comparison orpg/gametree/gametree.py @ 136:b4e02e8cd314 alpha

Traipse Alpha 'OpenRPG' {091016-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Cleaning up for Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana **Pretty important update that can help remove thousands of dead children from your gametree. **Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! **New Gametree Recusion method, mapping, and context sensitivity. !!Alpha - Watch out for infinite loops!!
author sirebral
date Mon, 16 Nov 2009 19:13:41 -0600
parents 37d26a98883f
children 06f10429eedc
comparison
equal deleted inserted replaced
134:82c47d583493 136:b4e02e8cd314
107 self.Bind(wx.EVT_CHAR, self.on_char) 107 self.Bind(wx.EVT_CHAR, self.on_char)
108 self.Bind(wx.EVT_KEY_UP, self.on_key_up) 108 self.Bind(wx.EVT_KEY_UP, self.on_key_up)
109 self.id = 1 109 self.id = 1
110 self.dragging = False 110 self.dragging = False
111 self.last_save_dir = dir_struct["user"] 111 self.last_save_dir = dir_struct["user"]
112 self.tree_map = [] 112 self.tree_map = {}
113 113
114 #Create tree from default if it does not exist 114 #Create tree from default if it does not exist
115 validate.config_file("tree.xml","default_tree.xml") 115 validate.config_file("tree.xml","default_tree.xml")
116 component.add("tree", self) 116 component.add("tree", self)
117 117
407 item = self.GetSelection() 407 item = self.GetSelection()
408 obj = self.GetPyData(item) 408 obj = self.GetPyData(item)
409 type = f.GetFilterIndex() 409 type = f.GetFilterIndex()
410 with open(f.GetPath(),"w") as f: 410 with open(f.GetPath(),"w") as f:
411 data = "<html><head><title>"+obj.xml.get("name")+"</title></head>" 411 data = "<html><head><title>"+obj.xml.get("name")+"</title></head>"
412 data += "<body bgcolor=\"#FFFFFF\" >"+obj.tohtml()+"</body></html>" 412 data += "<body bgcolor='#FFFFFF' >"+obj.tohtml()+"</body></html>"
413 for tag in ("</tr>","</td>","</th>","</table>","</html>","</body>"): 413 for tag in ("</tr>","</td>","</th>","</table>","</html>","</body>"):
414 data = data.replace(tag,tag+"\n") 414 data = data.replace(tag,tag+"\n")
415 f.write(data) 415 f.write(data)
416 self.last_save_dir, throwaway = os.path.split( f.GetPath() ) 416 self.last_save_dir, throwaway = os.path.split( f.GetPath() )
417 f.Destroy() 417 f.Destroy()
477 def on_wizard(self, evt): 477 def on_wizard(self, evt):
478 item = self.GetSelection() 478 item = self.GetSelection()
479 obj = self.GetPyData(item) 479 obj = self.GetPyData(item)
480 name = "New " + obj.xml_root.get("name") 480 name = "New " + obj.xml_root.get("name")
481 icon = obj.xml_root.get("icon") 481 icon = obj.xml_root.get("icon")
482 xml_data = "<nodehandler name=\""+name+"\" icon=\"" + icon + "\" module=\"core\" class=\"node_loader\" >" 482 xml_data = "<nodehandler name='"+name+"' icon='" + icon + "' module='core' class='node_loader' >"
483 xml_data += xml.toxml(obj) 483 xml_data += xml.toxml(obj)
484 xml_data += "</nodehandler>" 484 xml_data += "</nodehandler>"
485 self.insert_xml(xml_data) 485 self.insert_xml(xml_data)
486 logger.debug(xml_data) 486 logger.debug(xml_data)
487 487
685 test = self.GetItemParent(test) 685 test = self.GetItemParent(test)
686 family_tree.append(parent) 686 family_tree.append(parent)
687 return family_tree 687 return family_tree
688 688
689 def load_xml(self, xml_element, parent_node, prev_node=None): 689 def load_xml(self, xml_element, parent_node, prev_node=None):
690 if parent_node == self.root:
691 self.tree_map[xml_element.get('name')] = {}
692 self.tree_map[xml_element.get('name')]['node'] = xml_element
690 if parent_node != self.root: 693 if parent_node != self.root:
691 ## Loading XML seems to lag on Grids and Images need a cache for load speed ## 694 ## Loading XML seems to lag on Grids and Images need a cache for load speed ##
692 family_tree = self.get_tree_map(parent_node) 695 family_tree = self.get_tree_map(parent_node)
693 family_tree.reverse() 696 family_tree.reverse()
694 map_str = '' #'!@' 697 map_str = '' #'!@'