annotate plugins/xxstatus.py @ 248:1df5912db00c beta tip

Traipse Beta 'OpenRPG' {101205-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log New Earthdawn Dieroller New IronClaw roller, sheet, and image New ShapeShifter PC Sheet Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner Update to Dieroller. Cleaner, more effecient expression system Update to Hidden Die plugin, allows for non standard dice rolls Update to location.py, allows for more portable references when starting Traipse Update to the Features node Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to Server, removing wxPython dependencies where not needed Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug Fix to Gametree for XSLT Sheets Fix to Gametree for locating gametree files Fix to Send to Chat from Gametree Fix to Gametree, renaming and remapping operates correctly Fix to aliaslib, prevents error caused when SafeHTML is sent None
author sirebral
date Sun, 05 Dec 2010 10:53:30 -0600
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1 import os
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2 import orpg.pluginhandler
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3 from random import randint
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4 from time import time
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5
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6 class Plugin(orpg.pluginhandler.PluginHandler):
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7 # Initialization subroutine.
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8 #
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9 # !self : instance of self
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10 # !chat : instance of the chat window to write to
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11 def __init__(self, plugindb, parent):
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12 orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)
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13
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14 # The Following code should be edited to contain the proper information
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15 self.name = 'Idle Time'
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16 self.author = 'Woody, mDuo13'
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17 self.help = "When you haven't sent a message to chat for a minute or more, this\n"
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18 self.help += "plugin sets your status to end with '(* Mins)' where the * is however many\n"
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19 self.help += "minutes you've been inactive. You can also set a custom message for the timed\n"
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20 self.help += "idle by typing '/idle status *text*' where *text* is that message."
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21
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22 self.idle_timer_status = ''
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23 self.start_time = ''
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24 self.minutes = ''
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25 self.last_update = ''
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26
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27 def plugin_enabled(self):
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28 #This is where you set any variables that need to be initalized when your plugin starts
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29 self.plugin_addcommand('/idle', self.on_idle, 'status - This sets your status to what ever you type')
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30 self.reset_time()
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31
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32 def plugin_disabled(self):
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33 #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin
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34 #such as closing windows created by the plugin
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35 self.plugin_removecmd('/idle')
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36
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37 def on_idle(self, cmdargs):
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38 args = cmdargs.split(None,1)
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39
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40 if args[0] == 'status':
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41 self.idle_timer_status = cmdargs[7:]
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42 else:
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43 self.chat.InfoPost("Invalid syntax for /idle command")
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44
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45 def reset_time(self):
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46 self.start_time = time()
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47 self.minutes = 0
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48 self.last_update = 0
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49
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50 def pre_parse(self, text):
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51 #This is called just before a message is parsed by openrpg
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52 self.reset_time()
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53 return text
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54
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55 def refresh_counter(self):
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56 if self.idle_timer_status == '':
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57 self.idle_timer_status = self.settings.get_setting("IdleStatusAlias")
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58
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59 current_time = time()
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60 self.minutes = round((current_time - self.start_time)/60,1)
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61
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62 if self.minutes > 1:
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63 plur = 's'
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64 else:
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65 plur = ''
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66
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67 if current_time - self.last_update >= 30:
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68 self.session.set_text_status(self.idle_timer_status + ' (' + str(self.minutes) + ' min' + plur + ')')
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69 self.last_update = time()