Mercurial > traipse_dev
diff orpg/tools/InterParse.py @ 212:13054be69834 beta
Traipse Beta 'OpenRPG' {100428-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
author | sirebral |
---|---|
date | Wed, 28 Apr 2010 08:08:09 -0500 |
parents | 44ef45e77880 |
children | bb7b9648792c |
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--- a/orpg/tools/InterParse.py Mon Feb 01 18:29:16 2010 -0600 +++ b/orpg/tools/InterParse.py Wed Apr 28 08:08:09 2010 -0500 @@ -1,35 +1,75 @@ +#!/usr/bin/env python +# Copyright (C) 2000-2010 The OpenRPG Project +# +# openrpg-dev@lists.sourceforge.net +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +# -- +# +# File: InterParse.py +# Author: +# Maintainer: Tyler Starke (Traipse) +# Version: +# $Id: InterParse.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ +# +# Description: InterParse = Interpretor Parser. This class parses all of the node referencing. +# + from orpg.orpgCore import component import re from orpg.tools.orpg_log import logger from wx import TextEntryDialog, ID_OK +from xml.etree.ElementTree import iselement class InterParse(): def __init__(self): pass - def Post(self, s, send=False, myself=False): - s = self.Normalize(s) - component.get('chat').set_colors() - component.get('chat').Post(s, send, myself) + def Post(self, s, tab=False, send=False, myself=False): + if not tab: tab = component.get('chat') + s = self.Normalize(s, tab) + tab.set_colors() + tab.Post(s, send, myself) - def Normalize(self, s): - for plugin_fname in component.get('chat').activeplugins.keys(): - plugin = component.get('chat').activeplugins[plugin_fname] + def ParseLogic(self, s, node): + 'Nodes now parse through ParsLogic. Easily add new parse rules right here!!' + s = self.NameSpaceE(s) + s = self.NameSpaceI(s, node) + s = self.NodeMap(s, node) + s = self.NodeParent(s, node.get('map')) + return s + + def Normalize(self, s, tab): + for plugin_fname in tab.activeplugins.keys(): + plugin = tab.activeplugins[plugin_fname] try: s = plugin.pre_parse(s) except Exception, e: if str(e) != "'module' object has no attribute 'post_msg'": - logger.general(traceback.format_exc()) + #logger.general(traceback.format_exc()) logger.general("EXCEPTION: " + str(e)) - if component.get('chat').parsed == 0: + if tab.parsed == 0: + s = self.NameSpaceE(s) s = self.Node(s) s = self.Dice(s) - s = self.Filter(s) - component.get('chat').parsed = 1 + s = self.Filter(s, tab) + tab.parsed = 1 return s - def Filter(self, s): - s = component.get('chat').GetFilteredText(s) + def Filter(self, s, tab): + s = tab.GetFilteredText(s) return s def Node(self, s): @@ -77,7 +117,7 @@ lb = "Replace '?' with: " if len(matches[i][0]): lb = matches[i][1] + "?: " - dlg = TextEntryDialog(self, lb, "Missing Value?") + dlg = TextEntryDialog(component.get('chat'), lb, "Missing Value?") dlg.SetValue('') if matches[i][0] != '': dlg.SetTitle("Enter Value for " + matches[i][1]) @@ -87,6 +127,90 @@ dlg.Destroy() return s + def LocationCheck(self, node, tree_map, new_map, find): + if node == 'Invalid Reference!': return node + namespace = node.getiterator('nodehandler'); tr = tree_map.split('::') + newstr = '' + for name in namespace: + try: t = new_map.index(name.get('name'))-1 + except: t = 0 + if find[0] == name.get('name'): + s = '::'.join(new_map[:len(tr)-t])+'::'+'::'.join(find) + newstr = self.NameSpaceE('!&' +s+ '&!') + break + if newstr != '': return newstr + else: + del new_map[len(new_map)-1] + node = self.get_node(new_map) + newstr = self.LocationCheck(node, tree_map, new_map, find) + return newstr + + def FutureCheck(self, node, next): + future = node.getiterator('nodehandler') + for advance in future: + if next == advance.get('name'): return True + return False + + def NameSpaceI(self, s, node): + reg = re.compile("(!=(.*?)=!)") + matches = reg.findall(s) + tree_map = node.get('map') + for i in xrange(0,len(matches)): + ## Build the new tree_map + new_map = tree_map.split('::') + find = matches[i][1].split('::') + ## Backwards Reference the Parent Children + node = self.get_node(new_map) + newstr = self.LocationCheck(node, tree_map, new_map, find) + s = s.replace(matches[i][0], newstr, 1) + return s + + def NameSpaceE(self, s): + reg = re.compile("(!&(.*?)&!)") + matches = reg.findall(s) + newstr = False + nodeable = ['rpg_grid_handler', 'container_handler', + 'group_handler', 'tabber_handler', + 'splitter_handler', 'form_handler', 'textctrl_handler'] + for i in xrange(0,len(matches)): + find = matches[i][1].split('::') + node = component.get('tree').xml_root + if not iselement(node): + s = s.replace(matches[i][0], 'Invalid Reference!', 1); + s = self.NameSpaceE(s) + return s + for x in xrange(0, len(find)): + namespace = node.getiterator('nodehandler') + for node in namespace: + if find[x] == node.get('name'): + if node.get('class') not in nodeable: continue + if node.get('class') == 'rpg_grid_handler': + try: newstr = self.NameSpaceGrid(find[x+1], node); break + except: newstr = 'Invalid Grid Reference!' + try: + if self.FutureCheck(node, find[x+1]): break + else: continue + except: + if x == len(find)-1: + if node.find('text') != None: newstr = str(node.find('text').text) + else: newstr = 'Invalid Reference!' + break + else: break + if not newstr: newstr = 'Invalid Reference!' + s = s.replace(matches[i][0], newstr, 1) + s = self.ParseLogic(s, node) + return s + + def NameSpaceGrid(self, s, node): + cell = tuple(s.strip('(').strip(')').split(',')) + grid = node.find('grid') + rows = grid.findall('row') + try: + col = rows[int(self.Dice(cell[0]))-1].findall('cell') + s = self.ParseLogic(col[int(self.Dice(cell[1]))-1].text, node) or 'No Cell Data' + except: s = 'Invalid Grid Reference!' + return s + def NodeMap(self, s, node): """Parses player input for embedded nodes rolls""" cur_loc = 0 @@ -112,7 +236,7 @@ del new_map[len(new_map)-1] parent_map = matches[i][1].split('::') ## Backwards Reference the Parent Children - child_node = self.get_node('::'.join(new_map)) + child_node = self.get_node(new_map) newstr = self.get_root(child_node, tree_map, new_map, parent_map) s = s.replace(matches[i][0], newstr, 1) s = self.Node(s) @@ -130,14 +254,13 @@ if newstr != '': return newstr else: del new_map[len(new_map)-1] - child_node = self.get_node('::'.join(new_map)) + child_node = self.get_node(new_map) newstr = self.get_root(child_node, tree_map, new_map, parent_map) return newstr - def get_node(self, s): + def get_node(self, path): return_node = 'Invalid Reference!' value = "" - path = s.split('::') depth = len(path) try: node = component.get('tree').tree_map[path[0]]['node'] except Exception, e: return return_node @@ -147,7 +270,7 @@ def resolve_get_loop(self, node, path, step, depth): if step == depth: return node else: - child_list = node.findall('nodehandler') + child_list = node.getchildren() for child in child_list: if step == depth: break if child.get('name') == path[step]: @@ -195,10 +318,8 @@ if node.get('class') == 'textctrl_handler': s = str(node.find('text').text) else: s = 'Nodehandler for '+ node.get('class') + ' not done!' or 'Invalid Reference!' - else: - s = '' - s = self.NodeMap(s, node) - s = self.NodeParent(s, node.get('map')) + else: s = '' + s = self.ParseLogic(s, node) return s def resolve_grid(self, node, path, step, depth): @@ -208,7 +329,7 @@ grid = node.find('grid') rows = grid.findall('row') col = rows[int(self.Dice(cell[0]))-1].findall('cell') - try: s = self.NodeMap(col[int(self.Dice(cell[1]))-1].text, node) or 'No Cell Data' + try: s = self.ParseLogic(col[int(self.Dice(cell[1]))-1].text, node) or 'No Cell Data' except: s = 'Invalid Grid Reference!' return s