comparison orpg/networking/mplay_server_gui.py @ 57:9014d7861bb3 traipse_dev

Removed some extra print messages from the server. Cleaned up the Manifest that was causing problems on linux. Might have been an errouneous push. Testing on WinXP
author sirebral
date Fri, 07 Aug 2009 23:21:37 -0500
parents c7f04d3c76f5
children 27e58b0483e7
comparison
equal deleted inserted replaced
56:c7f04d3c76f5 57:9014d7861bb3
260 room = str(self.GetItem((int(playerID)-1), 3).GetText()) 260 room = str(self.GetItem((int(playerID)-1), 3).GetText())
261 idList = self.main.server.server.groups 261 idList = self.main.server.server.groups
262 for r in self.roomList: 262 for r in self.roomList:
263 if room == self.roomList[r]: groupID = r 263 if room == self.roomList[r]: groupID = r
264 else: groupID = 0 264 else: groupID = 0
265 print self.roomList[groupID]
266 #groupID = self.roomList.get("'"+room+"'"); print groupID
267 if menuItem == MENU_PLAYER_BOOT: 265 if menuItem == MENU_PLAYER_BOOT:
268 print "booting player: ", playerID 266 print "booting player: ", playerID
269 self.main.server.server.del_player( playerID, groupID ) 267 self.main.server.server.del_player( playerID, groupID )
270 self.main.server.server.check_group( playerID, groupID ) 268 self.main.server.server.check_group( playerID, groupID )
271 self.remove( playerID ) 269 self.remove( playerID )