annotate pyver.py @ 150:6c5f46a5924b beta

Traipse Beta 'OpenRPG' {091124-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana Pretty important update that can help remove thousands of dead children from your gametree. Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops return error instead of freezing the software! New Syntax added for custom PC sheets Tip of the Day added, from Core and community Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix.
author sirebral
date Tue, 24 Nov 2009 17:18:40 -0600
parents 4385a7d0efd1
children
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0
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1 import sys # Needed for version
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2 import string # Needed for split
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3 from orpg.orpg_version import * # To get NEEDS_PYTHON_MAJOR, MINOR, and MICRO
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4
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5 def getNumber(numberstringtoconvert):
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6 currentnumberstring = ""
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7 for number in numberstringtoconvert:
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8 if number >= "0" and number <="9":
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9 currentnumberstring += number
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10 else:
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11 break
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12 if currentnumberstring == "":
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13 return 0
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14 else:
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15 return int(currentnumberstring)
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16 # This checks to make sure a certain version of python or later is in use
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17 # The actual version requested is set in orpg/openrpg_version
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18 def checkPyVersion():
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19
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20 # taking the first split on whitespace of sys.version gives us the version info without the build stuff
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21 vernumstring = string.split(sys.version)[0]
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22
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23 # This splits the version string into (major,minor,micro). Actually, a complicating factor
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24 # is that there sometimes isn't a micro, e.g. 2.0. We'll just do it the hard way to build
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25 # the numbers instead of tuple unpacking.
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26 splits = string.split(vernumstring,'.')
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27
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28 # Assign default values
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29 micro = 0
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30 minor = 0
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31 major = 0
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32 # Assign the integer conversion of each, assuming that it was found. If not found, we assumed 0 just above.
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33 if len(splits) > 0:
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34 major = getNumber(splits[0])
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35 if len(splits) > 1:
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36 minor = getNumber(splits[1])
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37 if len(splits) > 2:
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38 micro = getNumber(splits[2])
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39 # Check against min version info from orpg/orpg_version
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40 if major >= NEEDS_PYTHON_MAJOR:
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41 if major > NEEDS_PYTHON_MAJOR: # If it's greater, there's no need to check the minor
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42 return
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43 if minor >= NEEDS_PYTHON_MINOR:
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44 if minor > NEEDS_PYTHON_MINOR: # If it's greater, there's no need to check the micro
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45 return
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46 if micro >= NEEDS_PYTHON_MICRO:
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47 return
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48
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49 # If we get here, then the version check failed so we inform the user of the required version and exit
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50 print "Invalid python version being used. Detected version %s," % (vernumstring)
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51 print "but version %i.%i.%i or better is required!" % (NEEDS_PYTHON_MAJOR,NEEDS_PYTHON_MINOR,NEEDS_PYTHON_MICRO)
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52 print "You either have the wrong version of Python installed or you"
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53 print "have multiple versions installed. If you have multiple versions,"
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54 print "please make sure Python %i.%i.%i or better is found first in your path or explicitly" % (NEEDS_PYTHON_MAJOR,NEEDS_PYTHON_MINOR,NEEDS_PYTHON_MICRO)
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55 print "start using, \"<path>\python <program>\"."
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56 sys.exit( 1 )