Mercurial > traipse_dev
annotate orpg/player_list.py @ 218:b8091ede042a alpha
Traipse Alpha 'OpenRPG' {100430-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lin node, change title in design mode
New to Game Tree, never lose a node, appends a number to the end of corrupted trees
New to Server GUI, Traipse Suite's Debug Console
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
Fix to Game Tree, corrupted error message was not showing
author | sirebral |
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date | Fri, 30 Apr 2010 11:37:37 -0500 |
parents | b633f4c64aae |
children |
rev | line source |
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0
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1 #!/usr/bin/env python |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: player_list.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
195 | 25 # $Id: player_list.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ |
0
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26 # |
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27 # Description: This is the main entry point of the oprg application |
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28 # |
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29 |
195 | 30 __version__ = "$Id: player_list.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" |
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31 |
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32 from orpg.orpg_windows import * |
66 | 33 from orpg.dirpath import dir_struct |
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34 |
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35 # global definitions |
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36 global ROLE_GM; ROLE_GM = "GM" |
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37 global ROLE_PLAYER; ROLE_PLAYER = "PLAYER" |
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38 global ROLE_LURKER; ROLE_LURKER = "LURKER" |
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39 |
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40 ######################### |
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41 #player frame window |
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42 ######################### |
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43 PLAYER_BOOT = wx.NewId() |
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44 PLAYER_WHISPER = wx.NewId() |
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45 PLAYER_IGNORE = wx.NewId() |
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46 PLAYER_ROLE_MENU = wx.NewId() |
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47 PLAYER_ROLE_LURKER = wx.NewId() |
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48 PLAYER_ROLE_PLAYER = wx.NewId() |
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49 PLAYER_ROLE_GM = wx.NewId() |
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50 PLAYER_MODERATE_MENU = wx.NewId() |
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51 PLAYER_MODERATE_ROOM_ON = wx.NewId() |
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52 PLAYER_MODERATE_ROOM_OFF = wx.NewId() |
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53 PLAYER_MODERATE_GIVE_VOICE = wx.NewId() |
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54 PLAYER_MODERATE_TAKE_VOICE = wx.NewId() |
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55 PLAYER_SHOW_VERSION = wx.NewId() |
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56 WG_LIST = {} |
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57 |
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58 PLAYER_WG_MENU = wx.NewId() |
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59 PLAYER_WG_CREATE = wx.NewId() |
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60 PLAYER_WG_CLEAR_ALL = wx.NewId() |
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61 WG_MENU_LIST = {} |
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62 |
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63 PLAYER_COMMAND_MENU = wx.NewId() |
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64 PLAYER_COMMAND_PASSWORD_ALTER = wx.NewId() |
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65 PLAYER_COMMAND_ROOM_RENAME = wx.NewId() |
151 | 66 |
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67 |
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68 class player_list(wx.ListCtrl): |
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69 def __init__( self, parent): |
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70 wx.ListCtrl.__init__( self, parent, -1, wx.DefaultPosition, wx.DefaultSize, |
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71 wx.LC_REPORT|wx.SUNKEN_BORDER|wx.EXPAND|wx.LC_HRULES ) |
66 | 72 self.session = component.get("session") |
73 self.settings = component.get('settings') | |
74 self.chat = component.get('chat') | |
75 self.password_manager = component.get("password_manager") | |
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76 # Create in image list -- for whatever reason...guess it will be nice when we can tell which is a bot |
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77 self.whisperCount = 0 |
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78 self._imageList = wx.ImageList( 16, 16, False ) |
66 | 79 img = wx.Image(dir_struct["icon"]+"player.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap() |
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80 self._imageList.Add( img ) |
66 | 81 img = wx.Image(dir_struct["icon"]+"player-whisper.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap() |
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82 self._imageList.Add( img ) |
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83 self.SetImageList( self._imageList, wx.IMAGE_LIST_SMALL ) |
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84 # Create our column headers |
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85 self.InsertColumn( 0, "ID" ) |
61 | 86 self.InsertColumn( 1, "Player") |
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87 self.InsertColumn( 2, "Status" ) |
151 | 88 |
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89 ##Main Menu |
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90 self.wgMenu = wx.Menu() |
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91 #Add the Base Menu items, so they are always at the bottom |
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92 self.wgMenu.Append(PLAYER_WG_CREATE, "Create") |
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93 self.wgMenu.Append(PLAYER_WG_CLEAR_ALL, "Delete All Groups") |
151 | 94 |
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95 # Create the role menu |
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96 self.roleMenu = wx.Menu() |
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97 self.roleMenu.SetTitle( "Assign Role" ) |
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98 self.roleMenu.Append( PLAYER_ROLE_LURKER, "Lurker" ) |
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99 self.roleMenu.Append( PLAYER_ROLE_PLAYER, "Player" ) |
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100 self.roleMenu.Append( PLAYER_ROLE_GM, "GM" ) |
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101 # Create the moderation menu |
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102 self.moderateMenu = wx.Menu() |
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103 self.moderateMenu.SetTitle( "Moderate" ) |
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104 self.moderateMenu.Append( PLAYER_MODERATE_ROOM_ON, "Room Moderation ON" ) |
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105 self.moderateMenu.Append( PLAYER_MODERATE_ROOM_OFF, "Room Moderation OFF" ) |
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106 self.moderateMenu.AppendSeparator() |
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107 self.moderateMenu.Append( PLAYER_MODERATE_GIVE_VOICE, "Give Voice" ) |
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108 self.moderateMenu.Append( PLAYER_MODERATE_TAKE_VOICE, "Take Voice" ) |
151 | 109 |
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110 # Create the room control menu |
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111 self.commandMenu = wx.Menu() |
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112 self.commandMenu.SetTitle( "Room Controls" ) |
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113 self.commandMenu.Append( PLAYER_COMMAND_PASSWORD_ALTER, "Password" ) |
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114 self.commandMenu.Append( PLAYER_COMMAND_ROOM_RENAME, "Room Name" ) |
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115 self.commandMenu.AppendSeparator() |
151 | 116 |
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117 # Create the pop up menu |
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118 self.menu = wx.Menu() |
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119 self.menu.SetTitle( "Player Menu" ) |
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120 self.menu.Append( PLAYER_BOOT, "Boot" ) |
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121 self.menu.AppendSeparator() |
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122 self.menu.Append( PLAYER_IGNORE, "Toggle &Ignore" ) |
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123 self.menu.AppendSeparator() |
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124 self.menu.Append( PLAYER_WHISPER, "Whisper" ) |
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125 self.menu.AppendMenu(PLAYER_WG_MENU, "Whisper Groups", self.wgMenu) |
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126 self.menu.AppendSeparator() |
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127 self.menu.AppendMenu( PLAYER_MODERATE_MENU, "Moderate", self.moderateMenu ) |
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128 self.menu.AppendMenu( PLAYER_COMMAND_MENU, "Room Control", self.commandMenu ) |
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129 self.menu.AppendSeparator() |
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130 self.menu.AppendMenu( PLAYER_ROLE_MENU, "Assign Role", self.roleMenu ) |
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131 self.menu.AppendSeparator() |
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132 self.menu.Append( PLAYER_SHOW_VERSION, "Version" ) |
151 | 133 |
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134 # Event processing for our menu |
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135 self.Bind(wx.EVT_MENU, self.on_menu_item, id=PLAYER_BOOT) |
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136 self.Bind(wx.EVT_MENU, self.on_menu_item, id=PLAYER_IGNORE) |
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137 self.Bind(wx.EVT_MENU, self.on_menu_item, id=PLAYER_WHISPER) |
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138 self.Bind(wx.EVT_MENU, self.on_menu_moderate, id=PLAYER_MODERATE_ROOM_ON) |
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139 self.Bind(wx.EVT_MENU, self.on_menu_moderate, id=PLAYER_MODERATE_ROOM_OFF) |
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140 self.Bind(wx.EVT_MENU, self.on_menu_moderate, id=PLAYER_MODERATE_GIVE_VOICE) |
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141 self.Bind(wx.EVT_MENU, self.on_menu_moderate, id=PLAYER_MODERATE_TAKE_VOICE) |
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142 self.Bind(wx.EVT_MENU, self.on_menu_role_change, id=PLAYER_ROLE_LURKER) |
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143 self.Bind(wx.EVT_MENU, self.on_menu_role_change, id=PLAYER_ROLE_PLAYER) |
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144 self.Bind(wx.EVT_MENU, self.on_menu_role_change, id=PLAYER_ROLE_GM) |
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145 self.Bind(wx.EVT_MENU, self.on_menu_item, id=PLAYER_SHOW_VERSION) |
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146 self.Bind(wx.EVT_MENU, self.on_menu_whispergroup, id=PLAYER_WG_CREATE) |
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147 self.Bind(wx.EVT_MENU, self.on_menu_whispergroup, id=PLAYER_WG_CLEAR_ALL) |
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148 self.Bind(wx.EVT_MENU, self.on_menu_password, id=PLAYER_COMMAND_PASSWORD_ALTER) |
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149 self.Bind(wx.EVT_MENU, self.on_menu_room_rename, id=PLAYER_COMMAND_ROOM_RENAME) |
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150 self.Bind(wx.EVT_LEFT_DCLICK, self.on_d_lclick) |
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151 self.Bind(wx.EVT_RIGHT_DOWN, self.on_menu) |
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152 self.sized = 1 |
61 | 153 |
154 def AutoAdjust(self): | |
155 self.SetColumnWidth(0, -1) | |
156 if self.GetColumnWidth(1) < 75: self.SetColumnWidth(1, 75) | |
157 if self.GetColumnWidth(2) < 75: self.SetColumnWidth(2, 75) | |
158 self.Refresh() | |
159 | |
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160 def on_menu_password( self, evt ): |
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161 id = evt.GetId() |
66 | 162 self.session = component.get("session") |
163 self.password_manager = component.get("password_manager") | |
164 self.chat = component.get("chat") | |
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165 boot_pwd = self.password_manager.GetPassword("admin",int(self.session.group_id)) |
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166 if boot_pwd != None: |
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167 alter_pwd_dialog = wx.TextEntryDialog(self, |
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168 "Enter new room password: (blank for no password)","Alter Room Password") |
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169 if alter_pwd_dialog.ShowModal() == wx.ID_OK: |
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170 new_pass = alter_pwd_dialog.GetValue() |
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171 self.chat.InfoPost( "Requesting password change on server..." ) |
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172 self.session.set_room_pass(new_pass, boot_pwd) |
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173 |
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174 def on_menu_room_rename( self, evt ): |
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175 id = evt.GetId() |
66 | 176 self.session = component.get("session") |
177 self.password_manager = component.get("password_manager") | |
178 self.chat = component.get("chat") | |
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179 boot_pwd = self.password_manager.GetPassword("admin",int(self.session.group_id)) |
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180 if boot_pwd != None: |
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181 alter_name_dialog = wx.TextEntryDialog(self,"Enter new room name: ","Change Room Name") |
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182 if alter_name_dialog.ShowModal() == wx.ID_OK: |
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183 new_name = alter_name_dialog.GetValue() |
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184 self.chat.InfoPost( "Requesting room name change on server..." ) |
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185 loc = new_name.find("&") |
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186 oldloc=0 |
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187 while loc > -1: |
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188 loc = new_name.find("&",oldloc) |
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189 if loc > -1: |
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190 b = new_name[:loc] |
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191 e = new_name[loc+1:] |
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192 new_name = b + "&" + e |
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193 oldloc = loc +1 |
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194 loc = new_name.find("'") |
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195 oldloc=0 |
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196 while loc > -1: |
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197 loc = new_name.find("'",oldloc) |
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198 if loc > -1: |
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199 b = new_name[:loc] |
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200 e = new_name[loc+1:] |
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201 new_name = b + "'" + e |
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202 oldloc = loc +1 |
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203 loc = new_name.find('"') |
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204 oldloc=0 |
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205 while loc > -1: |
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206 loc = new_name.find('"',oldloc) |
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207 if loc > -1: |
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208 b = new_name[:loc] |
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209 e = new_name[loc+1:] |
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210 new_name = b + ""e" + e |
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211 oldloc = loc +1 |
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212 self.session.set_room_name(new_name, boot_pwd) |
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213 |
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214 def clean_sub_menus(self): |
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215 for mid in WG_MENU_LIST: |
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216 try: |
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217 self.wgMenu.Remove(WG_MENU_LIST[mid]["menuid"]) |
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218 WG_MENU_LIST[mid]["menu"].Destroy() |
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219 except: self.wgMenu.UpdateUI() |
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220 if self.wgMenu.GetMenuItemCount() == 2: WG_MENU_LIST.clear() |
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221 return |
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222 |
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223 def on_menu_whispergroup( self, evt ): |
66 | 224 self.session = component.get("session") |
225 self.settings = component.get('settings') | |
226 self.chat = component.get('chat') | |
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227 "Add/Remove players from Whisper Groups" |
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228 id = evt.GetId() |
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229 item = self.GetItem( self.selected_item ) |
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230 #See if it is the main menu |
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231 if id == PLAYER_WG_CREATE: |
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232 create_new_group_dialog = wx.TextEntryDialog(self,"Enter Group Name","Create New Whisper Group") |
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233 if create_new_group_dialog.ShowModal() == wx.ID_OK: |
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234 group_name = create_new_group_dialog.GetValue() |
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235 WG_LIST[group_name] = {} |
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236 return |
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237 elif id == PLAYER_WG_CLEAR_ALL: WG_LIST.clear(); return |
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238 #Check Sub Menus |
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239 for mid in WG_MENU_LIST: |
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240 if id == WG_MENU_LIST[mid]["add"]: WG_LIST[mid][int(item.GetText())] = int(item.GetText()); return |
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241 elif id == WG_MENU_LIST[mid]["remove"]: del WG_LIST[mid][int(item.GetText())]; return |
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242 elif id == WG_MENU_LIST[mid]["clear"]: WG_LIST[mid].clear(); return |
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243 elif id == WG_MENU_LIST[mid]["whisper"]: self.chat.set_chat_text("/gw " + mid + "="); return |
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244 return |
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245 |
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246 def on_menu_moderate( self, evt ): |
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247 "Change the moderated status of a room or player." |
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248 id = evt.GetId() |
66 | 249 self.chat = component.get( "chat" ) |
250 self.session = component.get("session") | |
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251 playerID = self.GetItemData( self.selected_item ) |
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252 moderationString = None |
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253 moderateRoomBase = "/moderate %s" |
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254 moderatePlayerBase = "/moderate %d=%s" |
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255 infoRoomBase = "Attempting to %s moderation in the current room..." |
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256 infoPlayerBase = "Attempting to %s voice to %s (%d)..." |
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257 |
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258 if id == PLAYER_MODERATE_ROOM_ON: |
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259 moderationString = (moderateRoomBase % "on") |
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260 infoString = (infoRoomBase % "ENABLE") |
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261 if id == PLAYER_MODERATE_ROOM_OFF: |
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262 moderationString = (moderateRoomBase % "off") |
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263 infoString = (infoRoomBase % "DISABLE") |
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264 elif id == PLAYER_MODERATE_GIVE_VOICE: |
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265 moderationString = (moderatePlayerBase % (playerID, "on")) |
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266 infoString = (infoPlayerBase % ("GIVE", self.session.get_player_by_player_id( str(playerID) )[0], playerID)) |
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267 elif id == PLAYER_MODERATE_TAKE_VOICE: |
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268 moderationString = (moderatePlayerBase % (playerID, "off")) |
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269 infoString = (infoPlayerBase % ("TAKE", self.session.get_player_by_player_id( str(playerID) )[0], playerID)) |
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270 |
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271 # Now, send it to the server |
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272 if moderationString: |
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273 self.chat.chat_cmds.docmd( moderationString ) |
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274 # Now, provide local feedback as to what we requested |
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275 self.chat.InfoPost( infoString ) |
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276 |
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277 def on_menu_role_change( self, evt ): |
66 | 278 self.session = component.get("session") |
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279 "Change the role of the selected id." |
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280 id = evt.GetId() |
66 | 281 self.chat = component.get( "chat" ) |
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282 playerID = self.GetItemData( self.selected_item ) |
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283 roleString = None |
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284 roleBase = "/role %d=%s" |
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285 infoBase = "Attempting to assign the role of %s to (%d) %s..." |
61 | 286 |
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287 # Do type specific processing |
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288 recycle_bin = {PLAYER_ROLE_LURKER: ROLE_LURKER, PLAYER_ROLE_PLAYER: ROLE_PLAYER, PLAYER_ROLE_GM: ROLE_GM} |
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289 if recycle_bin.has_key(id): |
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290 roleName = recycle_bin[id] |
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291 roleString = (roleBase % ( playerID, roleName )) |
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292 recycle_bin = {} |
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293 |
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294 # Now, send it to the server |
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295 if roleString: |
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296 self.chat.chat_cmds.docmd( roleString ) |
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297 # Now, provide local feedback as to what we requested |
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298 displayName = self.session.get_player_by_player_id( str(playerID) )[0] |
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299 infoString = (infoBase % ( roleName, playerID, displayName )) |
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300 self.chat.InfoPost( infoString ) |
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301 |
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302 def on_d_lclick(self,evt): |
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303 pos = wx.Point(evt.GetX(),evt.GetY()) |
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304 (item, flag) = self.HitTest(pos) |
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305 id = self.GetItemText(item) |
66 | 306 self.chat = component.get("chat") |
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307 self.chat.set_chat_text("/w " + id + "=") |
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308 |
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309 def on_menu_item(self,evt): |
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310 id = evt.GetId() |
66 | 311 self.session = component.get("session") |
312 self.password_manager = component.get("password_manager") | |
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313 |
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314 if id == PLAYER_BOOT: |
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315 id = str(self.GetItemData(self.selected_item)) |
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316 boot_pwd = self.password_manager.GetPassword("admin",int(self.session.group_id)) |
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317 if boot_pwd != None: self.session.boot_player(id,boot_pwd) |
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318 elif id == PLAYER_WHISPER: |
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319 id = self.GetItemText(self.selected_item) |
66 | 320 self.chat = component.get("chat") |
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321 self.chat.set_chat_text("/w " + id + "=") |
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322 elif id == PLAYER_IGNORE: |
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323 id = str(self.GetItemData(self.selected_item)) |
66 | 324 self.chat = component.get("chat") |
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325 (result,id,name) = self.session.toggle_ignore(id) |
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326 if result == 0: self.chat.Post(self.chat.colorize(self.chat.syscolor, |
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327 "Player " + name + " with ID:" + id +" no longer ignored")) |
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328 else: self.chat.Post(self.chat.colorize(self.chat.syscolor, |
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329 "Player " + name + " with ID:" + id +" now being ignored")) |
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330 elif id == PLAYER_SHOW_VERSION: |
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331 id = str(self.GetItemData(self.selected_item)) |
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332 version_string = self.session.players[id][6] |
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333 if version_string: wx.MessageBox("Running client version " + version_string,"Version") |
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334 else: wx.MessageBox("No client version available for this player","Version") |
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335 |
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336 def on_menu(self, evt): |
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337 pos = wx.Point(evt.GetX(),evt.GetY()) |
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338 (item, flag) = self.HitTest(pos) |
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339 if item > -1: |
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340 self.selected_item = item |
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341 # This if-else block makes the menu item to boot players active or inactive, as appropriate |
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342 # This block is enabled for 1.7.8. Ver. 1.7.9 will boast Admin features. |
66 | 343 #if component.get("session").group_id == "0": |
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344 # self.menu.Enable(PLAYER_BOOT,0) |
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345 # self.menu.SetLabel(PLAYER_BOOT,"Can't boot from Lobby") |
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346 #else: |
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347 self.menu.Enable(PLAYER_BOOT,1) |
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348 self.menu.SetLabel(PLAYER_BOOT,"Boot") |
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349 self.menu.Enable(PLAYER_WG_MENU, True) |
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350 item = self.GetItem( self.selected_item ) |
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351 if len(WG_MENU_LIST) > len(WG_LIST): self.clean_sub_menus() |
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352 if len(WG_LIST) == 0: self.wgMenu.Enable(PLAYER_WG_CLEAR_ALL, False) |
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353 else: self.wgMenu.Enable(PLAYER_WG_CLEAR_ALL, True) |
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354 for gid in WG_LIST: |
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355 if not WG_MENU_LIST.has_key(gid): |
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356 WG_MENU_LIST[gid] = {} |
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357 WG_MENU_LIST[gid]["menuid"] = wx.NewId() |
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358 WG_MENU_LIST[gid]["whisper"] = wx.NewId() |
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359 WG_MENU_LIST[gid]["add"] = wx.NewId() |
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360 WG_MENU_LIST[gid]["remove"] = wx.NewId() |
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361 WG_MENU_LIST[gid]["clear"] = wx.NewId() |
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362 WG_MENU_LIST[gid]["menu"] = wx.Menu() |
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363 WG_MENU_LIST[gid]["menu"].SetTitle(gid) |
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364 WG_MENU_LIST[gid]["menu"].Append(WG_MENU_LIST[gid]["whisper"], "Whisper") |
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365 WG_MENU_LIST[gid]["menu"].Append(WG_MENU_LIST[gid]["add"], "Add") |
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366 WG_MENU_LIST[gid]["menu"].Append(WG_MENU_LIST[gid]["remove"], "Remove") |
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367 WG_MENU_LIST[gid]["menu"].Append(WG_MENU_LIST[gid]["clear"], "Clear") |
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368 self.wgMenu.PrependMenu(WG_MENU_LIST[gid]["menuid"], gid, WG_MENU_LIST[gid]["menu"]) |
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369 if WG_LIST[gid].has_key(int(item.GetText())): |
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370 WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["remove"], True) |
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371 WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["add"], False) |
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372 else: |
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373 WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["remove"], False) |
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374 WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["add"], True) |
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375 if len(WG_LIST[gid]) == 0: |
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376 WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["whisper"], False) |
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377 WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["clear"], False) |
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378 else: |
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379 WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["whisper"], True) |
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380 WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["clear"], True) |
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381 |
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382 #Event Stuff |
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383 self.Bind(wx.EVT_MENU, self.on_menu_whispergroup, id=WG_MENU_LIST[gid]["whisper"] ) |
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384 self.Bind(wx.EVT_MENU, self.on_menu_whispergroup, id=WG_MENU_LIST[gid]["add"] ) |
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385 self.Bind(wx.EVT_MENU, self.on_menu_whispergroup, id=WG_MENU_LIST[gid]["remove"] ) |
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386 self.Bind(wx.EVT_MENU, self.on_menu_whispergroup, id=WG_MENU_LIST[gid]["clear"] ) |
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387 self.PopupMenu(self.menu,pos) |
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388 |
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389 def add_player(self,player): |
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390 i = self.InsertImageStringItem(0,player[2],0) |
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391 self.SetStringItem(i,1,self.strip_html(player)) |
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392 self.SetItemData(i,int(player[2])) |
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393 self.SetStringItem(i, 2,player[3]) |
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394 self.colorize_player_list() |
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395 self.Refresh() |
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396 # play sound |
66 | 397 setobj = component.get('settings') |
0
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398 sound_file = setobj.get_setting("AddSound") |
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399 if sound_file != '': |
66 | 400 sound_player = component.get('sound') |
0
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401 sound_player.play(sound_file) |
61 | 402 self.AutoAdjust() |
0
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403 |
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404 def del_player(self,player): |
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405 i = self.FindItemData(-1,int(player[2])) |
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406 self.DeleteItem(i) |
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407 for gid in WG_LIST: |
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408 if WG_LIST[gid].has_key(int(player[2])): del WG_LIST[gid][int(player[2])] |
0
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409 |
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410 # play sound |
66 | 411 setobj = component.get('settings') |
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412 sound_file = setobj.get_setting("DelSound") |
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413 if sound_file != '': |
66 | 414 sound_player = component.get('sound') |
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415 sound_player.play(sound_file) |
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416 ic = self.GetItemCount() |
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417 self.whisperCount = 0 |
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418 index = 0 |
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419 while index < ic: |
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420 item = self.GetItem( index ) |
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421 if item.GetImage(): self.whisperCount += 1 |
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422 index += 1 |
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423 self.colorize_player_list() |
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424 self.Refresh() |
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425 |
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426 # This method updates the player info |
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427 # |
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428 # self: reference to this PlayerList |
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429 # player: reference to a player structure(list) |
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430 # |
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431 # Returns: None |
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432 # |
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433 def update_player(self,player): |
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434 i = self.FindItemData(-1,int(player[2])) # finds the right list box index |
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435 self.SetStringItem(i,1,self.strip_html(player)) |
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436 self.SetStringItem(i,2,player[3]) |
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437 item = self.GetItem(i) |
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438 self.colorize_player_list() |
61 | 439 self.AutoAdjust() |
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440 |
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441 def colorize_player_list(self): |
66 | 442 session = component.get("session") |
443 settings = component.get('settings') | |
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444 mode = settings.get_setting("ColorizeRoles") |
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445 if mode.lower() == "0": return |
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446 players = session.players |
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447 for m in players.keys(): |
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448 item_list_location = self.FindItemData(-1,int(m)) |
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449 if item_list_location == -1: continue |
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450 player_info = session.get_player_by_player_id(m) |
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451 item = self.GetItem(item_list_location) |
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452 role = player_info[7] |
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453 color = wx.GREEN |
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454 if self.session.group_id != "0": item.SetTextColour(settings.get_setting(role + "RoleColor")) |
0
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455 self.SetItem(item) |
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456 |
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457 def reset(self): |
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458 self.whisperCount = 0 |
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459 WG_LIST.clear() |
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460 self.DeleteAllItems() |
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461 |
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462 def strip_html(self,player): |
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463 ret_string = ""; x = 0; in_tag = 0 |
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464 for x in range(len(player[0])) : |
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465 if player[0][x] == "<" or player[0][x] == ">" or in_tag == 1 : |
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466 if player[0][x] == "<": in_tag = 1 |
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467 elif player[0][x] == ">": in_tag = 0 |
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468 else: pass |
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469 else: ret_string = ret_string + player[0][x] |
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470 return ret_string |
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471 |
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472 def size_cols(self): |
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473 ##moved skip here to see if it breaks |
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474 ## w,h = self.GetClientSizeTuple() |
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475 ## w /= 8 |
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476 ## self.SetColumnWidth( 0, w*2 ) |
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477 ## self.SetColumnWidth( 1, w*2 ) |
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478 ## self.SetColumnWidth( 2, w*3 ) |
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479 pass |