Mercurial > traipse_dev
comparison orpg/gametree/gametree.py @ 243:3bbfd84619c0 beta
Traipse Beta 'OpenRPG' {101018-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closing/Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
New Earthdawn Dieroller
New IronClaw roller, sheet, and image
Updates:
Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence.
Update to Browser Server window. Display rooms with ' " & cleaner
Update to Server. Handles ' " & cleaner
Update to Dieroller. Cleaner, more effecient expression system
Update to Hidden Die plugin, allows for non standard dice rolls
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug
Fix to Gametree for XSLT Sheets
Fix to Gametree for locating gametree files
Fix to Send to Chat from Gametree
Fix to Gametree, renaming and remapping operates correctly
author | sirebral |
---|---|
date | Mon, 18 Oct 2010 23:48:49 -0500 |
parents | 56c1f2729413 |
children |
comparison
equal
deleted
inserted
replaced
242:72e0cce81a47 | 243:3bbfd84619c0 |
---|---|
700 | 700 |
701 def load_xml(self, xml_element, parent_node, prev_node=None, drag_drop=False): | 701 def load_xml(self, xml_element, parent_node, prev_node=None, drag_drop=False): |
702 if parent_node == self.root: | 702 if parent_node == self.root: |
703 name = xml_element.get('name').replace(u'\xa0', ' ') #Required for XSLT sheets | 703 name = xml_element.get('name').replace(u'\xa0', ' ') #Required for XSLT sheets |
704 xml_element.set('name', name) | 704 xml_element.set('name', name) |
705 self.tree_map[xml_element.get('name')] = {} | 705 self.tree_map[str(xml_element.get('name'))] = {} |
706 self.tree_map[xml_element.get('name')]['node'] = xml_element | 706 self.tree_map[str(xml_element.get('name'))]['node'] = xml_element |
707 xml_element.set('map', '') | 707 xml_element.set('map', '') |
708 if parent_node != self.root: | 708 if parent_node != self.root: |
709 ## Loading XML seems to lag on Grids and Images need a cache for load speed ## | 709 ## Loading XML seems to lag on Grids and Images need a cache for load speed ## |
710 family_tree = self.get_tree_map(parent_node) | 710 family_tree = self.get_tree_map(parent_node) |
711 family_tree.reverse() | 711 family_tree.reverse() |
829 txt = evt.GetLabel() | 829 txt = evt.GetLabel() |
830 self.was_labeling = 0 | 830 self.was_labeling = 0 |
831 self.rename_flag = 0 | 831 self.rename_flag = 0 |
832 if txt != "": | 832 if txt != "": |
833 obj = self.GetPyData(item) | 833 obj = self.GetPyData(item) |
834 obj.xml_root.set('name',txt) | 834 #obj.xml.set('name', txt) |
835 obj.rename(txt) | |
835 else: evt.Veto() | 836 else: evt.Veto() |
836 | 837 |
837 def on_label_begin(self, evt): | 838 def on_label_begin(self, evt): |
838 if not self.rename_flag: evt.Veto() | 839 if not self.rename_flag: evt.Veto() |
839 else: | 840 else: |