Mercurial > traipse_dev
diff orpg/networking/mplay_server.py @ 212:13054be69834 beta
Traipse Beta 'OpenRPG' {100428-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
author | sirebral |
---|---|
date | Wed, 28 Apr 2010 08:08:09 -0500 |
parents | dcae32e219f1 |
children | bb7b9648792c |
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--- a/orpg/networking/mplay_server.py Mon Feb 01 18:29:16 2010 -0600 +++ b/orpg/networking/mplay_server.py Wed Apr 28 08:08:09 2010 -0500 @@ -64,7 +64,7 @@ from orpg.tools.decorators import debugging # Snag the version number -from orpg.orpg_version import VERSION, PROTOCOL_VERSION, CLIENT_STRING, SERVER_MIN_CLIENT_VERSION +from orpg.orpg_version import VERSION, DISTRO, DIS_VER, BUILD, PROTOCOL_VERSION, CLIENT_STRING, SERVER_MIN_CLIENT_VERSION #Plugins from server_plugins import ServerPlugins @@ -253,7 +253,7 @@ self.allowRemoteKill = False self.allowRemoteAdmin = True self.sendLobbySound = False - self.lobbySound = 'http://www.digitalxero.net/music/mus_tavern1.bmu' ##used? + #self.lobbySound = 'http://www.digitalxero.net/music/mus_tavern1.bmu' ##used? def initServer(self, **kwargs): for atter, value in kwargs.iteritems(): setattr(self, atter, value) @@ -1069,7 +1069,7 @@ msg = self.groups[group_id].game_map.get_all_xml() self.send(msg,id,group_id) - def new_request(self,newsock, xml_dom, LOBBY_ID='0'): + def new_request(self, newsock, xml_dom, LOBBY_ID='0'): #build client stub props = {} # Don't trust what the client tells us...trust what they connected as! @@ -1101,14 +1101,15 @@ # send confirmation data = self.recvMsg(newsock, new_stub.useCompression, new_stub.compressionType) - try: xml_dom = XML(data) + try: + xml_dom = XML(data) except Exception, e: print e (remote_host,remote_port) = newsock.getpeername() bad_xml_string = "Your client sent an illegal message to the server and will be disconnected. " bad_xml_string += "Please report this bug to the development team at:<br /> " - bad_xml_string += "<a href=\"http://sourceforge.net/tracker/?group_id=2237&atid=102237\">OpenRPG bugs " - bad_xml_string += "(http://sourceforge.net/tracker/?group_id=2237&atid=102237)</a><br />" + bad_xml_string += "<a href='http://www.assembla.com/spaces/traipse_dev/tickets/'>Traipse-Dev " + bad_xml_string += "(http://www.assembla.com/spaces/traipse_dev/tickets/)</a><br />" self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='" + props['id'] + "' group_id='0' />" + bad_xml_string, new_stub.useCompression, new_stub.compressionType) @@ -1214,7 +1215,8 @@ newsock.close() # Display the lobby message - self.SendLobbyMessage(newsock,props['id']) + print 'lobby message' + self.SendLobbyMessage(newsock, props['id']) def checkClientVersion(self, clientversion): minv = self.minClientVersion.split('.') @@ -1234,8 +1236,9 @@ # prepend this server's version string to the the lobby message """ try: - lobbyMsg = "You have connected to an <a href=\"http://www.openrpg.com\">OpenRPG</a> " - lobbyMsg += "server, version '" + VERSION + "'" + lobbyMsg = "You have connected to a <a href='http://www.knowledgearcana.com/traipse-openrpg'>" + lobbyMsg += DISTRO +'</a> '+ DIS_VER +' {'+ BUILD+'}' + lobbyMsg += " server, built on OpenRPG version '" + VERSION + "'" # See if we have a server name to report! if len(self.serverName): lobbyMsg += ", named '" + self.serverName + "'." @@ -1250,7 +1253,6 @@ open_msg = open( self.userPath + "LobbyMessage.html", "r" ) lobbyMsg += open_msg.read() open_msg.close() - # Send the server's lobby message to the client no matter what self.sendMsg(socket, "<msg to='" + player_id + "' from='0' group_id='0' />" + lobbyMsg, self.players[player_id].useCompression, self.players[player_id].compressionType) @@ -1394,13 +1396,16 @@ self.incoming_event.set() def parse_incoming_dom(self, data): - end = data.find(">") #locate end of first element of message + end = data.find(">") head = data[:end+1] - xml_dom = None + msg = data[end+1:] + ### This if statement should help close invalid messages. ### + if head[end:] != '/': + if head[end:] != '>': head = head[:end] + '/>' try: - xml_dom = XML(head) + try: xml_dom = fromstring(head) + except: xml_dom = fromstring(head[:end] +'/>') self.message_action(xml_dom, data) - except Exception, e: print "Error in parse of inbound message. Ignoring message." print " Offending data(" + str(len(data)) + "bytes)=" + data @@ -1603,6 +1608,7 @@ #notify user about others in the room self.return_room_roles(from_id,group_id) self.log_msg(("join_group", (self.groups[group_id].name, group_id, from_id))) + self.log_msg(("update_group", (self.groups[old_group_id].name, old_group_id, len(self.groups[old_group_id].players) ))) self.log_msg(("update_group", (self.groups[group_id].name, group_id, len(self.groups[group_id].players) ))) self.handle_role("set", from_id, self.players[from_id].role, self.groups[group_id].boot_pwd, group_id) except Exception, e: @@ -1632,7 +1638,7 @@ if persist !=0: ins="Persistant " lmsg = "Creating " + ins + "Group... (" + str(group_id) + ") " + str(name) self.log_msg( lmsg ) - self.log_msg(("create_group", (str(name), int(group_id), pwd, 0) )) + self.log_msg(("create_group", (str(name), int(group_id), 0, 'No' if pwd == '' else 'Yes') )) def change_group_name(self, gid, name, pid): "Change the name of a group" @@ -2184,10 +2190,8 @@ def send_group_list(self, to_id, action="new"): try: - print self.groups for key in self.groups: xml = self.groups[key].toxml(action) - print xml, key self.players[to_id].outbox.put(xml) except Exception, e: self.log_msg("Exception: send_group_list(): (client #"+to_id+") : " + str(e))