comparison plugins/xxbcg.py @ 105:2f2bebe9c77f alpha

Traipse Alpha 'OpenRPG' {091006-03} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: 00: Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images! 01: Forgot the default_server_bookmarks.xml; added. 02: Bookmarks working with no errors now! Sweet! 03: Changes made to the map for increased portability. SnowDog has changes planned in Core, though. Added an initial push to the BCG. Not much to see, just shows off how it is re-writing Main code.
author sirebral
date Tue, 06 Oct 2009 22:16:34 -0500
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104:15e32ec131cb 105:2f2bebe9c77f
1 import os
2 import sys
3 import orpg.pluginhandler
4 from orpg.mapper.map import *
5 from orpg.orpgCore import component
6 import wx
7
8 from orpg.mapper.images import ImageHandler
9 from orpg.mapper.whiteboard_handler import *
10 from orpg.mapper.background_handler import *
11 from orpg.mapper.grid_handler import *
12 from orpg.mapper.map_handler import *
13 from orpg.mapper.fog_handler import *
14
15 from bcg.token_handler import *
16 from bcg.tokens import *
17
18
19 class Plugin(orpg.pluginhandler.PluginHandler):
20 # Initialization subroutine.
21 #
22 # !self : instance of self
23 # !openrpg : instance of the the base openrpg control
24 def __init__(self, plugindb, parent):
25 orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)
26
27 # The Following code should be edited to contain the proper information
28 self.name = 'Board / Card Game'
29 self.author = 'Tyler Starke (Prof. Ebral)'
30 self.help = 'Start Here'
31 self.parent = parent
32 #You can set variables below here. Always set them to a blank value in this section. Use plugin_enabled
33 #to set their proper values.
34 self.sample_variable = {}
35
36 self.canvas = component.get('map').canvas ## Obtain MapCanvas
37
38 def plugin_enabled(self):
39 tabs = component.get('map_tabs')
40 layers = component.get('map_layers')
41 map_wnd = component.get('map_wnd')
42 pages = tabs.GetPageCount()
43 self.layers = []
44 while pages:
45 pages -= 1
46 if tabs.GetPageText(pages) != 'Background':
47 if tabs.GetPageText(pages) != 'Whiteboard':
48 tabs.RemovePage(pages)
49 #tabs.InsertPage(2, layers[0], 'Tiles') # Removed for testing.
50 map_wnd.handlers[6]=(token_handler(tabs, -1, map_wnd.canvas))
51 tabs.InsertPage(3, map_wnd.handlers[6], 'Tokens')
52
53 ## Re Direct MapCanvas OnPaint event.
54 self.canvas.Disconnect(-1, -1, wx.wxEVT_PAINT)
55 self.canvas.Bind(wx.EVT_PAINT, self.on_paint)
56
57 ## Add to MapCanvas proccessImages
58 self.canvas.Bind(wx.EVT_TIMER, self.processImages, self.canvas.image_timer)
59
60 ## Create Token Layer
61 self.canvas.layers['token'] = token_layer(self.canvas)
62 #self.canvas.layers['tiles'] = tile_layer(self.canvas) #Not ready.
63
64 ### Define Grid / Background
65 self.canvas.layers['grid'].snap = False
66 self.canvas.layers['grid'].line = 0
67 #self.canvas.layers['bg'].set_texture(component.get('cherrypy')+'Textures/versa_anigre.jpg')
68 pass
69
70 def processImages(self, evt=None):
71 self.session = component.get("session")
72 if self.session.my_role() == self.session.ROLE_LURKER or (str(self.session.group_id) == '0' and str(self.session.status) == '1'):
73 cidx = self.canvas.parent.get_tab_index("Tiles")
74 self.canvas.parent.tabs.EnableTab(cidx, False)
75 cidx = self.canvas.parent.get_tab_index("Tokens")
76 self.canvas.parent.tabs.EnableTab(cidx, False)
77 else:
78 cidx = self.canvas.parent.get_tab_index("Tiles")
79 self.canvas.parent.tabs.EnableTab(cidx, True)
80 cidx = self.canvas.parent.get_tab_index("Tokens")
81 self.canvas.parent.tabs.EnableTab(cidx, True)
82 if not self.canvas.cacheSizeSet:
83 self.canvas.cacheSizeSet = True
84 cacheSize = component.get('settings').get_setting("ImageCacheSize")
85 if len(cacheSize): self.canvas.cacheSize = int(cacheSize)
86 else: pass
87 if not ImageHandler.Queue.empty():
88 (path, image_type, imageId) = ImageHandler.Queue.get()
89 img = wx.ImageFromMime(path[1], path[2]).ConvertToBitmap()
90 try:
91 # Now, apply the image to the proper object
92 if image_type == "miniature":
93 min = self.canvas.layers['miniatures'].get_miniature_by_id(imageId)
94 min.set_bmp(img)
95 elif image_type == "background" or image_type == "texture":
96 self.canvas.layers['bg'].bg_bmp = img
97 if image_type == "background": self.canvas.set_size([img.GetWidth(), img.GetHeight()])
98 elif image_type == "token":
99 min = self.canvas.layers['token'].get_token_by_id(imageId)
100 min.set_bmp(img)
101 except: pass
102
103 def on_paint(self, evt):
104 if self.canvas.layers.has_key('token') == False: self.canvas.layers['token'] = token_layer(self.canvas)
105 print 'BCG onpaint'
106 scale = self.canvas.layers['grid'].mapscale
107 scrollsize = self.canvas.GetScrollPixelsPerUnit()
108 clientsize = self.canvas.GetClientSize()
109 topleft1 = self.canvas.GetViewStart()
110 topleft = [topleft1[0]*scrollsize[0], topleft1[1]*scrollsize[1]]
111 if (clientsize[0] > 1) and (clientsize[1] > 1):
112 dc = wx.MemoryDC()
113 bmp = wx.EmptyBitmap(clientsize[0]+1, clientsize[1]+1)
114 dc.SelectObject(bmp)
115 dc.SetPen(wx.TRANSPARENT_PEN)
116 dc.SetBrush(wx.Brush(self.canvas.GetBackgroundColour(), wx.SOLID))
117 dc.DrawRectangle(0,0,clientsize[0]+1,clientsize[1]+1)
118 dc.SetDeviceOrigin(-topleft[0], -topleft[1])
119 dc.SetUserScale(scale, scale)
120 self.canvas.layers['bg'].layerDraw(dc, scale, topleft, clientsize)
121 self.canvas.layers['grid'].layerDraw(dc, [topleft[0]/scale, topleft[1]/scale],
122 [clientsize[0]/scale, clientsize[1]/scale])
123
124
125 self.canvas.layers['token'].layerDraw(dc, [topleft[0]/scale, topleft[1]/scale],
126 [clientsize[0]/scale, clientsize[1]/scale])
127
128
129 self.canvas.layers['whiteboard'].layerDraw(dc)
130 self.canvas.layers['fog'].layerDraw(dc, topleft, clientsize)
131 dc.SetPen(wx.NullPen)
132 dc.SetBrush(wx.NullBrush)
133 dc.SelectObject(wx.NullBitmap)
134 del dc
135 wdc = self.canvas.preppaint()
136 wdc.DrawBitmap(bmp, topleft[0], topleft[1])
137 if settings.get_setting("AlwaysShowMapScale") == "1":
138 self.canvas.showmapscale(wdc)
139 try: evt.Skip()
140 except: pass
141
142 def plugin_disabled(self):
143 tabs = component.get('map_tabs')
144 map_wnd = component.get('map_wnd')
145 pages = tabs.GetPageCount()
146 while pages:
147 pages -= 1
148 if tabs.GetPageText(pages) != 'Background':
149 if tabs.GetPageText(pages) != 'Whiteboard':
150 tabs.RemovePage(pages)
151 layers = component.get('map_layers')
152 tabs.InsertPage(1, layers[1],"Grid")
153 tabs.InsertPage(2, layers[2],"Miniatures")
154 tabs.InsertPage(4, layers[4],"Fog")
155 tabs.InsertPage(5, layers[5],"General")
156 map_wnd.current_layer = 2
157 map_wnd.tabs.SetSelection(map_wnd.current_layer)
158
159 ## Re Connect original MapCanvas OnPaint event.
160 self.canvas.Disconnect(-1, -1, wx.wxEVT_PAINT)
161 self.canvas.Bind(wx.EVT_PAINT, self.canvas.on_paint)
162
163 ## Disconnect new proccessImages addition
164 self.canvas.Disconnect(-1, -1, wx.wxEVT_TIMER)
165 self.canvas.Bind(wx.EVT_TIMER, self.canvas.processImages, self.canvas.image_timer)
166
167 self.canvas.layers['grid'].snap = True
168 self.canvas.layers['grid'].line = 1
169
170 #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin
171 #such as closing windows created by the plugin
172 #self.plugin_removecmd('/test')
173 #self.plugin_removecmd('/example')
174
175 #This is the command to delete a message handler
176 #self.plugin_delete_msg_handler('xxblank')
177
178 #This is how you should destroy a frame when the plugin is disabled
179 #This same method should be used in close_module as well
180 try:
181 self.frame.Destroy()
182 except:
183 pass
184
185 def on_test(self, cmdargs):
186 #this is just an example function for a command you create.
187 # cmdargs contains everything you typed after the command
188 # so if you typed /test this is a test, cmdargs = this is a test
189 # args are the individual arguments split. For the above example
190 # args[0] = this , args[1] = is , args[2] = a , args[3] = test
191 self.plugin_send_msg(cmdargs, '<xxblank>' + cmdargs + '</xxblank>')
192 args = cmdargs.split(None,-1)
193 msg = 'cmdargs = %s' % (cmdargs)
194 self.chat.InfoPost(msg)
195
196 if len(args) == 0:
197 self.chat.InfoPost("You have no args")
198 else:
199 i = 0
200 for n in args:
201 msg = 'args[' + str(i) + '] = ' + n
202 self.chat.InfoPost(msg)
203 i += 1
204
205 def on_xml_recive(self,id, data,xml_dom):
206 self.chat.InfoPost(self.name + ":: Message recived<br />" + data.replace("<","&lt;").replace(">","&gt;") +'<br />From id:' + str(id))
207
208 def pre_parse(self, text):
209 #This is called just before a message is parsed by openrpg
210 return text
211
212 def send_msg(self, text, send):
213 #This is called when a message is about to be sent out.
214 #It covers all messages sent by the user, before they have been formatted.
215 #If send is set to 0, the message will not be sent out to other
216 #users, but it will still be posted to the user's chat normally.
217 #Otherwise, send defaults to 1. (The message is sent as normal)
218 return text, send
219
220 def plugin_incoming_msg(self, text, type, name, player):
221 #This is called whenever a message from someone else is received, no matter
222 #what type of message it is.
223 #The text variable is the text of the message. If the type is a regular
224 #message, it is already formatted. Otherwise, it's not.
225 #The type variable is an integer which tells you the type: 1=chat, 2=whisper
226 #3=emote, 4=info, and 5=system.
227 #The name variable is the name of the player who sent you the message.
228 #The player variable contains lots of info about the player sending the
229 #message, including name, ID#, and currently-set role.
230 #Uncomment the following line to see the format for the player variable.
231 #print player
232 return text, type, name
233
234 def post_msg(self, text, myself):
235 #This is called whenever a message from anyone is about to be posted
236 #to chat; it doesn't affect the copy of the message that gets sent to others
237 #Be careful; system and info messages trigger this too.
238 return text
239
240 def refresh_counter(self):
241 #This is called once per second. That's all you need to know.
242 pass