annotate orpg/networking/mplay_server_gui.py @ 39:93a27aea09ce traipse_dev

Going to post some daily builds as advancements happen. Repo List now updates.
author sirebral
date Wed, 05 Aug 2009 08:16:32 -0500
parents a571772a45c7
children c7f04d3c76f5
rev   line source
0
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1 #!/usr/bin/env python
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2 #
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3 # OpenRPG Server Graphical Interface
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4 # GNU General Public License
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5 #
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6
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7 __appname__=' OpenRPG GUI Server v0.7 '
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8 __version__='$Revision: 1.26 $'[11:-2]
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9 __cvsinfo__='$Id: mplay_server_gui.py,v 1.26 2007/11/06 00:32:39 digitalxero Exp $'[5:-2]
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10 __doc__="""
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11 OpenRPG Server Graphical Interface
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12 """
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13
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14 import os
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15 import sys
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16 import time
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17 import types
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18 import orpg.dirpath
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19 import orpg.systempath
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20 from orpg.orpg_wx import *
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21 import webbrowser
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22 from threading import Thread
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23 from meta_server_lib import post_server_data, remove_server
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24 from mplay_server import mplay_server
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25
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26 # Constants ######################################
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27 SERVER_RUNNING = 1
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28 SERVER_STOPPED = 0
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29 MENU_START_SERVER = wx.NewId()
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30 MENU_STOP_SERVER = wx.NewId()
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31 MENU_EXIT = wx.NewId()
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32 MENU_REGISTER_SERVER = wx.NewId()
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33 MENU_UNREGISTER_SERVER = wx.NewId()
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34 MENU_START_PING_PLAYERS = wx.NewId()
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35 MENU_STOP_PING_PLAYERS = wx.NewId()
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36 MENU_PING_INTERVAL = wx.NewId()
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37
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38 # Add our menu id's for our right click popup
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39 MENU_PLAYER_BOOT = wx.NewId()
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40 MENU_PLAYER_CREATE_ROOM = wx.NewId()
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41 MENU_PLAYER_SEND_MESSAGE = wx.NewId()
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42 MENU_PLAYER_SEND_ROOM_MESSAGE = wx.NewId()
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43 MENU_PLAYER_SEND_SERVER_MESSAGE = wx.NewId()
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44
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45 # Our new event type that gets posted from one
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46 # thread to another
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47 wxEVT_LOG_MESSAGE = wx.NewEventType()
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48 wxEVT_FUNCTION_MESSAGE = wx.NewEventType()
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49
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50 # Our event connector -- wxEVT_LOG_MESSAGE
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51 EVT_LOG_MESSAGE = wx.PyEventBinder(wxEVT_LOG_MESSAGE, 1)
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52
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53 # Our event connector -- wxEVT_FUNCTION_MESSAGE
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54 EVT_FUNCTION_MESSAGE = wx.PyEventBinder(wxEVT_FUNCTION_MESSAGE, 1)
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55
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56 # Utils ##########################################
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57 def format_bytes(b):
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58 f = ['b', 'Kb', 'Mb', 'Gb']
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59 i = 0
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60 while i < 3:
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61 if b < 1024:
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62 return str(b) + f[i]
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63 else:
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64 b = b/1024
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65 i += 1
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66 return str(b) + f[3]
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67
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68 # wxEVT_LOG_MESSAGE
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69 # MessageLogEvent ###############################
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70 class MessageLogEvent(wx.PyEvent):
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71 def __init__( self, message ):
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72 wx.PyEvent.__init__( self )
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73 self.SetEventType(wxEVT_LOG_MESSAGE)
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74 self.message = message
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75
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76 # wxEVT_TUPLE_MESSAGE
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77 # MessageLogEvent ###############################
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78 class MessageFunctionEvent(wx.PyEvent):
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79 def __init__( self, func, message ):
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80 wx.PyEvent.__init__( self )
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81 self.SetEventType(wxEVT_FUNCTION_MESSAGE)
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82 self.func = func
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83 self.message = message
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84
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85 # ServerConfig Object ############################
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86 class ServerConfig:
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87 """ This class contains configuration
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88 setting used to control the server.
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89 """
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90
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91 def __init__(self, owner ):
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92 """ Loads default configuration settings.
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93 """
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94 OPENRPG_PORT = 9557
0
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95 self.owner = owner
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96
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97 def load_xml(self, xml):
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98 """ Load configuration from XML data.
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99 xml (xml) -- xml string to parse
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100 """
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101 pass
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102
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103 def save_xml(self):
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104 """ Returns XML file representing
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105 the active configuration.
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106 """
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107 pass
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108
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109 # Server Monitor #################################
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110
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111 class ServerMonitor(Thread):
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112 """ Monitor thread for GameServer. """
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113 def __init__(self, cb, conf, name, pwd):
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114 """ Setup the server. """
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115 Thread.__init__(self)
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116 self.cb = cb
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117 self.conf = conf
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118 self.serverName = name
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119 self.bootPwd = pwd
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120
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121 def log(self, mesg):
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122 if type(mesg) == types.TupleType:
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123 func, msg = mesg
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124 event = MessageFunctionEvent( func, msg )
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125 else: event = MessageLogEvent( mesg )
0
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126 wx.PostEvent( self.conf.owner, event )
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127 del event
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128
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129 def run(self):
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130 """ Start the server. """
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131 self.server = mplay_server(self.log, self.serverName )
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132 self.server.initServer(bootPassword=self.bootPwd, reg="No")
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133 self.alive = 1
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134 while self.alive: time.sleep(3)
0
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135
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136 def stop(self):
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137 """ Stop the server. """
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138 self.server.kill_server()
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139 self.alive = 0
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140
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141 # GUI Server #####################################
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142 # Parent = notebook
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143 # Main = GUI
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144 class Connections(wx.ListCtrl):
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145 def __init__( self, parent, main ):
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146 wx.ListCtrl.__init__( self, parent, -1, wx.DefaultPosition, wx.DefaultSize, wx.LC_REPORT|wx.SUNKEN_BORDER|wx.EXPAND|wx.LC_HRULES )
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147 self.main = main
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148 self.roomList = { "0" : "Lobby" }
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149 self._imageList = wx.ImageList( 16, 16, False )
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150 img = wx.Image(orpg.dirpath.dir_struct["icon"]+"player.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
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151 self._imageList.Add( img )
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152 img = wx.Image(orpg.dirpath.dir_struct["icon"]+"player-whisper.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
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153 self._imageList.Add( img )
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154 self.SetImageList( self._imageList, wx.IMAGE_LIST_SMALL )
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155
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156 # Set The columns
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157 self.InsertColumn(0, "ID")
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158 self.InsertColumn(1, "Player")
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159 self.InsertColumn(2, "Status")
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160 self.InsertColumn(3, "Room")
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161 self.InsertColumn(4, "Version")
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162 self.InsertColumn(5, "Role")
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163 self.InsertColumn(6, "IP")
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164 self.InsertColumn(7, "Ping")
0
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165
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166 # Set the column widths
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167 self.AutoAjust()
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168
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169 # Build our pop up menu to do cool things with the players in the list
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170 self.menu = wx.Menu()
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171 self.menu.SetTitle( "Player Menu" )
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172 self.menu.Append( MENU_PLAYER_BOOT, "Boot Player" )
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173 self.menu.AppendSeparator()
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174 self.menu.Append( MENU_PLAYER_SEND_MESSAGE, "Send Message" )
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175 self.menu.Append( MENU_PLAYER_SEND_SERVER_MESSAGE, "Broadcast Server Message" )
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176
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177 # Associate our events
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178 self.Bind(wx.EVT_RIGHT_DOWN, self.OnPopupMenu)
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179 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_BOOT)
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180 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_SEND_MESSAGE)
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181 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_SEND_ROOM_MESSAGE)
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182 self.Bind(wx.EVT_MENU, self.OnPopupMenuItem, id=MENU_PLAYER_SEND_SERVER_MESSAGE)
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183
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184 def add(self, player):
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185 i = self.InsertImageStringItem( 0, player["id"], 0 )
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186 self.SetStringItem( i, 1, self.stripHtml( player["name"] ) )
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187 self.SetStringItem( i, 2, self.stripHtml( player["status"] ) )
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188 self.SetStringItem( i, 3, "ROOM" )
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189 self.SetStringItem( i, 4, self.stripHtml( player["version"] ) )
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190 self.SetStringItem( i, 5, self.stripHtml( player["role"] ) )
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191 self.SetStringItem( i, 6, self.stripHtml( player["ip"] ) )
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192 self.SetStringItem (i, 7, "PING" )
0
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193 self.SetItemData( i, int(player["id"]) )
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194 self.AutoAjust()
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195
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196 def remove(self, id):
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197 i = self.FindItemData( -1, int(id) )
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198 self.DeleteItem( i )
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199 self.AutoAjust()
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200
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201 def AutoAjust(self):
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202 self.SetColumnWidth(0, -1)
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203 self.SetColumnWidth(1, -1)
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204 self.SetColumnWidth(2, -1)
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205 self.SetColumnWidth(3, -1)
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206 self.SetColumnWidth(4, -1)
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207 self.SetColumnWidth(5, -1)
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208 self.SetColumnWidth(6, -1)
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209 self.SetColumnWidth(7, -1)
0
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210 self.Refresh()
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211
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212 def update(self, player):
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213 i = self.FindItemData( -1, int(player["id"]) )
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214 if i > -1:
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215 self.SetStringItem(i, 1, player["name"])
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216 self.SetStringItem(i, 2, self.stripHtml( player["status"] ) )
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217 self.AutoAjust()
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218 else: self.add(player)
0
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219
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220 def updateRoom( self, data ):
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221 (from_id, id) = data
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222 i = self.FindItemData( -1, int(from_id) )
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223 self.SetStringItem( i, 3, self.roomList[id] )
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224 self.SetStringItem( i, 5, "Lurker")
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225 self.Refresh()
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226
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227 def setPlayerRole( self, id, role ):
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228 i = self.FindItemData( -1, int(id) )
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229 self.SetStringItem( i, 5, role )
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230
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231 def stripHtml( self, name ):
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232 ret_string = ""
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233 x = 0
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234 in_tag = 0
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235 for x in range( len(name) ):
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236 if name[x] == "<" or name[x] == ">" or in_tag == 1 :
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237 if name[x] == "<": in_tag = 1
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238 elif name[x] == ">": in_tag = 0
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239 else: pass
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240 else: ret_string = ret_string + name[x]
0
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241 return ret_string
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242
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243 # When we right click, cause our popup menu to appear
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244 def OnPopupMenu( self, event ):
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245 pos = wx.Point( event.GetX(), event.GetY() )
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246 (item, flag) = self.HitTest( pos )
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247 if item > -1:
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248 self.selectedItem = item
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249 self.PopupMenu( self.menu, pos )
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250
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251 # Process the events associated with our popup menu
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252 def OnPopupMenuItem( self, event ):
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253 # if we are not running, the player list is empty anyways
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254 if self.main.STATUS == SERVER_RUNNING:
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255 menuItem = event.GetId()
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256 playerID = str( self.GetItemData( self.selectedItem ) )
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257 idList = self.main.server.server.groups
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258 groupID = 0
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259 if menuItem == MENU_PLAYER_BOOT:
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260 print "booting player: ", playerID
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261 self.main.server.server.del_player( playerID, groupID )
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262 self.main.server.server.check_group( playerID, groupID )
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263 self.remove( playerID )
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264 elif menuItem == MENU_PLAYER_SEND_MESSAGE:
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265 print "send a message..."
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266 msg = self.GetMessageInput( "Send a message to player" )
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267 if len(msg): self.main.server.server.send( msg, playerID, str(groupID) )
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268 #Leave this in for now.
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269 #elif menuItem == MENU_PLAYER_SEND_TO_ROOM:
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270 # print "Send message to room..."
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271 # msg = self.GetMessageInput( "Send message to room of this player")
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272 # if len(msg):
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273 # self.main.server.server.send_to_group( 0, GroupID, msg )
0
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274
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275 elif menuItem == MENU_PLAYER_SEND_SERVER_MESSAGE:
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276 print "broadcast a message..."
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277 msg = self.GetMessageInput( "Broadcast Server Message" )
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278 # If we got a message back, send it
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279 if len(msg):
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280 self.main.server.server.broadcast( msg )
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281
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282 def GetMessageInput( self, title ):
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283 prompt = "Please enter the message you wish to send:"
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284 msg = wx.TextEntryDialog(self, prompt, title)
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285 msg.ShowModal()
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286 msg.Destroy()
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287 return msg.GetValue()
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288
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289 class ServerGUI(wx.Frame):
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290 STATUS = SERVER_STOPPED
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291
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292 def __init__(self, parent, id, title):
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293 wx.Frame.__init__(self, parent, id, title, size = (760, 560) )
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294 if wx.Platform == '__WXMSW__': icon = wx.Icon( orpg.dirpath.dir_struct["icon"]+'WAmisc9.ico', wx.BITMAP_TYPE_ICO )
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295 else: icon = wx.Icon( orpg.dirpath.dir_struct["icon"]+'connect.gif', wx.BITMAP_TYPE_GIF )
0
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296 self.SetIcon(icon)
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297 self.serverName = "Server Name"
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298 self.bootPwd = ""
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299
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300 # Register our events to process -- notice the custom event handler
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301 self.Bind(wx.EVT_CLOSE, self.OnExit)
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302 self.Bind(EVT_LOG_MESSAGE, self.OnLogMessage)
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303 self.Bind(EVT_FUNCTION_MESSAGE, self.OnFunctionMessage)
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304
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305 # Creat GUI
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306 self.build_menu()
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307 self.build_body()
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308 self.build_status()
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309
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310 # Server Callbacks
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311 cb = {}
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312 cb["log"] = self.Log
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313 cb["connect"] = self.OnConnect
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314 cb["disconnect"] = self.OnDisconnect
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315 cb["update"] = self.OnUpdatePlayer
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316 cb["data_recv"] = self.OnDataRecv
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317 cb["data_sent"] = self.OnDataSent
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318 cb["create_group"] = self.OnCreateGroup
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319 cb["delete_group"] = self.OnDeleteGroup
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320 cb["join_group"] = self.OnJoinGroup
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321 cb["role"] = self.OnSetRole
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322 self.callbacks = cb
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323
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324 # Misc.
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325 self.conf = ServerConfig(self)
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326 self.total_messages_received = 0
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327 self.total_data_received = 0
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328 self.total_messages_sent = 0
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329 self.total_data_sent = 0
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330
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331 ### Build GUI ############################################
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332
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333 def build_menu(self):
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334 """ Build the GUI menu. """
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335 self.mainMenu = wx.MenuBar()
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336 # File Menu
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337 menu = wx.Menu()
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338 # Start
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339 menu.Append( MENU_START_SERVER, 'Start', 'Start server.')
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340 self.Bind(wx.EVT_MENU, self.OnStart, id=MENU_START_SERVER)
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341 # Stop
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342 menu.Append( MENU_STOP_SERVER, 'Stop', 'Shutdown server.')
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343 self.Bind(wx.EVT_MENU, self.OnStop, id=MENU_STOP_SERVER)
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344 # Exit
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345 menu.AppendSeparator()
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346 menu.Append( MENU_EXIT, 'E&xit', 'Exit application.')
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347 self.Bind(wx.EVT_MENU, self.OnExit, id=MENU_EXIT)
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348 self.mainMenu.Append(menu, '&Server')
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349 # Registration Menu
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350 menu = wx.Menu()
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351 # Register
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352 menu.Append( MENU_REGISTER_SERVER, 'Register', 'Register with OpenRPG server directory.')
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353 self.Bind(wx.EVT_MENU, self.OnRegister, id=MENU_REGISTER_SERVER)
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354 # Unregister
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355 menu.Append( MENU_UNREGISTER_SERVER, 'Unregister', 'Unregister from OpenRPG server directory.')
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356 self.Bind(wx.EVT_MENU, self.OnUnregister, id=MENU_UNREGISTER_SERVER)
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357 # Add the registration menu
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358 self.mainMenu.Append( menu, '&Registration' )
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359 # Server Configuration Menu
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360 menu = wx.Menu()
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361 # Ping Connected Players
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362 menu.Append( MENU_START_PING_PLAYERS, 'Start Ping', 'Ping players to validate remote connection.' )
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363 self.Bind(wx.EVT_MENU, self.PingPlayers, id=MENU_START_PING_PLAYERS)
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364 # Stop Pinging Connected Players
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365 menu.Append( MENU_STOP_PING_PLAYERS, 'Stop Ping', 'Stop validating player connections.' )
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366 self.Bind(wx.EVT_MENU, self.StopPingPlayers, id=MENU_STOP_PING_PLAYERS)
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367 # Set Ping Interval
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368 menu.Append( MENU_PING_INTERVAL, 'Ping Interval', 'Change the ping interval.' )
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369 self.Bind(wx.EVT_MENU, self.ConfigPingInterval, id=MENU_PING_INTERVAL)
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370 self.mainMenu.Append( menu, '&Configuration' )
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371 # Add the menus to the main menu bar
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372 self.SetMenuBar( self.mainMenu )
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373 # Disable register, unregister & stop server by default
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374 self.mainMenu.Enable( MENU_STOP_SERVER, False )
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375 self.mainMenu.Enable( MENU_REGISTER_SERVER, False )
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376 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, False )
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377 # Disable the ping menu items
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378 self.mainMenu.Enable( MENU_START_PING_PLAYERS, False )
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379 self.mainMenu.Enable( MENU_STOP_PING_PLAYERS, False )
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380 self.mainMenu.Enable( MENU_PING_INTERVAL, False )
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381
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382 def build_body(self):
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383 """ Create the ViewNotebook and logger. """
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384 splitter = wx.SplitterWindow(self, -1, style=wx.NO_3D | wx.SP_3D)
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385 nb = wx.Notebook( splitter, -1 )
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386 self.conns = Connections( nb, self )
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387 nb.AddPage( self.conns, "Players" )
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388
a571772a45c7 Minor house cleaning in the mplay_server_gui. Getting ready to push this
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389 #Not sure why this is Remarked TaS - Sirebral
0
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390 #nb.AddPage( self.conns, "Rooms" )
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391 #self.msgWindow = HTMLMessageWindow( nb )
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392 #nb.AddPage( self.msgWindow, "Messages" )
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393
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394 log = wx.TextCtrl(splitter, -1, style=wx.TE_MULTILINE | wx.TE_READONLY | wx.HSCROLL)
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395 wx.Log.SetActiveTarget( wx.LogTextCtrl(log) )
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396 splitter.SplitHorizontally(nb, log, 400)
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397 splitter.SetMinimumPaneSize(40)
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398 self.nb = nb
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399 self.log = log
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400
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401 def build_status(self):
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402 """ Create status bar and set defaults. """
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403 sb = wx.StatusBar(self, -1)
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404 sb.SetFieldsCount(5)
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405 sb.SetStatusWidths([-1, 115, 115, 65, 200])
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parents:
diff changeset
406 sb.SetStatusText("Sent: 0", 1)
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parents:
diff changeset
407 sb.SetStatusText("Recv: 0", 2)
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parents:
diff changeset
408 sb.SetStatusText("Stopped", 3)
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parents:
diff changeset
409 sb.SetStatusText("Unregistered", 4)
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parents:
diff changeset
410 self.SetStatusBar(sb)
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parents:
diff changeset
411 self.sb = sb
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parents:
diff changeset
412
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413 def show_error(self, mesg, title = "Error"):
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414 """ Display an error.
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parents:
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415 mesg (str) -- error message to display
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parents:
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416 title (str) -- title of window
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417 """
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418 dlg = wx.MessageDialog(self, mesg, title, wx.OK | wx.ICON_EXCLAMATION)
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diff changeset
419 dlg.ShowModal()
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420 dlg.Destroy()
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parents:
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421
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422
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423 # Event handler for out logging event
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424 def OnLogMessage( self, event ):
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425 self.Log( event.message )
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426
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parents:
diff changeset
427 # Event handler for out logging event
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parents:
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428 def OnFunctionMessage( self, event ):
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429 self.callbacks[event.func]( event.message )
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430
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431 ### Server Callbacks #####################################
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432 def Log(self, log):
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433 wx.LogMessage(str(log))
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434
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435 def OnConnect(player, self, data):
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436 self.conns.add(player)
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437
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438 def OnDisconnect(self, id):
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439 self.conns.remove(id)
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440
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441 def OnUpdatePlayer(self, data):
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442 self.conns.update(data)
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443
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444 def OnDataSent(self, bytes):
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445 self.total_messages_sent += 1
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446 self.total_data_sent += bytes
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447 self.sb.SetStatusText("Sent: %s (%d)" % (format_bytes(self.total_data_sent), self.total_messages_sent), 1)
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448
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449 def OnDataRecv(self, bytes):
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450 self.total_messages_received += 1
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451 self.total_data_received += bytes
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452 self.sb.SetStatusText("Recv: %s (%d)" % (format_bytes(self.total_data_received), self.total_messages_received), 2)
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453
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454 def OnCreateGroup( self, data ):
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455 print "room list: ", self.conns.roomList
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456 self.conns.roomList[id] = name
27
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457 (id, name) = data
0
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parents:
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458 print "room list: ", self.conns.roomList
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459
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parents:
diff changeset
460 def OnDeleteGroup( self, data ):
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461 (from_id, id) = data
27
a571772a45c7 Minor house cleaning in the mplay_server_gui. Getting ready to push this
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diff changeset
462 #del self.conns.roomList[id]
0
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463 print "OnDeleteGroup room list: ", self.conns.roomList, id
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diff changeset
464
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465 def OnJoinGroup( self, data ):
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466 self.conns.updateRoom( data )
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467
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468 def OnSetRole( self, data ):
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parents:
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469 (id, role) = data
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470 self.conns.setPlayerRole( id, role )
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parents:
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471
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parents:
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472 ### Misc. ################################################
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473 def OnStart(self, event = None):
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parents:
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474 """ Start server. """
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parents:
diff changeset
475 if self.STATUS == SERVER_STOPPED:
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parents:
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476 serverNameEntry = wx.TextEntryDialog( self, "Please Enter The Server Name You Wish To Use:",
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477 "Server's Name", self.serverName, wx.OK|wx.CANCEL|wx.CENTRE )
27
a571772a45c7 Minor house cleaning in the mplay_server_gui. Getting ready to push this
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parents: 9
diff changeset
478 if serverNameEntry.ShowModal() == wx.ID_OK: self.serverName = serverNameEntry.GetValue()
0
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diff changeset
479 serverPasswordEntry = wx.TextEntryDialog(self, "Please Enter The Server Admin Password:",
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parents:
diff changeset
480 "Server's Password", self.bootPwd, wx.OK|wx.CANCEL|wx.CENTRE)
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parents: 9
diff changeset
481 if serverPasswordEntry.ShowModal() == wx.ID_OK: self.bootPwd = serverPasswordEntry.GetValue()
0
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parents:
diff changeset
482 if len(self.serverName):
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parents:
diff changeset
483 wx.BeginBusyCursor()
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parents:
diff changeset
484 self.server = ServerMonitor(self.callbacks, self.conf, self.serverName, self.bootPwd)
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sirebral
parents:
diff changeset
485 self.server.start()
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parents:
diff changeset
486 self.STATUS = SERVER_RUNNING
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parents:
diff changeset
487 self.sb.SetStatusText("Running", 3)
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parents:
diff changeset
488 self.SetTitle(__appname__ + "- (running) - (unregistered)")
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parents:
diff changeset
489 self.mainMenu.Enable( MENU_START_SERVER, False )
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parents:
diff changeset
490 self.mainMenu.Enable( MENU_STOP_SERVER, True )
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parents:
diff changeset
491 self.mainMenu.Enable( MENU_REGISTER_SERVER, True )
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parents:
diff changeset
492 wx.EndBusyCursor()
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a571772a45c7 Minor house cleaning in the mplay_server_gui. Getting ready to push this
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parents: 9
diff changeset
493 else: self.show_error("Server is already running.", "Error Starting Server")
0
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parents:
diff changeset
494
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parents:
diff changeset
495 def OnStop(self, event = None):
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parents:
diff changeset
496 """ Stop server. """
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parents:
diff changeset
497 if self.STATUS == SERVER_RUNNING:
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parents:
diff changeset
498 self.OnUnregister()
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parents:
diff changeset
499 self.server.stop()
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parents:
diff changeset
500 self.STATUS = SERVER_STOPPED
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parents:
diff changeset
501 self.sb.SetStatusText("Stopped", 3)
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sirebral
parents:
diff changeset
502 self.SetTitle(__appname__ + "- (stopped) - (unregistered)")
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parents:
diff changeset
503 self.mainMenu.Enable( MENU_STOP_SERVER, False )
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parents:
diff changeset
504 self.mainMenu.Enable( MENU_START_SERVER, True )
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sirebral
parents:
diff changeset
505 self.mainMenu.Enable( MENU_REGISTER_SERVER, False )
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sirebral
parents:
diff changeset
506 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, False )
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sirebral
parents:
diff changeset
507 # Delete any items that are still in the player list
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parents:
diff changeset
508 self.conns.DeleteAllItems()
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parents:
diff changeset
509
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parents:
diff changeset
510 def OnRegister(self, event = None):
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parents:
diff changeset
511 """ Call into mplay_server's register() function.
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parents:
diff changeset
512 This will begin registerThread(s) to keep server
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parents:
diff changeset
513 registered with configured metas
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parents:
diff changeset
514 """
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parents:
diff changeset
515 if len( self.serverName ):
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parents:
diff changeset
516 wx.BeginBusyCursor()
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parents:
diff changeset
517 self.server.server.register(self.serverName)
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parents:
diff changeset
518 self.sb.SetStatusText( ("%s" % (self.serverName)), 4 )
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sirebral
parents:
diff changeset
519 self.mainMenu.Enable( MENU_REGISTER_SERVER, False )
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sirebral
parents:
diff changeset
520 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, True )
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parents:
diff changeset
521 self.mainMenu.Enable( MENU_STOP_SERVER, False )
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parents:
diff changeset
522 self.SetTitle(__appname__ + "- (running) - (registered)")
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sirebral
parents:
diff changeset
523 wx.EndBusyCursor()
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sirebral
parents:
diff changeset
524
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parents:
diff changeset
525 def OnUnregister(self, event = None):
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sirebral
parents:
diff changeset
526 """ Call into mplay_server's unregister() function.
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parents:
diff changeset
527 This will kill any registerThreads currently running
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parents:
diff changeset
528 and result in the server being de-listed
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sirebral
parents:
diff changeset
529 from all metas
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parents:
diff changeset
530 """
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sirebral
parents:
diff changeset
531 wx.BeginBusyCursor()
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sirebral
parents:
diff changeset
532 self.server.server.unregister()
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sirebral
parents:
diff changeset
533 self.sb.SetStatusText( "Unregistered", 4 )
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parents:
diff changeset
534 self.mainMenu.Enable( MENU_UNREGISTER_SERVER, False )
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sirebral
parents:
diff changeset
535 self.mainMenu.Enable( MENU_REGISTER_SERVER, True )
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sirebral
parents:
diff changeset
536 self.mainMenu.Enable( MENU_STOP_SERVER, True )
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sirebral
parents:
diff changeset
537 self.SetTitle(__appname__ + "- (running) - (unregistered)")
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sirebral
parents:
diff changeset
538 wx.EndBusyCursor()
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sirebral
parents:
diff changeset
539
4385a7d0efd1 Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
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diff changeset
540 def PingPlayers( self, event = None ):
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541 "Ping all players that are connected at a periodic interval, detecting dropped connections."
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542 wx.BeginBusyCursor()
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543 wx.Yield()
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544 wx.EndBusyCursor()
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545
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546 def StopPingPlayers( self, event = None ):
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547 "Stop pinging connected players."
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548
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549 def ConfigPingInterval( self, event = None ):
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550 "Configure the player ping interval. Note that all players are pinged on a single timer."
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551
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552 def OnExit(self, event = None):
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553 """ Quit the program. """
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554 self.OnStop()
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555 wx.CallAfter(self.Destroy)
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556
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557 class ServerGUIApp(wx.App):
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558 def OnInit(self):
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559 # Make sure our image handlers are loaded before we try to display anything
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560 wx.InitAllImageHandlers()
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561 self.splash = wx.SplashScreen(wx.Bitmap(orpg.dirpath.dir_struct["icon"]+'splash.gif'),
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562 wx.SPLASH_CENTRE_ON_SCREEN|wx.SPLASH_TIMEOUT,
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563 2000,
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564 None)
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565 self.splash.Show(True)
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566 wx.Yield()
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567 wx.CallAfter(self.AfterSplash)
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568 return True
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569
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570 def AfterSplash(self):
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571 self.splash.Close(True)
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572 frame = ServerGUI(None, -1, __appname__ + "- (stopped) - (unregistered)")
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573 frame.Show(True)
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574 frame.Raise()
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575 self.SetTopWindow(frame)
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576
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577 class HTMLMessageWindow(wx.html.HtmlWindow):
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578 "Widget used to present user to admin messages, in HTML format, to the server administrator"
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579
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580 # Init using the derived from class
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581 def __init__( self, parent ):
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582 wx.html.HtmlWindow.__init__( self, parent )
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583 def OnLinkClicked( self, ref ):
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584 "Open an external browser to resolve our About box links!!!"
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585 href = ref.GetHref()
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586 webbrowser.open( href )
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587
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588 if __name__ == '__main__':
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589 app = ServerGUIApp(0)
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590 app.MainLoop()