Mercurial > traipse_dev
comparison orpg/orpg_windows.py @ 135:dcf4fbe09b70 beta
Traipse Beta 'OpenRPG' {091010-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on
code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to
offer more advanced features and enhance the productivity of the user.
Update Summary (Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
**Pretty important update that can help remove thousands of dead children from your gametree.
**Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and
look for dead children!!
**New Gamtree Recusion method, mapping, and context sensitivity. !!Alpha - Watch out for infinite loops!!
author | sirebral |
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date | Tue, 10 Nov 2009 14:11:28 -0600 |
parents | c5bc2abaf7f8 |
children | 06f10429eedc |
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101:394ebb3b6a0f | 135:dcf4fbe09b70 |
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30 | 30 |
31 from orpg.orpg_wx import * | 31 from orpg.orpg_wx import * |
32 from orpg.orpgCore import * | 32 from orpg.orpgCore import * |
33 import orpg.tools.rgbhex | 33 import orpg.tools.rgbhex |
34 from orpg.dirpath import dir_struct | 34 from orpg.dirpath import dir_struct |
35 from orpg.tools.orpg_log import debug | |
35 from orpg.tools.metamenus import MenuEx | 36 from orpg.tools.metamenus import MenuEx |
36 | 37 |
37 class img_helper: | 38 class img_helper: |
38 def __init__(self): | 39 def __init__(self): |
39 pass | 40 pass |
53 | 54 |
54 def get_type(self,file_name): | 55 def get_type(self,file_name): |
55 pos = string.rfind(file_name,'.') | 56 pos = string.rfind(file_name,'.') |
56 ext = string.lower(file_name[pos+1:]) | 57 ext = string.lower(file_name[pos+1:]) |
57 img_type = 0 | 58 img_type = 0 |
58 # TaS - sirebral. Replaces 10 lines with 6 lines. | |
59 recycle_bin = {"gif": wx.BITMAP_TYPE_GIF, "jpg": wx.BITMAP_TYPE_JPEG, | 59 recycle_bin = {"gif": wx.BITMAP_TYPE_GIF, "jpg": wx.BITMAP_TYPE_JPEG, |
60 "jpeg": wx.BITMAP_TYPE_JPEG, "bmp": wx.BITMAP_TYPE_BMP, "png": wx.BITMAP_TYPE_PNG} | 60 "jpeg": wx.BITMAP_TYPE_JPEG, "bmp": wx.BITMAP_TYPE_BMP, "png": wx.BITMAP_TYPE_PNG} |
61 if recycle_bin.has_key(ext): img_type = recycle_bin[ext] | 61 if recycle_bin.has_key(ext): img_type = recycle_bin[ext] |
62 else: img_type = None ## this was imf_type = None. imf? | 62 else: img_type = None |
63 del recycle_bin; return img_type | 63 del recycle_bin; return img_type |
64 | 64 |
65 ################################ | 65 ################################ |
66 ## Tabs | 66 ## Tabs |
67 ################################ | 67 ################################ |
85 'slanted&colorful': FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS, 'slant&colorful': FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS} | 85 'slanted&colorful': FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS, 'slant&colorful': FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS} |
86 nbstyle |= theme_dict[tabtheme] | 86 nbstyle |= theme_dict[tabtheme] |
87 if style: nbstyle |= style | 87 if style: nbstyle |= style |
88 self.SetWindowStyleFlag(nbstyle) | 88 self.SetWindowStyleFlag(nbstyle) |
89 | 89 |
90 #Tas - sirebral. Planned changes to the huge statement below. | 90 # Tas - sirebral. Planned changes to the huge statement below. |
91 if tabtheme == 'slanted&aqua': | 91 if tabtheme == 'slanted&aqua': |
92 self.SetGradientColourTo(wx.Color(0, 128, 255)) | 92 self.SetGradientColourTo(wx.Color(0, 128, 255)) |
93 self.SetGradientColourFrom(wx.WHITE) | 93 self.SetGradientColourFrom(wx.WHITE) |
94 | 94 |
95 elif tabtheme == 'slanted&bw': | 95 elif tabtheme == 'slanted&bw': |
186 (second_x,second_y) = self.GetWindow2().GetPositionTuple() | 186 (second_x,second_y) = self.GetWindow2().GetPositionTuple() |
187 splitmode = self.GetSplitMode() | 187 splitmode = self.GetSplitMode() |
188 sash = self.GetSashPosition() | 188 sash = self.GetSashPosition() |
189 | 189 |
190 if splitmode == wx.SPLIT_VERTICAL: | 190 if splitmode == wx.SPLIT_VERTICAL: |
191 pos = mouse_X # Position of the mouse pointer | 191 pos = mouse_X # Position of the mouse pointer |
192 second = second_x # Beginning of the second (Right) pane | 192 second = second_x # Beginning of the second (Right) pane |
193 second_size = second_w # Size of the second pane | 193 second_size = second_w # Size of the second pane |
194 else: | 194 else: |
195 pos = mouse_Y # Position of the mouse pointer | 195 pos = mouse_Y # Position of the mouse pointer |
196 second = second_y # Beginning of the second (Bottom) pane | 196 second = second_y # Beginning of the second (Bottom) pane |
197 second_size = second_h # Size of the second pane | 197 second_size = second_h # Size of the second pane |
198 sash_size = second - sash # Beginning of sash to beginning of second is the sash size | 198 sash_size = second - sash # Beginning of sash to beginning of second is the sash size |
199 | 199 |
200 if (pos > sash + sash_size and second_size < sash) or (pos < sash and second_size > sash): | 200 if (pos > sash + sash_size and second_size < sash) or (pos < sash and second_size > sash): |
201 # Equivalent to the following | 201 # Equivalent to the following |
202 # if | 202 # if |
203 # (the mouse position is below/to the right of the sash, including it's thickness | 203 # (the mouse position is below/to the right of the sash, including it's thickness |