comparison orpg/chat/chatwnd.py @ 224:29cf1a17ca16 alpha

Traipse Alpha 'OpenRPG' {100503-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) Finalizing!!! New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start New to Mini Lin node, change title in design mode New to Game Tree, never lose a node, appends a number to the end of corrupted trees New to Server GUI, Traipse Suite's Debug Console New Namespace plugin, Allows Traipse users to use the Standard syntax !@ :: @! Updates: Update to White Board layer, uses a pencil image for color button Update to Grid Layer, uses a grid image for color button Update to Chat Window, size of drop down menus Update to default lobby message Update to template Text node Update to 4e PC Sheet node Update to how display names are acquired Update to Server, added some 'Pious' technology Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up Fix to Mini Lib node that was preventing use Fix to plugins that parce dice but did not call InterParse Fix to nodes for name changing by double click Fix to Game Tree, node ordering on drag and drop corrected Fix to Game Tree, corrupted error message was not showing Fix to Update Manager, checks for internet connection Fix to Update Manager, Auto Update corrections Fix to Server GUI's broadcast, room, player messaging
author sirebral
date Mon, 03 May 2010 01:44:38 -0500
parents cd4ac7e46d3c
children
comparison
equal deleted inserted replaced
223:d5ff505a2a16 224:29cf1a17ca16
1369 type = msg.get_type() 1369 type = msg.get_type()
1370 text = msg.get_text() 1370 text = msg.get_text()
1371 alias = msg.get_alias() 1371 alias = msg.get_alias()
1372 # who sent us the message? 1372 # who sent us the message?
1373 if alias: display_name = self.chat_display_name([alias, player[1], player[2]]) 1373 if alias: display_name = self.chat_display_name([alias, player[1], player[2]])
1374 elif player: display_name = self.chat_display_name(player) 1374 else: display_name = self.chat_display_name(player)
1375 else: display_name = "Server Administrator"
1376 1375
1377 ######### START plugin_incoming_msg() ########### 1376 ######### START plugin_incoming_msg() ###########
1378 for plugin_fname in self.activeplugins.keys(): 1377 for plugin_fname in self.activeplugins.keys():
1379 plugin = self.activeplugins[plugin_fname] 1378 plugin = self.activeplugins[plugin_fname]
1380 try: text, type, name = plugin.plugin_incoming_msg(text, type, display_name, player) 1379 try: text, type, name = plugin.plugin_incoming_msg(text, type, display_name, player)
1593 return "[ERROR]" 1592 return "[ERROR]"
1594 1593
1595 # This subroutine builds a chat display name. 1594 # This subroutine builds a chat display name.
1596 # 1595 #
1597 def chat_display_name(self, player): 1596 def chat_display_name(self, player):
1598 if self.settings.get_setting("ShowIDInChat") == "0": 1597 if player == None:
1599 display_name = player[0] 1598 player = ['<b><i><u>Server Administrator</u>-></i></b> ', '127.0.0.1', '0']
1600 else: 1599 if self.settings.get_setting("ShowIDInChat") == "0": display_name = player[0]
1601 display_name = "("+player[2]+") " + player[0] 1600 else: display_name = "("+player[2]+") " + player[0]
1602 return display_name 1601 return display_name
1603 1602
1604 # This subroutine will get a hex color and return it, or return nothing 1603 # This subroutine will get a hex color and return it, or return nothing
1605 # 1604 #
1606 def get_color(self): 1605 def get_color(self):