comparison orpg/mapper/base_handler.py @ 152:6081bdc2b8d5 beta

Traipse Beta 'OpenRPG' {091125-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana Pretty important update that can help remove thousands of dead children from your gametree. Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops return error instead of freezing the software! New Syntax added for custom PC sheets Tip of the Day added, from Core and community Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix.
author sirebral
date Wed, 25 Nov 2009 06:16:35 -0600
parents 449a8900f9ac
children dcae32e219f1
comparison
equal deleted inserted replaced
150:6c5f46a5924b 152:6081bdc2b8d5
97 main_menu.AppendItem(item) 97 main_menu.AppendItem(item)
98 self.main_menu = main_menu 98 self.main_menu = main_menu
99 99
100 def on_save_map_jpg(self, evt): 100 def on_save_map_jpg(self, evt):
101 directory = dir_struct["user"] 101 directory = dir_struct["user"]
102 if directory == None: 102 if directory == None: directory = ""
103 directory = ""
104 d = wx.FileDialog(self.GetParent(), "Save map as a jpg", directory, "", "*.jpg", wx.SAVE) 103 d = wx.FileDialog(self.GetParent(), "Save map as a jpg", directory, "", "*.jpg", wx.SAVE)
105 if d.ShowModal() != wx.ID_OK: 104 if d.ShowModal() != wx.ID_OK: return
106 return
107 filename = d.GetPath() 105 filename = d.GetPath()
108 width = self.canvas.size[0] 106 width = self.canvas.size[0]
109 height = self.canvas.size[1] 107 height = self.canvas.size[1]
110 dc = wx.MemoryDC() 108 dc = wx.MemoryDC()
111 bitmap = wx.EmptyBitmap(width+1, height+1) 109 bitmap = wx.EmptyBitmap(width+1, height+1)
131 pass 129 pass
132 130
133 def on_left_up(self,evt): 131 def on_left_up(self,evt):
134 pass 132 pass
135 133
136 #added to base layer by Snowdog 5/03
137 def on_left_dclick(self,evt): 134 def on_left_dclick(self,evt):
138 pass 135 pass
139 136
140 def on_motion(self,evt): 137 def on_motion(self,evt):
141 pass 138 pass