diff orpg/mapper/grid_handler.py @ 0:4385a7d0efd1 grumpy-goblin

Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
author sirebral
date Tue, 14 Jul 2009 16:41:58 -0500
parents
children 0b8b7e3ed78d
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/orpg/mapper/grid_handler.py	Tue Jul 14 16:41:58 2009 -0500
@@ -0,0 +1,94 @@
+#
+#    openrpg-dev@lists.sourceforge.net
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+# --
+#
+# File: orpg/mapper/grid_handler.py
+# Author: OpenRPG Team
+# Maintainer:
+# Version:
+#   $Id: grid_handler.py,v 1.20 2007/04/03 00:14:35 digitalxero Exp $
+#
+# Description: grid layer handler
+#
+__version__ = "$Id: grid_handler.py,v 1.20 2007/04/03 00:14:35 digitalxero Exp $"
+
+from grid import *
+from base_handler import *
+
+class grid_handler(base_layer_handler):
+    def __init__(self, parent, id, canvas):
+        base_layer_handler.__init__(self, parent, id, canvas)
+
+    def build_ctrls(self):
+        base_layer_handler.build_ctrls(self)
+        self.line_type = wx.Choice(self, wx.ID_ANY, choices = ["No Lines", "Dotted Lines", "Solid Lines" ])
+        self.grid_mode = wx.Choice(self, wx.ID_ANY, choices = ["Rectangular", "Hexagonal","Isometric"])
+        self.grid_snap = wx.CheckBox(self, wx.ID_ANY, " Snap")
+        self.grid_size = wx.TextCtrl(self, wx.ID_ANY, size=(32,-1) )
+        self.grid_ratio = wx.TextCtrl(self, wx.ID_ANY, size=(32,-1) )
+        self.color_button = wx.Button(self, wx.ID_ANY, "Color", style=wx.BU_EXACTFIT)
+        self.apply_button = wx.Button(self, wx.ID_OK, "Apply", style=wx.BU_EXACTFIT)
+        self.color_button.SetBackgroundColour(wx.BLACK)
+        self.color_button.SetForegroundColour(wx.WHITE)
+        self.sizer.Add(wx.StaticText(self, -1, "Size: "), 0, wx.ALIGN_CENTER|wx.ALL, 3)
+        self.sizer.Add(self.grid_size, 0, wx.EXPAND|wx.ALL, 2)
+        self.sizer.Add(wx.StaticText(self, -1, "Ratio: "), 0, wx.ALIGN_CENTER|wx.ALL, 3)
+        self.sizer.Add(self.grid_ratio, 0, wx.EXPAND|wx.ALL, 2)
+        self.sizer.Add(self.line_type, 0, wx.EXPAND|wx.ALL, 3)
+        self.sizer.Add(self.grid_mode, 0, wx.EXPAND|wx.ALL, 2)
+        self.sizer.Add(self.grid_snap, 0, wx.EXPAND|wx.ALL, 3)
+        self.sizer.Add(self.color_button, 0, wx.EXPAND|wx.ALL, 2)
+        self.sizer.Add(self.apply_button, 0, wx.EXPAND|wx.ALL, 3)
+        self.sizer.Add(wx.Size(20,25),1)
+        self.Bind(wx.EVT_BUTTON, self.on_bg_color, self.color_button)
+        self.Bind(wx.EVT_BUTTON, self.on_apply, self.apply_button)
+        self.update_info()
+
+    def update_info(self):
+        layer = self.canvas.layers['grid']
+        self.grid_size.SetValue(str(layer.get_unit_size()))
+        self.grid_ratio.SetValue(str(layer.get_iso_ratio()))
+        self.grid_mode.SetSelection(layer.get_mode())
+        self.line_type.SetSelection(layer.get_line_type())
+        self.color_button.SetBackgroundColour(layer.get_color())
+        self.grid_snap.SetValue(layer.is_snap())
+        layer.isUpdated = True
+
+    def build_menu(self,label = "Grid"):
+        base_layer_handler.build_menu(self,label)
+
+    def on_bg_color(self,evt):
+        data = wx.ColourData()
+        data.SetChooseFull(True)
+        dlg = wx.ColourDialog(self.canvas, data)
+        if dlg.ShowModal() == wx.ID_OK:
+            data = dlg.GetColourData()
+            color = data.GetColour()
+            self.color_button.SetBackgroundColour(color)
+        dlg.Destroy()
+
+    def on_apply(self, evt):
+        session=self.canvas.frame.session
+        if (session.my_role() != session.ROLE_GM):
+            open_rpg.get_component("chat").InfoPost("You must be a GM to use this feature")
+            return
+
+        self.canvas.layers['grid'].set_grid(int(self.grid_size.GetValue()),self.grid_snap.GetValue(),
+            self.color_button.GetBackgroundColour(),self.grid_mode.GetSelection(),self.line_type.GetSelection(),float(self.grid_ratio.GetValue()))
+        self.update_info()
+        self.canvas.send_map_data()
+        self.canvas.Refresh()