comparison orpg/gametree/nodehandlers/containers.py @ 181:fa18af3e04b9 alpha

Traipse Alpha 'OpenRPG' {100115-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Keeping up with Beta) New Features: Added Bookmarks Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) Portable Mercurial Tip of the Day added, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Parent Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added Dieroller structure from Core New DieRoller portability for odd Dice Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Included for Mythos roller also New Warhammer FRPG Die Roller (Special thanks to Puu-san for the support) New EZ_Tree Reference system. Push a button, Traipse the tree, get a reference (Beta!) Fixes: Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fix to Whiteboard ID to prevent random line or text deleting. Fixes to Server, Remote Server, and Server GUI Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and now reactive settings when Ok is pressed Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of a Splice Fix to Use panel of Forms and Tabbers. Now longer enters design mode Fix made Image Fetching. New fetching image and new failed image Modified ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml
author sirebral
date Fri, 15 Jan 2010 20:37:03 -0600
parents 0dde29a41614
children b633f4c64aae 81d0bfd5e800
comparison
equal deleted inserted replaced
180:12ba14d30baa 181:fa18af3e04b9
198 """ <nodehandler name='?' module='containers' class='tabber_handler' />""" 198 """ <nodehandler name='?' module='containers' class='tabber_handler' />"""
199 199
200 def __init__(self, xml, tree_node): 200 def __init__(self, xml, tree_node):
201 container_handler.__init__(self, xml, tree_node) 201 container_handler.__init__(self, xml, tree_node)
202 202
203 def get_design_panel(self,parent): 203 def get_design_panel(self, parent):
204 return tabbed_panel(parent, self, 1) 204 return tabbed_panel(parent, self, 1)
205 205
206 def get_use_panel(self,parent): 206 def get_use_panel(self, parent):
207 return tabbed_panel(parent, self, 0) 207 return tabbed_panel(parent, self, 0)
208 208
209 209
210 class tabbed_panel(orpgTabberWnd): 210 class tabbed_panel(orpgTabberWnd):
211 def __init__(self, parent, handler, mode): 211 def __init__(self, parent, handler, mode):
212 orpgTabberWnd.__init__(self, parent, style=FNB.FNB_NO_X_BUTTON) 212 orpgTabberWnd.__init__(self, parent, style=FNB.FNB_NO_X_BUTTON)
213 self.handler = handler 213 self.handler = handler
214 self.parent = parent 214 self.parent = parent
215 if mode == 1: self.AddPage(tabbed_edit_panel(parent, handler), 'Tabber', False)
215 handler.tree.traverse(handler.mytree_node, self.pick_panel, mode, False) 216 handler.tree.traverse(handler.mytree_node, self.pick_panel, mode, False)
216 parent.SetSize(self.GetBestSize()) 217 parent.SetSize(self.GetBestSize())
217 218
218 def pick_panel(self, treenode, mode): 219 def pick_panel(self, treenode, mode):
219 node = self.handler.tree.GetPyData(treenode) 220 node = self.handler.tree.GetPyData(treenode)
227 name = "Inventory" 228 name = "Inventory"
228 logger.info('A corrective action was take to a 3e PC Sheet', True) 229 logger.info('A corrective action was take to a 3e PC Sheet', True)
229 component.get('frame').TraipseSuiteWarn('item') 230 component.get('frame').TraipseSuiteWarn('item')
230 if panel: self.AddPage(panel, name, False) 231 if panel: self.AddPage(panel, name, False)
231 232
232 class tabbed_edit_panel(orpgTabberWnd): 233 class tabbed_edit_panel(wx.Panel):
233 def __init__(self, parent, handler): 234 def __init__(self, parent, handler):
234 orpgTabberWnd.__init__(self, parent, style=FNB.FNB_NO_X_BUTTON) 235 wx.Panel.__init__(self, parent, -1, style=FNB.FNB_NO_X_BUTTON)
235 self.handler = handler 236 self.handler = handler
236 self.parent = parent 237 self.parent = parent
237 main_sizer = wx.StaticBoxSizer(wx.StaticBox(self, -1, "Tabber"), wx.VERTICAL) 238 main_sizer = wx.StaticBoxSizer(wx.StaticBox(self, -1, "Tabber"), wx.VERTICAL)
238 self.title = wx.TextCtrl(self, 1, handler.xml.get('name')) 239 self.title = wx.TextCtrl(self, 1, handler.xml.get('name'))
239 main_sizer.Add(wx.StaticText(self, -1, "Title:"), 0, wx.EXPAND) 240 main_sizer.Add(wx.StaticText(self, -1, "Title:"), 0, wx.EXPAND)
240 main_sizer.Add(self.title, 0, wx.EXPAND) 241 main_sizer.Add(self.title, 0, wx.EXPAND)
241 self.SetSizer(main_sizer) 242 self.SetSizer(main_sizer)
242 self.SetAutoLayout(True) 243 self.SetAutoLayout(True)
243 self.Fit() 244 self.Fit()
245 parent.SetSize(self.GetBestSize())
244 self.Bind(wx.EVT_TEXT, self.on_text, id=1) 246 self.Bind(wx.EVT_TEXT, self.on_text, id=1)
247
245 248
246 def on_text(self,evt): 249 def on_text(self,evt):
247 txt = self.title.GetValue() 250 txt = self.title.GetValue()
248 if txt != "": 251 if txt != "":
249 self.handler.xml.set('name',txt) 252 self.handler.xml.set('name',txt)