - self.tabs.SetSelection(2) + self.layer_tabs = orpgTabberWnd(self, style=FNB.FNB_NO_X_BUTTON|FNB.FNB_BOTTOM|FNB.FNB_NO_NAV_BUTTONS) + self.layer_handlers = [] + self.layer_handlers.append(background_handler(self.layer_tabs,-1,self.canvas)) + self.layer_tabs.AddPage(self.layer_handlers[0],"Background") + self.layer_handlers.append(grid_handler(self.layer_tabs,-1,self.canvas)) + self.layer_tabs.AddPage(self.layer_handlers[1],"Grid") + self.layer_handlers.append(miniatures_handler(self.layer_tabs,-1,self.canvas)) + self.layer_tabs.AddPage(self.layer_handlers[2],"Miniatures", True) + self.layer_handlers.append(whiteboard_handler(self.layer_tabs,-1,self.canvas)) + self.layer_tabs.AddPage(self.layer_handlers[3],"Whiteboard") + self.layer_handlers.append(fog_handler(self.layer_tabs,-1,self.canvas)) + self.layer_tabs.AddPage(self.layer_handlers[4],"Fog") + self.layer_handlers.append(map_handler(self.layer_tabs,-1,self.canvas)) + self.layer_tabs.AddPage(self.layer_handlers[5],"General") + self.layer_tabs.SetSelection(2) self.sizer = wx.BoxSizer(wx.VERTICAL) self.sizer.Add(self.canvas, 1, wx.EXPAND) - self.sizer.Add(self.tabs, 0, wx.EXPAND) + self.sizer.Add(self.layer_tabs, 0, wx.EXPAND) self.SetSizer(self.sizer) self.Bind(FNB.EVT_FLATNOTEBOOK_PAGE_CHANGED, self.on_layer_change) #self.Bind(wx.EVT_SIZE, self.on_size) self.Bind(wx.EVT_LEAVE_WINDOW, self.OnLeave) self.load_default() - ## Components for making Map Based plugins that create new tabs. - component.add('map_tabs', self.tabs) - component.add('map_layers', self.handlers) - component.add('map_wnd', self) - def OnLeave(self, evt): if "__WXGTK__" in wx.PlatformInfo: wx.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) @@ -773,41 +787,41 @@ os.chdir(self.root_dir) def get_current_layer_handler(self): - return self.handlers[self.current_layer] + return self.layer_handlers[self.current_layer] def get_tab_index(self, layer): """Return the index of a chatpanel in the wxNotebook.""" - for i in xrange(self.tabs.GetPageCount()): - if (self.tabs.GetPageText(i) == layer): + for i in xrange(self.layer_tabs.GetPageCount()): + if (self.layer_tabs.GetPageText(i) == layer): return i return 0 def on_layer_change(self, evt): - layer = self.tabs.GetPage(evt.GetSelection()) - for i in xrange(0, len(self.handlers)): - if layer == self.handlers[i]: self.current_layer = i + layer = self.layer_tabs.GetPage(evt.GetSelection()) + for i in xrange(0, len(self.layer_handlers)): + if layer == self.layer_handlers[i]: self.current_layer = i if self.current_layer == 0: - bg = self.handlers[0] + bg = self.layer_handlers[0] if (self.session.my_role() != self.session.ROLE_GM): bg.url_path.Show(False) else: bg.url_path.Show(True) self.canvas.Refresh(False) evt.Skip() def on_left_down(self, evt): - self.handlers[self.current_layer].on_left_down(evt) + self.layer_handlers[self.current_layer].on_left_down(evt) #double click handler added by Snowdog 5/03 def on_left_dclick(self, evt): - self.handlers[self.current_layer].on_left_dclick(evt) + self.layer_handlers[self.current_layer].on_left_dclick(evt) def on_right_down(self, evt): - self.handlers[self.current_layer].on_right_down(evt) + self.layer_handlers[self.current_layer].on_right_down(evt) def on_left_up(self, evt): - self.handlers[self.current_layer].on_left_up(evt) + self.layer_handlers[self.current_layer].on_left_up(evt) def on_motion(self, evt): - self.handlers[self.current_layer].on_motion(evt) + self.layer_handlers[self.current_layer].on_motion(evt) def MapBar(self, id, data): self.canvas.MAP_MODE = data @@ -824,8 +838,8 @@ except: pass def update_tools(self): - for h in self.handlers: - self.handlers[h].update_info() + for h in self.layer_handlers: + h.update_info() def on_hk_map_layer(self, evt): id = self.top_frame.mainmenu.GetHelpString(evt.GetId()) @@ -835,7 +849,7 @@ elif id == "Whiteboard Layer": self.current_layer = self.get_tab_index("Whiteboard") elif id == "Fog Layer": self.current_layer = self.get_tab_index("Fog") elif id == "General Properties": self.current_layer = self.get_tab_index("General") - self.tabs.SetSelection(self.current_layer) + self.layer_tabs.SetSelection(self.current_layer) def on_flush_cache(self, evt): ImageHandler.flushCache()