Mercurial > traipse_dev
annotate orpg/networking/mplay_server_gui.py @ 38:a35f41ebd04e traipse_dev
Moving into Update Manager 0.5 as I reveresed the button dictionaries and
found a way to iterate buttons and know which button was pressed.
Refresh button prints out a number, no other changes.
author | sirebral |
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date | Wed, 05 Aug 2009 07:47:44 -0500 |
parents | a571772a45c7 |
children | c7f04d3c76f5 |
rev | line source |
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0
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1 #!/usr/bin/env python |
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2 # |
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3 # OpenRPG Server Graphical Interface |
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4 # GNU General Public License |
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5 # |
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6 |
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7 __appname__=' OpenRPG GUI Server v0.7 ' |
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8 __version__='$Revision: 1.26 $'[11:-2] |
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9 __cvsinfo__='$Id: mplay_server_gui.py,v 1.26 2007/11/06 00:32:39 digitalxero Exp $'[5:-2] |
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10 __doc__=""" |
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11 OpenRPG Server Graphical Interface |
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12 """ |
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13 |
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14 import os |
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15 import sys |
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16 import time |
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17 import types |
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18 import orpg.dirpath |
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19 import orpg.systempath |
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20 from orpg.orpg_wx import * |
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21 import webbrowser |
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22 from threading import Thread |
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23 from meta_server_lib import post_server_data, remove_server |
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24 from mplay_server import mplay_server |
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25 |
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26 # Constants ###################################### |
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27 SERVER_RUNNING = 1 |
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28 SERVER_STOPPED = 0 |
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29 MENU_START_SERVER = wx.NewId() |
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30 MENU_STOP_SERVER = wx.NewId() |
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31 MENU_EXIT = wx.NewId() |
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32 MENU_REGISTER_SERVER = wx.NewId() |
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33 MENU_UNREGISTER_SERVER = wx.NewId() |
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34 MENU_START_PING_PLAYERS = wx.NewId() |
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35 MENU_STOP_PING_PLAYERS = wx.NewId() |
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36 MENU_PING_INTERVAL = wx.NewId() |
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37 |
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38 # Add our menu id's for our right click popup |
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39 MENU_PLAYER_BOOT = wx.NewId() |
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40 MENU_PLAYER_CREATE_ROOM = wx.NewId() |
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41 MENU_PLAYER_SEND_MESSAGE = wx.NewId() |
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42 MENU_PLAYER_SEND_ROOM_MESSAGE = wx.NewId() |
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43 MENU_PLAYER_SEND_SERVER_MESSAGE = wx.NewId() |
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44 |
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45 # Our new event type that gets posted from one |
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46 # thread to another |
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47 wxEVT_LOG_MESSAGE = wx.NewEventType() |
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48 wxEVT_FUNCTION_MESSAGE = wx.NewEventType() |
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49 |
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50 # Our event connector -- wxEVT_LOG_MESSAGE |
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51 EVT_LOG_MESSAGE = wx.PyEventBinder(wxEVT_LOG_MESSAGE, 1) |
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52 |
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53 # Our event connector -- wxEVT_FUNCTION_MESSAGE |
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54 EVT_FUNCTION_MESSAGE = wx.PyEventBinder(wxEVT_FUNCTION_MESSAGE, 1) |
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55 |
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56 # Utils ########################################## |
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57 def format_bytes(b): |
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58 f = ['b', 'Kb', 'Mb', 'Gb'] |
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59 i = 0 |
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60 while i < 3: |
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61 if b < 1024: |
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62 return str(b) + f[i] |
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63 else: |
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64 b = b/1024 |
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65 i += 1 |
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66 return str(b) + f[3] |
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67 |
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68 # wxEVT_LOG_MESSAGE |
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69 # MessageLogEvent ############################### |
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70 class MessageLogEvent(wx.PyEvent): |
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71 def __init__( self, message ): |
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72 wx.PyEvent.__init__( self ) |
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73 self.SetEventType(wxEVT_LOG_MESSAGE) |
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74 self.message = message |
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75 |
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76 # wxEVT_TUPLE_MESSAGE |
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77 # MessageLogEvent ############################### |
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78 class MessageFunctionEvent(wx.PyEvent): |
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79 def __init__( self, func, message ): |
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80 wx.PyEvent.__init__( self ) |
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81 self.SetEventType(wxEVT_FUNCTION_MESSAGE) |
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82 self.func = func |
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83 self.message = message |
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84 |
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85 # ServerConfig Object ############################ |
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86 class ServerConfig: |
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87 """ This class contains configuration |
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88 setting used to control the server. |
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89 """ |
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90 |
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91 def __init__(self, owner ): |
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92 """ Loads default configuration settings. |
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93 """ |
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94 OPENRPG_PORT = 9557 |
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95 self.owner = owner |
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96 |
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97 def load_xml(self, xml): |
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98 """ Load configuration from XML data. |
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99 xml (xml) -- xml string to parse |
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100 """ |
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101 pass |
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102 |
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103 def save_xml(self): |
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104 """ Returns XML file representing |
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105 the active configuration. |
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106 """ |
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107 pass |
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108 |
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109 # Server Monitor ################################# |
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110 |
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111 class ServerMonitor(Thread): |
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112 """ Monitor thread for GameServer. """ |
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113 def __init__(self, cb, conf, name, pwd): |
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114 """ Setup the server. """ |
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115 Thread.__init__(self) |
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116 self.cb = cb |
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117 self.conf = conf |
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118 self.serverName = name |
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119 self.bootPwd = pwd |
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120 |
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121 def log(self, mesg): |
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122 if type(mesg) == types.TupleType: |
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123 func, msg = mesg |
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124 event = MessageFunctionEvent( func, msg ) |
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125 else: event = MessageLogEvent( mesg ) |
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126 wx.PostEvent( self.conf.owner, event ) |
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127 del event |
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128 |
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129 def run(self): |
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130 """ Start the server. """ |
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131 self.server = mplay_server(self.log, self.serverName ) |
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132 self.server.initServer(bootPassword=self.bootPwd, reg="No") |
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133 self.alive = 1 |
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134 while self.alive: time.sleep(3) |
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135 |
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136 def stop(self): |
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137 """ Stop the server. """ |
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138 self.server.kill_server() |
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139 self.alive = 0 |
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140 |
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141 # GUI Server ##################################### |
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142 # Parent = notebook |
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143 # Main = GUI |
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144 class Connections(wx.ListCtrl): |
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145 def __init__( self, parent, main ): |
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146 wx.ListCtrl.__init__( self, parent, -1, wx.DefaultPosition, wx.DefaultSize, wx.LC_REPORT|wx.SUNKEN_BORDER|wx.EXPAND|wx.LC_HRULES ) |
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147 self.main = main |
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148 self.roomList = { "0" : "Lobby" } |
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149 self._imageList = wx.ImageList( 16, 16, False ) |
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150 img = wx.Image(orpg.dirpath.dir_struct["icon"]+"player.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap() |
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151 self._imageList.Add( img ) |
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152 img = wx.Image(orpg.dirpath.dir_struct["icon"]+"player-whisper.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap() |
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153 self._imageList.Add( img ) |
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154 self.SetImageList( self._imageList, wx.IMAGE_LIST_SMALL ) |
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155 |
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156 # Set The columns |
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157 self.InsertColumn(0, "ID") |
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158 self.InsertColumn(1, "Player") |
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159 self.InsertColumn(2, "Status") |
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160 self.InsertColumn(3, "Room") |
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161 self.InsertColumn(4, "Version") |
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162 self.InsertColumn(5, "Role") |
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163 self.InsertColumn(6, "IP") |
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164 self.InsertColumn(7, "Ping") |
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165 |
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166 # Set the column widths |
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167 self.AutoAjust() |
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168 |
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169 # Build our pop up menu to do cool things with the players in the list |
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170 self.menu = wx.Menu() |
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171 self.menu.SetTitle( "Player Menu" ) |
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172 self.menu.Append( MENU_PLAYER_BOOT, "Boot Player" ) |
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173 self.menu.AppendSeparator() |
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174 self.menu.Append( MENU_PLAYER_SEND_MESSAGE, "Send Message" ) |
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175 self.menu.Append( MENU_PLAYER_SEND_SERVER_MESSAGE, "Broadcast Server Message" ) |
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176 |
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177 # Associate our events |
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178 self.Bind(wx.EVT_RIGHT_DOWN, self.OnPopupMenu) |
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179 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_BOOT) |
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180 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_SEND_MESSAGE) |
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181 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_SEND_ROOM_MESSAGE) |
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182 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_SEND_SERVER_MESSAGE) |
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183 |
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184 def add(self, player): |
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185 i = self.InsertImageStringItem( 0, player["id"], 0 ) |
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186 self.SetStringItem( i, 1, self.stripHtml( player["name"] ) ) |
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187 self.SetStringItem( i, 2, self.stripHtml( player["status"] ) ) |
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188 self.SetStringItem( i, 3, "ROOM" ) |
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189 self.SetStringItem( i, 4, self.stripHtml( player["version"] ) ) |
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190 self.SetStringItem( i, 5, self.stripHtml( player["role"] ) ) |
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191 self.SetStringItem( i, 6, self.stripHtml( player["ip"] ) ) |
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192 self.SetStringItem (i, 7, "PING" ) |
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193 self.SetItemData( i, int(player["id"]) ) |
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194 self.AutoAjust() |
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195 |
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196 def remove(self, id): |
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197 i = self.FindItemData( -1, int(id) ) |
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198 self.DeleteItem( i ) |
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199 self.AutoAjust() |
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200 |
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201 def AutoAjust(self): |
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202 self.SetColumnWidth(0, -1) |
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203 self.SetColumnWidth(1, -1) |
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204 self.SetColumnWidth(2, -1) |
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205 self.SetColumnWidth(3, -1) |
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206 self.SetColumnWidth(4, -1) |
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207 self.SetColumnWidth(5, -1) |
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208 self.SetColumnWidth(6, -1) |
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209 self.SetColumnWidth(7, -1) |
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210 self.Refresh() |
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211 |
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212 def update(self, player): |
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213 i = self.FindItemData( -1, int(player["id"]) ) |
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214 if i > -1: |
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215 self.SetStringItem(i, 1, player["name"]) |
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216 self.SetStringItem(i, 2, self.stripHtml( player["status"] ) ) |
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217 self.AutoAjust() |
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218 else: self.add(player) |
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219 |
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220 def updateRoom( self, data ): |
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221 (from_id, id) = data |
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222 i = self.FindItemData( -1, int(from_id) ) |
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223 self.SetStringItem( i, 3, self.roomList[id] ) |
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224 self.SetStringItem( i, 5, "Lurker") |
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225 self.Refresh() |
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226 |
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227 def setPlayerRole( self, id, role ): |
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228 i = self.FindItemData( -1, int(id) ) |
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229 self.SetStringItem( i, 5, role ) |
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230 |
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231 def stripHtml( self, name ): |
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232 ret_string = "" |
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233 x = 0 |
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234 in_tag = 0 |
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235 for x in range( len(name) ): |
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236 if name[x] == "<" or name[x] == ">" or in_tag == 1 : |
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237 if name[x] == "<": in_tag = 1 |
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238 elif name[x] == ">": in_tag = 0 |
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239 else: pass |
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240 else: ret_string = ret_string + name[x] |
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241 return ret_string |
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242 |
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243 # When we right click, cause our popup menu to appear |
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244 def OnPopupMenu( self, event ): |
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245 pos = wx.Point( event.GetX(), event.GetY() ) |
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246 (item, flag) = self.HitTest( pos ) |
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247 if item > -1: |
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248 self.selectedItem = item |
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249 self.PopupMenu( self.menu, pos ) |
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250 |
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251 # Process the events associated with our popup menu |
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252 def OnPopupMenuItem( self, event ): |
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253 # if we are not running, the player list is empty anyways |
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254 if self.main.STATUS == SERVER_RUNNING: |
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255 menuItem = event.GetId() |
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256 playerID = str( self.GetItemData( self.selectedItem ) ) |
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257 idList = self.main.server.server.groups |
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258 groupID = 0 |
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259 if menuItem == MENU_PLAYER_BOOT: |
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260 print "booting player: ", playerID |
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261 self.main.server.server.del_player( playerID, groupID ) |
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262 self.main.server.server.check_group( playerID, groupID ) |
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263 self.remove( playerID ) |
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264 elif menuItem == MENU_PLAYER_SEND_MESSAGE: |
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265 print "send a message..." |
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266 msg = self.GetMessageInput( "Send a message to player" ) |
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267 if len(msg): self.main.server.server.send( msg, playerID, str(groupID) ) |
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268 #Leave this in for now. |
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269 #elif menuItem == MENU_PLAYER_SEND_TO_ROOM: |
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270 # print "Send message to room..." |
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271 # msg = self.GetMessageInput( "Send message to room of this player") |
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272 # if len(msg): |
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273 # self.main.server.server.send_to_group( 0, GroupID, msg ) |
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274 |
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275 elif menuItem == MENU_PLAYER_SEND_SERVER_MESSAGE: |
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276 print "broadcast a message..." |
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277 msg = self.GetMessageInput( "Broadcast Server Message" ) |
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278 # If we got a message back, send it |
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279 if len(msg): |
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280 self.main.server.server.broadcast( msg ) |
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281 |
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282 def GetMessageInput( self, title ): |
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283 prompt = "Please enter the message you wish to send:" |
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284 msg = wx.TextEntryDialog(self, prompt, title) |
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285 msg.ShowModal() |
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286 msg.Destroy() |
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287 return msg.GetValue() |
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288 |
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289 class ServerGUI(wx.Frame): |
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290 STATUS = SERVER_STOPPED |
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291 |
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292 def __init__(self, parent, id, title): |
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293 wx.Frame.__init__(self, parent, id, title, size = (760, 560) ) |
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294 if wx.Platform == '__WXMSW__': icon = wx.Icon( orpg.dirpath.dir_struct["icon"]+'WAmisc9.ico', wx.BITMAP_TYPE_ICO ) |
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295 else: icon = wx.Icon( orpg.dirpath.dir_struct["icon"]+'connect.gif', wx.BITMAP_TYPE_GIF ) |
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296 self.SetIcon(icon) |
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297 self.serverName = "Server Name" |
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298 self.bootPwd = "" |
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299 |
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300 # Register our events to process -- notice the custom event handler |
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301 self.Bind(wx.EVT_CLOSE, self.OnExit) |
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302 self.Bind(EVT_LOG_MESSAGE, self.OnLogMessage) |
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303 self.Bind(EVT_FUNCTION_MESSAGE, self.OnFunctionMessage) |
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304 |
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305 # Creat GUI |
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306 self.build_menu() |
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307 self.build_body() |
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308 self.build_status() |
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309 |
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310 # Server Callbacks |
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311 cb = {} |
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312 cb["log"] = self.Log |
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313 cb["connect"] = self.OnConnect |
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314 cb["disconnect"] = self.OnDisconnect |
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315 cb["update"] = self.OnUpdatePlayer |
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316 cb["data_recv"] = self.OnDataRecv |
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317 cb["data_sent"] = self.OnDataSent |
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318 cb["create_group"] = self.OnCreateGroup |
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319 cb["delete_group"] = self.OnDeleteGroup |
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320 cb["join_group"] = self.OnJoinGroup |
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321 cb["role"] = self.OnSetRole |
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322 self.callbacks = cb |
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323 |
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324 # Misc. |
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325 self.conf = ServerConfig(self) |
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326 self.total_messages_received = 0 |
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327 self.total_data_received = 0 |
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328 self.total_messages_sent = 0 |
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329 self.total_data_sent = 0 |
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330 |
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331 ### Build GUI ############################################ |
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332 |
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333 def build_menu(self): |
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334 """ Build the GUI menu. """ |
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335 self.mainMenu = wx.MenuBar() |
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336 # File Menu |
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337 menu = wx.Menu() |
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338 # Start |
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339 menu.Append( MENU_START_SERVER, 'Start', 'Start server.') |
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340 self.Bind(wx.EVT_MENU, self.OnStart, id=MENU_START_SERVER) |
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341 # Stop |
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342 menu.Append( MENU_STOP_SERVER, 'Stop', 'Shutdown server.') |
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343 self.Bind(wx.EVT_MENU, self.OnStop, id=MENU_STOP_SERVER) |
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344 # Exit |
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345 menu.AppendSeparator() |
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346 menu.Append( MENU_EXIT, 'E&xit', 'Exit application.') |
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347 self.Bind(wx.EVT_MENU, self.OnExit, id=MENU_EXIT) |
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348 self.mainMenu.Append(menu, '&Server') |
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349 # Registration Menu |
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350 menu = wx.Menu() |
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351 # Register |
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352 menu.Append( MENU_REGISTER_SERVER, 'Register', 'Register with OpenRPG server directory.') |
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353 self.Bind(wx.EVT_MENU, self.OnRegister, id=MENU_REGISTER_SERVER) |
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354 # Unregister |
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355 menu.Append( MENU_UNREGISTER_SERVER, 'Unregister', 'Unregister from OpenRPG server directory.') |
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356 self.Bind(wx.EVT_MENU, self.OnUnregister, id=MENU_UNREGISTER_SERVER) |
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357 # Add the registration menu |
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358 self.mainMenu.Append( menu, '&Registration' ) |
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359 # Server Configuration Menu |
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360 menu = wx.Menu() |
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361 # Ping Connected Players |
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362 menu.Append( MENU_START_PING_PLAYERS, 'Start Ping', 'Ping players to validate remote connection.' ) |
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363 self.Bind(wx.EVT_MENU, self.PingPlayers, id=MENU_START_PING_PLAYERS) |
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364 # Stop Pinging Connected Players |
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365 menu.Append( MENU_STOP_PING_PLAYERS, 'Stop Ping', 'Stop validating player connections.' ) |
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366 self.Bind(wx.EVT_MENU, self.StopPingPlayers, id=MENU_STOP_PING_PLAYERS) |
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367 # Set Ping Interval |
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368 menu.Append( MENU_PING_INTERVAL, 'Ping Interval', 'Change the ping interval.' ) |
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369 self.Bind(wx.EVT_MENU, self.ConfigPingInterval, id=MENU_PING_INTERVAL) |
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370 self.mainMenu.Append( menu, '&Configuration' ) |
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371 # Add the menus to the main menu bar |
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372 self.SetMenuBar( self.mainMenu ) |
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373 # Disable register, unregister & stop server by default |
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374 self.mainMenu.Enable( MENU_STOP_SERVER, False ) |
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375 self.mainMenu.Enable( MENU_REGISTER_SERVER, False ) |
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376 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, False ) |
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377 # Disable the ping menu items |
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378 self.mainMenu.Enable( MENU_START_PING_PLAYERS, False ) |
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379 self.mainMenu.Enable( MENU_STOP_PING_PLAYERS, False ) |
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380 self.mainMenu.Enable( MENU_PING_INTERVAL, False ) |
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381 |
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382 def build_body(self): |
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383 """ Create the ViewNotebook and logger. """ |
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384 splitter = wx.SplitterWindow(self, -1, style=wx.NO_3D | wx.SP_3D) |
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385 nb = wx.Notebook( splitter, -1 ) |
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386 self.conns = Connections( nb, self ) |
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387 nb.AddPage( self.conns, "Players" ) |
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388 |
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389 #Not sure why this is Remarked TaS - Sirebral |
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390 #nb.AddPage( self.conns, "Rooms" ) |
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391 #self.msgWindow = HTMLMessageWindow( nb ) |
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392 #nb.AddPage( self.msgWindow, "Messages" ) |
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393 |
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394 log = wx.TextCtrl(splitter, -1, style=wx.TE_MULTILINE | wx.TE_READONLY | wx.HSCROLL) |
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395 wx.Log.SetActiveTarget( wx.LogTextCtrl(log) ) |
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396 splitter.SplitHorizontally(nb, log, 400) |
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397 splitter.SetMinimumPaneSize(40) |
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398 self.nb = nb |
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399 self.log = log |
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400 |
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401 def build_status(self): |
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402 """ Create status bar and set defaults. """ |
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403 sb = wx.StatusBar(self, -1) |
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404 sb.SetFieldsCount(5) |
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405 sb.SetStatusWidths([-1, 115, 115, 65, 200]) |
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406 sb.SetStatusText("Sent: 0", 1) |
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407 sb.SetStatusText("Recv: 0", 2) |
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408 sb.SetStatusText("Stopped", 3) |
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409 sb.SetStatusText("Unregistered", 4) |
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410 self.SetStatusBar(sb) |
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411 self.sb = sb |
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412 |
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413 def show_error(self, mesg, title = "Error"): |
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414 """ Display an error. |
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415 mesg (str) -- error message to display |
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416 title (str) -- title of window |
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417 """ |
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418 dlg = wx.MessageDialog(self, mesg, title, wx.OK | wx.ICON_EXCLAMATION) |
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419 dlg.ShowModal() |
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420 dlg.Destroy() |
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421 |
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422 |
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423 # Event handler for out logging event |
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424 def OnLogMessage( self, event ): |
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425 self.Log( event.message ) |
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426 |
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427 # Event handler for out logging event |
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428 def OnFunctionMessage( self, event ): |
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429 self.callbacks[event.func]( event.message ) |
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430 |
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431 ### Server Callbacks ##################################### |
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432 def Log(self, log): |
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433 wx.LogMessage(str(log)) |
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434 |
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435 def OnConnect(player, self, data): |
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436 self.conns.add(player) |
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437 |
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438 def OnDisconnect(self, id): |
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439 self.conns.remove(id) |
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440 |
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441 def OnUpdatePlayer(self, data): |
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442 self.conns.update(data) |
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443 |
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444 def OnDataSent(self, bytes): |
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445 self.total_messages_sent += 1 |
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446 self.total_data_sent += bytes |
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447 self.sb.SetStatusText("Sent: %s (%d)" % (format_bytes(self.total_data_sent), self.total_messages_sent), 1) |
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448 |
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449 def OnDataRecv(self, bytes): |
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450 self.total_messages_received += 1 |
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451 self.total_data_received += bytes |
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452 self.sb.SetStatusText("Recv: %s (%d)" % (format_bytes(self.total_data_received), self.total_messages_received), 2) |
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453 |
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454 def OnCreateGroup( self, data ): |
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455 print "room list: ", self.conns.roomList |
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456 self.conns.roomList[id] = name |
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457 (id, name) = data |
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458 print "room list: ", self.conns.roomList |
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459 |
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460 def OnDeleteGroup( self, data ): |
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461 (from_id, id) = data |
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462 #del self.conns.roomList[id] |
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463 print "OnDeleteGroup room list: ", self.conns.roomList, id |
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464 |
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465 def OnJoinGroup( self, data ): |
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466 self.conns.updateRoom( data ) |
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467 |
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468 def OnSetRole( self, data ): |
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469 (id, role) = data |
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470 self.conns.setPlayerRole( id, role ) |
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471 |
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472 ### Misc. ################################################ |
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473 def OnStart(self, event = None): |
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474 """ Start server. """ |
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475 if self.STATUS == SERVER_STOPPED: |
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476 serverNameEntry = wx.TextEntryDialog( self, "Please Enter The Server Name You Wish To Use:", |
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477 "Server's Name", self.serverName, wx.OK|wx.CANCEL|wx.CENTRE ) |
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478 if serverNameEntry.ShowModal() == wx.ID_OK: self.serverName = serverNameEntry.GetValue() |
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479 serverPasswordEntry = wx.TextEntryDialog(self, "Please Enter The Server Admin Password:", |
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480 "Server's Password", self.bootPwd, wx.OK|wx.CANCEL|wx.CENTRE) |
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481 if serverPasswordEntry.ShowModal() == wx.ID_OK: self.bootPwd = serverPasswordEntry.GetValue() |
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482 if len(self.serverName): |
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483 wx.BeginBusyCursor() |
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484 self.server = ServerMonitor(self.callbacks, self.conf, self.serverName, self.bootPwd) |
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485 self.server.start() |
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486 self.STATUS = SERVER_RUNNING |
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487 self.sb.SetStatusText("Running", 3) |
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488 self.SetTitle(__appname__ + "- (running) - (unregistered)") |
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489 self.mainMenu.Enable( MENU_START_SERVER, False ) |
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490 self.mainMenu.Enable( MENU_STOP_SERVER, True ) |
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491 self.mainMenu.Enable( MENU_REGISTER_SERVER, True ) |
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492 wx.EndBusyCursor() |
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493 else: self.show_error("Server is already running.", "Error Starting Server") |
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494 |
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495 def OnStop(self, event = None): |
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496 """ Stop server. """ |
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497 if self.STATUS == SERVER_RUNNING: |
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498 self.OnUnregister() |
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499 self.server.stop() |
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500 self.STATUS = SERVER_STOPPED |
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501 self.sb.SetStatusText("Stopped", 3) |
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502 self.SetTitle(__appname__ + "- (stopped) - (unregistered)") |
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503 self.mainMenu.Enable( MENU_STOP_SERVER, False ) |
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504 self.mainMenu.Enable( MENU_START_SERVER, True ) |
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505 self.mainMenu.Enable( MENU_REGISTER_SERVER, False ) |
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506 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, False ) |
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507 # Delete any items that are still in the player list |
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508 self.conns.DeleteAllItems() |
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509 |
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510 def OnRegister(self, event = None): |
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511 """ Call into mplay_server's register() function. |
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512 This will begin registerThread(s) to keep server |
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513 registered with configured metas |
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514 """ |
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515 if len( self.serverName ): |
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516 wx.BeginBusyCursor() |
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517 self.server.server.register(self.serverName) |
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518 self.sb.SetStatusText( ("%s" % (self.serverName)), 4 ) |
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519 self.mainMenu.Enable( MENU_REGISTER_SERVER, False ) |
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520 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, True ) |
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521 self.mainMenu.Enable( MENU_STOP_SERVER, False ) |
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522 self.SetTitle(__appname__ + "- (running) - (registered)") |
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523 wx.EndBusyCursor() |
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524 |
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525 def OnUnregister(self, event = None): |
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526 """ Call into mplay_server's unregister() function. |
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527 This will kill any registerThreads currently running |
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528 and result in the server being de-listed |
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529 from all metas |
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530 """ |
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531 wx.BeginBusyCursor() |
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532 self.server.server.unregister() |
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533 self.sb.SetStatusText( "Unregistered", 4 ) |
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534 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, False ) |
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535 self.mainMenu.Enable( MENU_REGISTER_SERVER, True ) |
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536 self.mainMenu.Enable( MENU_STOP_SERVER, True ) |
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537 self.SetTitle(__appname__ + "- (running) - (unregistered)") |
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538 wx.EndBusyCursor() |
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539 |
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540 def PingPlayers( self, event = None ): |
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541 "Ping all players that are connected at a periodic interval, detecting dropped connections." |
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542 wx.BeginBusyCursor() |
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543 wx.Yield() |
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544 wx.EndBusyCursor() |
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|
545 |
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546 def StopPingPlayers( self, event = None ): |
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547 "Stop pinging connected players." |
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548 |
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549 def ConfigPingInterval( self, event = None ): |
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|
550 "Configure the player ping interval. Note that all players are pinged on a single timer." |
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|
551 |
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|
552 def OnExit(self, event = None): |
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553 """ Quit the program. """ |
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554 self.OnStop() |
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555 wx.CallAfter(self.Destroy) |
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|
556 |
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557 class ServerGUIApp(wx.App): |
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|
558 def OnInit(self): |
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559 # Make sure our image handlers are loaded before we try to display anything |
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560 wx.InitAllImageHandlers() |
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561 self.splash = wx.SplashScreen(wx.Bitmap(orpg.dirpath.dir_struct["icon"]+'splash.gif'), |
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562 wx.SPLASH_CENTRE_ON_SCREEN|wx.SPLASH_TIMEOUT, |
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563 2000, |
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|
564 None) |
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565 self.splash.Show(True) |
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|
566 wx.Yield() |
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|
567 wx.CallAfter(self.AfterSplash) |
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568 return True |
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|
569 |
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570 def AfterSplash(self): |
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571 self.splash.Close(True) |
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572 frame = ServerGUI(None, -1, __appname__ + "- (stopped) - (unregistered)") |
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573 frame.Show(True) |
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574 frame.Raise() |
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575 self.SetTopWindow(frame) |
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576 |
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577 class HTMLMessageWindow(wx.html.HtmlWindow): |
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578 "Widget used to present user to admin messages, in HTML format, to the server administrator" |
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579 |
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580 # Init using the derived from class |
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581 def __init__( self, parent ): |
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582 wx.html.HtmlWindow.__init__( self, parent ) |
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583 def OnLinkClicked( self, ref ): |
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584 "Open an external browser to resolve our About box links!!!" |
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585 href = ref.GetHref() |
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586 webbrowser.open( href ) |
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|
587 |
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588 if __name__ == '__main__': |
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589 app = ServerGUIApp(0) |
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590 app.MainLoop() |