diff orpg/networking/mplay_messaging.py @ 100:7ed4979cc1cf beta

Traipse Beta 'OpenRPG' {090925-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: 090925-00: Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon) Traipse URL is not included in the repos tab and is set as default. Fixes Copy for Windows and Linux (finally!!) users. Fixes incomplete update to Grid and List nodes. Fixes incomplete update to Chat Commands. Fixes problems with Remote Image Upload. Fixes Drop and Drag of Minis to Map. CherryPy can now use any image in the webfiles/ folder and sub-folders. CherryPy can now Drop and Drag Minis to the Map. Minor changes to Update Manager's GUI. Expert recommendation warning added to Revision Update. Step down compatibility with open_rpg & component added to orpgCore. Fixes CherryPit misspelling. Makes Traipse Suite 'Attention' item portable, and executes it on 'Critical' debug notices. Adds incomplete Shift + Enter to Text Entry, currently creates a 'Critical' warning. New default Lobby Map, designed for Traipse. Feel free to change it. Updates to Server GUI: * Admin can Ban from Backend. * Admin can Modify Ban List and Un Ban users. * Server GUI finds your Lobby Name * New users default as Lurker unless a Role is set Cleaner TraipseSuiteAttention portability and clean up in Main. Die Roll Commands addition from Core code allowing Math Ordering with ()'s New About Dialog. A more uniform About Dialog. Corrects image loading of duplicate images.
author sirebral
date Fri, 25 Sep 2009 20:46:02 -0500
parents 68c7bd272f27
children 9314d63c0941
line wrap: on
line diff
--- a/orpg/networking/mplay_messaging.py	Sat Sep 19 12:17:06 2009 -0500
+++ b/orpg/networking/mplay_messaging.py	Fri Sep 25 20:46:02 2009 -0500
@@ -36,22 +36,22 @@
 from xml.sax.saxutils import escape
 from struct import pack, unpack, calcsize
 from string import *
-from orpg.orpg_version import *
+from orpg.orpg_version import VERSION, PROTOCOL_VERSION, CLIENT_STRING, SERVER_MIN_CLIENT_VERSION
 import os
 import time
 
-from orpg.orpgCore import *
+from orpg.tools.orpg_log import logger
+from orpg.orpgCore import component
 
 def myescape(data):
     return escape(data,{"\"":""})
 
 class messenger:
     def __init__(self, *args, **kwargs):
-        self.log = open_rpg.get_component("log")
-        self.xml = open_rpg.get_component("xml")
-        self.dir_struct = open_rpg.get_component("dir_struct")
-        self.validate = open_rpg.get_component("validate")
-        self.settings = open_rpg.get_component("settings")
+        #self.xml = component.get("xml") used once, no need for the object.
+        self.dir_struct = component.get("dir_struct") #used?
+        self.validate = component.get("validate") #used??
+        #self.settings = component.get("settings") ## used once, no need for the object.
         if kwargs.has_key('isServer'):
             self.isServer = kwargs['isServer']
         else:
@@ -64,7 +64,7 @@
         self.exitEvent = Event()
         self.sendThreadExitEvent = Event()
         self.recvThreadExitEvent = Event()
-        self.port = int(self.settings.get_setting("port"))
+        self.port = int(component.get("settings").get_setting("port")) ##used even?
         self.ip = socket.gethostbyname(socket.gethostname())
         self.lensize = calcsize('i')
         self.mplay_type = ('disconnected', 'connected', 'disconnecting', 'group change', 'group change failed')
@@ -137,12 +137,12 @@
 
     def disconnect(self):
         self.set_status(2)
-        self.log.log("client stub " + self.ip +" disconnecting...", ORPG_DEBUG)
-        self.log.log("closing sockets...", ORPG_DEBUG)
+        logger.debug("client stub " + self.ip +" disconnecting...")
+        logger.debug("closing sockets...")
         try:
             self.sock.shutdown( 2 )
         except:
-            self.log.log("Caught exception:\n" + traceback.format_exc(), ORPG_GENERAL)
+            logger.general("Caught exception:\n" + traceback.format_exc())
         self.set_status(0)
 
     def reset(self, sock):
@@ -161,10 +161,10 @@
         try:
             (self.name, self.ip, self.id, self.text_status, self.version, self.protocol_version, self.client_string,role) = player
         except:
-            self.log.log("Exception:  messenger->update_self_from_player():\n" + traceback.format_exc(), ORPG_GENERAL)
+            logger.general("Exception:  messenger->update_self_from_player():\n" + traceback.format_exc())
 
     def toxml(self, act):
-        self.log.log("DEPRECIATED! messenger->toxml()", ORPG_CRITICAL)
+        logger.exception("DEPRECIATED! messenger->toxml()")
         xml_data = self.build_message('player',
                                 name=myescape(self.name),
                                 action=act,
@@ -290,7 +290,7 @@
     #Message Handaling
     def message_handler(self, arg):
         xml_dom = None
-        self.log.log("message handler thread running...", ORPG_NOTE)
+        logger.note("message handler thread running...", ORPG_NOTE)
         while self.alive or self.status == 'connected':
             data = None
             try:
@@ -308,24 +308,24 @@
                 del data
                 data = None
             except Exception, e:
-                self.log.log(traceback.format_exc(), ORPG_GENERAL)
+                logger.general(traceback.format_exc())
                 if xml_dom: xml_dom.unlink()
         if xml_dom: xml_dom.unlink()
-        self.log.log("message handler thread exiting...", ORPG_NOTE)
+        logger.note("message handler thread exiting...")
         self.inbox_event.set()
 
     def parse_incoming_dom(self, data):
         #print data
         xml_dom = None
         try:
-            xml_dom = self.xml.parseXml(data)
+            xml_dom = component.get("xml").parseXml(data)
             xml_dom = xml_dom._get_documentElement()
             self.message_action(xml_dom, data)
 
         except Exception, e:
-            self.log.log("Error in parse of inbound message. Ignoring message.", ORPG_GENERAL)
-            self.log.log("\tOffending data(" + str(len(data)) + "bytes)=" + data, ORPG_GENERAL)
-            self.log.log("Exception=" + traceback.format_exc(), ORPG_GENERAL)
+            logger.general("Error in parse of inbound message. Ignoring message.")
+            logger.general("\tOffending data(" + str(len(data)) + "bytes)=" + data)
+            logger.general("Exception=" + traceback.format_exc())
         if xml_dom: xml_dom.unlink()
 
     def message_action(self, xml_dom, data):
@@ -333,8 +333,8 @@
         if self.msg_handlers.has_key(tag_name):
             self.msg_handlers[tag_name](xml_dom, data)
         else:
-            self.log.log("Unknown Message Type", ORPG_GENERAL)
-            self.log.log(data, ORPG_GENERAL)
+            logger.general("Unknown Message Type")
+            logger.general(data)
         #Message Action thread expires and closes here.
         return
 
@@ -350,7 +350,7 @@
                 readMsg = self.outbox.get( block=1 )
 
             except Exception, text:
-                self.log.log("Exception:  messenger->sendThread():  " + str(text), ORPG_CRITICAL)
+                logger.exception("Exception:  messenger->sendThread():  " + str(text)
 
             # If we are here, it's because we have data to send, no doubt!
             if self.status == 'connected':
@@ -358,12 +358,12 @@
                     # Send the entire message, properly formated/encoded
                     sent = self.sendMsg( self.sock, readMsg )
                 except:
-                    self.log.log("Exception:  messenger->sendThread():\n" + traceback.format_exc(), ORPG_CRITICAL)
+                    logger.exception("Exception:  messenger->sendThread():\n" + traceback.format_exc()
             else:
                 # If we are not connected, purge the data queue
-                self.log.log("Data queued without a connection, purging data from queue...", ORPG_NOTE)
+                logger.note("Data queued without a connection, purging data from queue...")
         self.sendThreadExitEvent.set()
-        self.log.log( "sendThread has terminated...", ORPG_NOTE)
+        logger.note( "sendThread has terminated...")
 
     def sendMsg( self, sock, msg ):
         """Very simple function that will properly encode and send a message to te
@@ -382,12 +382,12 @@
             # Now, send the message the the length was describing
             sentm = sock.send( msg )
             if self.isServer:
-                self.log.log("('data_sent', " + str(sentl+sentm) + ")", ORPG_DEBUG)
+                logger.debug("('data_sent', " + str(sentl+sentm) + ")")
             return sentm
         except socket.error, e:
-            self.log.log("Socket Error: messenger->sendMsg(): " +  traceback.format_exc(), ORPG_CRITICAL)
+            logger.exception("Socket Error: messenger->sendMsg(): " +  traceback.format_exc())
         except:
-            self.log.log("Exception:  messenger->sendMsg(): " +  traceback.format_exc(), ORPG_CRITICAL)
+            logger.exception("Exception:  messenger->sendMsg(): " +  traceback.format_exc())
 
     def recvThread( self, arg ):
         "Receiving thread.  This thread reads from the socket and writes to the data queue."
@@ -413,11 +413,11 @@
                 self.inbox.put( readMsg )
                 self.update_idle_time() #update the last message time
         if bytes == 0:
-            self.log.log("Remote has disconnected!", ORPG_NOTE)
+            logger.note("Remote has disconnected!")
             self.set_status(2)
         self.outbox.put( "" )    # Make sure the other thread is woken up!
         self.sendThreadExitEvent.set()
-        self.log.log("messenger->recvThread() has terminated...", ORPG_NOTE)
+        logger.note("messenger->recvThread() has terminated...")
 
     def recvData( self, sock, readSize ):
         """Simple socket receive method.  This method will only return when the exact
@@ -439,7 +439,7 @@
                     offset += rs
                     data += frag
         except socket.error, e:
-            self.log.log("Socket Error: messenger->recvData(): " +  str(e), ORPG_CRITICAL)
+            logger.exception("Socket Error: messenger->recvData(): " +  str(e))
             data = ""
         return data
 
@@ -465,9 +465,9 @@
             msgData = self.recvData( sock, length )
 
             if self.isServer:
-                self.log.log("('data_recv', " + str(length+4) + ")", ORPG_DEBUG)
+                logger.debug("('data_recv', " + str(length+4) + ")")
         except:
-            self.log.log("Exception: messenger->recvMsg():\n" + traceback.format_exc(), ORPG_CRITICAL)
+            logger.exception("Exception: messenger->recvMsg():\n" + traceback.format_exc())
         return msgData
 
 if __name__ == "__main__":