comparison orpg/gametree/nodehandlers/forms.py @ 178:ff19dd30064b alpha

Traipse Alpha 'OpenRPG' {100114-02} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Keeping up with Beta) New Features: Added Bookmarks Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) Portable Mercurial Tip of the Day added, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Parent Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added Dieroller structure from Core New DieRoller portability for odd Dice Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Included for Mythos roller also New Warhammer FRPG Die Roller (Special thanks to Puu-san for the support) New EZ_Tree Reference system. Push a button, Traipse the tree, get a reference (Beta!) Fixes: Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and now reactive settings when Ok is pressed Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of a Splice Fix to Use panel of Forms and Tabbers. Now longer enters design mode Fix made Image Fetching. New fetching image and new failed image
author sirebral
date Thu, 14 Jan 2010 12:45:14 -0600
parents 537a6bbac9bd
children 12ba14d30baa
comparison
equal deleted inserted replaced
177:60dde67c4ed6 178:ff19dd30064b
333 self.Bind(wx.EVT_CHECKBOX, self.on_send_button, id=F_SEND_BUTTON) 333 self.Bind(wx.EVT_CHECKBOX, self.on_send_button, id=F_SEND_BUTTON)
334 self.Bind(wx.EVT_BUTTON, self.on_reference, id=T_BUT_REF) 334 self.Bind(wx.EVT_BUTTON, self.on_reference, id=T_BUT_REF)
335 335
336 ## EZ_Tree Core TaS - Prof.Ebral ## 336 ## EZ_Tree Core TaS - Prof.Ebral ##
337 def on_reference(self, evt, car=None): 337 def on_reference(self, evt, car=None):
338 self.do_tree = wx.Frame(self, -1, 'Tree') 338 self.do_tree = wx.Frame(self, -1, 'EZ Tree')
339 self.ez_tree = orpg.gametree.gametree 339 self.ez_tree = orpg.gametree.gametree
340 self.temp_wnd = self.ez_tree.game_tree(self.do_tree, self.ez_tree.EZ_REF) 340 self.temp_wnd = self.ez_tree.game_tree(self.do_tree, self.ez_tree.EZ_REF)
341 self.temp_wnd.Bind(wx.EVT_LEFT_DCLICK, self.on_ldclick) 341 self.temp_wnd.Bind(wx.EVT_LEFT_DCLICK, self.on_ldclick)
342 component.get('tree_fs').save_tree(settings.get("gametree"))
342 self.temp_wnd.load_tree(settings.get("gametree")) 343 self.temp_wnd.load_tree(settings.get("gametree"))
343 self.do_tree.Show() 344 self.do_tree.Show()
344 345
345 def get_grid_ref(self, obj, complete): 346 def get_grid_ref(self, obj, complete):
346 self.temp_wnd.Freeze() 347 self.temp_wnd.Freeze()
347 self.grid_ref = complete 348 self.grid_ref = complete
348 self.mini_grid = wx.Frame(self, -1, 'Mini Grid') 349 self.mini_grid = wx.Frame(self, -1, 'EZ Tree Mini Grid')
349 self.temp_grid = obj.get_use_panel(self.mini_grid) 350 self.temp_grid = obj.get_use_panel(self.mini_grid)
350 self.temp_grid.grid.Bind(wx.grid.EVT_GRID_CELL_LEFT_DCLICK, self.on_grid_ldclick) 351 self.temp_grid.grid.Bind(wx.grid.EVT_GRID_CELL_LEFT_DCLICK, self.on_grid_ldclick)
351 self.mini_grid.Show() 352 self.mini_grid.Show()
352 353
353 def on_grid_ldclick(self, evt): 354 def on_grid_ldclick(self, evt):
354 complete = self.grid_ref 355 complete = self.grid_ref
355 row = str(evt.GetRow()+1) 356 row = str(evt.GetRow()+1)
356 col = str(evt.GetCol()+1) 357 col = str(evt.GetCol()+1)
357 complete = complete[:len(complete)-2] + '::'+'('+row+','+col+')'+complete[len(complete)-2:] 358 complete = complete[:len(complete)-2] + '::'+'('+row+','+col+')'+complete[len(complete)-2:]
358 self.text.AppendText(complete); self.on_text(evt) 359 self.text.AppendText(complete); self.on_text(evt)
360 self.mini_grid.Destroy()
359 361
360 def on_ldclick(self, evt): 362 def on_ldclick(self, evt):
361 self.rename_flag = 0 363 self.rename_flag = 0
362 pt = evt.GetPosition() 364 pt = evt.GetPosition()
363 (item, flag) = self.temp_wnd.HitTest(pt) 365 (item, flag) = self.temp_wnd.HitTest(pt)
408 self.handler.rename(txt) 410 self.handler.rename(txt)
409 if id == F_TEXT: 411 if id == F_TEXT:
410 txt = self.text.GetValue() 412 txt = self.text.GetValue()
411 #txt = strip_text(txt) ##Does not seem to exist. 413 #txt = strip_text(txt) ##Does not seem to exist.
412 self.handler.text_elem.text = txt 414 self.handler.text_elem.text = txt
413 #component.add('tree', component.get('tree_back')) ## Backup
414 415
415 def on_button(self,evt): 416 def on_button(self,evt):
416 self.handler.text_elem.set("multiline",str(bool2int(evt.Checked()))) 417 self.handler.text_elem.set("multiline",str(bool2int(evt.Checked())))
417 418
418 def on_raw_button(self,evt): 419 def on_raw_button(self,evt):
777 self.dlg.Destroy() 778 self.dlg.Destroy()
778 return 779 return
779 780
780 ## EZ_Tree Core TaS - Prof.Ebral ## 781 ## EZ_Tree Core TaS - Prof.Ebral ##
781 def on_reference(self, evt, car=None): 782 def on_reference(self, evt, car=None):
782 self.do_tree = wx.Frame(self, -1, 'Tree') 783 self.do_tree = wx.Frame(self, -1, 'EZ Tree')
783 self.ez_tree = orpg.gametree.gametree 784 self.ez_tree = orpg.gametree.gametree
784 self.temp_wnd = self.ez_tree.game_tree(self.do_tree, self.ez_tree.EZ_REF) 785 self.temp_wnd = self.ez_tree.game_tree(self.do_tree, self.ez_tree.EZ_REF)
785 self.temp_wnd.Bind(wx.EVT_LEFT_DCLICK, self.on_ldclick) 786 self.temp_wnd.Bind(wx.EVT_LEFT_DCLICK, self.on_ldclick)
787 component.get('tree_fs').save_tree(settings.get("gametree"))
786 self.temp_wnd.load_tree(settings.get("gametree")) 788 self.temp_wnd.load_tree(settings.get("gametree"))
787 self.do_tree.Show() 789 self.do_tree.Show()
788 790
789 def get_grid_ref(self, obj, complete): 791 def get_grid_ref(self, obj, complete):
790 self.temp_wnd.Freeze() 792 self.temp_wnd.Freeze()
791 self.grid_ref = complete 793 self.grid_ref = complete
792 self.mini_grid = wx.Frame(self, -1, 'Mini Grid') 794 self.mini_grid = wx.Frame(self, -1, 'EZ Tree Grid')
793 self.temp_grid = obj.get_use_panel(self.mini_grid) 795 self.temp_grid = obj.get_use_panel(self.mini_grid)
794 self.temp_grid.grid.Bind(wx.grid.EVT_GRID_CELL_LEFT_DCLICK, self.on_grid_ldclick) 796 self.temp_grid.grid.Bind(wx.grid.EVT_GRID_CELL_LEFT_DCLICK, self.on_grid_ldclick)
795 self.mini_grid.Show() 797 self.mini_grid.Show()
796 798
797 def on_grid_ldclick(self, evt): 799 def on_grid_ldclick(self, evt):
798 complete = self.grid_ref 800 complete = self.grid_ref
799 row = str(evt.GetRow()+1) 801 row = str(evt.GetRow()+1)
800 col = str(evt.GetCol()+1) 802 col = str(evt.GetCol()+1)
801 complete = complete[:len(complete)-2] + '::'+'('+row+','+col+')'+complete[len(complete)-2:] 803 complete = complete[:len(complete)-2] + '::'+'('+row+','+col+')'+complete[len(complete)-2:]
802 self.value_entry.AppendText(complete) 804 self.value_entry.AppendText(complete)
805 self.mini_grid.Destroy()
803 806
804 def on_ldclick(self, evt): 807 def on_ldclick(self, evt):
805 self.rename_flag = 0 808 self.rename_flag = 0
806 pt = evt.GetPosition() 809 pt = evt.GetPosition()
807 (item, flag) = self.temp_wnd.HitTest(pt) 810 (item, flag) = self.temp_wnd.HitTest(pt)
846 def on_edit_ok(self, evt): 849 def on_edit_ok(self, evt):
847 self.handler.edit_caption(self.index, self.caption_entry.GetValue()) 850 self.handler.edit_caption(self.index, self.caption_entry.GetValue())
848 self.handler.edit_option(self.index, self.value_entry.GetValue()) 851 self.handler.edit_option(self.index, self.value_entry.GetValue())
849 self.reload_options() 852 self.reload_options()
850 self.dlg.Destroy() 853 self.dlg.Destroy()
851 component.add('tree', component.get('tree_back')) ## Backup 854 #component.add('tree', component.get('tree_fs')) ## Backup
852 return 855 return
853 856
854 def on_edit_cancel(self, evt): 857 def on_edit_cancel(self, evt):
855 self.dlg.Destroy() 858 self.dlg.Destroy()
856 component.add('tree', component.get('tree_back')) ## Backup 859 #component.add('tree', component.get('tree_fs')) ## Backup
857 return 860 return
858 861
859 def on_remove(self,evt): 862 def on_remove(self,evt):
860 index = self.listbox.GetSelection() 863 index = self.listbox.GetSelection()
861 if index >= 0: 864 if index >= 0: