annotate orpg/dieroller/rollers/sr4.py @ 175:fd6415b8243e alpha

Traipse Alpha 'OpenRPG' {100112-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Keeping up with Beta) New Features: Added Bookmarks Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) Portable Mercurial Tip of the Day added, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Parent Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added Dieroller structure from Core Added 7th Sea die roller method; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Includes support for Mythos roller New EZ_Tree Reference system. Push a button, Traipse the tree, get a reference (Alpha!!) Fixes: Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and no reactive settings when Ok is pressed Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of a Splice Fix to Use panel of Forms and Tabbers. Now longer enters design mode
author sirebral
date Tue, 12 Jan 2010 19:51:39 -0600
parents 5c9a118476b2
children
rev   line source
167
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1 ## a vs die roller as used by WOD games
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2 #!/usr/bin/env python
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3 # Copyright (C) 2000-2001 The OpenRPG Project
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4 #
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5 # openrpg-dev@lists.sourceforge.net
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6 #
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7 # This program is free software; you can redistribute it and/or modify
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8 # it under the terms of the GNU General Public License as published by
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9 # the Free Software Foundation; either version 2 of the License, or
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
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10 # (at your option) any later version.
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11 #
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12 # This program is distributed in the hope that it will be useful,
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
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13 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
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15 # GNU General Public License for more details.
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16 #
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17 # You should have received a copy of the GNU General Public License
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18 # along with this program; if not, write to the Free Software
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19 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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20 # --
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21 #
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22 # File: sr4.py
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23 # Author: Veggiesama, ripped straight from Michael Edwards (AKA akoman)
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24 # Maintainer:
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25 # Version: 1.1
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26 #
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27 # 1.1: Now with glitch and critical glitch detection!
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28 # 1.1: Cleaned up some of the output to make it simpler.
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29 #
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30 # Description: Modified from the original Shadowrun dieroller by akoman,
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31 # but altered to follow the new Shadowrun 4th Ed dice system.
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32 #
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33 # SR4 VS
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34 # Typing [Xd6.vs(Y)] will roll X dice, checking each die
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35 # roll against the MIN_TARGET_NUMBER (default: 5). If it
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36 # meets or beats it, it counts as a hit. If the total hits
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37 # meet or beat the Y value (threshold), there's a success.
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38 #
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39 # SR4 EDGE VS
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40 # Identical to the above function, except it looks like
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41 # [Xd6.edge(Y)] and follows the "Rule of Six". That rule
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42 # states any roll of 6 is counted as a hit and rerolled
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43 # with a potential to score more hits. The "Edge" bonus
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44 # dice must be included into X.
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45 #
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46 # SR4 INIT
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47 # Typing [Xd6.init(Y)] will roll X dice, checking each
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48 # die for a hit. All hits are added to Y (the init attrib
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49 # of the player), to give an Init Score for the combat.
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50 #
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51 # SR4 EDGE INIT
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52 # Typing [Xd6.initedge(Y)] or [Xd6.edgeinit(Y)] will do
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53 # as above, except adding the possibility of Edge dice.
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54 #
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55 # Note about non-traditional uses:
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56 # - D6's are not required. This script will work with any
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57 # die possible, and the "Rule of Six" will only trigger
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58 # on the highest die roll possible. Not throughly tested.
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59 # - If you want to alter the minimum target number (ex.
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60 # score a hit on a 4, 5, or 6), scroll down and change
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61 # the global value MIN_TARGET_NUMBER to your liking.
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62
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63 __version__ = "1.1"
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64
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65 from std import std
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66 from orpg.dieroller.base import *
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67
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68 MIN_TARGET_NUMBER = 5
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69 GLITCH_NUMBER = 1
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70
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71 class sr4(std):
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72 name = "sr4"
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73
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74 def __init__(self,source=[]):
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75 std.__init__(self,source)
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76 self.threshold = None
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77 self.init_attrib = None
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78
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79 def vs(self,threshold=0):
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80 return sr4vs(self, threshold)
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81
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82 def edge(self,threshold=0):
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83 return sr4vs(self, threshold, 1)
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84
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85 def init(self,init_attrib=0):
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86 return sr4init(self, init_attrib)
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87
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88 def initedge(self,init_attrib=0):
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89 return sr4init(self, init_attrib, 1)
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90 def edgeinit(self,init_attrib=0):
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91 return sr4init(self, init_attrib, 1)
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92
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93 def countEdge(self,num):
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94 if num <= 1:
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95 self
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96 done = 1
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97 for i in range(len(self.data)):
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98 if (self.data[i].lastroll() >= num):
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99 # counts every rerolled 6 as a hit
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100 self.hits += 1
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101 self.data[i].extraroll()
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102 self.total += 1
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103 done = 0
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104 elif (self.data[i].lastroll() <= GLITCH_NUMBER):
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105 self.ones += 1
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106 self.total += 1
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107 if done:
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108 return self
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109 else:
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110 return self.countEdge(num)
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111
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112 def countHits(self,num):
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113 for i in range(len(self.data)):
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114 if (self.data[i].lastroll() >= MIN_TARGET_NUMBER):
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115 # (Rule of Six taken into account in countEdge(), not here)
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116 self.hits += 1
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117 elif (self.data[i].lastroll() <= GLITCH_NUMBER):
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118 self.ones += 1
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119 self.total += 1
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120
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121 def __str__(self):
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122 if len(self.data) > 0:
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123 self.hits = 0
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124 self.ones = 0
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125 self.total = 0
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126 for i in range(len(self.data)):
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127 if (self.data[i].lastroll() >= MIN_TARGET_NUMBER):
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128 self.hits += 1
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129 elif (self.data[i].lastroll() <= GLITCH_NUMBER):
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130 self.ones += 1
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131 self.total += 1
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132 firstpass = 0
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133 myStr = "["
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134 for a in self.data[0:]:
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135 if firstpass != 0:
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136 myStr += ","
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137 firstpass = 1
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138 if a >= MIN_TARGET_NUMBER:
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139 myStr += "<B>" + str(a) + "</B>"
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140 elif a <= GLITCH_NUMBER:
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141 myStr += "<i>" + str(a) + "</i>"
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142 else:
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143 myStr += str(a)
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144 myStr += "] " + CheckIfGlitch(self.ones, self.hits, self.total)
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145 myStr += "Hits: (" + str(self.hits) + ")"
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parents:
diff changeset
146 else:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
147 myStr = "[] = (0)"
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
148 return myStr
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
149
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
150 die_rollers.register(sr4)
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
151
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
152 class sr4init(sr4):
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
153 def __init__(self,source=[],init_attrib=1,edge=0):
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
154 std.__init__(self,source)
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
155 if init_attrib < 2:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
156 self.init_attrib = 2
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
157 else:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
158 self.init_attrib = init_attrib
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
159 self.dicesides = self[0].sides
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
160 self.hits = 0
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
161 self.ones = 0
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
162 self.total = 0
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
163 if edge:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
164 self.countEdge(self.dicesides)
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
165 self.countHits(self.dicesides)
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
166
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
167 def __str__(self):
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
168 if len(self.data) > 0:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
169 firstpass = 0
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
170 myStr = "["
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
171 for a in self.data[0:]:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
172 if firstpass != 0:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
173 myStr += ","
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
174 firstpass = 1
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
175 if a >= MIN_TARGET_NUMBER:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
176 myStr += "<B>" + str(a) + "</B>"
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
177 elif a <= GLITCH_NUMBER:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
178 myStr += "<i>" + str(a) + "</i>"
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
179 else:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
180 myStr += str(a)
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
181 myStr += "] " + CheckIfGlitch(self.ones, self.hits, self.total)
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
182 init_score = str(self.init_attrib + self.hits)
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
183 myStr += "InitScore: " + str(self.init_attrib) + "+"
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
184 myStr += str(self.hits) + " = (" + init_score + ")"
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
185 else:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
186 myStr = "[] = (0)"
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
187 return myStr
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
188
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
189 class sr4vs(sr4):
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
190 def __init__(self,source=[], threshold=1, edge=0):
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
191 std.__init__(self, source)
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
192 if threshold < 0:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
193 self.threshold = 0
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
194 else:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
195 self.threshold = threshold
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
196 self.dicesides = self[0].sides
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
197 self.hits = 0
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
198 self.ones = 0
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
199 self.total = 0
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
200 if edge:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
201 self.countEdge(self.dicesides)
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
202 self.countHits(self.dicesides)
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
203
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
204 def __str__(self):
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
205 if len(self.data) > 0:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
206 firstpass = 0
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
207 myStr = "["
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
208 for a in self.data[0:]:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
209 if firstpass != 0:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
210 myStr += ","
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
211 firstpass = 1
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
212 if a >= MIN_TARGET_NUMBER:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
213 myStr += "<B>" + str(a) + "</B>"
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
214 elif a <= GLITCH_NUMBER:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
215 myStr += "<i>" + str(a) + "</i>"
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
216 else:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
217 myStr += str(a)
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
218 #myStr += "] Threshold=" + str(self.threshold)
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
219 myStr += "] vs " + str(self.threshold) + " "
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
220 myStr += CheckIfGlitch(self.ones, self.hits, self.total)
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
221 if self.hits >= self.threshold:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
222 myStr += "*SUCCESS* "
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
223 else:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
224 myStr += "*FAILURE* "
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
225 myStr += "Hits: (" + str(self.hits) + ")"
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
226 else:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
227 myStr = "[] = (0)"
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
228 return myStr
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
229
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
230 def CheckIfGlitch(ones, hits, total_dice):
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
231 if (ones * 2) >= total_dice:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
232 if hits >= 1:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
233 return "*GLITCH* "
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
234 else:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
235 return "*CRITICAL GLITCH* "
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
236 else:
5c9a118476b2 Traipse Alpha 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
237 return ""