comparison orpg/mapper/images.py @ 133:37d26a98883f alpha

Traipse Alpha 'OpenRPG' {091010-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Cleaning up for Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana **Pretty important update that can help remove thousands of dead children from your gametree. **Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! **New Gamtree Recusion method, mapping, and context sensitivity. !!Alpha - Watch out for infinite loops!! Dead Node Children, now that's a O O -v-v- Happy Halloween!
author sirebral
date Tue, 10 Nov 2009 12:11:13 -0600
parents 217fb049bd00
children 8e07c1a2c69b
comparison
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132:fe4dc5817d5e 133:37d26a98883f
25 # 25 #
26 # Description: 26 # Description:
27 # 27 #
28 from __future__ import with_statement 28 from __future__ import with_statement
29 29
30 import urllib 30 import urllib, Queue, thread, time
31 import Queue
32 import thread
33 from threading import Lock 31 from threading import Lock
34 import time
35 from orpg.orpg_wx import * 32 from orpg.orpg_wx import *
36 from orpg.orpgCore import * 33 from orpg.orpgCore import *
37 34
38 from orpg.dirpath import dir_struct 35 from orpg.dirpath import dir_struct
39 from orpg.tools.orpg_log import logger 36 from orpg.tools.orpg_log import logger
40 from orpg.tools.orpg_settings import settings 37 from orpg.tools.settings import settings
41 38
42 class ImageHandlerClass(object): 39 class ImageHandlerClass(object):
43 __cache = {} 40 __cache = {}
44 __fetching = {} 41 __fetching = {}
45 __queue = Queue.Queue(0) 42 __queue = Queue.Queue(0)