Mercurial > traipse_dev
annotate orpg/mapper/map_prop_dialog.py @ 217:c719a07cd28d beta
Traipse Beta 'OpenRPG' {100430-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lin node, change title in design mode
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
Daily-01: Again forgot the version number
Files affect in last update:
Currently selected branch: beta
Author: sirebral
Files Modified (in update):
orpg/chat/commands.py
orpg/gametree/gametree.py
orpg/gametree/nodehandlers/containers.py
orpg/gametree/nodehandlers/minilib.py
orpg/pluginhandler.py
plugins/xxhiddendice.py
plugins/xxsimpleinit.py
author | sirebral |
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date | Fri, 30 Apr 2010 05:44:05 -0500 |
parents | dcae32e219f1 |
children |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: mapper/map_prop_dialog.py |
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21 # Author: OpenRPG |
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22 # Maintainer: |
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23 # Version: |
184 | 24 # $Id: map_prop_dialog.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ |
0
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25 # |
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26 # Description: |
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27 # |
184 | 28 __version__ = "$Id: map_prop_dialog.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" |
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29 |
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30 from orpg.orpg_windows import * |
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31 from background import * |
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32 from grid import * |
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33 from miniatures import * |
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34 from whiteboard import * |
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35 |
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36 ##----------------------------- |
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37 ## map prop dialog |
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38 ##----------------------------- |
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39 |
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40 CTRL_WIDTH = wx.NewId() |
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41 CTRL_HEIGHT = wx.NewId() |
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42 CTRL_BG_COLOR = wx.NewId() |
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43 CTRL_BG_COLOR_VALUE = wx.NewId() |
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44 CTRL_TEXTURE = wx.NewId() |
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45 CTRL_TEXTURE_PATH = wx.NewId() |
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46 CTRL_IMAGE = wx.NewId() |
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47 CTRL_IMAGE_PATH = wx.NewId() |
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48 CTRL_GRID = wx.NewId() |
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49 CTRL_GRID_SNAP = wx.NewId() |
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50 CTRL_GRID_COLOR = wx.NewId() |
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51 CTRL_GRID_MODE_RECT = wx.NewId() |
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52 CTRL_GRID_MODE_HEX = wx.NewId() |
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53 CTRL_GRID_LINE_NONE = wx.NewId() |
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54 CTRL_GRID_LINE_DOTTED = wx.NewId() |
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55 CTRL_GRID_LINE_SOLID = wx.NewId() |
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56 |
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57 class general_map_prop_dialog(wx.Dialog): |
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58 def __init__(self,parent,size,bg_layer,grid_layer): |
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59 wx.Dialog.__init__(self,parent,-1,"General Map Properties",wx.DefaultPosition,wx.Size(425,405)) |
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60 self.size = size |
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61 self.bg_layer = bg_layer |
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62 self.grid_layer = grid_layer |
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63 #build controls |
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64 self.ctrls = { CTRL_WIDTH : wx.TextCtrl(self, CTRL_WIDTH, str(size[0])), |
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65 CTRL_HEIGHT : wx.TextCtrl(self, CTRL_HEIGHT, str(size[1])), |
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66 CTRL_BG_COLOR : wx.RadioButton(self, CTRL_BG_COLOR, "Color", style=wx.RB_GROUP), |
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67 CTRL_BG_COLOR_VALUE : wx.Button(self, CTRL_BG_COLOR_VALUE, "Color"), |
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68 CTRL_TEXTURE : wx.RadioButton(self, CTRL_TEXTURE, "Texture"), |
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69 CTRL_TEXTURE_PATH: wx.TextCtrl(self, CTRL_TEXTURE_PATH,"http://"), |
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70 CTRL_IMAGE : wx.RadioButton(self, CTRL_IMAGE, "Image"), |
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71 CTRL_IMAGE_PATH :wx.TextCtrl(self, CTRL_IMAGE_PATH,"http://"), |
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72 CTRL_GRID : wx.TextCtrl(self, CTRL_GRID), |
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73 CTRL_GRID_SNAP : wx.CheckBox(self, CTRL_GRID_SNAP, " Snap to grid"), |
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74 CTRL_GRID_COLOR : wx.Button(self, CTRL_GRID_COLOR, "Grid Color"), |
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75 CTRL_GRID_MODE_RECT : wx.RadioButton(self, CTRL_GRID_MODE_RECT, "Rectangular", style=wx.RB_GROUP), |
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76 CTRL_GRID_MODE_HEX : wx.RadioButton(self, CTRL_GRID_MODE_HEX, "Hexagonal"), |
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77 CTRL_GRID_LINE_NONE : wx.RadioButton(self, CTRL_GRID_LINE_NONE, "No Lines", style=wx.RB_GROUP), |
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78 CTRL_GRID_LINE_DOTTED : wx.RadioButton(self, CTRL_GRID_LINE_DOTTED, "Dotted Lines"), |
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79 CTRL_GRID_LINE_SOLID : wx.RadioButton(self, CTRL_GRID_LINE_SOLID, "Solid Lines") |
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80 } |
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81 # set values of bg controls |
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82 self.ctrls[CTRL_BG_COLOR].SetValue(False) |
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83 self.ctrls[CTRL_TEXTURE].SetValue(False) |
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84 self.ctrls[CTRL_IMAGE].SetValue(False) |
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85 |
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86 # Begin ted's changes for map bg persistency. |
20 | 87 if bg_layer.bg_color != None: self.ctrls[CTRL_BG_COLOR_VALUE].SetBackgroundColour(bg_layer.bg_color) |
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88 if bg_layer.img_path != None: |
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89 self.ctrls[CTRL_TEXTURE_PATH].SetValue(bg_layer.img_path) |
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90 self.ctrls[CTRL_IMAGE_PATH].SetValue(bg_layer.img_path) |
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91 # End ted's changes |
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92 |
20 | 93 if bg_layer.type == BG_COLOR: self.ctrls[CTRL_BG_COLOR].SetValue(True) |
94 elif bg_layer.type == BG_TEXTURE: self.ctrls[CTRL_TEXTURE].SetValue(True) | |
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95 elif bg_layer.type == BG_IMAGE: |
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96 self.ctrls[CTRL_WIDTH].Enable(False) |
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97 self.ctrls[CTRL_HEIGHT].Enable(False) |
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98 self.ctrls[CTRL_IMAGE].SetValue(True) |
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99 # self.ctrls[CTRL_IMAGE_PATH].SetValue(bg_layer.img_path) |
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100 |
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101 # set grid layer control values |
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102 self.ctrls[CTRL_GRID].SetValue(str(grid_layer.unit_size)) |
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103 self.ctrls[CTRL_GRID_SNAP].SetValue(grid_layer.snap) |
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104 self.ctrls[CTRL_GRID_COLOR].SetBackgroundColour(grid_layer.color) |
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105 self.ctrls[CTRL_GRID_MODE_RECT].SetValue(grid_layer.mode == GRID_RECTANGLE) |
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106 self.ctrls[CTRL_GRID_MODE_HEX].SetValue(grid_layer.mode == GRID_HEXAGON) |
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107 self.ctrls[CTRL_GRID_LINE_NONE].SetValue(grid_layer.line == LINE_NONE) |
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108 self.ctrls[CTRL_GRID_LINE_DOTTED].SetValue(grid_layer.line == LINE_DOTTED) |
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109 self.ctrls[CTRL_GRID_LINE_SOLID].SetValue(grid_layer.line == LINE_SOLID) |
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110 |
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111 #create sizers |
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112 sizers = {} |
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113 sizers['main'] = wx.BoxSizer(wx.VERTICAL) |
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114 |
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115 #size |
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116 sizers['size'] = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Size"), wx.HORIZONTAL) |
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117 sizers['size'].Add(wx.StaticText(self, -1, "Width: "), 0, wx.ALIGN_CENTER) |
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118 sizers['size'].Add(self.ctrls[CTRL_WIDTH], 0, wx.ALIGN_CENTER) |
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119 sizers['size'].Add(wx.Size(20,25)) |
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120 sizers['size'].Add(wx.StaticText(self, -1, "Height: "), 0, wx.ALIGN_CENTER) |
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121 sizers['size'].Add(self.ctrls[CTRL_HEIGHT], 0, wx.ALIGN_CENTER) |
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122 |
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123 #bg |
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124 sizers['bg'] = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Background"), wx.HORIZONTAL) |
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125 sizers['bg_layout'] = wx.FlexGridSizer(3, 2,10,10) |
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126 sizers['bg_layout'].AddMany([(self.ctrls[CTRL_BG_COLOR],0,wx.EXPAND), |
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127 (self.ctrls[CTRL_BG_COLOR_VALUE],1,wx.EXPAND), |
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128 (self.ctrls[CTRL_TEXTURE],0,wx.EXPAND), |
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129 (self.ctrls[CTRL_TEXTURE_PATH],1,wx.EXPAND), |
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130 (self.ctrls[CTRL_IMAGE],0,wx.EXPAND), |
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131 (self.ctrls[CTRL_IMAGE_PATH],1,wx.EXPAND) |
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132 ]) |
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133 sizers['bg_layout'].AddGrowableCol(1) |
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134 sizers['bg'].Add(sizers['bg_layout'], 0, wx.EXPAND) |
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135 |
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136 #grid |
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137 sizers['grid'] = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Grid"), wx.HORIZONTAL) |
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138 sizers['grid_layout'] = wx.FlexGridSizer(2, 3,10,10) |
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139 sizers['grid_layout'].AddMany([(wx.StaticText(self, -1, "Pixels per Square: "),2,wx.ALIGN_CENTER), |
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140 (self.ctrls[CTRL_GRID],1,wx.EXPAND), |
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141 (self.ctrls[CTRL_GRID_COLOR],1,wx.EXPAND), |
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142 (self.ctrls[CTRL_GRID_SNAP],2,wx.EXPAND), |
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143 (self.ctrls[CTRL_GRID_MODE_RECT],1,wx.EXPAND), |
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144 (self.ctrls[CTRL_GRID_MODE_HEX],1,wx.EXPAND), |
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145 (self.ctrls[CTRL_GRID_LINE_NONE],1,wx.EXPAND), |
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146 (self.ctrls[CTRL_GRID_LINE_DOTTED],1,wx.EXPAND), |
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147 (self.ctrls[CTRL_GRID_LINE_SOLID],1,wx.EXPAND) |
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148 ]) |
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149 sizers['grid'].Add(sizers['grid_layout'], 0, wx.EXPAND) |
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150 |
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151 # buttons |
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152 sizers['but'] = wx.BoxSizer(wx.HORIZONTAL) |
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153 sizers['but'].Add(wx.Button(self, wx.ID_OK, "Apply"), 1, wx.EXPAND) |
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154 sizers['but'].Add(wx.Size(10,10)) |
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155 sizers['but'].Add(wx.Button(self, wx.ID_CANCEL, "Cancel"), 1, wx.EXPAND) |
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156 self.sizers = sizers |
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157 |
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158 #main sizer |
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159 self.sizers['main'].Add(sizers['size'],1, wx.EXPAND) |
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160 self.sizers['main'].Add(sizers['bg'], 1, wx.EXPAND) |
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161 self.sizers['main'].Add(sizers['grid'], 1, wx.EXPAND) |
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162 self.sizers['main'].Add(sizers['but'], 0, wx.EXPAND) |
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163 self.SetSizer(self.sizers['main']) |
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164 self.SetAutoLayout(True) |
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165 self.Fit() |
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166 |
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167 #event handlers |
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168 self.Bind(wx.EVT_BUTTON, self.on_ok, id=wx.ID_OK) |
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169 self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_BG_COLOR) |
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170 self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_TEXTURE) |
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171 self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_IMAGE) |
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172 self.Bind(wx.EVT_BUTTON, self.on_click, id=CTRL_BG_COLOR_VALUE) |
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173 self.Bind(wx.EVT_BUTTON, self.on_click, id=CTRL_GRID_COLOR) |
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174 self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_MODE_RECT) |
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175 self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_MODE_HEX) |
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176 self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_LINE_NONE) |
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177 self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_LINE_DOTTED) |
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178 self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_LINE_SOLID) |
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179 |
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180 def on_click(self,evt): |
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181 id = evt.GetId() |
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182 if id == CTRL_BG_COLOR or id == CTRL_TEXTURE: |
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183 self.ctrls[CTRL_WIDTH].Enable(True) |
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184 self.ctrls[CTRL_HEIGHT].Enable(True) |
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185 elif id == CTRL_IMAGE: |
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186 self.ctrls[CTRL_WIDTH].Enable(False) |
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187 self.ctrls[CTRL_HEIGHT].Enable(False) |
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188 elif id == CTRL_BG_COLOR_VALUE: |
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189 data = wx.ColourData() |
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190 data.SetChooseFull(True) |
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191 dlg = wx.ColourDialog(self, data) |
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192 if dlg.ShowModal() == wx.ID_OK: |
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193 data = dlg.GetColourData() |
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194 self.ctrls[CTRL_BG_COLOR_VALUE].SetBackgroundColour(data.GetColour()) |
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195 dlg.Destroy() |
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196 elif id == CTRL_GRID_COLOR: |
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197 data = wx.ColourData() |
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198 data.SetChooseFull(True) |
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199 dlg = wx.ColourDialog(self, data) |
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200 if dlg.ShowModal() == wx.ID_OK: |
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201 data = dlg.GetColourData() |
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202 self.ctrls[CTRL_GRID_COLOR].SetBackgroundColour(data.GetColour()) |
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203 dlg.Destroy() |
71
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204 |
0
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205 def on_ok(self,evt): |
20 | 206 try: self.size = (int(self.ctrls[CTRL_WIDTH].GetValue()),int(self.ctrls[CTRL_HEIGHT].GetValue())) |
207 except: pass | |
0
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208 if self.ctrls[CTRL_BG_COLOR].GetValue() == True: |
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209 self.bg_layer.set_color(self.ctrls[CTRL_BG_COLOR_VALUE].GetBackgroundColour()) |
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210 elif self.ctrls[CTRL_TEXTURE].GetValue() == True: |
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211 self.bg_layer.set_texture(self.ctrls[CTRL_TEXTURE_PATH].GetValue()) |
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212 elif self.ctrls[CTRL_IMAGE].GetValue() == True: |
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213 self.size = self.bg_layer.set_image(self.ctrls[CTRL_IMAGE_PATH].GetValue(),self.grid_layer.mapscale) |
20 | 214 else: self.bg_layer.clear() |
215 if self.ctrls[CTRL_GRID_MODE_RECT].GetValue() == True: grid_mode = GRID_RECTANGLE | |
216 else: grid_mode = GRID_HEXAGON | |
217 if self.ctrls[CTRL_GRID_LINE_NONE].GetValue() == True: grid_line = LINE_NONE | |
218 elif self.ctrls[CTRL_GRID_LINE_DOTTED].GetValue() == True: grid_line = LINE_DOTTED | |
219 else: grid_line = LINE_SOLID | |
0
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220 self.grid_layer.set_grid(int(self.ctrls[CTRL_GRID].GetValue()), |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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221 self.ctrls[CTRL_GRID_SNAP].GetValue(), |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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222 self.ctrls[CTRL_GRID_COLOR].GetBackgroundColour(), |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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223 grid_mode, |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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224 grid_line) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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225 self.EndModal(wx.ID_OK) |