annotate orpg/pluginhandler.py @ 211:f7e78e36de50 alpha

Traipse Alpha 'OpenRPG' {100428-04} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) Moved to Beta! New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up
author sirebral
date Wed, 28 Apr 2010 07:54:19 -0500
parents c54768cffbd4
children 4dc11df853bf
rev   line source
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1 from orpg.orpg_wx import *
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2 from orpg.orpgCore import component
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3
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4 class PluginHandler:
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5 # Initialization subroutine.
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6 #
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7 # !self : instance of self
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8 # !chat : instance of the chat window to write to
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9 def __init__(self, plugindb, parent):
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10 self.session = component.get("session")
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11 self.chat = component.get("chat")
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12 self.settings = component.get("settings")
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13 self.gametree = component.get("tree")
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14 self.startplugs = component.get("startplugs")
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15 self.xml = component.get("xml")
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16 self.validate = component.get("validate")
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17 self.topframe = component.get("frame")
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18 self.plugindb = plugindb
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19 self.parent = parent
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20 self.shortcmdlist = self.chat.chat_cmds.shortcmdlist
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21 self.cmdlist = self.chat.chat_cmds.cmdlist
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22
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23 def plugin_enabled(self):
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24 pass
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25
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26 def plugin_disabled(self):
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27 pass
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28
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29 def menu_start(self):
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30 rootMenu = component.get("pluginmenu")
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31 try:
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32 self.plugin_menu()
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33 rootMenu.AppendMenu(wx.ID_ANY, self.name, self.menu)
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34 except:
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35 self.menu = wx.Menu()
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36 empty = wx.MenuItem(self.menu, wx.ID_ANY, 'Empty')
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37 self.menu.AppendItem(empty)
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38 rootMenu.AppendMenu(wx.ID_ANY, self.name, self.menu)
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39
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40 def menu_cleanup(self):
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41 self.settings.save()
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42 rootMenu = component.get("pluginmenu")
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43 menus = rootMenu.MenuItems
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44 for mi in menus:
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45 if mi.GetText() == self.name:
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46 rootMenu.RemoveItem(mi)
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47 del self.menu
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48
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49 def plugin_addcommand(self, cmd, function, helptext, show_msg=True):
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50 self.chat.chat_cmds.addcommand(cmd, function, helptext)
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51 if(show_msg):
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52 msg = '<br /><b>New Command added</b><br />'
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53 msg += '<b><font color="#000000">%s</font></b> %s' % (cmd, helptext)
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54 self.chat.InfoPost(msg)
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55
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56 def plugin_commandalias(self, shortcmd, longcmd, show_msg=True):
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57 self.chat.chat_cmds.addshortcmd(shortcmd, longcmd)
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58 if(show_msg):
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59 msg = '<br /><b>New Command Alias added:</b><br />'
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60 msg += '<b><font color="#0000CC">%s</font></b> is short for <font color="#000000">%s</font>' % (shortcmd, longcmd)
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61 self.chat.InfoPost(msg)
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62
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63 def plugin_removecmd(self, cmd):
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64 self.chat.chat_cmds.removecmd(cmd)
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65 msg = '<br /><b>Command Removed:</b> %s' % (cmd)
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66 self.chat.InfoPost(msg)
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67
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68 def plugin_add_nodehandler(self, nodehandler, nodeclass):
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69 self.gametree.add_nodehandler(nodehandler, nodeclass)
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70
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71 def plugin_remove_nodehandler(self, nodehandler):
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72 self.gametree.remove_nodehandler(nodehandler)
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73
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74 def plugin_add_msg_handler(self, tag, function):
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75 self.session.add_msg_handler(tag, function)
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76
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77 def plugin_delete_msg_handler(self, tag):
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78 self.session.remove_msg_handler(tag)
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79
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80 def plugin_add_setting(self, setting, value, options, help):
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81 self.settings.add_tab('Plugins', self.name, 'grid')
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82 self.settings.add_setting(self.name, setting, value, options, help)
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83
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84 def plugin_send_msg(self, to, plugin_msg):
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85 xml_dom = self.xml.parseXml(plugin_msg)
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86 xml_dom = xml_dom._get_documentElement()
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87 xml_dom.setAttribute('from', str(self.session.id))
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88 xml_dom.setAttribute('to', str(to))
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89 xml_dom.setAttribute('group_id', str(self.session.group_id))
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90 tag_name = xml_dom._get_tagName()
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91 if not tag_name in self.session.core_msg_handlers:
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92 xml_msg = '<plugin to="' + str(to)
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93 xml_msg += '" from="' + str(self.session.id)
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94 xml_msg += '" group_id="' + str(self.session.group_id)
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95 xml_msg += '" />' + xml_dom.toxml()
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96 self.session.outbox.put(xml_msg)
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97 else:
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98 #Spoofing attempt
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99 pass
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100 xml_dom.unlink()
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101
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102 def message(self, text):
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103 return text
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104
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105 def pre_parse(self, text):
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106 return text
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107
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108 def send_msg(self, text, send):
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109 return text, send
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110
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111 def plugin_incoming_msg(self, text, type, name, player):
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112 return text, type, name
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113
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114 def post_msg(self, text, myself):
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115 return text
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116
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117 def refresh_counter(self):
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118 pass
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119
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120 def close_module(self):
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121 #This is called when OpenRPG shuts down
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122 pass