Mercurial > traipse_dev
annotate orpg/mapper/grid.py @ 28:6ef4bb8ee8ca traipse_dev
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author | sirebral |
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date | Sat, 01 Aug 2009 14:38:19 -0500 |
parents | 072ffc1d466f |
children | 449a8900f9ac |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: mapper/gird.py |
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21 # Author: OpenRPG Team |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: grid.py,v 1.29 2007/12/07 20:39:49 digitalxero Exp $ |
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25 # |
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26 # Description: |
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27 # |
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28 __version__ = "$Id: grid.py,v 1.29 2007/12/07 20:39:49 digitalxero Exp $" |
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29 |
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30 from base import * |
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31 from isometric import * |
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32 from miniatures import SNAPTO_ALIGN_CENTER |
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33 from miniatures import SNAPTO_ALIGN_TL |
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34 from math import floor |
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35 |
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36 # Grid mode constants |
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37 GRID_RECTANGLE = 0 |
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38 GRID_HEXAGON = 1 |
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39 GRID_ISOMETRIC = 2 |
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40 LINE_NONE = 0 |
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41 LINE_DOTTED = 1 |
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42 LINE_SOLID = 2 |
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43 RATIO_DEFAULT = 2.0 |
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44 |
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45 ##----------------------------- |
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46 ## grid layer |
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47 ##----------------------------- |
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48 class grid_layer(layer_base): |
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49 |
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50 def __init__(self, canvas): |
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51 layer_base.__init__(self) |
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52 self.canvas = canvas |
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53 self.iso_ratio = RATIO_DEFAULT #2:1 isometric ratio |
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54 self.mapscale = 1.0 |
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55 self.unit_size = 100 |
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56 self.unit_size_y = 100 |
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57 #unit_widest and unit_offset are for the Hex Grid only. |
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58 #These are mathematics to figure out the exact center of the hex |
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59 self.unit_widest = 100 |
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60 self.unit_offset = 100 |
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61 #size_ratio is the size ajustment for Hex and ISO to make them more accurate |
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62 self.size_ratio = 1.5 |
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63 self.snap = True |
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64 self.color = wx.BLACK# = color.Get() |
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65 #self.color = cmpColour(r,g,b) |
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66 self.r_h = RGBHex() |
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67 self.mode = GRID_RECTANGLE |
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68 self.line = LINE_NONE |
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69 # Keep logic for different modes in different functions |
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70 self.grid_hit_test = self.grid_hit_test_rect |
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71 self.get_top_corner = self.get_top_corner_rect |
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72 self.layerDraw = self.draw_rect |
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73 self.isUpdated = True |
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74 |
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75 def get_unit_size(self): |
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76 return self.unit_size |
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77 |
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78 def get_iso_ratio(self): |
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79 return self.iso_ratio |
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80 |
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81 def get_mode(self): |
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82 return self.mode |
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83 |
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84 def get_color(self): |
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85 return self.color |
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86 |
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87 def get_line_type(self): |
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88 return self.line |
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89 |
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90 def is_snap(self): |
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91 return self.snap |
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92 |
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93 def get_snapped_to_pos(self, pos, snap_to_align, mini_width, mini_height): |
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94 grid_pos = self.grid_hit_test(pos) |
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95 if grid_pos is not None: |
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96 topLeft = self.get_top_corner(grid_pos)# get the top corner for this grid cell |
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97 if snap_to_align == SNAPTO_ALIGN_CENTER: |
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98 if self.mode == GRID_HEXAGON: |
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99 x = topLeft.x + (((self.unit_size/1.75) - mini_width) /2) |
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100 y = topLeft.y + ((self.unit_size - mini_height) /2) |
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101 elif self.mode == GRID_ISOMETRIC: |
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102 x = (topLeft.x)-(mini_width/2) |
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103 y = (topLeft.y)-(mini_height) |
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104 else:# GRID_RECTANGLE |
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105 x = topLeft.x + ((self.unit_size - mini_width) / 2) |
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106 y = topLeft.y + ((self.unit_size_y - mini_height) /2) |
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107 else: |
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108 x = topLeft.x |
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109 y = topLeft.y |
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110 return cmpPoint(int(x),int(y)) # Set the pos attribute |
20 | 111 else: return cmpPoint(int(pos.x),int(pos.y)) |
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112 |
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113 def set_rect_mode(self): |
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114 "switch grid to rectangular mode" |
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115 self.mode = GRID_RECTANGLE |
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116 self.grid_hit_test = self.grid_hit_test_rect |
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117 self.get_top_corner = self.get_top_corner_rect |
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118 self.layerDraw = self.draw_rect |
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119 self.unit_size_y = self.unit_size |
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120 |
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121 def set_hex_mode(self): |
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122 "switch grid to hexagonal mode" |
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123 self.mode = GRID_HEXAGON |
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124 self.grid_hit_test = self.grid_hit_test_hex |
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125 self.get_top_corner = self.get_top_corner_hex |
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126 self.layerDraw = self.draw_hex |
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127 self.unit_size_y = self.unit_size |
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128 self.unit_offset = sqrt(pow((self.unit_size/self.size_ratio ),2)-pow((self.unit_size/2),2)) |
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129 self.unit_widest = (self.unit_offset*2)+(self.unit_size/self.size_ratio ) |
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130 |
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131 def set_iso_mode(self): |
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132 "switch grid to hexagonal mode" |
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133 self.mode = GRID_ISOMETRIC |
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134 self.grid_hit_test = self.grid_hit_test_iso |
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135 self.get_top_corner = self.get_top_corner_iso |
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136 self.layerDraw = self.draw_iso |
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137 self.unit_size_y = self.unit_size |
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138 |
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139 def set_line_none(self): |
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140 "switch to no line mode for grid" |
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141 self.line = LINE_NONE |
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142 |
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143 def set_line_dotted(self): |
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144 "switch to dotted line mode for grid" |
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145 self.line = LINE_DOTTED |
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146 |
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147 def set_line_solid(self): |
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148 "switch to solid line mode for grid" |
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149 self.line = LINE_SOLID |
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150 |
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151 def grid_hit_test_rect(self,pos): |
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152 "return grid pos (w,h) on rect map from pos" |
20 | 153 if self.unit_size and self.snap: return cmpPoint(int(pos.x/self.unit_size), int(pos.y/self.unit_size)) |
154 else: return None | |
0
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155 |
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156 def grid_hit_test_hex(self,pos): |
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157 "return grid pos (w,h) on hex map from pos" |
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158 if self.unit_size and self.snap: |
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159 # rectangular repeat patern is as follows (unit_size is the height of a hex) |
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160 hex_side = int(self.unit_size/1.75) |
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161 half_height = int(self.unit_size/2) |
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162 height = int(self.unit_size) |
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163 #_____ |
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164 # \ / |
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165 # \_____/ |
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166 # / \ |
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167 #_____/ \ |
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168 col = int(pos.x/(hex_side*1.5)) |
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169 row = int(pos.y/height) |
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170 (px, py) = (pos.x-(col*(hex_side*1.5)), pos.y-(row*height)) |
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171 # adjust for the odd columns' rows being staggered lower |
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172 if col % 2 == 1: |
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173 if py < half_height: |
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174 row = row - 1 |
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175 py = py + half_height |
20 | 176 else: py = py - half_height |
0
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177 # adjust for top right corner |
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178 if (px * height - py * hex_side) > height * hex_side: |
20 | 179 if col % 2 == 0: row = row - 1 |
0
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180 col = col + 1 |
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181 # adjust for bottom right corner |
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182 elif (px * height + py * hex_side) > 2 * height * hex_side: |
20 | 183 if col%2==1: row = row + 1 |
0
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184 col = col + 1 |
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185 return cmpPoint(col, row) |
20 | 186 else: return None |
0
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187 |
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188 def grid_hit_test_iso(self,pos): |
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189 "return grid pos (w,h) on isometric map from pos" |
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190 if self.unit_size and self.snap: |
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191 height = self.unit_size*self.size_ratio/self.iso_ratio |
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192 width = self.unit_size*self.size_ratio |
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193 iso_unit_size = height * width |
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194 # convert to isometric pos which has an origin of cell (0,0) |
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195 # x-ord increasing as you go up and right, y-ord increasing as you go down and right |
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196 # this is the transformation from grid co-ord to iso co-ords |
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197 iso_x = (pos.x*height) - (pos.y*width) + (iso_unit_size/2) |
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198 iso_y = (pos.x*height) + (pos.y*width) - (iso_unit_size/2) |
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199 # |
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200 # /\ |
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201 # / \ |
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202 #/ \ |
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203 #\ / |
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204 # \ / |
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205 # \/ |
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206 # so the exact isomorphic (0,0) is the left corner of the first (ie. top left) diamond |
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207 # this is at grid co-ordinate (0, height/2) |
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208 # the top corner of the first diamond is grid co-ord (width/2, 0) |
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209 # and therefore (per transformation above) is at iso co-ord (iso_unit_size, 0) |
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210 # the bottom corner of the first diamond is grid co-ord (width/2, height) |
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211 # and therefore (per transformation above) is at iso co-ord (0, iso_unit_size) |
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212 |
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213 # the calculation is now as simple as the rectangle case, but using iso co-ords |
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214 return cmpPoint(floor(iso_x/iso_unit_size), floor(iso_y/iso_unit_size)) |
20 | 215 else: return None |
0
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216 |
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217 def get_top_corner_iso(self, iso_pos): |
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218 "return upper left of a iso grid pos" |
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219 # for whatever reason the iso grid returns the center of the diamond for "top left corner" |
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220 if self.unit_size: |
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221 half_height = self.unit_size*self.size_ratio/(2*self.iso_ratio) |
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222 half_width = self.unit_size*self.size_ratio/2 |
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223 # convert back into grid co-ordinates of center of diamond |
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224 grid_x = (iso_pos.y*half_width) + (iso_pos.x*half_width) + half_width |
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225 grid_y = (iso_pos.y*half_height) - (iso_pos.x*half_height) + half_height |
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226 return cmpPoint(int(grid_x), int(grid_y)) |
20 | 227 else: return None |
0
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228 |
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229 def get_top_corner_rect(self,grid_pos): |
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230 "return upper left of a rect grid pos" |
20 | 231 if self.unit_size: return cmpPoint(grid_pos[0]*self.unit_size,grid_pos[1]*self.unit_size) |
232 else: return None | |
0
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233 |
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234 def get_top_corner_hex(self,grid_pos): |
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235 "return upper left of a hex grid pos" |
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236 if self.unit_size: |
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237 # We can get our x value directly, y is trickier |
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238 temp_x = (((self.unit_size/1.75)*1.5)*grid_pos[0]) |
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239 temp_y = self.unit_size*grid_pos[1] |
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240 # On odd columns we have to slide down slightly |
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241 if grid_pos[0] % 2: |
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242 temp_y += self.unit_size/2 |
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243 return cmpPoint(temp_x,temp_y) |
20 | 244 else: return None |
0
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245 |
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246 def set_grid(self, unit_size, snap, color, mode, line, ratio=None): |
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247 self.unit_size = unit_size |
20 | 248 if ratio != None: self.iso_ratio = ratio |
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249 self.snap = snap |
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250 self.set_color(color) |
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251 self.SetMode(mode) |
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252 self.SetLine(line) |
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253 |
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254 def SetLine(self,line): |
20 | 255 if line == LINE_NONE: self.set_line_none() |
256 elif line == LINE_DOTTED: self.set_line_dotted() | |
257 elif line == LINE_SOLID: self.set_line_solid() | |
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258 |
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259 def SetMode(self, mode): |
20 | 260 if mode == GRID_RECTANGLE: self.set_rect_mode() |
261 elif mode == GRID_HEXAGON: self.set_hex_mode() | |
262 elif mode == GRID_ISOMETRIC: self.set_iso_mode() | |
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263 |
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264 def return_grid(self): |
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265 return self.canvas.size |
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266 |
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267 def set_color(self,color): |
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268 (r,g,b) = color.Get() |
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269 self.color = cmpColour(r,g,b) |
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270 |
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271 def draw_iso(self,dc,topleft,clientsize): |
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272 if not self.unit_size: return |
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273 if self.line == LINE_NONE: return |
20 | 274 if self.line == LINE_SOLID: dc.SetPen(wx.Pen(self.color,1,wx.SOLID)) |
275 else: dc.SetPen(wx.Pen(self.color,1,wx.DOT)) | |
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276 sz = self.canvas.size |
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277 |
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278 # Enable DC optimizations if available on a platform |
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279 dc.BeginDrawing() |
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280 |
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281 # create IsoGrid helper object |
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282 IG = IsoGrid(self.unit_size*self.size_ratio) |
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283 IG.Ratio(self.iso_ratio) |
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284 rows = int(min(clientsize[1]+topleft[1],sz[1])/IG.height) |
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285 cols = int(min(clientsize[0]+topleft[0],sz[0])/IG.width) |
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286 for y in range(rows+1): |
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287 for x in range(cols+1): |
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288 IG.BoundPlace((x*IG.width),(y*IG.height)) |
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289 x1,y1 = IG.Top() |
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290 x2,y2 = IG.Left() |
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291 dc.DrawLine(x1,y1,x2,y2) |
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292 x1,y1 = IG.Left() |
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293 x2,y2 = IG.Bottom() |
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294 dc.DrawLine(x1,y1,x2,y2) |
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295 x1,y1 = IG.Bottom() |
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296 x2,y2 = IG.Right() |
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297 dc.DrawLine(x1,y1,x2,y2) |
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298 x1,y1 = IG.Right() |
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299 x2,y2 = IG.Top() |
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300 dc.DrawLine(x1,y1,x2,y2) |
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301 # Enable DC optimizations if available on a platform |
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302 dc.EndDrawing() |
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303 dc.SetPen(wx.NullPen) |
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304 # Disable pen/brush optimizations to prevent any odd effects elsewhere |
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305 |
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306 def draw_rect(self,dc,topleft,clientsize): |
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307 if self.unit_size: |
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308 draw = 1 |
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309 # Enable pen/brush optimizations if available on a platform |
20 | 310 if self.line == LINE_NONE: draw = 0 |
311 elif self.line == LINE_SOLID: dc.SetPen(wx.Pen(self.color,1,wx.SOLID)) | |
312 else: dc.SetPen(wx.Pen(self.color,1,wx.DOT)) | |
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313 if draw: |
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314 sz = self.canvas.size |
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315 # Enable DC optimizations if available on a platform |
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316 dc.BeginDrawing() |
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317 # Now, draw the map grid |
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318 x = 0 |
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319 s = self.unit_size |
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320 x = int(topleft[0]/s)*s |
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321 mx = min(clientsize[0]+topleft[0],sz[0]) |
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322 my = min(clientsize[1]+topleft[1],sz[1]) |
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323 while x < mx: |
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324 dc.DrawLine(x,topleft[1],x,my) |
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325 x += self.unit_size |
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326 y = 0 |
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327 y = int (topleft[1]/s)*s |
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328 while y < my: |
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329 dc.DrawLine(topleft[0],y,mx,y) |
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330 y += self.unit_size |
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331 # Enable DC optimizations if available on a platform |
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332 dc.EndDrawing() |
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333 dc.SetPen(wx.NullPen) |
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334 # Disable pen/brush optimizations to prevent any odd effects elsewhere |
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335 |
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336 def draw_hex(self,dc,topleft,clientsize): |
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337 if self.unit_size: |
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338 draw = 1 |
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339 # Enable pen/brush optimizations if available on a platform |
20 | 340 if self.line == LINE_NONE: draw = 0 |
341 elif self.line == LINE_SOLID: dc.SetPen(wx.Pen(self.color,1,wx.SOLID)) | |
342 else: dc.SetPen(wx.Pen(self.color,1,wx.DOT)) | |
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343 if draw: |
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344 sz = self.canvas.size |
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345 x = 0 |
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346 A = self.unit_size/1.75 #Side Length |
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347 B = self.unit_size #The width between any two sides |
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348 D = self.unit_size/2 #The distance from the top to the middle of the hex |
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349 C = self.unit_size/3.5 #The distance from the point of the hex to the point where the top line starts |
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350 |
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351 # _____ |
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352 # / \ |
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353 # / \ |
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354 # \ / |
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355 # \_____/ |
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356 |
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357 startx=int(topleft[0]/(3*A))*(3*A) |
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358 starty=int(topleft[1]/B)*B |
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359 y = starty |
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360 mx = min(clientsize[0]+topleft[0],sz[0]) |
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361 my = min(clientsize[1]+topleft[1],sz[1]) |
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362 while y < my: |
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363 x = startx |
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364 lineArray = [] |
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365 while x < mx: |
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366 #The top / Bottom of the Hex |
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367 lineArray.append((x, y)) |
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368 lineArray.append((x+A, y)) |
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369 #The Right Top Side of the Hex |
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370 lineArray.append((x+A, y)) |
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371 lineArray.append((x+A+C, y+D)) |
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372 #The Right Bottom Side of the Hex |
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373 lineArray.append((x+A+C, y+D)) |
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374 lineArray.append((x+A, y+B)) |
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375 #The Top / of the Middle Hex |
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376 lineArray.append((x+A+C, y+D)) |
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377 lineArray.append((x+A+C+A, y+D)) |
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378 #The Left Bottom Side of the Hex |
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379 lineArray.append((x+A+C+A, y+D)) |
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380 lineArray.append((x+A+C+A+C, y+B)) |
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381 #The left Top Side of the Hex |
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382 lineArray.append((x+A+C+A, y+D)) |
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383 lineArray.append((x+A+C+A+C, y)) |
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384 x += A*3 |
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385 y += B |
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386 dc.DrawLines(lineArray) |
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387 dc.SetPen(wx.NullPen) |
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388 # Disable pen/brush optimizations to prevent any odd effects elsewhere |
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389 |
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390 def layerToXML(self,action = "update"): |
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391 xml_str = "<grid" |
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392 if self.color != None: |
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393 (red,green,blue) = self.color.Get() |
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394 hexcolor = self.r_h.hexstring(red, green, blue) |
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395 xml_str += " color='" + hexcolor + "'" |
20 | 396 if self.unit_size != None: xml_str += " size='" + str(self.unit_size) + "'" |
397 if self.iso_ratio != None: xml_str += " ratio='" + str(self.iso_ratio) + "'" | |
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398 if self.snap != None: |
20 | 399 if self.snap: xml_str += " snap='1'" |
400 else: xml_str += " snap='0'" | |
401 if self.mode != None: xml_str+= " mode='" + str(self.mode) + "'" | |
402 if self.line != None: xml_str+= " line='" + str(self.line) + "'" | |
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403 xml_str += "/>" |
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404 if (action == "update" and self.isUpdated) or action == "new": |
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405 self.isUpdated = False |
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406 return xml_str |
20 | 407 else: return '' |
0
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408 |
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409 def layerTakeDOM(self, xml_dom): |
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410 if xml_dom.hasAttribute("color"): |
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411 r,g,b = self.r_h.rgb_tuple(xml_dom.getAttribute("color")) |
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412 self.set_color(cmpColour(r,g,b)) |
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413 #backwards compatible with non-isometric map formated clients |
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414 ratio = RATIO_DEFAULT |
20 | 415 if xml_dom.hasAttribute("ratio"): ratio = xml_dom.getAttribute("ratio") |
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416 if xml_dom.hasAttribute("mode"): |
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417 self.SetMode(int(xml_dom.getAttribute("mode"))) |
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418 if xml_dom.hasAttribute("size"): |
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419 self.unit_size = int(xml_dom.getAttribute("size")) |
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420 self.unit_size_y = self.unit_size |
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421 if xml_dom.hasAttribute("snap"): |
20 | 422 if (xml_dom.getAttribute("snap") == 'True') or (xml_dom.getAttribute("snap") == "1"): self.snap = True |
423 else: self.snap = False | |
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424 if xml_dom.hasAttribute("line"): |
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425 self.SetLine(int(xml_dom.getAttribute("line"))) |