Mercurial > traipse_dev
comparison orpg/mapper/min_dialogs.py @ 66:c54768cffbd4 ornery-dev
Traipse Dev 'OpenRPG' {090818-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
*Unstable*
This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author | sirebral |
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date | Tue, 18 Aug 2009 06:33:37 -0500 |
parents | 072ffc1d466f |
children | 449a8900f9ac |
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65:4840657c23c5 | 66:c54768cffbd4 |
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149 | 149 |
150 if sel_rmin.label: node_begin += sel_rmin.label + "'" | 150 if sel_rmin.label: node_begin += sel_rmin.label + "'" |
151 else: node_begin += "Unnamed Miniature'" | 151 else: node_begin += "Unnamed Miniature'" |
152 | 152 |
153 node_begin += ">" | 153 node_begin += ">" |
154 gametree = open_rpg.get_component('tree') | 154 gametree = component.get('tree') |
155 node_xml = node_begin + min_xml + '</nodehandler>' | 155 node_xml = node_begin + min_xml + '</nodehandler>' |
156 print "Sending this XML to insert_xml:" + node_xml | 156 print "Sending this XML to insert_xml:" + node_xml |
157 gametree.insert_xml(node_xml) | 157 gametree.insert_xml(node_xml) |
158 ############# | 158 ############# |
159 self.listctrl.DeleteAllItems() | 159 self.listctrl.DeleteAllItems() |