Mercurial > traipse_dev
comparison orpg/gametree/nodehandlers/d20.py @ 195:b633f4c64aae alpha
Traipse Alpha 'OpenRPG' {100219-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
New Features:
New Namespace method with two new syntaxes
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
author | sirebral |
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date | Sat, 24 Apr 2010 08:37:20 -0500 |
parents | bf799efe7a8a |
children |
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182:4b2884f29a72 | 195:b633f4c64aae |
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19 # | 19 # |
20 # File: d20.py | 20 # File: d20.py |
21 # Author: Chris Davis | 21 # Author: Chris Davis |
22 # Maintainer: | 22 # Maintainer: |
23 # Version: | 23 # Version: |
24 # $Id: d20.py,v 1.30 2007/05/22 00:50:57 digitalxero Exp $ | 24 # $Id: d20.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ |
25 # | 25 # |
26 # Description: The file contains code for the d20 nodehanlers | 26 # Description: The file contains code for the d20 nodehanlers |
27 # | 27 # |
28 | 28 |
29 __version__ = "$Id: d20.py,v 1.30 2007/05/22 00:50:57 digitalxero Exp $" | 29 __version__ = "$Id: d20.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" |
30 | 30 |
31 from core import * | 31 from core import * |
32 from containers import * | 32 from containers import * |
33 import re | 33 import re |
34 from xml.etree.ElementTree import ElementTree, Element, iselement | 34 from xml.etree.ElementTree import ElementTree, Element, iselement |
35 from xml.etree.ElementTree import fromstring, tostring, parse, XML | 35 from xml.etree.ElementTree import fromstring, tostring, parse, XML |
36 from orpg.tools.orpg_log import debug | 36 from orpg.tools.orpg_log import debug |
37 from orpg.tools.InterParse import Parse | |
37 | 38 |
38 D20_EXPORT = wx.NewId() | 39 D20_EXPORT = wx.NewId() |
39 ############################ | 40 ############################ |
40 ## d20 character node handler | 41 ## d20 character node handler |
41 ############################ | 42 ############################ |
989 | 990 |
990 # Simple matter to output all the attack/damage lines to the chat buffer. | 991 # Simple matter to output all the attack/damage lines to the chat buffer. |
991 for i in range( 0, len( bab ) ): | 992 for i in range( 0, len( bab ) ): |
992 if bab[i] > 0 or i == 0: | 993 if bab[i] > 0 or i == 0: |
993 attack_roll_str = '[1d20%+d]' % (bab[i] + attack_mod) | 994 attack_roll_str = '[1d20%+d]' % (bab[i] + attack_mod) |
994 attack_roll_parsed = self.chat.ParseDice( attack_roll_str ) | 995 attack_roll_parsed = Parse.Dice( attack_roll_str ) |
995 damage_roll_str = '[%dd%d%+d%s]' % (num_damage_dice, damage_die, damage_mod, extra_damage) | 996 damage_roll_str = '[%dd%d%+d%s]' % (num_damage_dice, damage_die, damage_mod, extra_damage) |
996 damage_roll_parsed = self.chat.ParseDice( damage_roll_str ) | 997 damage_roll_parsed = Parse.Dice( damage_roll_str ) |
997 txt = '%s (%s): %s ===> Damage: %s' \ | 998 txt = '%s (%s): %s ===> Damage: %s' \ |
998 % (name, bab_attributes[i], attack_roll_parsed, damage_roll_parsed) | 999 % (name, bab_attributes[i], attack_roll_parsed, damage_roll_parsed) |
999 self.chat.Post( txt, True, True ) | 1000 self.chat.Post( txt, True, True ) |
1000 | 1001 |
1001 # Check for a critical hit | 1002 # Check for a critical hit |