annotate orpg/dieroller/rollers/hackmaster.py @ 237:42f4809ad8a8 beta

Traipse Beta 'OpenRPG' {100616-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closing/Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner. Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug.
author sirebral
date Wed, 16 Jun 2010 03:11:55 -0500
parents dcae32e219f1
children
rev   line source
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1 #!/usr/bin/env python
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2 # Copyright Not Yet, see how much I trust you
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3 #
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4 # openrpg-dev@lists.sourceforge.net
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5 #
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6 # This program is free software; you can redistribute it and/or modify
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7 # it under the terms of the GNU General Public License as published by
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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8 # the Free Software Foundation; either version 2 of the License, or
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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9 # (at your option) any later version.
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10 #
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11 # This program is distributed in the hope that it will be useful,
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 # GNU General Public License for more details.
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15 #
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16 # You should have received a copy of the GNU General Public License
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17 # along with this program; if not, write to the Free Software
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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19 # --
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20 #
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21 # File: hackmaster.py
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22 # Author: Ric Soard
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23 # Maintainer:
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24 # Version:
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25 # $Id: hackmaster.py,v Traipse 'Ornery-Orc' prof.ebral Exp
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26 #
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27 # Description: special die roller for HackMaster(C)(TM) RPG
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28 # has penetration damage - .damage(bonus,honor)
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29 # has attack - .attack(bonus, honor)
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30 # has severity .severity(honor)
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31 # has help - .help()
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32 #
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33 #
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34
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35 __version__ = "$Id: hackmaster.py,v Traipse 'Ornery-Orc' prof.ebral Exp $"
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36
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37 import random
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38 from std import std
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39 from orpg.dieroller.base import *
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40
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41 #hackmaster Class basically passes into functional classes
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42 class hackmaster(std):
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43 name = "hackmaster"
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44
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45 def __init__(self,source=[]):
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46 std.__init__(self,source)
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47
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48 def damage(self, mod, hon):
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49 return HMdamage(self, mod, hon)
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50
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51 def attack(self, mod, hon):
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52 return HMattack(self, mod, hon)
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53
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54 def help(self):
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55 return HMhelp(self)
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56
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57 def severity(self, honor):
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58 return HMSeverity(self, honor)
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59
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60 die_rollers.register(hackmaster)
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61
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62 # HM Damage roller - rolles penetration as per the PHB - re-rolles on max die - 1, adds honor to the penetration rolls
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63 # and this appears to be invisible to the user ( if a 4 on a d4 is rolled a 3 will appear and be followed by another
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64 # die. if High honor then a 4 will appear followed by a another die.
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65 class HMdamage(std):
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66 def __init__(self,source=[], mod = 0, hon = 0):
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67 std.__init__(self,source)
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68 self.mod = mod
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69 self.hon = hon
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70 self.check_pen()
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71 #here we roll the mod die
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72 self.append(static_di(self.mod))
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73 #here we roll the honor die
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74 self.append(static_di(self.hon))
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75
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76 def damage(mod = 0, hon = 0):
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77 self.mod = mod
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78 self.hon = hon
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79
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80 # This function is called by default to display the die string to the chat window.
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81 # Our die string attempts to explain the results
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82 def __str__(self):
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83 myStr = "Damage "
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84 myStr += "[Damage Roll, Modifiers, Honor]: " + " [" + str(self.data[0])
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85 for a in self.data[1:]:
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86 myStr += ","
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87 myStr += str(a)
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88 myStr += "] = (" + str(self.sum()) + ")"
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89
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90 return myStr
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91
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92 # This function checks to see if we need to reroll for penetration
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93 def check_pen(self):
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94 for i in range(len(self.data)):
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95 if self.data[i].lastroll() >= self.data[i].sides:
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96 self.pen_roll(i)
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97
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98 #this function rolls the penetration die, and checks to see if it needs to be re-rolled again.
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99 def pen_roll(self,num):
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100 result = int(random.uniform(1,self.data[num].sides+1))
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101 self.data[num].value += (result - 1 + self.hon)
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102 self.data[num].history.append(result - 1 + self.hon)
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103 if result >= self.data[num].sides:
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104 self.pen_roll(num)
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105
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106 # this function rolls for the HM Attack. the function checks for a 20 and displays critical, and a 1
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107 # and displays fumble
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108 class HMattack(std):
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109 def __init__(self, source=[], mod = 0, base_severity = 0, hon = 0, size = 0):
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110 std.__init__(self,source)
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111 self.size = size
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112 self.mod = mod
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113 self.base_severity = base_severity
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114 self.hon = hon
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115 self.fumble = 0
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116 self.crit = 0
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117 self.check_crit()
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118 #this is a static die that adds the modifier
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119 self.append(static_di(self.mod))
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120 #this is a static die that adds honor, we want high rolls so it's +1
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121 self.append(static_di(self.hon))
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122
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123 def check_crit(self):
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124 if self.data[0] == self.data[0].sides:
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125 self.crit = 1
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126 if self.data[0] == 1:
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127 self.fumble = 1
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128
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129
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130 #this function is the out put to the chat window, it basicaly just displays the roll unless
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131 #it's a natural 20, or a natural 1
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132 def __str__(self):
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133 if self.crit > 0:
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134 myStr = "Critical Hit!!: "
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135 elif self.fumble > 0:
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136 myStr = "FUMBLE!!"
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137 else:
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138 myStr = "To Hit:"
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139 myStr += "[To Hit Roll, Modifiers, Honor]" + " [" + str(self.data[0])
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140 for a in self.data[1:]:
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141 myStr += ","
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142 myStr += str(a)
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143 myStr += "] = (" + str(self.sum()) + ")"
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144 return myStr
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145
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146 class HMhelp(std):
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147 def __init__(self,source=[]):
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148 std.__init__(self,source)
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149 self.source = source
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150
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151 def __str__(self):
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152 myStr = " <br /> .attack(Bonus, Honor): <br />"
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153 myStr += " The attack roll rolles the dice and adds your bonus <br />"
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sirebral
parents:
diff changeset
154 myStr += " and honor modifier and returns you final roll. <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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155 myStr += " On a natural 20 the dieroller displays Critical Hit!! <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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156 myStr += " On a natural 1 the dieroller displays FUMBLE!! <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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157 myStr += " Example A 1st level fighter with +1 to hit and a +2 sword and High Honor <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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158 myStr += " would roll [1d20.attack(3,1)] <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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159 myStr += " .damage(Bonus, Honor): <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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160 myStr += " The damage roll rolls the dice and rerolls on a max roll for <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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161 myStr += " penetration damage, the penetration die is -1 and is rerolled on a max roll <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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162 myStr += " The roller returns the damage dice, monidifiers, and honor <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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163 myStr += " Example A magic-user uses a quaterstaff +1 with high honor, he would roll <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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164 myStr += " [1d6.damage(1,1)] <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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165 myStr += " .severity(honor): <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
166 myStr += " the severity is for critical hit resolution - the character rolls <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
167 myStr += " a d8 and adds honor bonus. the die is rerolled on natural 8 and natural 1 with a -1 modifier <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
168 myStr += " on an 8 the reroll is added on a 1 the reroll is subtracted <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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169 myStr += " Example [1d8.severity(1)] <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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170 myStr += " .help() : <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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171 myStr += " displays this message <br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
172 return myStr
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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173
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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174 # the severity roll is for critical resolution. The die is rerolled and added
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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175 #on a natural 8 and rerolled and subtracted on a 1
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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176 class HMSeverity(std):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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177 def __init__(self, source =[], honor=0):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
178 std.__init__(self,source)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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179 self.source = source
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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180 self.hon = honor
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
181 self.data = []
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
182 self.append(di(8))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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183 self.CheckReroll()
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
184 self.append(static_di(self.hon))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
185
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
186 def __str__(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
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187 myStr = "[Severity Dice, Honor]" + " [" + str(self.data[0])
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
188 for a in self.data[1:]:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
189 myStr += ","
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
190 myStr += str(a)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
191 myStr += "] = (" + str(self.sum()) + ")"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
192 return myStr
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
193
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
194 def CheckReroll(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
195 if self.data[0] == self.data[0].sides:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
196 self.crit_chain(0,1)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
197 if self.data[0] == 1:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
198 self.crit_chain(0,-1)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
199
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
200 #this function needes moved for severity
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
201 def crit_chain(self,num,neg):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
202 result = int(random.uniform(1,self.data[num].sides+1))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
203 self.data[num].value += (((result - 1) * neg) + self.hon)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
204 self.data[num].history.append(((result - 1) * neg) + self.hon)
184
dcae32e219f1 Traipse Beta 'OpenRPG' {100117-00}
sirebral
parents: 171
diff changeset
205 if result >= self.data[num].sides: self.crit_chain(num,1)
dcae32e219f1 Traipse Beta 'OpenRPG' {100117-00}
sirebral
parents: 171
diff changeset
206 if result == 1: self.crit_chain(num,-1)
dcae32e219f1 Traipse Beta 'OpenRPG' {100117-00}
sirebral
parents: 171
diff changeset
207