annotate plugins/xxstatus.py @ 215:50af54dbd6a6 alpha

Traipse Alpha 'OpenRPG' {100430-0} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) Moved to Beta!! New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start New to Mini Lin node, change title in design mode Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up Fix to Mini Lib node that was preventing use Fix to plugins that parce dice but did not call InterParse Fix to nodes for name changing by double click Fix to Game Tree, node ordering on drag and drop corrected
author sirebral
date Fri, 30 Apr 2010 05:36:11 -0500
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1 import os
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2 import orpg.pluginhandler
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3 from random import randint
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4 from time import time
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5
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6 class Plugin(orpg.pluginhandler.PluginHandler):
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7 # Initialization subroutine.
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8 #
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9 # !self : instance of self
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10 # !chat : instance of the chat window to write to
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11 def __init__(self, plugindb, parent):
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12 orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)
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13
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14 # The Following code should be edited to contain the proper information
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15 self.name = 'Idle Time'
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16 self.author = 'Woody, mDuo13'
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17 self.help = "When you haven't sent a message to chat for a minute or more, this\n"
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18 self.help += "plugin sets your status to end with '(* Mins)' where the * is however many\n"
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19 self.help += "minutes you've been inactive. You can also set a custom message for the timed\n"
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20 self.help += "idle by typing '/idle status *text*' where *text* is that message."
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21
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22 self.idle_timer_status = ''
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23 self.start_time = ''
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24 self.minutes = ''
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25 self.last_update = ''
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26
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27 def plugin_enabled(self):
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28 #This is where you set any variables that need to be initalized when your plugin starts
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29 self.plugin_addcommand('/idle', self.on_idle, 'status - This sets your status to what ever you type')
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30 self.reset_time()
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31
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32 def plugin_disabled(self):
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33 #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin
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34 #such as closing windows created by the plugin
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35 self.plugin_removecmd('/idle')
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36
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37 def on_idle(self, cmdargs):
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38 args = cmdargs.split(None,1)
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39
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40 if args[0] == 'status':
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41 self.idle_timer_status = cmdargs[7:]
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42 else:
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43 self.chat.InfoPost("Invalid syntax for /idle command")
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44
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45 def reset_time(self):
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46 self.start_time = time()
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47 self.minutes = 0
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48 self.last_update = 0
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49
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50 def pre_parse(self, text):
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51 #This is called just before a message is parsed by openrpg
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52 self.reset_time()
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53 return text
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54
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55 def refresh_counter(self):
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56 if self.idle_timer_status == '':
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57 self.idle_timer_status = self.settings.get_setting("IdleStatusAlias")
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58
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59 current_time = time()
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60 self.minutes = round((current_time - self.start_time)/60,1)
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61
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62 if self.minutes > 1:
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63 plur = 's'
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64 else:
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65 plur = ''
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66
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67 if current_time - self.last_update >= 30:
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68 self.session.set_text_status(self.idle_timer_status + ' (' + str(self.minutes) + ' min' + plur + ')')
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69 self.last_update = time()