annotate orpg/gametree/nodehandlers/map_miniature_nodehandler.py @ 126:e7f990be5075 alpha

Traipse Alpha 'OpenRPG' {091002-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Cleaning up for Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana Happy Halloween!
author sirebral
date Mon, 02 Nov 2009 11:50:00 -0600
parents 217fb049bd00
children 06f10429eedc
rev   line source
0
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1 # Copyright (C) 2000-2001 The OpenRPG Project
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2 #
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3 # openrpg-dev@lists.sourceforge.net
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4 #
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5 # This program is free software; you can redistribute it and/or modify
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6 # it under the terms of the GNU General Public License as published by
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7 # the Free Software Foundation; either version 2 of the License, or
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8 # (at your option) any later version.
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9 #
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10 # This program is distributed in the hope that it will be useful,
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 # GNU General Public License for more details.
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14 #
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15 # You should have received a copy of the GNU General Public License
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16 # along with this program; if not, write to the Free Software
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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18 # --
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19 #
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20 # File: map_miniature_nodehandler.py
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21 # Author: Andrew Bennett
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22 # Maintainer:
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23 # Version:
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24 # $Id: map_miniature_nodehandler.py,v 1.17 2007/12/07 20:39:48 digitalxero Exp $
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25 #
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26 # Description: nodehandler for miniature images
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27 #
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28
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29 #from nodehandlers.core import *
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30 from core import *
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31 from orpg.gametree import *
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32 from orpg.mapper.miniatures_msg import mini_msg
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33 from orpg.mapper.images import ImageHandler
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34 import urllib
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35
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36 class map_miniature_handler(node_handler):
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37
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38 """ A node handler for miniatures
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39 <nodehandler name='Elf-1' module='map_miniature_nodehandler' class='map_miniature_handler' >
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40 <miniature id='' label='Elf-1' posx='' posy='' path='' ... />
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41 </nodehandler >
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42 """
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43
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44
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45 def __init__(self,xml,tree_node):
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46 node_handler.__init__(self,xml,tree_node)
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47 self.mapper = component.get("map")
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48 self.session = component.get("session")
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49 self.miniature_xml = self.xml.find("miniature")
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50
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51 def get_scaled_bitmap(self,x,y):
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52 my_mini_msg = mini_msg()
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53 my_mini_msg.init_from_dom(self.miniature_xml)
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54 bmp = None
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55 path = my_mini_msg.get_prop("path")
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56
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57 if path:
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58 path = urllib.unquote(path)
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59 if ImageHandler.Cache.has_key(path):
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60 bmp = ImageHandler.Cache[path]
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61 else:
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62 #bmp = ImageHandler.directLoad(path, 'miniature', id)
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63 bmp = ImageHandler.directLoad(path)# Old Code TaS.
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64
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65 if bmp:
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66 img = wx.ImageFromMime(ImageHandler.Cache[path][1], ImageHandler.Cache[path][2])
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67 #img = wx.ImageFromBitmap(bmp)
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68 scaled_img = img.Scale(x,y)
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69 scaled_bmp = scaled_img.ConvertToBitmap()
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70 scratch = scaled_img.ConvertToBitmap()
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71 memDC = wx.MemoryDC()
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72 memDC.BeginDrawing()
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73 memDC.SelectObject(scaled_bmp)
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74 memDC.SetBrush(wx.WHITE_BRUSH)
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75 memDC.SetPen(wx.WHITE_PEN)
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76 memDC.DrawRectangle(0,0,x,y)
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77 memDC.SetPen(wx.NullPen)
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78 memDC.SetBrush(wx.NullBrush)
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79 memDC.DrawBitmap(scratch,0,0,1)
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80 memDC.SelectObject(wx.NullBitmap)
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81 memDC.EndDrawing()
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82 del memDC
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83 return scaled_bmp
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84
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85 def map_aware(self):
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86 return 1
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87
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88 def get_miniature_XML(self):
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89 my_mini_msg = mini_msg()
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90 my_mini_msg.init_from_dom(self.miniature_xml)
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91 my_mini_msg.init_prop("id",self.session.get_next_id())
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92 label = self.xml.get("name")
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93 my_mini_msg.init_prop("label",label)
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94 new_xml = my_mini_msg.get_all_xml()
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95 return new_xml
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96
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97 def get_to_map_XML(self):
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98 new_xml = self.get_miniature_XML()
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99 new_xml = str("<map action='update'><miniatures>" + new_xml + "</miniatures></map>")
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100 return new_xml
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101
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102 def on_send_to_map(self,evt):
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103 if isinstance(evt, wx.MouseEvent) and evt.LeftUp():# as opposed to a menu event
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104 dc = wx.ClientDC(self.mapper.canvas)
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105 self.mapper.canvas.PrepareDC(dc)
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106 grid = self.mapper.canvas.layers['grid']
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107 dc.SetUserScale(grid.mapscale, grid.mapscale)
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108 pos = evt.GetLogicalPosition(dc)
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109 try:
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110 align = int(self.xml.get("align"))
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111 width = int(self.xml.get("width"))
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112 height = int(self.xml.get("height"))
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113 pos = grid.get_snapped_to_pos(pos, align, width, height)
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114 except:
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115 pass
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116 self.miniature_xml.set("posx", str(pos.x))
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117 self.miniature_xml.set("posy", str(pos.y))
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118 new_xml = self.get_to_map_XML()
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119 if (self.session.my_role() != self.session.ROLE_GM) and (self.session.my_role() != self.session.ROLE_PLAYER):
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120 component.get("chat").InfoPost("You must be either a player or GM to use the miniature Layer")
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121 return
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122
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123 if new_xml:
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124 self.mapper.new_data(new_xml)
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125 self.session.send(new_xml)
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126 else:
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127 print "problem converting old mini xml to new mini xml"
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128
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129 def about(self):
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130 return "Miniature node by Andrew Bennett"
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131
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132 def tohtml(self):
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133 html_str = "<table><tr><td>"
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134 html_str += "<center><img src='" + self.xml.get("path") + "'>"
0
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135 html_str += "</center></td></tr>\n"
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136 html_str += "<tr><td><center>" + self.xml.get("name") + "</center></td></tr></table>"
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137 return html_str