comparison orpg/gametree/nodehandlers/dnd3e.py @ 60:3b2cfa13b610 ornery-dev

Fix to toolbar menus. More correct fix so docking is working on Ubuntu Fix to three broken nodes. Update Manager is no longer a top window, has an icon and now has a place on the task bar (panel).
author sirebral
date Wed, 12 Aug 2009 20:54:46 -0500
parents 4385a7d0efd1
children c54768cffbd4
comparison
equal deleted inserted replaced
59:5aff3ef1ae46 60:3b2cfa13b610
457 value = self.GetCellValue(row,col) 457 value = self.GetCellValue(row,col)
458 t_node = self.n_list[row]._get_firstChild() 458 t_node = self.n_list[row]._get_firstChild()
459 t_node._set_nodeValue(value) 459 t_node._set_nodeValue(value)
460 if row==0: 460 if row==0:
461 self.handler.on_name_change(value) 461 self.handler.on_name_change(value)
462 self.AutoSizeColumn(1) 462 #self.AutoSizeColumn(1)
463 463
464 def refresh_row(self,rowi): 464 def refresh_row(self,rowi):
465 t_node = safe_get_text_node(self.n_list[rowi]) 465 t_node = safe_get_text_node(self.n_list[rowi])
466 466
467 self.SetCellValue(rowi,0,self.n_list[rowi]._get_tagName()) 467 self.SetCellValue(rowi,0,self.n_list[rowi]._get_tagName())