annotate data/dnd35/dnd35armor.xml @ 248:1df5912db00c beta tip

Traipse Beta 'OpenRPG' {101205-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log New Earthdawn Dieroller New IronClaw roller, sheet, and image New ShapeShifter PC Sheet Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner Update to Dieroller. Cleaner, more effecient expression system Update to Hidden Die plugin, allows for non standard dice rolls Update to location.py, allows for more portable references when starting Traipse Update to the Features node Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to Server, removing wxPython dependencies where not needed Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug Fix to Gametree for XSLT Sheets Fix to Gametree for locating gametree files Fix to Send to Chat from Gametree Fix to Gametree, renaming and remapping operates correctly Fix to aliaslib, prevents error caused when SafeHTML is sent None
author sirebral
date Sun, 05 Dec 2010 10:53:30 -0600
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1 <ac>
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2 <armor name="Banded mail" cost="250" type="Heavy" maxdex="1" bonus="6" spellfailure="35" checkpenalty="-6" weight="35" speed="20" speed20="15" speed30="20" >
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3 <description >This armor is made of overlapping strips of metal sewn to a backing of leather and chainmail. The strips cover vulnerable areas, while the chain and leather protect the joints and provide freedom of movement. Straps and buckles distribute the weight evenly. It includes gauntlets.
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4 </description >
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5 </armor>
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6 <armor name="Breastplate" cost="200" type="Medium" maxdex="3" bonus="5" spellfailure="25" checkpenalty="-4" weight="30" speed="20" speed20="15" speed30="20" >
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7 <description >A breastplate covers the front and back. It comes with a helmet and matching greaves (plates to cover the lower legs). A light suit or skirt of studded leather beneath the breastplate protects limbs without restricting
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8 movement much.
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9 </description >
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10 </armor>
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11 <armor name="Buckler" cost="15" type="Shield" maxdex="100" bonus="1" spellfailure="5" checkpenalty="-1" weight="5" speed="30" speed20="20" speed30="30" >
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12 <description >This small metal shield is strapped to the forearm, allowing it to be worn and still use the hand. A bow or crossbow can be used without penalty. An off-hand weapon can be used, but a -1 penalty on attack rolls is imposed because of the extra weight on your arm. This penalty stacks with those for fighting with the off hand and, if appropriate, for fighting with two weapons. In any case, if a weapon is used in the off-hand, the character doesn't get the buckler's AC bonus for the rest of the round.
3b6888bb53b5 Traipse Beta 'OpenRPG' {091125-02}
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13 </description >
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14 </armor>
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15 <armor name="Chainmail" cost="150" type="Medium" maxdex="2" bonus="5" spellfailure="30" checkpenalty="-5" weight="40" speed="20" speed20="15" speed30="20" >
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16 <description >This armor is made of interlocking metal rings. It includes a layer of quilted fabric underneath it to prevent chafing and to cushion the impact of blows. Several layers of mail are hung over vital areas. Most of the armor's weight hangs from the shoulders, making chainmail uncomfortable to wear for long periods of time. It includes gauntlets.
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17 </description >
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18 </armor>
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19 <armor name="Chainshirt" cost="100" type="Light" maxdex="4" bonus="4" spellfailure="20" checkpenalty="-2" weight="25" speed="30" speed20="20" speed30="30" >
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20 <description >A shirt of chainmail protects the torso while leaving the limbs free and mobile. A layer of quilted fabric underneath it prevents chafing and cushions the impact of blows. It comes with a steel cap.
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21 </description >
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22 </armor>
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23 <armor name="Full Plate" cost="1500" type="Heavy" maxdex="1" bonus="8" spellfailure="35" checkpenalty="-6" weight="50" speed="20" speed20="15" speed30="20" >
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24 <description >This armor consists of shaped and fitted metal plates riveted and interlocked to cover the entire body. It includes gauntlets, heavy leather boots, and a visored helmet.
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25 </description >
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26 </armor>
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27 <armor name="Half-Plate" cost="600" type="Heavy" maxdex="0" bonus="7" spellfailure="40" checkpenalty="-7" weight="50" speed="20" speed20="15" speed30="20" >
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28 <description >This armor is a combination of chainmail with metal plates (breastplate, epaulettes, elbow guards, gauntlets, tasses, and greaves) covering vital areas. Buckles and straps hold the whole suit together and distribute the weight, but the armor still hangs more loosely than full plate. It includes gauntlets.
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29 </description >
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30 </armor>
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31 <armor name="Hide" cost="15" type="Medium" maxdex="4" bonus="3" spellfailure="20" checkpenalty="-3" weight="25" speed="20" speed20="15" speed30="20" >
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32 <description >This armor is prepared from multiple layers of leather and animal hides. It is stiff and hard to move in.
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33 </description >
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34 </armor>
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35 <armor name="Large SteelShield" cost="20" type="Shield" maxdex="100" bonus="2" spellfailure="15" checkpenalty="-2" weight="15" speed="30" speed20="20" speed30="30" >
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36 <description >A large shield is too heavy to use the shield hand for anything else.
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37 </description >
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38 </armor>
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39 <armor name="Large Wooden Shield" cost="7" type="Shield" maxdex="100" bonus="2" spellfailure="15" checkpenalty="-2" weight="10" speed="30" speed20="20" speed30="30" >
3b6888bb53b5 Traipse Beta 'OpenRPG' {091125-02}
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40 <description >A large shield is too heavy to use the shield hand for anything else.
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41 </description >
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42 </armor>
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43 <armor name="Leather" cost="10" type="Light" maxdex="6" bonus="2" spellfailure="10" checkpenalty="0" weight="10" speed="30" speed20="20" speed30="30" >
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44 <description >The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by boiling in oil. The rest of the armor is softer and more flexible leather.
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45 </description >
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46 </armor>
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47 <armor name="Padded" cost="5" type="Light" maxdex="8" bonus="1" spellfailure="5" checkpenalty="0" weight="10" speed="30" speed20="20" speed30="30" >
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48 <description >Padded armor features quilted layers of cloth and batting.
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49 </description >
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50 </armor>
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51 <armor name="Samll Steel Shield" cost="9" type="Shield" maxdex="100" bonus="1" spellfailure="5" checkpenalty="-1" weight="6" speed="30" speed20="20" speed30="30" >
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52 <description >A small shield's light weight lets a character carry other items in that hand (although the character cannot use weapons).
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53 </description >
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54 </armor>
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55 <armor name="Scale Mail" cost="50" type="Medium" maxdex="3" bonus="4" spellfailure="25" checkpenalty="-4" weight="30" speed="20" speed20="15" speed30="20" >
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56 <description >This is a coat and leggings (and perhaps a separate skirt) of leather covered with overlapping pieces of metal, much like the scales of a fish. It includes gauntlets.
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57 </description >
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58 </armor>
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59 <armor name="Small Wooden Shield" cost="300" type="Shield" maxdex="100" bonus="1" spellfailure="5" checkpenalty="-1" weight="5" speed="30" speed20="20" speed30="30" >
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60 <description >A small shield's light weight lets a character carry other items in that hand (although the character cannot use weapons).
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61 </description >
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62 </armor>
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63 <armor name="Splint mail" cost="200" type="Heavy" maxdex="0" bonus="6" spellfailure="40" checkpenalty="-7" weight="45" speed="20" speed20="15" speed30="20" >
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64 <description >This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth padding. Flexible chainmail protects the joints. It includes gauntlets.
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65 </description >
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66 </armor>
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67 <armor name="Studded Leather" cost="25" type="Light" maxdex="5" bonus="3" spellfailure="15" checkpenalty="-1" weight="20" speed="30" speed20="20" speed30="30" >
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68 <description >This armor is made from tough but flexible leather (not hardened leather as with normal leather armor) reinforced with close-set metal rivets.
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69 </description >
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70 </armor>
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71 <armor name="Tower Shield" cost="30" type="Shield" maxdex="100" bonus="0" spellfailure="50" checkpenalty="-10" weight="45" speed="30" speed20="20" speed30="30" >
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72 <description >This massive wooden shield is nearly as tall as the wielder. Basically, it is a portable wall meant to provide cover. It can provide up to total cover, depending on how far a character comes out from behind it. A tower shield, however, does not provide cover against targeted spells; a spellcaster can cast a spell on a character by targeting the shield. A tower shield cannot be used for the shield bash action.
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73 </description >
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74 </armor>
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75 <armor name="Ring of Protection +1" cost="xx" type="Ring" maxdex="100" bonus="1" spellfailure="0" checkpenalty="0" weight="0" speed="30" speed20="20" speed30="30" >
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76 <description >A ring that gives Plus 1 AC
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77 </description >
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78 </armor>
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79 <armor name="Monk Wisdom Bonus" cost="xx" type="NA" maxdex="100" bonus="4" spellfailure="0" checkpenalty="0" weight="0" speed="30" speed20="20" speed30="30" >
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80 <description >Bonus is Based on wisdom Bonus, and can not be removed unless I am uncontius
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81 </description >
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82 </armor>
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83 <armor name="Inertial Armor Feat" cost="xx" type="NA" maxdex="100" bonus="4" spellfailure="0" checkpenalty="0" weight="0" speed="30" speed20="20" speed30="30" >
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84 <description >Armor Bonus based on the feat
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85 </description >
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86 </armor>
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87 </ac>