annotate plugins/xxgsc.py @ 95:af6bf998f425 alpha

Traipse Alpha 'OpenRPG' {090919-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: 00: Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon) Traipse URL is not included in the repos tab and is set as default. 01: Fixes Copy for Windows and Linux (finally!!) users. Fixes incomplete update to Grid and List nodes. Fixes incomplete update to Chat Commands. 02: Fixes problems with Remote Image Upload. Fixes Drop and Drag of Minis to Map. CherryPy can now use any image in the webfiles/ folder and sub-folders. CherryPy can now Drop and Drag Minis to the Map. 03: Minor changes to Update Manager's GUI. Expert recommendation warning added to Revision Update. Step down compatibility with open_rpg & component added to orpgCore. 19-00: Better backwards compatibility in orpgCore. Using majority of 'Grumpy' network folder to correct server lag. 01: Build Number updated. 02: Fixes CherryPit misspelling. Makes Traipse Suite 'Attention' item portable, and executes it on 'Critical' debug notices. Adds incomplete Shift + Enter to Text Entry, currently creates a 'Critical' warning.
author sirebral
date Sat, 19 Sep 2009 12:19:17 -0500
parents 4385a7d0efd1
children 24d59375aac9 b633f4c64aae
rev   line source
0
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1 import os
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2 from orpg.orpg_wx import *
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3 import random
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4 import orpg.pluginhandler
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5
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6
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7 ID_ROLL = wx.NewId()
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8
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9 class Plugin(orpg.pluginhandler.PluginHandler):
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10 # Initialization subroutine.
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11 #
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12 # !self : instance of self
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13 # !chat : instance of the chat window to write to
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14 def __init__(self, plugindb, parent):
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15 orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)
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16
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17 self.name = 'Game Status Controller'
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18 self.author = 'Woody, updated by mDuo13'
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19 self.help = 'This plugin lets you quickly and easily manage a status that includes \n'
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20 self.help += 'your HP and AC for AD&D 2nd Edition. Type /gsc to open up the manager\n'
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21 self.help += 'window, and from there just change the values as necessary and the changes\n'
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22 self.help += 'will be reflected in your status. To revert to your regular status, close\n'
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23 self.help += 'the GSC window.'
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24
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25 self.frame = None
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26
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27 def plugin_enabled(self):
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28 self.plugin_addcommand('/gsc', self.on_gsc, '- The GSC command')
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29 self.frame = RollerFrame(None, -1, "Game Status Ctrl (GSC)", self)
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30 self.frame.Hide()
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31
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32 item = wx.MenuItem(self.menu, wx.ID_ANY, "GSC Window", "GSC Window", wx.ITEM_CHECK)
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33 self.topframe.Bind(wx.EVT_MENU, self._toggleWindow, item)
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34 self.menu.AppendItem(item)
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35
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36 def plugin_disabled(self):
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37 self.plugin_removecmd('/gsc')
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38 try:
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39 self.frame.TimeToQuit(1)
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40 except:
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41 pass
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42
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43 def on_gsc(self, cmdargs):
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44 item = self.menu.FindItemById(self.menu.FindItem("GSC Window"))
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45 item.Check(True)
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46 self.frame.Show()
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47 self.frame.Raise()
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48
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49 #Events
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50 def _toggleWindow(self, evt):
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51 id = evt.GetId()
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52 item = self.menu.FindItemById(id)
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53 if self.frame.IsShown():
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54 self.frame.Hide()
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55 item.Check(False)
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56 else:
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57 self.frame.Show()
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58 item.Check(True)
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59
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60
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61 class RollerFrame(wx.Frame):
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62 def __init__(self, parent, ID, title, plugin):
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63 wx.Frame.__init__(self, parent, ID, title,
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64 wx.DefaultPosition, wx.Size(200, 70))
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65
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66 self.settings = plugin.settings
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67 self.session = plugin.session
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68 self.plugin = plugin
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69
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70 self.panel = wx.Panel(self,-1)
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71 menu = wx.Menu()
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72 menu.AppendSeparator()
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73 menu.Append(wx.ID_EXIT, "&Close", "Close this window")
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74 menuBar = wx.MenuBar()
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75 menuBar.Append(menu, "&File");
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76 self.SetMenuBar(menuBar)
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77
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78 self.old_idle = self.settings.get_setting('IdleStatusAlias')
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79
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80 wx.StaticText(self.panel, -1, "AC:", wx.Point(0, 5))
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81 self.ac = wx.SpinCtrl(self.panel, ID_ROLL, "", wx.Point(18, 0), wx.Size(45, -1), min = -100, max = 100, initial = 10)
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82 self.ac.SetValue(10)
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83
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84 wx.StaticText(self.panel, -1, "/", wx.Point(136, 5))
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85 self.max_hp = wx.SpinCtrl(self.panel, ID_ROLL, "", wx.Point(144, 0), wx.Size(48, -1), min = -999, max = 999, initial = 10)
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86 self.max_hp.SetValue(10)
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87
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88 wx.StaticText(self.panel, -1, "HP:", wx.Point(65, 5))
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89 self.hp = wx.SpinCtrl(self.panel, ID_ROLL, "", wx.Point(83, 0), wx.Size(48, -1), min = -999, max = 999, initial = 10)
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90 self.hp.SetValue(10)
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91
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92 self.Bind(wx.EVT_SPINCTRL, self.SetStatus, id=ID_ROLL)
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93 self.Bind(wx.EVT_TEXT, self.SetStatus, id=ID_ROLL)
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94 self.Bind(wx.EVT_MENU, self.TimeToQuit, id=wx.ID_EXIT)
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95 self.Bind(wx.EVT_CLOSE, self._close)
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96 self.SetStatus(None)
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97
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98 def SetStatus(self, evt):
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99 new_status = "AC: " + str(self.ac.GetValue()) + " HP: " + str(self.hp.GetValue()) + "/" + str(self.max_hp.GetValue())
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100 self.settings.set_setting('IdleStatusAlias',new_status)
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101 self.session.set_text_status(new_status)
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102
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103 def TimeToQuit(self, event):
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104 self.settings.set_setting('IdleStatusAlias',self.old_idle)
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105 self.session.set_text_status(self.old_idle)
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106 self.frame = None
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107 self.Destroy()
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108
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109 def _close(self, evt):
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110 self.Hide()
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111 item = self.plugin.menu.FindItemById(self.plugin.menu.FindItem("GSC Window"))
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112 item.Check(False)