Mercurial > traipse_dev
annotate orpg/map/_object.py @ 164:d263c8ff4d7c beta
Traipse Beta 'OpenRPG' {091202-00}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Added 7th Sea die roller method; ie [7k3] =
[7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Includes support for Mythos roller.
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fixed Whiteboard ID to prevent random line or text deleting.
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and no reactive settings when Ok is
pressed.
author | sirebral |
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date | Wed, 02 Dec 2009 21:21:34 -0600 |
parents | 4385a7d0efd1 |
children |
rev | line source |
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0
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1 from math import sqrt |
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2 |
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3 import wx |
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4 |
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5 import orpg.dirpath |
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6 from orpg.orpgCore import * |
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7 from orpg.tools.rgbhex import RGBHex |
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8 |
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9 wxEVT_ENTER_OBJECT = wx.NewEventType() |
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10 wxEVT_LEAVE_OBJECT = wx.NewEventType() |
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11 wxEVT_SELECT_OBJECT = wx.NewEventType() |
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12 wxEVT_DESELECT_OBJECT = wx.NewEventType() |
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13 EVT_ENTER_OBJECT = wx.PyEventBinder(wxEVT_ENTER_OBJECT) |
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14 EVT_LEAVE_OBJECT = wx.PyEventBinder(wxEVT_LEAVE_OBJECT) |
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15 EVT_SELECT_OBJECT = wx.PyEventBinder(wxEVT_SELECT_OBJECT) |
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16 EVT_DESELECT_OBJECT = wx.PyEventBinder(wxEVT_DESELECT_OBJECT) |
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17 |
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18 class ObjectEvent(wx.PyCommandEvent): |
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19 def __init__(self, eventType, object): |
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20 wx.PyCommandEvent.__init__(self, eventType) |
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21 |
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22 self._object = object |
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23 |
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24 self._eventType = eventType |
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25 self.notify = wx.NotifyEvent(eventType, -1) |
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26 |
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27 def GetNotifyEvent(self): |
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28 return self.notify |
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29 |
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30 def GetObject(self): |
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31 return self._object |
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32 |
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33 def GetId(self): |
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34 return self._object.GetId() |
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35 |
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36 class MapObject: |
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37 def __init__(self, **kwargs): |
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38 self.id = -1 |
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39 self.start = wx.Point(0,0) |
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40 self.color = "#000000" |
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41 self.hcolor = "#ffffff" |
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42 self.lineWidth = 1 |
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43 self.zOrder = 'front' |
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44 self.selected = False |
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45 self.inObject = False |
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46 self.highlighed = False |
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47 self.isshown = True |
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48 self.canvas = None |
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49 self.RGBHex = RGBHex() |
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50 self.trans = 1 |
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51 |
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52 for atter, value in kwargs.iteritems(): |
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53 setattr(self, atter, value) |
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54 |
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55 try: |
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56 if self.id == wx.ID_ANY: |
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57 self.id = wx.NewId() |
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58 except: |
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59 self.id = wx.NewId() |
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60 |
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61 #Public Methods |
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62 def HitTest(self, pos): |
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63 if self.InObject(pos) and not self.inObject and not self.selected: |
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64 self.inObject = True |
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65 evt = ObjectEvent(wxEVT_ENTER_OBJECT, self) |
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66 self.canvas.GetEventHandler().ProcessEvent(evt) |
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67 elif not self.InObject(pos) and self.inObject and not self.selected: |
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68 self.inObject = False |
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69 evt = ObjectEvent(wxEVT_LEAVE_OBJECT, self) |
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70 self.canvas.GetEventHandler().ProcessEvent(evt) |
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71 |
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72 def GetId(self): |
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73 return self.id |
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74 |
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75 def IsShown(self): |
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76 return self.isshown |
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77 |
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78 def Show(self, event=None, show=True): |
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79 self.isshown = show |
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80 self.Update(send=True, action="update") |
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81 |
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82 def Hide(self, event=None): |
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83 self.isshown = False |
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84 self.Update(send=True, action="update") |
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85 |
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86 def IsSelected(self): |
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87 return self.selected |
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88 |
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89 def Select(self, select=True): |
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90 self.selected = select |
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91 |
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92 if select: |
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93 evt = ObjectEvent(wxEVT_SELECT_OBJECT, self) |
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94 else: |
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95 evt = ObjectEvent(wxEVT_DESELECT_OBJECT, self) |
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96 |
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97 self.canvas.GetEventHandler().ProcessEvent(evt) |
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98 |
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99 def Deselect(self): |
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100 self.selected = False |
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101 evt = ObjectEvent(wxEVT_DESELECT_OBJECT, self) |
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102 self.canvas.GetEventHandler().ProcessEvent(evt) |
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103 |
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104 def Update(self, send=False, action="update"): |
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105 self.canvas.UpdateMap() |
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106 if send: |
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107 self.canvas.session.send(self._toxml(action)) |
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108 |
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109 def GetName(self): |
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110 return 'ID: ' + str(self.id) + ' Color: ' + self.color |
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111 |
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112 def InObject(self, pos): |
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113 pass |
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114 |
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115 def Draw(self, dc): |
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116 if self.selected: |
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117 self.DrawSelected(dc) |
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118 |
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119 def DrawSelected(self, dc): |
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120 pass |
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121 |
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122 def Highlight(self): |
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123 self.highlighed = True |
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124 self.Update() |
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125 |
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126 def UnHighlight(self): |
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127 self.highlighed = False |
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128 self.Update() |
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129 |
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130 def OnLeftDown(self, pos): |
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131 if self.inObject and self.selected: |
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132 self.start = pos |
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133 self.Deselect() |
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134 |
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135 elif self.inObject and not self.selected: |
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136 self.Select() |
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137 |
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138 else: |
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139 self.start = pos |
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140 |
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141 self.Update() |
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142 |
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143 def OnMotion(self, pos): |
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144 cdc = wx.ClientDC(self.canvas) |
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145 self.canvas.PrepareDC(cdc) |
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146 dc = wx.GraphicsContext.Create(cdc) |
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147 |
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148 if self.selected: |
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149 self.start = pos |
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150 self.Draw(dc) |
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151 |
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152 def OnLeftUp(self, pos): |
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153 pass |
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154 |
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155 def OnRightDown(self, pos): |
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156 pass |
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157 |
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158 def OnLeftDClick(self, pos): |
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159 pass |
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160 |
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161 def ShowProperties(self, event): |
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162 pass |
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163 |
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164 def _toxml(self, action="update"): |
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165 return '' |