Mercurial > traipse_dev
comparison orpg/gametree/nodehandlers/forms.py @ 191:a3d7e05085da beta
Traipse Beta 'OpenRPG' {100201-00}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Beta)
New Features:
New Bookmarks Feature
New 'boot' command to remote admin
New confirmation window for sent nodes
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
New Zoom Mouse plugin added
New Images added to Plugin UI
Switching to Element Tree
New Map efficiency, from FlexiRPG
New Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
New Portable Mercurial
New Tip of the Day, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
New Dieroller structure from Core
New DieRoller portability for odd Dice
New 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
New vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Included for
Mythos roller also
New Warhammer FRPG Die Roller (Special thanks to Puu-san for the
support)
New EZ_Tree Reference system. Push a button, Traipse the tree, get a
reference (Beta!)
New Grids act more like Spreadsheets in Use mode, with Auto Calc
Fixes:
Fix to allow for portability to an OpenSUSE linux OS
Fix to mplay_client for Fedora and OpenSUSE
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fix to Whiteboard ID to prevent random line or text deleting.
Fixes to Server, Remote Server, and Server GUI
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and now reactive settings when Ok is
pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of
a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
Fix made Image Fetching. New fetching image and new failed image
Fix to whiteboard ID's to prevent non updated clients from ruining the
fix.
default_manifest.xml renamed to default_upmana.xml
author | sirebral |
---|---|
date | Mon, 01 Feb 2010 09:57:07 -0600 |
parents | dcae32e219f1 |
children | 13054be69834 |
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190:15488fe94f52 | 191:a3d7e05085da |
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31 from containers import * | 31 from containers import * |
32 import orpg.minidom as minidom | 32 import orpg.minidom as minidom |
33 from orpg.orpg_xml import xml | 33 from orpg.orpg_xml import xml |
34 from wx.lib.scrolledpanel import ScrolledPanel | 34 from wx.lib.scrolledpanel import ScrolledPanel |
35 from orpg.tools.settings import settings | 35 from orpg.tools.settings import settings |
36 from orpg.tools.InterParse import Parse | |
36 | 37 |
37 def bool2int(b): | 38 def bool2int(b): |
38 #in wxPython 2.5+, evt.Checked() returns True or False instead of 1.0 or 0. | 39 #in wxPython 2.5+, evt.Checked() returns True or False instead of 1.0 or 0. |
39 #by running the results of that through this function, we convert it. | 40 #by running the results of that through this function, we convert it. |
40 #if it was an int already, nothing changes. The difference between 1.0 | 41 #if it was an int already, nothing changes. The difference between 1.0 |
260 #txt = strip_text(txt) ##Does not seem to exist. | 261 #txt = strip_text(txt) ##Does not seem to exist. |
261 self.handler.text_elem.text = txt | 262 self.handler.text_elem.text = txt |
262 | 263 |
263 def on_send(self, evt): | 264 def on_send(self, evt): |
264 txt = self.text.GetValue() | 265 txt = self.text.GetValue() |
265 txt = self.chat.ParseMap(txt, self.handler.xml) | 266 txt = Parse.NodeMap(txt, self.handler.xml) |
266 txt = self.chat.ParseParent(txt, self.handler.xml.get('map')) | 267 txt = Parse.NodeParent(txt, self.handler.xml.get('map')) |
267 if not self.handler.is_raw_send(): | 268 if not self.handler.is_raw_send(): |
268 self.chat.ParsePost(self.handler.tohtml(), True, True) | 269 Parse.Post(self.handler.tohtml(), True, True) |
269 return 1 | 270 return 1 |
270 actionlist = txt.split("\n") | 271 actionlist = txt.split("\n") |
271 for line in actionlist: | 272 for line in actionlist: |
272 if(line != ""): | 273 if(line != ""): |
273 if line[0] != "/": ## it's not a slash command | 274 if line[0] != "/": ## it's not a slash command |
274 self.chat.ParsePost(line, True, True) | 275 Parse.Post(line, True, True) |
275 else: | 276 else: |
276 action = line | 277 action = line |
277 self.chat.chat_cmds.docmd(action) | 278 self.chat.chat_cmds.docmd(action) |
278 return 1 | 279 return 1 |
279 | 280 |
593 def get_value(self): | 594 def get_value(self): |
594 return "\n".join(self.get_selections_text()) | 595 return "\n".join(self.get_selections_text()) |
595 | 596 |
596 def on_send_to_chat(self, evt): | 597 def on_send_to_chat(self, evt): |
597 txt = self.get_selected_text() | 598 txt = self.get_selected_text() |
598 txt = self.chat.ParseMap(txt, self.xml) | 599 txt = Parse.NodeMap(txt, self.xml) |
599 txt = self.chat.ParseParent(txt, self.xml.get('map')) | 600 txt = Parse.NodeParent(txt, self.xml.get('map')) |
600 if not self.is_raw_send(): | 601 if not self.is_raw_send(): |
601 self.chat.ParsePost(self.tohtml(), True, True) | 602 Parse.Post(self.tohtml(), True, True) |
602 return 1 | 603 return 1 |
603 actionlist = self.get_selections_text() | 604 actionlist = self.get_selections_text() |
604 for line in actionlist: | 605 for line in actionlist: |
605 line = self.chat.ParseMap(line, self.xml) | 606 line = Parse.NodeMap(line, self.xml) |
606 line = self.chat.ParseParent(line, self.xml.get('map')) | 607 line = Parse.NodeParent(line, self.xml.get('map')) |
607 if(line != ""): | 608 if(line != ""): |
608 if line[0] != "/": ## it's not a slash command | 609 if line[0] != "/": ## it's not a slash command |
609 self.chat.ParsePost(line, True, True) | 610 Parse.Post(line, True, True) |
610 else: | 611 else: |
611 action = line | 612 action = line |
612 self.chat.chat_cmds.docmd(action) | 613 self.chat.chat_cmds.docmd(action) |
613 return 1 | 614 return 1 |
614 | 615 |