Mercurial > traipse_dev
diff orpg/chat/chatwnd.py @ 118:217fb049bd00 alpha
Traipse Alpha 'OpenRPG' {091028-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of
sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the
code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary:
Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images!
Changes made to the map for increased portability. SnowDog has changes planned in
Core, though.
Added an initial push to the BCG. Not much to see, just shows off how it is
re-writing Main code.
Fix to remote admin commands
Minor fix to texted based server, works in /System/ folder
Some Core changes to gametree to correctly disply Pretty Print, thanks David!
Fix to Splitter Nodes not being created.
Added images to Plugin Control panel for Autostart feature
Fix to massive amounts of images loading; from Core
fix to gsclient so with_statement imports
Added 'boot' command to remote admin
Prep work in Pass tool for remote admin rankings and different passwords, ei,
Server, Admin, Moderator, etc.
Remote Admin Commands more organized, more prep work.
Added Confirmation window for sent nodes.
Minor changes to allow for portability to an OpenSUSE linux OS (hopefully without
breaking)
{091028}
00:
Made changes to gametree to start working with Element Tree, mostly from Core
Minor changes to Map to start working with Element Tree, from Core
Preliminary changes to map efficiency, from FlexiRPG
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Changes to main.py to start working with Element Tree
author | sirebral |
---|---|
date | Wed, 28 Oct 2009 14:24:54 -0500 |
parents | bb22f0f1a7ec |
children | 43ad912b7c17 |
line wrap: on
line diff
--- a/orpg/chat/chatwnd.py Mon Oct 12 23:24:10 2009 -0500 +++ b/orpg/chat/chatwnd.py Wed Oct 28 14:24:54 2009 -0500 @@ -65,14 +65,14 @@ import cStringIO # for reading inline imagedata as a stream from HTMLParser import HTMLParser import chat_util -import traceback -from wx.lib.expando import EVT_ETC_LAYOUT_NEEDED - -from orpg.tools.validate import validate -from orpg.tools.orpg_settings import settings -from orpg.orpgCore import component -from orpg.tools.orpg_log import logger -from orpg.tools.decorators import debugging +import traceback +from wx.lib.expando import EVT_ETC_LAYOUT_NEEDED + +from orpg.tools.validate import validate +from orpg.tools.orpg_settings import settings +from orpg.orpgCore import component +from orpg.tools.orpg_log import logger +from orpg.tools.decorators import debugging NEWCHAT = False try: @@ -84,29 +84,29 @@ # Global parser for stripping HTML tags: # The 'tag stripping' is implicit, because this parser echoes every # type of html data *except* the tags. -class HTMLStripper(HTMLParser): +class HTMLStripper(HTMLParser): @debugging def __init__(self): self.accum = "" - self.special_tags = ['hr', 'br', 'img'] + self.special_tags = ['hr', 'br', 'img'] @debugging def handle_data(self, data): # quote cdata literally - self.accum += data + self.accum += data @debugging def handle_entityref(self, name): # entities must be preserved exactly - self.accum += "&" + name + ";" + self.accum += "&" + name + ";" @debugging def handle_starttag(self, tag, attrs): if tag in self.special_tags: self.accum += '<' + tag for attrib in attrs: self.accum += ' ' + attrib[0] + '="' + attrib[1] + '"' - self.accum += '>' + self.accum += '>' @debugging def handle_charref(self, name): # charrefs too self.accum += "&#" + name + ";" htmlstripper = HTMLStripper() -# utility function; see Post(). +# utility function; see Post(). @debugging def strip_html(string): "Return string tripped of html tags." @@ -114,7 +114,7 @@ htmlstripper.accum = "" htmlstripper.feed(string) htmlstripper.close() - return htmlstripper.accum + return htmlstripper.accum @debugging def log( settings, c, text ): @@ -150,7 +150,7 @@ # !id : @debugging def __init__(self, parent, id): - wx.html.HtmlWindow.__init__(self, parent, id, + wx.html.HtmlWindow.__init__(self, parent, id, style=wx.SUNKEN_BORDER|wx.html.HW_SCROLLBAR_AUTO|wx.NO_FULL_REPAINT_ON_RESIZE) self.parent = parent self.build_menu() @@ -176,11 +176,11 @@ self.menu.AppendItem(item) @debugging - def OnM_EditCopy(self, evt): - wx.TheClipboard.UsePrimarySelection(False) - wx.TheClipboard.Open() - wx.TheClipboard.SetData(wx.TextDataObject(self.SelectionToText())) - wx.TheClipboard.Close() + def OnM_EditCopy(self, evt): + wx.TheClipboard.UsePrimarySelection(False) + wx.TheClipboard.Open() + wx.TheClipboard.SetData(wx.TextDataObject(self.SelectionToText())) + wx.TheClipboard.Close() @debugging def scroll_down(self): @@ -233,7 +233,7 @@ Returns current font settings in a (fontname, fontsize) tuple.""" self.SetFonts(fontname, "", self.CalculateAllFonts(int(fontsize))) return (self.GetFont().GetFaceName(), self.GetFont().GetPointSize()) - + # class chat_html_window - end if NEWCHAT: class ChatHtmlWindow(wx.webview.WebView): @@ -266,8 +266,8 @@ @debugging def SetDefaultFontAndSize(self, fontname, fontsize): - self.__font = wx.Font(int(fontsize), - wx.FONTFAMILY_ROMAN, wx.FONTSTYLE_NORMAL, + self.__font = wx.Font(int(fontsize), + wx.FONTFAMILY_ROMAN, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL, faceName=fontname) try: self.SetPageSource(self.Header() + self.StripHeader()) except Exception, e: print e @@ -290,10 +290,10 @@ wx.CallAfter(self.parent.set_chat_text_focus, None) @debugging - def OnM_EditCopy(self, evt): - wx.TheClipboard.UsePrimarySelection(False) - wx.TheClipboard.Open() - wx.TheClipboard.SetData(wx.TextDataObject(self.SelectionToText())) + def OnM_EditCopy(self, evt): + wx.TheClipboard.UsePrimarySelection(False) + wx.TheClipboard.Open() + wx.TheClipboard.SetData(wx.TextDataObject(self.SelectionToText())) wx.TheClipboard.Close() #Cutom Methods @@ -353,10 +353,10 @@ # OnPageChanged(self, event) # set_default_font(self, font, fontsize) -class chat_notebook(orpgTabberWnd): +class chat_notebook(orpgTabberWnd): @debugging def __init__(self, parent, size): - orpgTabberWnd.__init__(self, parent, True, size=size, + orpgTabberWnd.__init__(self, parent, True, size=size, style=FNB.FNB_DROPDOWN_TABS_LIST|FNB.FNB_NO_NAV_BUTTONS|FNB.FNB_MOUSE_MIDDLE_CLOSES_TABS) self.settings = component.get("settings") self.whisper_tabs = [] @@ -385,7 +385,7 @@ if self.settings.get_setting("GMWhisperTab") == '1': self.create_gm_tab() self.SetSelection(0) - + @debugging def get_tab_index(self, chatpanel): "Return the index of a chatpanel in the wxNotebook." @@ -393,7 +393,7 @@ for i in xrange(self.GetPageCount()): if (self.GetPage(i) == chatpanel): return i - + @debugging def create_gm_tab(self): if self.GMChatPanel == None: @@ -401,7 +401,7 @@ self.AddPage(self.GMChatPanel, "GM", False) self.SetPageImage(self.GetPageCount()-1, 1) self.GMChatPanel.chatwnd.SetDefaultFontAndSize(self.font, self.fontsize) - + @debugging def create_whisper_tab(self, playerid): "Add a new chatpanel directly connected to integer 'playerid' via whispering." @@ -414,7 +414,7 @@ self.AliasLib = component.get('alias') wx.CallAfter(self.AliasLib.RefreshAliases) return private_tab - + @debugging def create_group_tab(self, group_name): "Add a new chatpanel directly connected to integer 'playerid' via whispering." @@ -426,7 +426,7 @@ self.AliasLib = component.get('alias') wx.CallAfter(self.AliasLib.RefreshAliases) return private_tab - + @debugging def create_null_tab(self, tab_name): "Add a new chatpanel directly connected to integer 'playerid' via whispering." @@ -438,7 +438,7 @@ self.AliasLib = component.get('alias') wx.CallAfter(self.AliasLib.RefreshAliases) return private_tab - + @debugging def onCloseTab(self, evt): try: tabid = evt.GetSelection() @@ -467,16 +467,16 @@ if panel in self.whisper_tabs: self.whisper_tabs.remove(panel) elif panel in self.group_tabs: self.group_tabs.remove(panel) elif panel in self.null_tabs: self.null_tabs.remove(panel) - + @debugging def newMsg(self, tabid): if tabid != self.GetSelection(): self.SetPageImage(tabid, 0) - + @debugging def onPageChanging(self, event): """When private chattabs are selected, set the bitmap back to 'normal'.""" event.Skip() - + @debugging def onPageChanged(self, event): """When private chattabs are selected, set the bitmap back to 'normal'.""" @@ -485,7 +485,7 @@ page = self.GetPage(selected_idx) #wx.CallAfter(page.set_chat_text_focus, 0) event.Skip() - + """ This class defines and builds the Chat Frame for OpenRPG @@ -512,11 +512,11 @@ ParseNodes(self,s) get_sha_checksum(self) get_color(self) - + """ class chat_panel(wx.Panel): - + """ This is the initialization subroutine @@ -524,13 +524,13 @@ !parent : parent that defines the chatframe !id : !openrpg : - !sendtarget: who gets outbound messages: either 'all' or a playerid - """ - + !sendtarget: who gets outbound messages: either 'all' or a playerid + """ + @debugging def __init__(self, parent, id, tab_type, sendtarget): - wx.Panel.__init__(self, parent, id) - logger._set_log_to_console(False) + wx.Panel.__init__(self, parent, id) + logger._set_log_to_console(False) self.session = component.get('session') self.settings = component.get('settings') self.activeplugins = component.get('plugins') @@ -562,8 +562,8 @@ self.advancedFilter = False self.lastSend = 0 # this is used to help implement the player typing indicator self.lastPress = 0 # this is used to help implement the player typing indicator - self.Bind(wx.EVT_SIZE, self.OnSize) - self.Bind(EVT_ETC_LAYOUT_NEEDED, self.OnSize) #require to keep text at bottom of chat when text entry expands --SD + self.Bind(wx.EVT_SIZE, self.OnSize) + self.Bind(EVT_ETC_LAYOUT_NEEDED, self.OnSize) #require to keep text at bottom of chat when text entry expands --SD self.build_ctrls() StartupFont = self.settings.get_setting("defaultfont") StartupFontSize = self.settings.get_setting("defaultfontsize") @@ -572,11 +572,11 @@ except: pass self.font = self.chatwnd.GetFont().GetFaceName() self.fontsize = self.chatwnd.GetFont().GetPointSize() - self.scroll_down() - + self.scroll_down() + @debugging def set_default_font(self, fontname=None, fontsize=None): - """Set all chatpanels to new default fontname/fontsize. + """Set all chatpanels to new default fontname/fontsize. Returns current font settings in a (fontname, fontsize) tuple.""" if (fontname is not None): newfont = fontname else: newfont = self.font @@ -587,10 +587,10 @@ self.font = newfont self.fontsize = newfontsize return (self.font, self.fontsize) - + @debugging def build_menu(self): - top_frame = component.get('frame') + top_frame = component.get('frame') menu = wx.Menu() item = wx.MenuItem(menu, wx.ID_ANY, "&Background color", "Background color") top_frame.Bind(wx.EVT_MENU, self.OnMB_BackgroundColor, item) @@ -625,7 +625,7 @@ tabmenu = wx.Menu() toolmenu = wx.Menu() item = wx.MenuItem(wndmenu, wx.ID_ANY, "Show Images", "Show Images", wx.ITEM_CHECK) - top_frame.Bind(wx.EVT_MENU, self.OnMB_ShowImages, item) + top_frame.Bind(wx.EVT_MENU, self.OnMB_ShowImages, item) wndmenu.AppendItem(item) if self.settings.get_setting("Show_Images_In_Chat") == '1': item.Check(True) @@ -676,57 +676,57 @@ toolmenu.AppendItem(item) if self.settings.get_setting("AliasTool_On") == '1': item.Check(True) settingmenu.AppendMenu(wx.ID_ANY, 'Chat Tool Bars', toolmenu) - menu.AppendMenu(wx.ID_ANY, 'Chat Settings', settingmenu) + menu.AppendMenu(wx.ID_ANY, 'Chat Settings', settingmenu) top_frame.mainmenu.Insert(2, menu, '&Chat') - ## Settings Menu Events + ## Settings Menu Events @debugging def OnMB_ShowImages(self, event): if event.IsChecked(): self.settings.set_setting("Show_Images_In_Chat", '1') else: self.settings.set_setting("Show_Images_In_Chat", '0') - + @debugging def OnMB_StripHTML(self, event): if event.IsChecked(): self.settings.set_setting("Sstriphtml", '1') else: self.settings.set_setting("striphtml", '0') - + @debugging def OnMB_ChatTimeIndex(self, event): if event.IsChecked(): self.settings.set_setting("Chat_Time_Indexing", '1') else: self.settings.set_setting("Chat_Time_Indexing", '0') - + @debugging def OnMB_ChatAutoComplete(self, event): if event.IsChecked(): self.settings.set_setting("SuppressChatAutoComplete", '0') else: self.settings.set_setting("SuppressChatAutoComplete", '1') - + @debugging def OnMB_ShowIDinChat(self, event): if event.IsChecked(): self.settings.set_setting("ShowIDInChat", '1') else: self.settings.set_setting("ShowIDInChat", '0') - + @debugging def OnMB_LogTimeIndex(self, event): if event.IsChecked(): self.settings.set_setting("TimeStampGameLog", '1') else: self.settings.set_setting("TimeStampGameLog", '0') - + @debugging def OnMB_TabbedWhispers(self, event): if event.IsChecked(): self.settings.set_setting("tabbedwhispers", '1') else: self.settings.set_setting("tabbedwhispers", '0') - + @debugging def OnMB_GMTab(self, event): if event.IsChecked(): self.settings.set_setting("GMWhisperTab", '1') self.parent.create_gm_tab() else: self.settings.set_setting("GMWhisperTab", '0') - + @debugging def OnMB_GroupWhisperTabs(self, event): if event.IsChecked(): self.settings.set_setting("GroupWhisperTab", '1') else: self.settings.set_setting("GroupWhisperTab", '0') - + @debugging def OnMB_DiceBar(self, event): act = '0' @@ -740,7 +740,7 @@ for panel in self.parent.whisper_tabs: panel.toggle_dice(act) for panel in self.parent.group_tabs: panel.toggle_dice(act) for panel in self.parent.null_tabs: panel.toggle_dice(act) - + @debugging def OnMB_FormatButtons(self, event): act = '0' @@ -755,7 +755,7 @@ for panel in self.parent.whisper_tabs: panel.toggle_formating(act) for panel in self.parent.group_tabs: panel.toggle_formating(act) for panel in self.parent.null_tabs: panel.toggle_formating(act) - + @debugging def OnMB_AliasTool(self, event): act = '0' @@ -769,7 +769,7 @@ for panel in self.parent.whisper_tabs: panel.toggle_alias(act) for panel in self.parent.group_tabs: panel.toggle_alias(act) for panel in self.parent.null_tabs:panel.toggle_alias(act) - + @debugging def OnMB_BackgroundColor(self, event): top_frame = component.get('frame') @@ -791,7 +791,7 @@ top_frame.players.SetForegroundColour('black') top_frame.players.Refresh() self.chatwnd.scroll_down() - + @debugging def OnMB_TextColor(self, event): top_frame = component.get('frame') @@ -813,7 +813,7 @@ top_frame.players.SetForegroundColour('black') top_frame.players.Refresh() self.chatwnd.scroll_down() - + @debugging def get_hot_keys(self): # dummy menus for hotkeys @@ -822,7 +822,7 @@ entries.append((wx.ACCEL_CTRL, ord('H'), self.setChatFocusMenu.GetId())) #entries.append((wx.ACCEL_CTRL, wx.WXK_TAB, SWAP_TABS)) return entries - + @debugging def forward_tabs(self, evt): self.parent.AdvanceSelection() @@ -832,18 +832,18 @@ # This subroutine builds the controls for the chat frame # - # !self : instance of self + # !self : instance of self @debugging def build_ctrls(self): self.chatwnd = chat_html_window(self,-1) self.set_colors() wx.CallAfter(self.chatwnd.SetPage, self.chatwnd.Header()) if (self.sendtarget == "all"): - wx.CallAfter(self.Post, self.colorize(self.syscolor, + wx.CallAfter(self.Post, self.colorize(self.syscolor, "<b>Welcome to <a href='http://www.openrpg.com'>OpenRPG</a> version " + self.version + "... </b>")) #self.chat_cmds.on_help() - self.chattxt = orpg.tools.predTextCtrl.predTextCtrl(self, -1, "", - style=wx.TE_PROCESS_ENTER |wx.TE_PROCESS_TAB|wx.TE_LINEWRAP, + self.chattxt = orpg.tools.predTextCtrl.predTextCtrl(self, -1, "", + style=wx.TE_PROCESS_ENTER |wx.TE_PROCESS_TAB|wx.TE_LINEWRAP, keyHook = self.myKeyHook, validator=None ) self.build_bar() self.basesizer = wx.BoxSizer(wx.VERTICAL) @@ -880,7 +880,7 @@ self.chattxt.Bind(wx.EVT_CHAR, self.chattxt.OnChar) self.chattxt.Bind(wx.EVT_TEXT_COPY, self.chatwnd.OnM_EditCopy) # def build_ctrls - end - + @debugging def build_bar(self): self.toolbar_sizer = wx.BoxSizer(wx.HORIZONTAL) @@ -896,19 +896,19 @@ self.toolbar_sizer.Add(self.scroll_lock,0,wx.EXPAND) self.build_formating() self.build_colorbutton() - + @debugging def build_scroll(self): self.scroll_lock = wx.Button( self, wx.ID_ANY, "Scroll ON",size= wx.Size(80,25)) - + @debugging def build_alias(self): self.aliasList = wx.Choice(self, wx.ID_ANY, size=(100, 25), choices=[self.defaultAliasName]) - self.aliasButton = createMaskedButton( self, dir_struct["icon"] + 'player.gif', + self.aliasButton = createMaskedButton( self, dir_struct["icon"] + 'player.gif', 'Refresh list of aliases from Game Tree', wx.ID_ANY, '#bdbdbd' ) self.aliasList.SetSelection(0) self.filterList = wx.Choice(self, wx.ID_ANY, size=(100, 25), choices=[self.defaultFilterName]) - self.filterButton = createMaskedButton( self, dir_struct["icon"] + 'add_filter.gif', + self.filterButton = createMaskedButton( self, dir_struct["icon"] + 'add_filter.gif', 'Refresh list of filters from Game Tree', wx.ID_ANY, '#bdbdbd' ) self.filterList.SetSelection(0) self.toolbar_sizer.Add( self.aliasButton, 0, wx.EXPAND ) @@ -917,7 +917,7 @@ self.toolbar_sizer.Add( self.filterList,0,wx.EXPAND) if self.settings.get_setting('AliasTool_On') == '0': self.toggle_alias('0') else: self.toggle_alias('1') - + @debugging def toggle_alias(self, act): if act == '0': @@ -932,11 +932,11 @@ self.toolbar_sizer.Show(self.aliasButton, True) self.toolbar_sizer.Show(self.filterButton, True) self.toolbar_sizer.Layout() - + @debugging def build_text(self): self.textpop_lock = createMaskedButton(self, dir_struct["icon"]+'note.gif', 'Open Text View Of Chat Session', wx.ID_ANY, '#bdbdbd') - + @debugging def build_dice(self): self.numDieText = wx.TextCtrl( self, wx.ID_ANY, "1", size= wx.Size(25, 25), validator=orpg.tools.inputValidator.MathOnlyValidator() ) @@ -959,7 +959,7 @@ self.toolbar_sizer.Add( self.dieModText, 0, wx.ALIGN_CENTER, 5 ) if self.settings.get_setting('DiceButtons_On') == '0': self.toggle_dice('0') else: self.toggle_dice('1') - + @debugging def toggle_dice(self, act): if act == '0': @@ -984,21 +984,21 @@ self.toolbar_sizer.Show(self.d100Button, True) self.toolbar_sizer.Show(self.dieModText, True) self.toolbar_sizer.Layout() - + @debugging def build_formating(self): - self.boldButton = createMaskedButton( self, dir_struct["icon"]+'bold.gif', + self.boldButton = createMaskedButton( self, dir_struct["icon"]+'bold.gif', 'Make the selected text Bold', wx.ID_ANY, '#bdbdbd') - self.italicButton = createMaskedButton( self, dir_struct["icon"]+'italic.gif', + self.italicButton = createMaskedButton( self, dir_struct["icon"]+'italic.gif', 'Italicize the selected text', wx.ID_ANY, '#bdbdbd' ) - self.underlineButton = createMaskedButton( self, dir_struct["icon"]+'underlined.gif', + self.underlineButton = createMaskedButton( self, dir_struct["icon"]+'underlined.gif', 'Underline the selected text', wx.ID_ANY, '#bdbdbd' ) self.toolbar_sizer.Add( self.boldButton, 0, wx.EXPAND ) self.toolbar_sizer.Add( self.italicButton, 0, wx.EXPAND ) self.toolbar_sizer.Add( self.underlineButton, 0, wx.EXPAND ) if self.settings.get_setting('FormattingButtons_On') == '0': self.toggle_formating('0') else: self.toggle_formating('1') - + @debugging def toggle_formating(self, act): if act == '0': @@ -1012,20 +1012,20 @@ self.toolbar_sizer.Show(self.underlineButton, True) self.toolbar_sizer.Layout() - # Heroman - Ideally, we would use static labels... + # Heroman - Ideally, we would use static labels... @debugging def build_colorbutton(self): - self.color_button = createMaskedButton(self, dir_struct["icon"]+'textcolor.gif', - 'Text Color', wx.ID_ANY, '#bdbdbd', - wx.BITMAP_TYPE_GIF) + self.color_button = createMaskedButton(self, dir_struct["icon"]+'textcolor.gif', + 'Text Color', wx.ID_ANY, '#bdbdbd', + wx.BITMAP_TYPE_GIF) - self.saveButton = createMaskedButton(self, dir_struct["icon"]+'save.bmp', - 'Save the chatbuffer', wx.ID_ANY, - '#c0c0c0', wx.BITMAP_TYPE_BMP ) + self.saveButton = createMaskedButton(self, dir_struct["icon"]+'save.bmp', + 'Save the chatbuffer', wx.ID_ANY, + '#c0c0c0', wx.BITMAP_TYPE_BMP ) self.color_button.SetBackgroundColour(self.settings.get_setting('mytextcolor')) self.toolbar_sizer.Add(self.color_button, 0, wx.EXPAND) - self.toolbar_sizer.Add(self.saveButton, 0, wx.EXPAND) - + self.toolbar_sizer.Add(self.saveButton, 0, wx.EXPAND) + @debugging def OnMotion(self, evt): contain = self.chatwnd.GetInternalRepresentation() @@ -1051,7 +1051,7 @@ # # self: duh - # event: raw KeyEvent from OnChar() + # event: raw KeyEvent from OnChar() @debugging def myKeyHook(self, event): if self.session.get_status() == MPLAY_CONNECTED: # only do if we're connected @@ -1071,7 +1071,7 @@ # This subroutine gets called once a second by the typing Timer # It checks if we need to send a not_typing message # - # self: duh + # self: duh @debugging def typingTimerFunc(self, event): #following added by mDuo13 @@ -1093,8 +1093,8 @@ # This subroutine actually takes care of sending the messages for typing/not_typing events # # self: duh - # typing: boolean - + # typing: boolean + @debugging def sendTyping(self, typing): if typing: @@ -1113,7 +1113,7 @@ # This subroutine sets the colors of the chat based on the settings in the # self instance. # - # !self : instance of self + # !self : instance of self @debugging def set_colors(self): # chat window backround color @@ -1135,19 +1135,19 @@ # This subroutine will insert text into the chat window # # !self : instance of self - # !txt : text to be inserted into the chat window + # !txt : text to be inserted into the chat window @debugging def set_chat_text(self, txt): self.chattxt.SetValue(txt) self.chattxt.SetFocus() self.chattxt.SetInsertionPointEnd() # def set_chat_text - end - + @debugging def get_chat_text(self): return self.chattxt.GetValue() - # This subroutine sets the focus to the chat window + # This subroutine sets the focus to the chat window @debugging def set_chat_text_focus(self, event): wx.CallAfter(self.chattxt.SetFocus) @@ -1160,7 +1160,7 @@ # !event : # # Note: self.chattxt now handles it's own Key events. It does, however still - # call it's parent's (self) OnChar to handle "default" behavior. + # call it's parent's (self) OnChar to handle "default" behavior. @debugging def OnChar(self, event): s = self.chattxt.GetValue() @@ -1174,18 +1174,18 @@ if self.session.get_status() == MPLAY_CONNECTED: # only do if we're connected self.sendTyping(0) # Send a "not_typing" event on enter key press macroText="" - recycle_bin = {wx.WXK_F1: 'event.GetKeyCode() == wx.WXK_F1', wx.WXK_F2: 'event.GetKeyCode() == wx.WXK_F2', - wx.WXK_F3: 'event.GetKeyCode() == wx.WXK_F3', wx.WXK_F4: 'event.GetKeyCode() == wx.WXK_F4', - wx.WXK_F5: 'event.GetKeyCode() == wx.WXK_F5', wx.WXK_F6: 'event.GetKeyCode() == wx.WXK_F6', - wx.WXK_F7: 'event.GetKeyCode() == wx.WXK_F7', wx.WXK_F8: 'event.GetKeyCode() == wx.WXK_F8', - wx.WXK_F9: 'event.GetKeyCode() == wx.WXK_F9', wx.WXK_F10: 'event.GetKeyCode() == wx.WXK_F10', - wx.WXK_F11: 'event.GetKeyCode() == wx.WXK_F11', wx.WXK_F12: 'event.GetKeyCode() == wx.WXK_F12'} - - bin_event = event.GetKeyCode() - if recycle_bin.has_key(bin_event): - logger.debug(lambda bin_event: recycle_bin[bin_event]) - macroText = self.settings.get_setting(recycle_bin[bin_event][29:]) - recycle_bin = {}; del bin_event + recycle_bin = {wx.WXK_F1: 'event.GetKeyCode() == wx.WXK_F1', wx.WXK_F2: 'event.GetKeyCode() == wx.WXK_F2', + wx.WXK_F3: 'event.GetKeyCode() == wx.WXK_F3', wx.WXK_F4: 'event.GetKeyCode() == wx.WXK_F4', + wx.WXK_F5: 'event.GetKeyCode() == wx.WXK_F5', wx.WXK_F6: 'event.GetKeyCode() == wx.WXK_F6', + wx.WXK_F7: 'event.GetKeyCode() == wx.WXK_F7', wx.WXK_F8: 'event.GetKeyCode() == wx.WXK_F8', + wx.WXK_F9: 'event.GetKeyCode() == wx.WXK_F9', wx.WXK_F10: 'event.GetKeyCode() == wx.WXK_F10', + wx.WXK_F11: 'event.GetKeyCode() == wx.WXK_F11', wx.WXK_F12: 'event.GetKeyCode() == wx.WXK_F12'} + + bin_event = event.GetKeyCode() + if recycle_bin.has_key(bin_event): + logger.debug(lambda bin_event: recycle_bin[bin_event]) + macroText = self.settings.get_setting(recycle_bin[bin_event][29:]) + recycle_bin = {}; del bin_event # Append to the existing typed text as needed and make sure the status doesn't change back. if len(macroText): @@ -1301,7 +1301,7 @@ else: event.Skip() logger.debug("Exit chat_panel->OnChar(self, event)") # def OnChar - end - + @debugging def onDieRoll(self, evt): """Roll the dice based on the button pressed and the die modifiers entered, if any.""" @@ -1322,7 +1322,7 @@ # FileDialog. # # !self : instance of self - # !evt : + # !evt : @debugging def on_chat_save(self, evt): f = wx.FileDialog(self,"Save Chat Buffer",".","","HTM* (*.htm*)|*.htm*|HTML (*.html)|*.html|HTM (*.htm)|*.htm",wx.SAVE) @@ -1333,19 +1333,19 @@ f.Destroy() os.chdir(dir_struct["home"]) # def on_chat_save - end - + @debugging def ResetPage(self): self.set_colors() buffertext = self.chatwnd.Header() + "\n" - buffertext += chat_util.strip_body_tags(self.chatwnd.StripHeader()).replace("<br>", - "<br />").replace('</html>', - '').replace("<br />", + buffertext += chat_util.strip_body_tags(self.chatwnd.StripHeader()).replace("<br>", + "<br />").replace('</html>', + '').replace("<br />", "<br />\n").replace("\n\n", '') return buffertext # This subroutine sets the color of selected text, or base text color if - # nothing is selected + # nothing is selected @debugging def on_text_color(self, event): hexcolor = self.r_h.do_hex_color_dlg(self) @@ -1369,7 +1369,7 @@ # # !self : instance of self # !color : color for the text to be set - # !text : text string to be included in the html. + # !text : text string to be included in the html. @debugging def colorize(self, color, text): """Puts font tags of 'color' around 'text' value, and returns the string""" @@ -1380,7 +1380,7 @@ # tags included. # # !self : instance of self - # !event : + # !event : @debugging def on_text_format(self, event): id = event.GetId() @@ -1397,7 +1397,7 @@ self.chattxt.SetInsertionPointEnd() self.chattxt.SetFocus() # def on_text_format - end - + @debugging def lock_scroll(self, event): if self.lockscroll: @@ -1414,7 +1414,7 @@ # This subroutine will popup a text window with the chatbuffer contents # # !self : instance of self - # !event : + # !event : @debugging def pop_textpop(self, event): """searchable popup text view of chatbuffer""" @@ -1425,35 +1425,35 @@ # This subroutine will change the dimension of the window # # !self : instance of self - # !event : + # !event : @debugging def OnSize(self, event=None): event.Skip() wx.CallAfter(self.scroll_down) # def OnSize - end - + @debugging def scroll_down(self): self.Freeze() self.chatwnd.scroll_down() self.Thaw() - ###### message helpers ###### + ###### message helpers ###### @debugging def PurgeChat(self): self.set_colors() self.chatwnd.SetPage(self.chatwnd.Header()) - + @debugging def system_message(self, text): self.send_chat_message(text,chat_msg.SYSTEM_MESSAGE) self.SystemPost(text) - + @debugging def info_message(self, text): self.send_chat_message(text,chat_msg.INFO_MESSAGE) self.InfoPost(text) - + @debugging def get_gms(self): the_gms = [] @@ -1461,7 +1461,7 @@ if len(self.session.players[playerid])>7: if self.session.players[playerid][7]=="GM" and self.session.group_id != '0': the_gms += [playerid] return the_gms - + @debugging def GetName(self): self.AliasLib = component.get('alias') @@ -1472,7 +1472,7 @@ logger.debug("Exit chat_panel->GetName(self)") return [self.chat_display_name([self.AliasLib.alias[0], player[1], player[2]]), self.AliasLib.alias[1]] return [self.chat_display_name(player), "Default"] - + @debugging def GetFilteredText(self, text): advregex = re.compile('\"(.*?)\"', re.I) @@ -1487,12 +1487,12 @@ newmatch = re.sub(rule[0], rule[1], match) text = text.replace(match, newmatch) return text - + @debugging def emote_message(self, text): text = self.NormalizeParse(text) text = self.colorize(self.emotecolor, text) - + if self.type == MAIN_TAB and self.sendtarget == 'all': self.send_chat_message(text,chat_msg.EMOTE_MESSAGE) elif self.type == MAIN_TAB and self.sendtarget == "gm": msg_type = chat_msg.WHISPER_EMOTE_MESSAGE @@ -1506,7 +1506,7 @@ name = self.GetName()[0] text = "** " + name + " " + text + " **" self.EmotePost(text) - + @debugging def whisper_to_players(self, text, player_ids): tabbed_whispers_p = self.settings.get_setting("tabbedwhispers") @@ -1533,7 +1533,7 @@ id = id.strip() if self.session.is_valid_id(id): self.send_chat_message(text,chat_msg.WHISPER_MESSAGE,id) else: self.InfoPost(id + " Unknown!") - + @debugging def send_chat_message(self, text, type=chat_msg.CHAT_MESSAGE, player_id="all"): #########send_msg()############# @@ -1558,8 +1558,8 @@ msg.set_alias(playername) if send: self.session.send(msg.toxml(),player_id) del msg - - #### incoming chat message handler ##### + + #### incoming chat message handler ##### @debugging def post_incoming_msg(self, msg, player): @@ -1683,20 +1683,20 @@ if sound_file != '': component.get('sound').play(sound_file) #### Posting helpers ##### - + @debugging def InfoPost(self, s): self.Post(self.colorize(self.infocolor, s), c='info') - + @debugging def SystemPost(self, s): self.Post(self.colorize(self.syscolor, s), c='system') - + @debugging def EmotePost(self, s): self.Post(self.colorize(self.emotecolor, s), c='emote') - #### Standard Post method ##### + #### Standard Post method ##### @debugging def Post(self, s="", send=False, myself=False, c='post'): strip_p = self.settings.get_setting("striphtml") @@ -1707,7 +1707,7 @@ s = chat_util.strip_script_tags(s) s = chat_util.strip_li_tags(s) s = chat_util.strip_body_tags(s) #7-27-05 mDuo13 - s = chat_util.strip_misalignment_tags(s) #7-27-05 mDuo13 + s = chat_util.strip_misalignment_tags(s) #7-27-05 mDuo13 aliasInfo = self.GetName() display_name = aliasInfo[0] if aliasInfo[1] != 'Default': @@ -1767,7 +1767,7 @@ newline = "<div class='"+c+"'> " + self.TimeIndexString() + name + s2 + "</div>" log( self.settings, c, name+s2 ) else: - newline = "<div class='"+c+"'> " + self.TimeIndexString() + name + s + "</div>" + newline = "<div class='"+c+"'> " + self.TimeIndexString() + name + s + "</div>" log( self.settings, c, name+s ) else: send = False newline = component.get('xml').strip_unicode(newline) @@ -1775,7 +1775,7 @@ self.chatwnd.AppendToPage(newline) self.scroll_down() else: self.storedata.append(newline) - if send: + if send: if self.type == MAIN_TAB and self.sendtarget == 'all': self.send_chat_message(s) elif self.type == MAIN_TAB and self.sendtarget == "gm": the_gms = self.get_gms() @@ -1793,7 +1793,7 @@ # TimeIndexString() # # time indexing for chat display only (don't log time indexing) - # added by Snowdog 4/04 + # added by Snowdog 4/04 @debugging def TimeIndexString(self): try: @@ -1807,15 +1807,15 @@ logger.general("EXCEPTION: " + str(e)) return "[ERROR]" - #### Post with parsing dice #### + #### Post with parsing dice #### @debugging def ParsePost(self, s, send=False, myself=False): s = self.NormalizeParse(s) self.set_colors() self.Post(s,send,myself) - + @debugging - def NormalizeParse(self, s): + def NormalizeParse(self, s): for plugin_fname in self.activeplugins.keys(): plugin = self.activeplugins[plugin_fname] try: s = plugin.pre_parse(s) @@ -1829,14 +1829,14 @@ s = self.ParseFilter(s) self.parsed = 1 return s - + @debugging - def ParseFilter(self, s): + def ParseFilter(self, s): s = self.GetFilteredText(s) return s - + @debugging - def ParseNode(self, s): + def ParseNode(self, s): """Parses player input for embedded nodes rolls""" cur_loc = 0 #[a-zA-Z0-9 _\-\.] @@ -1846,14 +1846,14 @@ newstr = self.ParseNode(self.resolve_nodes(matches[i][1])) s = s.replace(matches[i][0], newstr, 1) return s - + @debugging - def ParseDice(self, s): + def ParseDice(self, s): """Parses player input for embedded dice rolls""" reg = re.compile("\[([^]]*?)\]") matches = reg.findall(s) for i in xrange(0,len(matches)): - newstr = self.PraseUnknowns(matches[i]) + newstr = self.PraseUnknowns(matches[i]) qmode = 0 newstr1 = newstr if newstr[0].lower() == 'q': @@ -1865,9 +1865,9 @@ s = s.replace("[" + matches[i] + "]", "<!-- Official Roll [" + newstr1 + "] => " + newstr + "-->" + newstr, 1) else: s = s.replace("[" + matches[i] + "]", "[" + newstr1 + "<!-- Official Roll -->] => " + newstr, 1) return s - + @debugging - def PraseUnknowns(self, s): + def PraseUnknowns(self, s): # Uses a tuple. Usage: ?Label}dY. If no Label is assigned then use ?}DY newstr = "0" reg = re.compile("(\?\{*)([a-zA-Z ]*)(\}*)") @@ -1884,22 +1884,22 @@ if newstr == '': newstr = '0' s = s.replace(matches[i][0], newstr, 1).replace(matches[i][1], '', 1).replace(matches[i][2], '', 1) dlg.Destroy() - return s + return s # This subroutine builds a chat display name. - # + # @debugging - def chat_display_name(self, player): + def chat_display_name(self, player): if self.settings.get_setting("ShowIDInChat") == "0": display_name = player[0] else: display_name = "("+player[2]+") " + player[0] return display_name - + # This subroutine will get a hex color and return it, or return nothing - # + # @debugging - def get_color(self): + def get_color(self): data = wx.ColourData() data.SetChooseFull(True) dlg = wx.ColourDialog(self, data) @@ -1913,7 +1913,7 @@ dlg.Destroy() return None # def get_color - end - + @debugging def replace_quotes(self, s): in_tag = 0 @@ -1929,14 +1929,14 @@ if in_tag: rs = rs[:i] + "'" + rs[i+1:] i += 1 - return rs + return rs @debugging - def resolve_loop(self, dom, nodeName, doLoop = False): - for node in dom: + def resolve_loop(self, dom, nodeName, doLoop = False): + for node in dom: if node._get_tagName() != 'nodehandler': continue - if doLoop and node.getAttribute('class') != 'textctrl_handler' and node.hasChildNodes(): + if doLoop and node.getAttribute('class') != 'textctrl_handler' and node.hasChildNodes(): (found, node) = self.resolve_loop(node.getChildren(), nodeName, doLoop) if not found: continue @@ -1944,10 +1944,10 @@ continue foundNode = node return (True, foundNode) - return (False, '') + return (False, '') @debugging - def resolve_nodes(self, s): + def resolve_nodes(self, s): value = "" node_path_list = s.split("::") gametree = component.get('tree') @@ -1974,4 +1974,4 @@ value = node._get_nodeValue() else: value = s - return value + return value