comparison orpg/networking/mplay_server_gui.py @ 184:dcae32e219f1 beta

Traipse Beta 'OpenRPG' {100117-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Beta) New Features: Added Bookmarks Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) Portable Mercurial Tip of the Day added, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Parent Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added Dieroller structure from Core New DieRoller portability for odd Dice Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Included for Mythos roller also New Warhammer FRPG Die Roller (Special thanks to Puu-san for the support) New EZ_Tree Reference system. Push a button, Traipse the tree, get a reference (Beta!) Fixes: Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fix to Whiteboard ID to prevent random line or text deleting. Fixes to Server, Remote Server, and Server GUI Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and now reactive settings when Ok is pressed Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of a Splice Fix to Use panel of Forms and Tabbers. Now longer enters design mode Fix made Image Fetching. New fetching image and new failed image Modified ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml
author sirebral
date Sun, 17 Jan 2010 21:37:34 -0600
parents 6081bdc2b8d5
children 477b646a39f4
comparison
equal deleted inserted replaced
183:0d9b746b5751 184:dcae32e219f1
4 # GNU General Public License 4 # GNU General Public License
5 # 5 #
6 6
7 __appname__=' OpenRPG GUI Server v0.7 ' 7 __appname__=' OpenRPG GUI Server v0.7 '
8 __version__='$Revision: 1.26 $'[11:-2] 8 __version__='$Revision: 1.26 $'[11:-2]
9 __cvsinfo__='$Id: mplay_server_gui.py,v 1.26 2007/11/06 00:32:39 digitalxero Exp $'[5:-2] 9 __cvsinfo__="$Id: mplay_server_gui.py,v Traipse 'Ornery-Orc' prof.ebral Exp $"[5:-2]
10 __doc__="""OpenRPG Server Graphical Interface""" 10 __doc__="""OpenRPG Server Graphical Interface"""
11 11
12 import os, sys, time, types 12 import os, sys, time, types, webbrowser
13 13
14 from orpg.dirpath import dir_struct 14 from orpg.dirpath import dir_struct
15 from orpg.tools.validate import validate 15 from orpg.tools.validate import validate
16 from orpg.orpg_wx import * 16 from orpg.orpg_wx import *
17 from threading import Thread 17 from threading import Thread
18 18
19 import webbrowser
20
21 from meta_server_lib import post_server_data, remove_server 19 from meta_server_lib import post_server_data, remove_server
22 from mplay_server import mplay_server, server 20 from mplay_server import mplay_server, server
23 21
24 from xml.dom import minidom 22 from xml.dom import minidom
25 from orpg.orpgCore import component 23 from orpg.orpgCore import component
30 from xml.etree.ElementTree import fromstring, tostring, parse 28 from xml.etree.ElementTree import fromstring, tostring, parse
31 29
32 # Constants ###################################### 30 # Constants ######################################
33 SERVER_RUNNING = 1 31 SERVER_RUNNING = 1
34 SERVER_STOPPED = 0 32 SERVER_STOPPED = 0
35
36 ### Alpha ###
37 MENU_MODIFY_BANLIST = wx.NewId() 33 MENU_MODIFY_BANLIST = wx.NewId()
38 #############
39
40 MENU_PLAYER_CREATE_ROOM = wx.NewId() 34 MENU_PLAYER_CREATE_ROOM = wx.NewId()
41 35
42 # Our new event type that gets posted from one 36 # Our new event type that gets posted from one
43 # thread to another 37 # thread to another
44 wxEVT_LOG_MESSAGE = wx.NewEventType() 38 wxEVT_LOG_MESSAGE = wx.NewEventType()
266 if player['group'] != "0": item.SetTextColour(settings.get_setting(role + "RoleColor")) 260 if player['group'] != "0": item.SetTextColour(settings.get_setting(role + "RoleColor"))
267 except: item.SetTextColour('BLUE') 261 except: item.SetTextColour('BLUE')
268 self.SetItem(item) 262 self.SetItem(item)
269 263
270 def update(self, player): 264 def update(self, player):
271 #try: int(player); i = self.FindItemData( -1, int(player) )
272 i = self.FindItemData( -1, int(player["id"]) ) 265 i = self.FindItemData( -1, int(player["id"]) )
273 if i > -1: 266 if i > -1:
274 self.SetStringItem(i, 1, self.stripHtml(player["name"])) 267 self.SetStringItem(i, 1, self.stripHtml(player["name"]))
275 self.SetStringItem(i, 2, self.stripHtml(player["status"])) 268 self.SetStringItem(i, 2, self.stripHtml(player["status"]))
276 self.SetStringItem(i, 5, 'Lurker' if player["role"] == None else self.stripHtml(player["role"])) 269 self.SetStringItem(i, 5, 'Lurker' if player["role"] == None else self.stripHtml(player["role"]))