diff orpg/mapper/map_utils.py @ 71:449a8900f9ac ornery-dev

Code refining almost completed, for this round. Some included files are still in need of some clean up, but this is test worthy.
author sirebral
date Thu, 20 Aug 2009 03:00:39 -0500
parents 072ffc1d466f
children
line wrap: on
line diff
--- a/orpg/mapper/map_utils.py	Tue Aug 18 20:48:36 2009 -0500
+++ b/orpg/mapper/map_utils.py	Thu Aug 20 03:00:39 2009 -0500
@@ -1,36 +1,35 @@
-#------------------------------------------------
-# file: map_utils.py
-#
-# This file contains generic utility functions
-# for use in the openrpg mapping system
-# -----------------------------------------------
+"""
+ file: map_utils.py
+
+ This file contains generic utility functions
+ for use in the openrpg mapping system
+"""
 
 import math
-
-#-----------------------------------------------------------------------
-# distance_between()
-# Returns the distance between two points
-#-----------------------------------------------------------------------
+"""
+ distance_between()
+ Returns the distance between two points
+"""
 def distance_between( x1, y1, x2, y2 ):
    "Returns the distance between two points"
    dx = x2 - x1
    dy = y2 - y1
    return math.sqrt( dx*dx + dy*dy )
 
-#-----------------------------------------------------------------------
-# proximity_test()
-# Tests if 'test_point' (T) is close (within 'threshold' units) to the
-# line segment 'start_point' to 'end_point' (PQ).
-#
-# The closest point (R) to T on the line PQ is given by:
-#    R = P + u (Q - P)
-# TR is perpendicular to PQ so:
-#    (T - R) dot (Q - P) = 0
-# Solving these two equations gives the equation for u (see below).
-#
-# If u < 0 or u > 1 then R is not within the line segment and we simply
-# test against point P or Q.
-#-----------------------------------------------------------------------
+"""
+ proximity_test()
+ Tests if 'test_point' (T) is close (within 'threshold' units) to the
+ line segment 'start_point' to 'end_point' (PQ).
+
+ The closest point (R) to T on the line PQ is given by:
+    R = P + u (Q - P)
+ TR is perpendicular to PQ so:
+    (T - R) dot (Q - P) = 0
+ Solving these two equations gives the equation for u (see below).
+
+ If u < 0 or u > 1 then R is not within the line segment and we simply
+ test against point P or Q.
+"""
 def proximity_test( start_point, end_point, test_point, threshold ):
    "Test if a point is close to a line segment"
    x1,y1 = start_point