annotate plugins/xxooc.py @ 246:712df3d5b54c beta

Traipse Beta 'OpenRPG' {101130-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log New Earthdawn Dieroller New IronClaw roller, sheet, and image New ShapeShifter PC Sheet Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner Update to Dieroller. Cleaner, more effecient expression system Update to Hidden Die plugin, allows for non standard dice rolls Update to location.py, allows for more portable references when starting Traipse Update to the Features node Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug Fix to Gametree for XSLT Sheets Fix to Gametree for locating gametree files Fix to Send to Chat from Gametree Fix to Gametree, renaming and remapping operates correctly Fix to aliaslib, prevents error caused when SafeHTML is sent None
author sirebral
date Tue, 30 Nov 2010 03:49:02 -0600
parents 682032381be8
children
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1 from orpg.tools.InterParse import Parse
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2 import orpg.pluginhandler
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3
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4 class Plugin(orpg.pluginhandler.PluginHandler):
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5 # Initialization subroutine.
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6 #
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7 # !self : instance of self
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8 # !chat : instance of the chat window to write to
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9 def __init__(self, plugindb, parent):
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10 orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)
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11 # The Following code should be edited to contain the proper information
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12 self.name = 'OOC Comments Tool'
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13 self.author = 'mDuo13'
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14 self.help = "Type '/ooc *message*' to send '(( *message* ))' -- it just preformats\n"
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15 self.help += "out of character comments for you."
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16
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17 def plugin_enabled(self):
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18 #This is where you set any variables that need to be initalized when your plugin starts
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19 self.plugin_addcommand('/ooc', self.on_ooc, 'message - This puts (( message )) to let other players know you are talking out of character')
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21
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22 def plugin_disabled(self):
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23 #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin
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24 #such as closing windows created by the plugin
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25 self.plugin_removecmd('/ooc')
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26
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27 def on_ooc(self, cmdargs):
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28 #this is just an example function for a command you create create your own
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29 Parse.Post('(( ' + cmdargs + ' ))', False, True, True)