diff orpg/gametree/nodehandlers/rpg_grid.py @ 151:06f10429eedc alpha

Traipse Alpha 'OpenRPG' {091125-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Cleaning up for Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana Pretty important update that can help remove thousands of dead children from your gametree. Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops return error instead of freezing the software! New Syntax added for custom PC sheets Tip of the Day added, from Core and community Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix.
author sirebral
date Wed, 25 Nov 2009 06:15:49 -0600
parents 1ed2feab0db9
children bf799efe7a8a
line wrap: on
line diff
--- a/orpg/gametree/nodehandlers/rpg_grid.py	Tue Nov 24 17:17:42 2009 -0600
+++ b/orpg/gametree/nodehandlers/rpg_grid.py	Wed Nov 25 06:15:49 2009 -0600
@@ -52,10 +52,8 @@
     def __init__(self,xml,tree_node):
         node_handler.__init__(self,xml,tree_node)
         self.grid = self.xml.find('grid')
-        if self.grid.get("border") == "":
-            self.grid.set("border","1")
-        if self.grid.get("autosize") == "":
-            self.grid.set("autosize","1")
+        if self.grid.get("border") == "": self.grid.set("border","1")
+        if self.grid.get("autosize") == "": self.grid.set("autosize","1")
         self.macros = self.xml.find('macros')
         self.myeditor = None
         self.refresh_rows()
@@ -71,8 +69,7 @@
         for row in self.grid.findall('row'):
             first_cell = row.find('cell')
             name = first_cell.text
-            if name == None or name == '':
-                name = "Row"
+            if name == None or name == '': name = "Row"
             new_tree_node = tree.AppendItem(self.mytree_node,name,icons['gear'],icons['gear'])
             handler = grid_row_handler(row,new_tree_node,self)
             tree.SetPyData(new_tree_node,handler)
@@ -87,11 +84,9 @@
             cells = r.findall('cell')
             html_str += "<tr>"
             for c in cells:
-                #html_str += "<td width='"+c.get('size')+"' >" bug here
                 html_str += "<td >"
                 text = c.text
-                if text == None or text == '':
-                    text = '<br />'
+                if text == None or text == '': text = '<br />'
                 html_str += text + "</td>"
             html_str += "</tr>"
         html_str += "</table>"
@@ -131,8 +126,7 @@
         for c in cells: # should loop over rows first, then cells
             html_str += "<td >"
             text = c.text
-            if text == '' or text is None:
-                text = '<br />'
+            if text == '' or text is None: text = '<br />'
             html_str += text + "</td>"
             html_str += "</tr>"
         html_str += "</table>"
@@ -140,10 +134,8 @@
 
     def get_value(self):
         cells = self.xml.findall('cell')
-        if len(cells) == 2:
-            return getText(cells[1])
-        else:
-            return None
+        if len(cells) == 2: return getText(cells[1])
+        else: return None
 
     def set_value(self, new_value):
         cells = self.xml.findall('cell')
@@ -178,7 +170,6 @@
     def __init__(self):
         wx.grid.PyGridCellEditor.__init__(self)
 
-
     def Create(self, parent, id, evtHandler):
         """
         Called to create the control, which must derive from wxControl.
@@ -187,9 +178,7 @@
         self._tc = wx.TextCtrl(parent, id, "", style=wx.TE_PROCESS_ENTER | wx.TE_PROCESS_TAB)
         self._tc.SetInsertionPoint(0)
         self.SetControl(self._tc)
-        if evtHandler:
-            self._tc.PushEventHandler(evtHandler)
-
+        if evtHandler: self._tc.PushEventHandler(evtHandler)
 
     def SetSize(self, rect):
         """
@@ -199,15 +188,6 @@
         """
         self._tc.SetDimensions(rect.x+1, rect.y+1, rect.width+2, rect.height+2)
 
-
-    #def Show(self, show, attr): #deprecated DeprecationWarning: Please use PyGridCellEditor.Show instead.
-    #    """
-    #    Show or hide the edit control.  You can use the attr (if not None)
-    #    to set colours or fonts for the control.
-    #    """
-    #    self.base_Show(show, attr) # Removed to prevent recursive error type.
-
-
     def BeginEdit(self, row, col, grid):
         """
         Fetch the value from the table and prepare the edit control
@@ -222,7 +202,6 @@
         # For this example, select the text
         self._tc.SetSelection(0, self._tc.GetLastPosition())
 
-
     def EndEdit(self, row, col, grid):
         """
         Complete the editing of the current cell. Returns True if the value
@@ -230,7 +209,6 @@
         *Must Override*
         """
         changed = False
-
         val = self._tc.GetValue()
         if val != self.startValue:
             changed = True
@@ -240,7 +218,6 @@
         self._tc.SetValue('')
         return changed
 
-
     def Reset(self):
         """
         Reset the value in the control back to its starting value.
@@ -249,21 +226,15 @@
         self._tc.SetValue(self.startValue)
         self._tc.SetInsertionPointEnd()
 
-
     def IsAcceptedKey(self, evt):
         """
         Return True to allow the given key to start editing: the base class
         version only checks that the event has no modifiers.  F2 is special
         and will always start the editor.
         """
-
-        ## Oops, there's a bug here, we'll have to do it ourself..
-        ##return self.base_IsAcceptedKey(evt)
-
         return (not (evt.ControlDown() or evt.AltDown()) and
                 evt.GetKeyCode() != wx.WXK_SHIFT)
 
-
     def StartingKey(self, evt):
         """
         If the editor is enabled by pressing keys on the grid, this will be
@@ -274,33 +245,23 @@
         if key in [wx.WXK_NUMPAD0, wx.WXK_NUMPAD1, wx.WXK_NUMPAD2, wx.WXK_NUMPAD3, wx.WXK_NUMPAD4,
                    wx.WXK_NUMPAD5, wx.WXK_NUMPAD6, wx.WXK_NUMPAD7, wx.WXK_NUMPAD8, wx.WXK_NUMPAD9]:
             ch = ch = chr(ord('0') + key - wx.WXK_NUMPAD0)
-
         elif key < 256 and key >= 0 and chr(key) in string.printable:
             ch = chr(key)
-            if not evt.ShiftDown():
-                ch = string.lower(ch)
-
-        if ch is not None:
-            # For this example, replace the text.  Normally we would append it.
-            self._tc.AppendText(ch)
-        else:
-            evt.Skip()
-
-
+            if not evt.ShiftDown(): ch = string.lower(ch)
+        if ch is not None: self._tc.AppendText(ch)
+        else: evt.Skip()
 
     def Destroy(self):
         """final cleanup"""
         self.base_Destroy()
 
-
     def Clone(self):
         """
         Create a new object which is the copy of this one
         *Must Override*
         """
         return MyCellEditor()
-
-
+
 
 class rpg_grid(wx.grid.Grid):
     """grid for attacks"""
@@ -309,7 +270,6 @@
         self.parent = parent
         self.handler = handler
 
-        #  Registers a "custom" cell editor (really the example from Robin Dunn with minor mods
         self.RegisterDataType(wx.grid.GRID_VALUE_STRING, wx.grid.GridCellStringRenderer(),MyCellEditor())
 
         self.rows = handler.grid.findall('row')
@@ -320,8 +280,7 @@
         self.SetColLabelSize(0)
         self.set_col_widths()
 
-        for i in range(0,len(self.rows)):
-            self.refresh_row(i)
+        for i in range(0,len(self.rows)): self.refresh_row(i)
 
         self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
         self.Bind(wx.grid.EVT_GRID_COL_SIZE, self.on_col_size)
@@ -329,8 +288,7 @@
 
 
     def on_leftdclick(self,evt):
-        if self.CanEnableCellControl():
-            self.EnableCellEditControl()
+        if self.CanEnableCellControl(): self.EnableCellEditControl()
 
     def on_col_size(self, evt):
         col = evt.GetRowOrCol()
@@ -345,8 +303,7 @@
         value = self.GetCellValue(row,col)
         cells = self.rows[row].findall('cell')
         cells[col].text = value
-        if col == 0:
-            self.handler.refresh_rows()
+        if col == 0: self.handler.refresh_rows()
 
     def set_col_widths(self):
         cells = self.rows[0].findall('cell')
@@ -354,8 +311,7 @@
             try:
                 size = int(cells[i].get('size'))
                 self.SetColSize(i,size)
-            except:
-                continue
+            except: continue
 
     def refresh_row(self,rowi):
         cells = self.rows[rowi].findall('cell')
@@ -388,8 +344,7 @@
 
     def del_row(self,evt=None):
         num = self.GetNumberRows()
-        if num == 1:
-            return
+        if num == 1: return
         self.handler.grid.remove(self.handler.grid[num-1])# always remove last row -- nasty
         self.DeleteRows(num-1,1)
         self.rows = self.handler.grid.findall('row')
@@ -397,8 +352,7 @@
 
     def del_col(self,evt=None):
         num = self.GetNumberCols()
-        if num == 1:
-            return
+        if num == 1: return
         for r in self.rows:
             cells = r.findall('cell')
             r.remove(r[num-1])                  # always remove the last column -- nasty
@@ -422,7 +376,6 @@
         self.Fit()
         parent.SetSize(self.GetBestSize())
 
-
 G_AUTO_SIZE = wx.NewId()
 G_ADD_ROW = wx.NewId()
 G_ADD_COL = wx.NewId()