Mercurial > traipse_dev
annotate orpg/map/__init__.py @ 164:d263c8ff4d7c beta
Traipse Beta 'OpenRPG' {091202-00}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Added 7th Sea die roller method; ie [7k3] =
[7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Includes support for Mythos roller.
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fixed Whiteboard ID to prevent random line or text deleting.
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and no reactive settings when Ok is
pressed.
author | sirebral |
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date | Wed, 02 Dec 2009 21:21:34 -0600 |
parents | 4385a7d0efd1 |
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rev | line source |
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0
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1 from threading import Lock |
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2 import mimetypes |
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3 import xml.dom.minidom as minidom |
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4 |
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5 import wx |
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6 |
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7 import orpg.dirpath |
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8 from orpg.orpgCore import * |
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9 from orpg.tools.rgbhex import RGBHex |
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10 import orpg.tools.ButtonPanel as BP |
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11 |
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12 from _canvas import MapCanvas |
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13 |
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14 class MapWnd(wx.Panel): |
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15 def __init__(self, parent, openrpg): |
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16 wx.Panel.__init__(self, parent, wx.ID_ANY) |
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17 self.openrpg = openrpg |
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18 self.log = self.openrpg.get_component("log") |
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19 self.xml = self.openrpg.get_component("xml") |
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20 self.dir_struct = self.openrpg.get_component("dir_struct") |
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21 self.validate = self.openrpg.get_component("validate") |
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22 self.settings = self.openrpg.get_component("settings") |
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23 |
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24 self.Freeze() |
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25 sizer = wx.GridBagSizer(hgap=1, vgap=1) |
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26 sizer.SetEmptyCellSize((0,0)) |
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27 |
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28 self.canvas = MapCanvas(self, self.openrpg) |
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29 sizer.Add(self.canvas, (0,0), flag=wx.EXPAND) |
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30 |
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31 self.gmToolBar = BP.ButtonPanel(self, wx.ID_ANY) |
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32 sizer.Add(self.gmToolBar, (1,0), flag=wx.EXPAND) |
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33 self.playerToolBar = BP.ButtonPanel(self, wx.ID_ANY) |
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34 sizer.Add(self.playerToolBar, (2,0), flag=wx.EXPAND) |
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35 |
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36 sizer.AddGrowableCol(0) |
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37 sizer.AddGrowableRow(0) |
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38 |
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39 self.SetSizer(sizer) |
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40 self.SetAutoLayout(True) |
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41 |
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42 self._CreateToolBar() |
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43 |
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44 self.Bind(wx.EVT_MOUSEWHEEL, self.canvas.OnZoom) |
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45 self.Bind(wx.EVT_KEY_DOWN, self.canvas.OnKey) |
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46 self.Bind(wx.EVT_KEY_UP, self.canvas.OnKey) |
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47 self.Layout() |
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48 self.Thaw() |
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49 |
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50 wx.CallAfter(self.PostLoad) |
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51 |
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52 #Public API |
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53 def PostLoad(self): |
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54 self.canvas.Clear() |
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55 #self.canvas.roleTimer.Start(100) |
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56 self.canvas.UpdateMap() |
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57 |
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58 #Events |
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59 |
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60 |
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61 #Private Methods |
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62 def _SetColorBtn(self, color, btn): |
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63 dc = wx.MemoryDC() |
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64 bmp = wx.EmptyBitmap(16, 16) |
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65 dc.SelectObject(bmp) |
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66 dc.SetBrush(wx.Brush(color)) |
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67 dc.DrawRectangle(0,0, 16, 16) |
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68 |
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69 del dc |
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70 |
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71 btn.SetBitmap(bmp) |
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72 |
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73 def _CreateToolBar(self): |
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74 self.exclusiveToolList = {} |
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75 |
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76 self.OpenBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'open.bmp', wx.BITMAP_TYPE_BMP), kind=wx.ITEM_NORMAL, shortHelp="Load New Map", longHelp="Load New Map") |
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77 self.gmToolBar.AddButton(self.OpenBtn) |
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78 |
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79 self.SaveBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'save.bmp', wx.BITMAP_TYPE_BMP), kind=wx.ITEM_NORMAL, shortHelp="Save Map", longHelp="Save Map") |
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80 self.gmToolBar.AddButton(self.SaveBtn) |
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81 |
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82 self.DefaultBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'defaultmap.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_NORMAL, shortHelp="Load Default Map", longHelp="Load Default Map") |
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83 self.gmToolBar.AddButton(self.DefaultBtn) |
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84 self.Bind(wx.EVT_BUTTON, self.canvas.OnDefaultBtn, id=self.DefaultBtn.GetId()) |
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85 |
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86 self.MapPropsBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'compass.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Map Properties", longHelp="Map Properties") |
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87 self.gmToolBar.AddButton(self.MapPropsBtn) |
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88 |
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89 |
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90 self.gmToolBar.AddSeparator() |
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91 |
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92 self.BGBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'img.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Change Background", longHelp="Change Background") |
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93 self.gmToolBar.AddButton(self.BGBtn) |
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94 self.Bind(wx.EVT_BUTTON, self.canvas.OnBGBtn, id=self.BGBtn.GetId()) |
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95 |
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96 self.BGColorBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Map Background Color", longHelp="Map Background Color") |
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97 self.gmToolBar.AddButton(self.BGColorBtn) |
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98 self._SetColorBtn(wx.GREEN, self.BGColorBtn) |
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99 self.Bind(wx.EVT_BUTTON, self.canvas.OnBGColorBtn, id=self.BGColorBtn.GetId()) |
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100 |
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101 self.TileAddBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'chess.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Add Map Tile", longHelp="Add Map Tile") |
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102 self.gmToolBar.AddButton(self.TileAddBtn) |
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103 |
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104 self.TileMoveBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'crosshair.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Edit Tiles", longHelp="Edit Tiles") |
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105 self.gmToolBar.AddButton(self.TileMoveBtn) |
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106 self.exclusiveToolList[self.TileMoveBtn.GetId()] = self.TileMoveBtn |
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107 self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.TileMoveBtn.GetId()) |
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108 |
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109 self.GridBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'grid.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Set Grid", longHelp="Set Grid") |
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110 self.gmToolBar.AddButton(self.GridBtn) |
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111 |
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112 self.gmToolBar.AddSeparator() |
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113 |
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114 self.FogBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'fogon.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Turn Fog On", longHelp="Turn Fog On") |
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115 self.gmToolBar.AddButton(self.FogBtn) |
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116 self.Bind(wx.EVT_BUTTON, self.canvas.OnFogBtn, id=self.FogBtn.GetId()) |
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117 |
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118 self.FogToolBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'showfog.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Show Tool", longHelp="Show Tool") |
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119 self.gmToolBar.AddButton(self.FogToolBtn) |
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120 self.exclusiveToolList[self.FogToolBtn.GetId()] = self.FogToolBtn |
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121 self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.FogToolBtn.GetId()) |
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122 menu = wx.Menu("Fog Tool") |
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123 item = wx.MenuItem(menu, 1, "Show", "Show") |
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124 self.Bind(wx.EVT_MENU, self.OnFogSelection, item) |
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125 menu.AppendItem(item) |
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126 item = wx.MenuItem(menu, 2, "Hide", "Hide") |
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127 self.Bind(wx.EVT_MENU, self.OnFogSelection, item) |
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128 menu.AppendItem(item) |
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129 self.currentFog = 'Show' |
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130 self.FogToolBtn.SetMenu(menu) |
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131 |
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132 self.FogColorBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Fog Color", longHelp="Fog Color") |
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133 self.gmToolBar.AddButton(self.FogColorBtn) |
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134 self._SetColorBtn(wx.BLACK, self.FogColorBtn) |
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135 self.Bind(wx.EVT_BUTTON, self.canvas.OnFogColorBtn, id=self.FogColorBtn.GetId()) |
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136 |
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137 self.gmToolBar.AddSeparator() |
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138 |
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139 self.MiniPropsBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'questionhead.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Miniture Properties", longHelp="Miniture Properties") |
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140 self.gmToolBar.AddButton(self.MiniPropsBtn) |
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141 |
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142 self.gmToolBar.DoLayout() |
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143 |
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144 self.SelectorBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'mouse.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Selection Tool", longHelp="Selection Tool") |
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145 self.playerToolBar.AddButton(self.SelectorBtn) |
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146 self.exclusiveToolList[self.SelectorBtn.GetId()] = self.SelectorBtn |
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147 self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.SelectorBtn.GetId()) |
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148 |
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149 self.MeasureBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'tape.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Measure Tool", longHelp="Measure Tool") |
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150 self.playerToolBar.AddButton(self.MeasureBtn) |
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151 self.exclusiveToolList[self.MeasureBtn.GetId()] = self.MeasureBtn |
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152 self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.MeasureBtn.GetId()) |
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153 |
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154 self.ColorBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Select a Color", longHelp="Select a Color") |
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155 self.playerToolBar.AddButton(self.ColorBtn) |
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156 self._SetColorBtn(wx.BLACK, self.ColorBtn) |
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157 self.Bind(wx.EVT_BUTTON, self.canvas.OnColorBtn, id=self.ColorBtn.GetId()) |
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158 |
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159 self.DrawBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'draw.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Freehand Line Tool", longHelp="Freehand Line Tool") |
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160 self.playerToolBar.AddButton(self.DrawBtn) |
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161 self.exclusiveToolList[self.DrawBtn.GetId()] = self.DrawBtn |
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162 self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.DrawBtn.GetId()) |
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163 menu = wx.Menu("Line Tool") |
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164 item = wx.MenuItem(menu, 3, "Free Draw", "Free Draw") |
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165 self.Bind(wx.EVT_MENU, self.OnLineSelection, item) |
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166 menu.AppendItem(item) |
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167 item = wx.MenuItem(menu, 4, "Poly Draw", "Poly Draw") |
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168 self.Bind(wx.EVT_MENU, self.OnLineSelection, item) |
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169 menu.AppendItem(item) |
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170 self.currentLine = 'Free' |
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171 self.DrawBtn.SetMenu(menu) |
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172 |
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173 self.AddTextBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'text.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Add Text Tool", longHelp="Add Text Tool") |
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174 self.playerToolBar.AddButton(self.AddTextBtn) |
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175 self.exclusiveToolList[self.AddTextBtn.GetId()] = self.AddTextBtn |
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176 self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.AddTextBtn.GetId()) |
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177 |
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178 self.AddShapeBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'circle.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Add Shape Tool", longHelp="Add Shape Tool") |
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179 self.playerToolBar.AddButton(self.AddShapeBtn) |
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180 self.exclusiveToolList[self.AddShapeBtn.GetId()] = self.AddShapeBtn |
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181 self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.AddShapeBtn.GetId()) |
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182 menu = wx.Menu("Shape Tool") |
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183 item = wx.MenuItem(menu, 5, "Circle", "Circle") |
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184 self.Bind(wx.EVT_MENU, self.OnShapeSelection, item) |
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185 menu.AppendItem(item) |
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186 item = wx.MenuItem(menu, 6, "Rectangle", "Rectangle") |
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187 self.Bind(wx.EVT_MENU, self.OnShapeSelection, item) |
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188 menu.AppendItem(item) |
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189 item = wx.MenuItem(menu, 7, "Arc", "Arc") |
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190 self.Bind(wx.EVT_MENU, self.OnShapeSelection, item) |
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191 menu.AppendItem(item) |
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192 self.currentShape = 'Circle' |
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193 self.AddShapeBtn.SetMenu(menu) |
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194 |
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195 self.LineWidth = wx.Choice(self.playerToolBar, wx.ID_ANY, choices=["1","2","3","4","5","6","7","8","9","10"]) |
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196 self.LineWidth.SetSelection(0) |
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197 self.playerToolBar.AddControl(self.LineWidth) |
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198 |
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199 self.playerToolBar.AddSeparator() |
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200 |
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201 self.MiniBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'player.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Add Mini", longHelp="Add Mini") |
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202 self.playerToolBar.AddButton(self.MiniBtn) |
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203 |
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204 self.playerToolBar.DoLayout() |
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205 |
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206 def OnShapeSelection(self, event): |
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207 id = event.GetId() |
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208 if id == 5: |
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209 self.currentShape = 'Circle' |
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210 self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'circle.png', wx.BITMAP_TYPE_PNG) |
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211 elif id == 6: |
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212 self.currentShape = 'Rectangle' |
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213 self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'rectangle.png', wx.BITMAP_TYPE_PNG) |
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214 elif id == 7: |
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215 self.currentShape = 'Arc' |
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216 self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'arc.png', wx.BITMAP_TYPE_PNG) |
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217 |
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218 def OnLineSelection(self, event): |
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219 id = event.GetId() |
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220 if id == 3: |
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221 self.currentLine = 'Free' |
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222 self.DrawBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'draw.gif', wx.BITMAP_TYPE_GIF) |
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223 self.DrawBtn.SetShortHelp("Freehand Line Tool") |
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224 self.DrawBtn.SetLongHelp("Freehand Line Tool") |
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225 elif id == 4: |
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226 self.currentLine = 'Poly' |
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227 self.DrawBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'dash.png', wx.BITMAP_TYPE_PNG) |
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228 self.DrawBtn.SetShortHelp("Poly Line Tool") |
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229 self.DrawBtn.SetLongHelp("Poly Line Tool") |
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230 |
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231 def OnFogSelection(self, event): |
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232 id = event.GetId() |
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233 if id == 1: |
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234 self.currentFog = 'Show' |
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235 self.FogToolBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'showfog.png', wx.BITMAP_TYPE_PNG) |
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236 self.FogToolBtn.SetShortHelp("Show Fog Tool") |
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237 self.FogToolBtn.SetLongHelp("Show Fog Tool") |
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238 elif id == 2: |
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239 self.currentFog = 'Hide' |
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240 self.FogToolBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'hidefog.png', wx.BITMAP_TYPE_PNG) |
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241 self.FogToolBtn.SetShortHelp("Hide Fog Tool") |
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242 self.FogToolBtn.SetLongHelp("Hide Fog Tool") |
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243 |
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244 ### Test Stuff |
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245 class BlankFrame(wx.Frame): |
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246 def __init__(self, openrpg): |
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247 wx.Frame.__init__(self, None, title="New Map Test Window", size=(740,480)) |
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248 |
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249 self.map = MapWnd(self, openrpg) |
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250 self.basesizer = wx.BoxSizer(wx.VERTICAL) |
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251 self.basesizer.Add(self.map, 1, wx.EXPAND) |
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252 |
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253 self.SetSizer(self.basesizer) |
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254 self.SetAutoLayout(True) |
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255 #self.Fit() |
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256 |
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257 |
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258 class BlankApp(wx.App): |
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259 def OnInit(self): |
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260 self.frame = BlankFrame() |
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261 self.frame.Show() |
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262 self.SetTopWindow(self.frame) |
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263 |
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264 |
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265 return True |
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266 |
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267 if __name__ == "__main__": |
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268 app = BlankApp(0) |
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269 app.MainLoop() |