comparison orpg/networking/mplay_server.py @ 109:5eac6e0308df alpha

Traipse Alpha 'OpenRPG' {091007-03} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: {091006} 00: Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images! 03: Changes made to the map for increased portability. SnowDog has changes planned in Core, though. Added an initial push to the BCG. Not much to see, just shows off how it is re-writing Main code. {091007} 00: New images added to Plugin Control Panel for Auto Start. 01: Attempting to fix Deprecation warning from Main. 02: Second attempt, problem in gsclient with "s. 03: Fail.
author sirebral
date Wed, 07 Oct 2009 21:02:28 -0500
parents ded1e7a25f8d
children bd6ca89e4cbb
comparison
equal deleted inserted replaced
108:e8b93e5f3721 109:5eac6e0308df
1272 open_msg = open( self.userPath + "LobbyMessage.html", "r" ) 1272 open_msg = open( self.userPath + "LobbyMessage.html", "r" )
1273 lobbyMsg += open_msg.read() 1273 lobbyMsg += open_msg.read()
1274 open_msg.close() 1274 open_msg.close()
1275 1275
1276 # Send the server's lobby message to the client no matter what 1276 # Send the server's lobby message to the client no matter what
1277 lobbyMsg = '<chat type="1" version="1.0">'+lobbyMsg+'</chat>' ### Alpha, should fix deprecated modules in Main's on_receive
1278 self.sendMsg(socket, "<msg to='" + player_id + "' from='0' group_id='0' />" + lobbyMsg, 1277 self.sendMsg(socket, "<msg to='" + player_id + "' from='0' group_id='0' />" + lobbyMsg,
1279 self.players[player_id].useCompression, self.players[player_id].compressionType) 1278 self.players[player_id].useCompression, self.players[player_id].compressionType)
1280 if self.sendLobbySound: 1279 if self.sendLobbySound:
1281 self.sendMsg(socket, '<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />', 1280 self.sendMsg(socket, '<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />',
1282 self.players[player_id].useCompression, self.players[player_id].compressionType) 1281 self.players[player_id].useCompression, self.players[player_id].compressionType)