comparison orpg/mapper/map.py @ 152:6081bdc2b8d5 beta

Traipse Beta 'OpenRPG' {091125-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana Pretty important update that can help remove thousands of dead children from your gametree. Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops return error instead of freezing the software! New Syntax added for custom PC sheets Tip of the Day added, from Core and community Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix.
author sirebral
date Wed, 25 Nov 2009 06:16:35 -0600
parents 9f4d6f7eab8d
children 52100f68dfe1
comparison
equal deleted inserted replaced
150:6c5f46a5924b 152:6081bdc2b8d5
30 from map_version import MAP_VERSION 30 from map_version import MAP_VERSION
31 from map_msg import * 31 from map_msg import *
32 from min_dialogs import * 32 from min_dialogs import *
33 from map_prop_dialog import * 33 from map_prop_dialog import *
34 34
35 import random 35 import random, os, thread, traceback
36 import os
37 import thread
38 #import gc #Garbage Collecter Needed?
39 import traceback
40 36
41 from miniatures_handler import * 37 from miniatures_handler import *
42 from whiteboard_handler import * 38 from whiteboard_handler import *
43 from background_handler import * 39 from background_handler import *
44 from grid_handler import * 40 from grid_handler import *
809 evt.Skip() 805 evt.Skip()
810 806
811 def on_left_down(self, evt): 807 def on_left_down(self, evt):
812 self.layer_handlers[self.current_layer].on_left_down(evt) 808 self.layer_handlers[self.current_layer].on_left_down(evt)
813 809
814 #double click handler added by Snowdog 5/03
815 def on_left_dclick(self, evt): 810 def on_left_dclick(self, evt):
816 self.layer_handlers[self.current_layer].on_left_dclick(evt) 811 self.layer_handlers[self.current_layer].on_left_dclick(evt)
817 812
818 def on_right_down(self, evt): 813 def on_right_down(self, evt):
819 self.layer_handlers[self.current_layer].on_right_down(evt) 814 self.layer_handlers[self.current_layer].on_right_down(evt)