Mercurial > traipse_dev
comparison orpg/templates/default_tree.xml @ 0:4385a7d0efd1 grumpy-goblin
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
author | sirebral |
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date | Tue, 14 Jul 2009 16:41:58 -0500 |
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-1:000000000000 | 0:4385a7d0efd1 |
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1 | |
2 <gametree version="1.0"> | |
3 <nodehandler class="tabber_handler" icon="tabber" module="containers" name="Behir (Example Sheet)" version="1.0"> | |
4 <nodehandler class="form_handler" icon="form" module="forms" name="Details" version="1.0"> | |
5 <form height="500" width="400"/> | |
6 <nodehandler class="textctrl_handler" icon="note" module="forms" name="Name" version="1.0"> | |
7 <text multiline="0" send_button="0">Behir</text> | |
8 </nodehandler> | |
9 <nodehandler class="textctrl_handler" icon="note" module="forms" name="HD" version="1.0"> | |
10 <text multiline="0" send_button="0">9d10+45 (94 hp)</text> | |
11 </nodehandler> | |
12 <nodehandler class="textctrl_handler" icon="note" module="forms" name="Speed" version="1.0"> | |
13 <text multiline="0" send_button="0">40 ft., climb 15 ft</text> | |
14 </nodehandler> | |
15 <nodehandler class="textctrl_handler" icon="note" module="forms" name="AC" version="1.0"> | |
16 <text multiline="0" send_button="0">16 (-2 size, +1 Dex, +7 natural)</text> | |
17 </nodehandler> | |
18 <nodehandler class="textctrl_handler" icon="note" module="forms" name="Face Reach" version="1.0"> | |
19 <text multiline="0" send_button="0">10 ft. by 30 ft./10 ft.</text> | |
20 </nodehandler> | |
21 <nodehandler class="textctrl_handler" icon="note" module="forms" name="Feats" version="1.0"> | |
22 <text multiline="0" send_button="0">Cleave, Power Attack</text> | |
23 </nodehandler> | |
24 <nodehandler class="listbox_handler" icon="gear" module="forms" name="Skills" version="1.0"> | |
25 <list send_button="1" type="1"> | |
26 <option selected="0" value="0">Climb [1d20+18]</option> | |
27 <option selected="0" value="0">Hide [1d20+5]</option> | |
28 <option selected="1" value="0">Spot [1d20+7]</option> | |
29 </list> | |
30 </nodehandler> | |
31 <nodehandler class="rpg_grid_handler" icon="grid" module="rpg_grid" name="Abilities" version="1.0"> | |
32 <grid autosize="1" border="1"> | |
33 <row version="1.0"> | |
34 <cell>Str</cell> | |
35 <cell>28</cell> | |
36 </row> | |
37 <row version="1.0"> | |
38 <cell>Dex</cell> | |
39 <cell>13</cell> | |
40 </row> | |
41 <row version="1.0"> | |
42 <cell>Con</cell> | |
43 <cell>21</cell> | |
44 </row> | |
45 <row version="1.0"> | |
46 <cell>Int</cell> | |
47 <cell>7</cell> | |
48 </row> | |
49 <row version="1.0"> | |
50 <cell>Wis</cell> | |
51 <cell>14</cell> | |
52 </row> | |
53 <row version="1.0"> | |
54 <cell>Cha</cell> | |
55 <cell>12</cell> | |
56 </row> | |
57 </grid> | |
58 <macros> | |
59 <macro name=""/> | |
60 </macros> | |
61 </nodehandler> | |
62 </nodehandler> | |
63 <nodehandler class="form_handler" icon="form" module="forms" name="Combat Rolls" version="1.0"> | |
64 <form height="300" width="400"/> | |
65 <nodehandler class="textctrl_handler" icon="note" module="forms" name="Current HP" version="1.0"> | |
66 <text multiline="0" send_button="0">text</text> | |
67 </nodehandler> | |
68 <nodehandler class="textctrl_handler" icon="d20" module="forms" name="Initiative" version="1.0"> | |
69 <text multiline="0" send_button="1">[1d20+1]</text> | |
70 </nodehandler> | |
71 <nodehandler class="listbox_handler" icon="gear" module="forms" name="Attacks" version="1.0"> | |
72 <list send_button="1" type="3"> | |
73 <option selected="0" value="0">Bite [1d20+15], Damage [2d4+8]</option> | |
74 <option selected="0" value="0">Claw [1d20+10], Damage [1d4+4]</option> | |
75 <option selected="0" value="0">Claw [1d20+10], Damage [1d4+4]</option> | |
76 </list> | |
77 </nodehandler> | |
78 <nodehandler class="listbox_handler" icon="gear" module="forms" name="Saving Throws" version="1.0"> | |
79 <list send_button="1" type="1"> | |
80 <option selected="1" value="0">Will Power [1d20+5]</option> | |
81 <option selected="0" value="0">Relex [1d20+7]</option> | |
82 <option selected="0" value="0">Fortitude [1d20+11]</option> | |
83 </list> | |
84 </nodehandler> | |
85 </nodehandler> | |
86 <nodehandler class="textctrl_handler" icon="note" module="forms" name="Combat Info" version="1.0"> | |
87 <text multiline="1" send_button="1">A behir usually bites and grabs its prey first, then either swallows or constricts the opponent. If beset by a large number of foes, it uses its breath weapon. | |
88 | |
89 Breath Weapon (Su): Line of lightning 5 feet wide, 5 feet high, and 20 feet long, once a minute; damage 7d6, Reflex half DC 19. | |
90 | |
91 Improved Grab (Ex): To use this ability, the behir must hit with its bite attack. If it gets a hold, it can attempt to swallow or constrict the opponent. | |
92 | |
93 Swallow Whole (Ex): A behir can try to swallow a grabbed Medium-size or smaller opponent by making a successful grapple check. A behir that swallows an opponent can use its Cleave feat to bite and grab another opponent. The swallowed creature takes 2d8+8 points of crushing damage and 8 points of acid damage per round from the behirs gizzard. A swallowed creature can also cut its way out by using claws or a Small or Tiny slashing weapon to deal 25 points of damage to the gizzard (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must again cut its own way out. | |
94 | |
95 The behirs gizzard can hold two Medium-size, four Small, eight Tiny, sixteen Diminutive, or thirty-two Fine or smaller opponents. | |
96 | |
97 Constrict (Ex): A behir deals 2d8+8 damage with a successful grapple check against Gargantuan or smaller creatures. It can use its claws against the grappled foe as well. | |
98 | |
99 </text> | |
100 </nodehandler> | |
101 </nodehandler> | |
102 </gametree> |