Mercurial > traipse_dev
comparison upmana/updatemana.py @ 181:fa18af3e04b9 alpha
Traipse Alpha 'OpenRPG' {100115-01}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Keeping up with Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Dieroller structure from Core
New DieRoller portability for odd Dice
Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Included for Mythos roller also
New Warhammer FRPG Die Roller (Special thanks to Puu-san for the
support)
New EZ_Tree Reference system. Push a button, Traipse the tree, get a
reference (Beta!)
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fix to Whiteboard ID to prevent random line or text deleting.
Fixes to Server, Remote Server, and Server GUI
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and now reactive settings when Ok is
pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of
a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
Fix made Image Fetching. New fetching image and new failed image
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
author | sirebral |
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date | Fri, 15 Jan 2010 20:37:03 -0600 |
parents | ff6cbd2b7620 |
children | b633f4c64aae 81d0bfd5e800 |
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180:12ba14d30baa | 181:fa18af3e04b9 |
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3 import shutil | 3 import shutil |
4 | 4 |
5 from orpg.orpgCore import component | 5 from orpg.orpgCore import component |
6 from orpg.dirpath import dir_struct | 6 from orpg.dirpath import dir_struct |
7 from orpg.tools.orpg_log import logger, crash | 7 from orpg.tools.orpg_log import logger, crash |
8 from orpg.tools.decorators import debugging | |
9 from upmana.validate import validate | 8 from upmana.validate import validate |
10 from orpg.dirpath import dir_struct | 9 from orpg.dirpath import dir_struct |
11 from mercurial import ui, hg, commands, repo, revlog, cmdutil, util | 10 from mercurial import ui, hg, commands, repo, revlog, cmdutil, util |
12 | 11 |
13 class Term2Win(object): | 12 class Term2Win(object): |
16 statbar.SetStatusText(text) | 15 statbar.SetStatusText(text) |
17 wx.Yield() | 16 wx.Yield() |
18 sys.__stdout__.write(text) | 17 sys.__stdout__.write(text) |
19 | 18 |
20 class Updater(wx.Panel): | 19 class Updater(wx.Panel): |
21 @debugging | |
22 def __init__(self, parent, component): | 20 def __init__(self, parent, component): |
23 wx.Panel.__init__(self, parent) | 21 wx.Panel.__init__(self, parent) |
24 ### Status Bar ### | 22 ### Status Bar ### |
25 #statbar.SetStatusText('Select a Package and Update') | 23 #statbar.SetStatusText('Select a Package and Update') |
26 statbar.SetStatusText('New Status Bar') | 24 statbar.SetStatusText('New Status Bar') |
713 sizer.Add(nb, 1, wx.EXPAND) | 711 sizer.Add(nb, 1, wx.EXPAND) |
714 p.SetSizer(sizer) | 712 p.SetSizer(sizer) |
715 p.Layout() | 713 p.Layout() |
716 self.Refresh() | 714 self.Refresh() |
717 self.Bind(wx.EVT_CLOSE, self.OnClose) | 715 self.Bind(wx.EVT_CLOSE, self.OnClose) |
716 component.add('upmana-win', self) | |
718 | 717 |
719 def OnClose(self, event): | 718 def OnClose(self, event): |
720 if self.main == False: self.Destroy() | 719 if self.main == False: self.Destroy() |
721 if self.main == True: self.Hide() | 720 if self.main == True: self.Hide() |
722 | 721 |
727 logger._set_log_to_console(False) | 726 logger._set_log_to_console(False) |
728 logger.note("Updater Start") | 727 logger.note("Updater Start") |
729 component.add('validate', validate) | 728 component.add('validate', validate) |
730 self.updater = updaterFrame(self, "OpenRPG Update Manager 1.0", | 729 self.updater = updaterFrame(self, "OpenRPG Update Manager 1.0", |
731 component, manifest, self.main) | 730 component, manifest, self.main) |
732 component.add('upmana-win', self.updater) | |
733 if manifest.GetString("updatemana", "auto_update", "") == 'on' and self.main == False: | 731 if manifest.GetString("updatemana", "auto_update", "") == 'on' and self.main == False: |
734 self.AutoUpdate(); self.OnExit() | 732 self.AutoUpdate(); self.OnExit() |
735 else: pass | 733 else: pass |
736 if manifest.GetString('updatemana', 'no_update', '') == 'on' and self.main == False: | 734 if manifest.GetString('updatemana', 'no_update', '') == 'on' and self.main == False: |
737 self.OnExit() | 735 self.OnExit() |