annotate orpg/tools/validate.py @ 120:d86e762a994f alpha

Traipse Alpha 'OpenRPG' {091029-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images! Changes made to the map for increased portability. SnowDog has changes planned in Core, though. Added an initial push to the BCG. Not much to see, just shows off how it is re-writing Main code. Fix to remote admin commands Minor fix to texted based server, works in /System/ folder Some Core changes to gametree to correctly disply Pretty Print, thanks David! Fix to Splitter Nodes not being created. Added images to Plugin Control panel for Autostart feature Fix to massive amounts of images loading; from Core fix to gsclient so with_statement imports Added 'boot' command to remote admin Prep work in Pass tool for remote admin rankings and different passwords, ei, Server, Admin, Moderator, etc. Remote Admin Commands more organized, more prep work. Added Confirmation window for sent nodes. Minor changes to allow for portability to an OpenSUSE linux OS (hopefully without breaking) {091028} 00: Made changes to gametree to start working with Element Tree, mostly from Core Minor changes to Map to start working with Element Tree, from Core Preliminary changes to map efficiency, from FlexiRPG Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Changes to main.py to start working with Element Tree {091029} 00: Changes made to server to start working with Element Tree. Changes made to Meta Server Lib. Prepping test work for a multi meta network page. Minor bug fixed with mini to gametree Zoom Mouse plugin added. Known Issue: Disconnecting causes an server side error. XML data is not being passed correctly.
author sirebral
date Thu, 29 Oct 2009 20:37:11 -0500
parents c54768cffbd4
children dcae32e219f1
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1 # file: config_files.py
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2 #
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3 # Author: Todd Faris (Snowdog)
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4 # Date: 5/10/2005
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5 #
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6 # Misc. config file service methods
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7 #
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8
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9 from orpg.dirpath import dir_struct
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10 import os
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11 from orpg.orpgCore import component
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13 class Validate:
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14 def __init__(self, userpath=None):
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15 if userpath is None:
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16 userpath = dir_struct["user"]
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17 self.__loadUserPath = userpath
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18
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19 def config_file(self, user_file, template_file):
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20 #STEP 1: verify the template exists
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21 if (not os.path.exists(dir_struct["template"] + template_file)):
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22 return 0
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23
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24 #STEP 2: verify the user file exists. If it doesn't then create it from template
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25 if (not os.path.exists(self.__loadUserPath + user_file)):
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26 default = open(dir_struct["template"] + template_file,"r")
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27 file = default.read()
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28 newfile = open(self.__loadUserPath + user_file,"w")
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29 newfile.write(file)
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30 default.close()
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31 newfile.close()
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32 return 2 #returning 2 (True) so calling method will know if file was created
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33
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34 #STEP 3: user file exists (is openable) return 1 indicating no-create operation required
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35 else: return 1
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36
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37 def ini_entry(self, entry_name, ini_file):
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38 pass
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39
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40 validate = Validate()
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41 component.add('validate', Validate())