comparison orpg/gametree/nodehandlers/rpg_grid.py @ 131:90d19eb43830 alpha

Traipse Alpha 'OpenRPG' {091003-03} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Cleaning up for Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana **Pretty important update that can help remove thousands of dead children from your gametree. **Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! (Apparently I pasted from the OpenRPG folder. Wrong! Pro's or not, they need to eventually see the read text in their own debugger console.) Dead Node Children, now that's a O O -v-v- Happy Halloween!
author sirebral
date Tue, 03 Nov 2009 21:30:36 -0600
parents d54e1328dbb1
children 1ed2feab0db9
comparison
equal deleted inserted replaced
130:d54e1328dbb1 131:90d19eb43830
198 PaintBackground and do something meaningful there. 198 PaintBackground and do something meaningful there.
199 """ 199 """
200 self._tc.SetDimensions(rect.x+1, rect.y+1, rect.width+2, rect.height+2) 200 self._tc.SetDimensions(rect.x+1, rect.y+1, rect.width+2, rect.height+2)
201 201
202 202
203 def Show(self, show, attr): 203 #def Show(self, show, attr): #deprecated DeprecationWarning: Please use PyGridCellEditor.Show instead.
204 """ 204 # """
205 Show or hide the edit control. You can use the attr (if not None) 205 # Show or hide the edit control. You can use the attr (if not None)
206 to set colours or fonts for the control. 206 # to set colours or fonts for the control.
207 """ 207 # """
208 self.base_Show(show, attr) 208 # self.base_Show(show, attr) # Removed to prevent recursive error type.
209 209
210 210
211 def BeginEdit(self, row, col, grid): 211 def BeginEdit(self, row, col, grid):
212 """ 212 """
213 Fetch the value from the table and prepare the edit control 213 Fetch the value from the table and prepare the edit control
366 cells[i].text = text 366 cells[i].text = text
367 self.SetCellValue(rowi,i,text) 367 self.SetCellValue(rowi,i,text)
368 368
369 def add_row(self,evt=None): 369 def add_row(self,evt=None):
370 cols = self.GetNumberCols() 370 cols = self.GetNumberCols()
371 row = ET.Element('row') 371 row = Element('row')
372 for i in range(0,cols): 372 for i in range(0,cols):
373 cell = ET.Element('cell') 373 cell = Element('cell')
374 cell.text = '' 374 cell.text = ''
375 row.append(cell) 375 row.append(cell)
376 self.handler.grid.append(row) 376 self.handler.grid.append(row)
377 self.AppendRows(1) 377 self.AppendRows(1)
378 self.rows = self.handler.grid.findall('row') 378 self.rows = self.handler.grid.findall('row')
379 self.handler.refresh_rows() 379 self.handler.refresh_rows()
380 380
381 def add_col(self,evt=None): 381 def add_col(self,evt=None):
382 for r in self.rows: 382 for r in self.rows:
383 cell = ET.Element('cell') 383 cell = Element('cell')
384 cell.text = '' 384 cell.text = ''
385 r.append(cell) 385 r.append(cell)
386 self.AppendCols(1) 386 self.AppendCols(1)
387 self.set_col_widths() 387 self.set_col_widths()
388 388