Mercurial > traipse_dev
comparison orpg/networking/mplay_client.py @ 184:dcae32e219f1 beta
Traipse Beta 'OpenRPG' {100117-00}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Dieroller structure from Core
New DieRoller portability for odd Dice
Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Included for Mythos roller also
New Warhammer FRPG Die Roller (Special thanks to Puu-san for the
support)
New EZ_Tree Reference system. Push a button, Traipse the tree, get a
reference (Beta!)
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fix to Whiteboard ID to prevent random line or text deleting.
Fixes to Server, Remote Server, and Server GUI
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and now reactive settings when Ok is
pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of
a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
Fix made Image Fetching. New fetching image and new failed image
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
author | sirebral |
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date | Sun, 17 Jan 2010 21:37:34 -0600 |
parents | 6081bdc2b8d5 |
children | 9230a33defd9 |
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183:0d9b746b5751 | 184:dcae32e219f1 |
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19 # | 19 # |
20 # File: mplay_client.py | 20 # File: mplay_client.py |
21 # Author: Chris Davis | 21 # Author: Chris Davis |
22 # Maintainer: | 22 # Maintainer: |
23 # Version: | 23 # Version: |
24 # $Id: mplay_client.py,v 1.71 2007/05/12 20:41:54 digitalxero Exp $ | 24 # $Id: mplay_client.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ |
25 # | 25 # |
26 # Description: This file contains the code for the client stubs of the multiplayer | 26 # Description: This file contains the code for the client stubs of the multiplayer |
27 # features in the orpg project. | 27 # features in the orpg project. |
28 # | 28 # |
29 | 29 |
30 __version__ = "$Id: mplay_client.py,v 1.71 2007/05/12 20:41:54 digitalxero Exp $" | 30 __version__ = "$Id: mplay_client.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" |
31 | 31 |
32 ### Alpha ### | |
33 ##import orpg.minidom ## Deprecated. xml.parseXml calls minidom.parseString so it was superfluous and wasteful. | |
34 import socket, Queue, thread, traceback, errno, os, time | 32 import socket, Queue, thread, traceback, errno, os, time |
35 | 33 |
36 from threading import Event, Lock | 34 from threading import Event, Lock |
37 from xml.sax.saxutils import escape | 35 from xml.sax.saxutils import escape |
38 from struct import pack, unpack, calcsize | 36 from struct import pack, unpack, calcsize |
121 self.ROLE_GM = "GM" | 119 self.ROLE_GM = "GM" |
122 self.ROLE_PLAYER = "Player" | 120 self.ROLE_PLAYER = "Player" |
123 self.ROLE_LURKER = "Lurker" | 121 self.ROLE_LURKER = "Lurker" |
124 ## --TaS | 122 ## --TaS |
125 try: self.ip = socket.gethostbyname(socket.gethostname()) | 123 try: self.ip = socket.gethostbyname(socket.gethostname()) |
126 except: self.ip = socket.gethostbyname('localhost') | 124 except: self.ip = socket.gethostbyname('localhost') |
127 self.remote_ip = None | 125 self.remote_ip = None |
128 self.version = VERSION | 126 self.version = VERSION |
129 self.protocol_version = PROTOCOL_VERSION | 127 self.protocol_version = PROTOCOL_VERSION |
130 self.client_string = CLIENT_STRING | 128 self.client_string = CLIENT_STRING |
131 self.status = MPLAY_DISCONNECTED | 129 self.status = MPLAY_DISCONNECTED |
623 if (group_id != 0): self.update_role("Lurker") | 621 if (group_id != 0): self.update_role("Lurker") |
624 el = Element('join_group') | 622 el = Element('join_group') |
625 el.set('from', self.id) | 623 el.set('from', self.id) |
626 el.set('pwd', pwd) | 624 el.set('pwd', pwd) |
627 el.set('group_id', str(group_id)) | 625 el.set('group_id', str(group_id)) |
628 | |
629 self.outbox.put(tostring(el)) | 626 self.outbox.put(tostring(el)) |
630 | 627 |
631 def poll(self, evt=None): | 628 def poll(self, evt=None): |
632 try: msg = self.inbox.get_nowait() | 629 try: msg = self.inbox.get_nowait() |
633 except: | 630 except: |
764 self.on_mplay_event(mplay_event(MPLAY_GROUP_CHANGE_F)) | 761 self.on_mplay_event(mplay_event(MPLAY_GROUP_CHANGE_F)) |
765 elif act == "del": | 762 elif act == "del": |
766 self.on_player_event(mplay_event(PLAYER_DEL, self.players[id])) | 763 self.on_player_event(mplay_event(PLAYER_DEL, self.players[id])) |
767 if self.players.has_key(id): del self.players[id] | 764 if self.players.has_key(id): del self.players[id] |
768 if id == self.id: self.do_disconnect() | 765 if id == self.id: self.do_disconnect() |
769 # the next two cases handle the events that are used to let you know when others are typing | |
770 elif act == "update": | 766 elif act == "update": |
771 if id == self.id: | 767 if id == self.id: |
772 self.players[id] = player | 768 self.players[id] = player |
773 self.update_self_from_player(player) | 769 self.update_self_from_player(player) |
774 else: self.players[id] = player | 770 else: self.players[id] = player |
840 def start_disconnect(self): | 836 def start_disconnect(self): |
841 self.on_mplay_event(mplay_event(MPLAY_DISCONNECTING)) | 837 self.on_mplay_event(mplay_event(MPLAY_DISCONNECTING)) |
842 outgoing = self.toxml('del') | 838 outgoing = self.toxml('del') |
843 if iselement(outgoing): outgoing = tostring(outgoing) | 839 if iselement(outgoing): outgoing = tostring(outgoing) |
844 self.outbox.put(outgoing) | 840 self.outbox.put(outgoing) |
845 ## Client Side Disconect Forced -- Snowdog 10-09-2003 | 841 ## Client Side Disconnect Forced -- Snowdog 10-09-2003 |
846 #pause to allow GUI events time to sync. | 842 #pause to allow GUI events time to sync. |
847 time.sleep(1) | 843 time.sleep(1) |
848 self.do_disconnect() | 844 self.do_disconnect() |
849 | 845 |
850 def do_disconnect(self): | 846 def do_disconnect(self): |
860 | 856 |
861 def get_next_id(self): | 857 def get_next_id(self): |
862 self.unique_cookie += 1 | 858 self.unique_cookie += 1 |
863 return_str = self.id + "-" + str(self.unique_cookie) | 859 return_str = self.id + "-" + str(self.unique_cookie) |
864 return return_str | 860 return return_str |
861 |