annotate orpg/mapper/fog_handler.py @ 2:d5e81dac98ff grumpy-goblin

Made some changes to the way the player list colors. Also fixed an annoyence with images and the Message box that no longer shows.
author sirebral
date Tue, 14 Jul 2009 20:52:56 -0500
parents 4385a7d0efd1
children 0b8b7e3ed78d
rev   line source
0
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1 # Copyright (C) 2000-2001 The OpenRPG Project
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2 #
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3 # openrpg-dev@lists.sourceforge.net
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4 #
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5 # This program is free software; you can redistribute it and/or modify
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6 # it under the terms of the GNU General Public License as published by
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7 # the Free Software Foundation; either version 2 of the License, or
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8 # (at your option) any later version.
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9 #
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10 # This program is distributed in the hope that it will be useful,
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 # GNU General Public License for more details.
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14 #
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15 # You should have received a copy of the GNU General Public License
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16 # along with this program; if not, write to the Free Software
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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18 # --
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19 #
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20 # File: mapper/fog_handler.py
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21 # Author: Mark Tarrabain
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22 #
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23 # Description: Handler for fog layer
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24 #
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25
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26 from fog import *
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27 from base_handler import *
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28 from region import *
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29
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30 #CTRL_REVEAL = wx.NewId()
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31 #CTRL_HIDE = wx.NewId()
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32 #CTRL_REMOVE = wx.NewId()
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33 #CTRL_SHOWALL = wx.NewId()
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34 #CTRL_HIDEALL = wx.NewId()
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35 #CTRL_COLOR = wx.NewId()
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36 #CTRL_PEN = wx.NewId()
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37
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38 class fog_handler(base_layer_handler):
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39 def __init__(self, parent, id, canvas):
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40 self.showmode = 1
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41 self.drawing = False
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42 self.pencolor=wx.WHITE
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43 base_layer_handler.__init__(self, parent, id, canvas)
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44
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45 def build_ctrls(self):
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46 foglayer = self.canvas.layers['fog']
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47 base_layer_handler.build_ctrls(self)
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48 self.f_type_radio = {}
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49 self.fogshow = wx.RadioButton(self, wx.ID_ANY, "Show", style=wx.RB_GROUP)
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50 self.foghide = wx.RadioButton(self, wx.ID_ANY, "Hide")
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51
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52 self.sizer.Add(self.foghide)
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53 self.sizer.Add(self.fogshow)
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54 self.sizer.Add(wx.Size(20,25),1)
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55
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56
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57 def build_menu(self,label = "fog"):
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58 base_layer_handler.build_menu(self,label)
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59 self.main_menu.AppendSeparator()
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60
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61 item = wx.MenuItem(self.main_menu, wx.ID_ANY, "&Hide All", "Hide All")
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62 self.canvas.Bind(wx.EVT_MENU, self.on_hideall, item)
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63 self.main_menu.AppendItem(item)
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64
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65 item = wx.MenuItem(self.main_menu, wx.ID_ANY, "&Fog Mask", "Fog Mask")
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66 self.canvas.Bind(wx.EVT_MENU, self.on_color, item)
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67 self.main_menu.AppendItem(item)
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68
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69 item = wx.MenuItem(self.main_menu, wx.ID_ANY, "&Remove Fog Layer", "Remove Fog Layer")
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70 self.canvas.Bind(wx.EVT_MENU, self.on_remove, item)
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71 self.main_menu.AppendItem(item)
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72
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73 item = wx.MenuItem(self.main_menu, wx.ID_ANY, "&Pen Color", "Pen Color")
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74 self.canvas.Bind(wx.EVT_MENU, self.on_pen_color, item)
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75 self.main_menu.AppendItem(item)
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76
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77
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78
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79
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80 def on_remove(self,evt):
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81 session=self.canvas.frame.session
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82 if (session.my_role() != session.ROLE_GM):
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83 open_rpg.get_component("chat").InfoPost("You must be a GM to use this feature")
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84 return
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85 self.canvas.layers['fog'].remove_fog()
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86 self.canvas.Refresh(False)
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87
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88 def on_showall(self,evt):
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89 session=self.canvas.frame.session
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90 if (session.my_role() != session.ROLE_GM):
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91 open_rpg.get_component("chat").InfoPost("You must be a GM to use this feature")
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92 return
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93 foglayer = self.canvas.layers['fog']
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94 foglayer.showall()
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95 self.canvas.Refresh(False)
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96
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97 def on_pen_color(self,evt):
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98 data = wx.ColourData()
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99 data.SetChooseFull(True)
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100 data.SetColour(self.pencolor)
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101 dlg = wx.ColourDialog(self.canvas, data)
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102 if dlg.ShowModal() == wx.ID_OK:
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103 data = dlg.GetColourData()
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104 color = data.GetColour()
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105 self.pencolor=color
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106 dlg.Destroy()
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107
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108 def on_hideall(self,evt):
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109 session=self.canvas.frame.session
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110 if (session.my_role() != session.ROLE_GM):
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111 open_rpg.get_component("chat").InfoPost("You must be a GM to use this feature")
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112 return
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113 foglayer=self.canvas.layers['fog']
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114 foglayer.clear()
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115 self.canvas.Refresh(False)
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116
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117 def on_color(self,evt):
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118 session=self.canvas.frame.session
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119 if (session.my_role() != session.ROLE_GM):
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120 open_rpg.get_component("chat").InfoPost("You must be a GM to use this feature")
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121 return
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122 data = wx.ColourData()
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123 data.SetChooseFull(True)
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124 data.SetColour(self.canvas.layers['fog'].color)
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125 dlg = wx.ColourDialog(self.canvas, data)
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126 if dlg.ShowModal() == wx.ID_OK:
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127 data = dlg.GetColourData()
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128 color = data.GetColour()
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129 if "__WXGTK__" not in wx.PlatformInfo:
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130 color = wx.Color(color.Red(), color.Green(), color.Blue(), 128)
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131 self.canvas.layers['fog'].color = color
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132 dlg.Destroy()
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133 self.canvas.layers['fog'].fill_fog()
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134 self.canvas.Refresh(False)
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135
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136 def update_info(self):
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137 foglayer = self.canvas.layers['fog']
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138 pass
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139
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140
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141 def on_motion(self, evt):
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142 scale = self.canvas.layers['grid'].mapscale
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143 dc = wx.ClientDC(self.canvas)
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144 dc.SetUserScale(scale, scale)
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145 self.canvas.PrepareDC(dc)
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146 pos = evt.GetLogicalPosition(dc)
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147 pos.x /= COURSE
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148 pos.y /= COURSE
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149 pos.x /= scale
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150 pos.y /= scale
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151
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152 if evt.m_leftDown:
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153 if not self.drawing:
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154 self.line = []
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155 self.line.append(IPoint().make(pos.x, pos.y))
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156 elif pos.x != self.last.x or pos.y != self.last.y:
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157 pen= wx.Pen(self.pencolor)
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158 pen.SetWidth(COURSE/2+1)
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159 dc.SetPen(pen)
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160 multi = scale*COURSE
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161 dc.DrawLine(self.last.x*multi, self.last.y*multi, pos.x*multi, pos.y*multi)
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162 dc.SetPen(wx.NullPen)
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163 self.line.append(IPoint().make(pos.x, pos.y))
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164 self.last = pos
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165 self.drawing = True
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166 del dc
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167
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168 def on_left_up(self,evt):
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169 if self.drawing == True:
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170 session=self.canvas.frame.session
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171 if (session.my_role() != session.ROLE_GM):
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172 open_rpg.get_component("chat").InfoPost("You must be a GM to use this feature")
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173 else:
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174 # This code sets the mode to either new or del depending on the action to function with the updated createregen code.
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175 if (self.fogshow.GetValue() == 1):
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176 showmode = 'new'
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177 else:
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178 showmode = 'del'
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179 scale = self.canvas.layers['grid'].mapscale
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180 dc = wx.ClientDC(self.canvas)
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181 self.canvas.PrepareDC(dc)
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182 dc.SetUserScale(scale,scale)
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183 pen= wx.Pen(self.pencolor)
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184 pen.SetWidth(COURSE/2+1)
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185 dc.SetPen(pen)
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186 dc.DrawLine(self.last.x*scale*COURSE,self.last.y*scale*COURSE,self.line[0].X*scale*COURSE,self.line[0].Y*scale*COURSE)
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187 dc.SetPen(wx.NullPen)
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188 wx.BeginBusyCursor()
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189 # This prevents the divide by zero error by not even sending the line to be proccessed if it contains less then 3 points
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190 if (len(self.line)>1):
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191 self.canvas.layers['fog'].createregn(self.line, showmode)
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192 else:
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193 #print "Error Divide by zero, ignoring this section"
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194 pass
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195 wx.EndBusyCursor()
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196 del dc
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197 self.canvas.Refresh(False)
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198 self.drawing = False