Mercurial > traipse_dev
annotate data/SWd20/d20weapons.xml @ 133:37d26a98883f alpha
Traipse Alpha 'OpenRPG' {091010-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds
fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of
the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
**Pretty important update that can help remove thousands of dead children from your gametree.
**Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now.
Check your gametree and look for dead children!!
**New Gamtree Recusion method, mapping, and context sensitivity. !!Alpha - Watch out for infinite loops!!
Dead Node Children, now that's a
O O
-v-v- Happy Halloween!
author | sirebral |
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date | Tue, 10 Nov 2009 12:11:13 -0600 |
parents | 4385a7d0efd1 |
children | bf799efe7a8a |
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1 <weapons> |
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2 <weapon mod="0" name="Amphistaff" cost="5000" category="Exotic Weapon Proficiency (amphistaff)" size="Large" damage="1d6" critical="20" range="0" weight="2" type="Piercing/Slashing" > |
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3 <description ></description > |
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4 </weapon> |
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5 <weapon mod="0" name="Atlatl" cost="50" category="Exotic Weapon Proficiency (atlatl)" size="Medium" damage="2d4" critical="20" range="0" weight="2" type="Bludgeoning" > |
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6 <description ></description > |
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7 </weapon> |
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8 <weapon mod="0" name="Blaster (Cannon)" cost="3000" category="Weapons Group Proficiency (heavy weapons)" size="Large" damage="4d8" critical="19" range="40" weight="18" type="Energy" > |
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9 <description ></description > |
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10 </weapon> |
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11 <weapon mod="0" name="Blaster (Carbine)" cost="900" category="Weapons Group Proficiency (blaster rifles)" size="Medium" damage="3d8" critical="19" range="20" weight="2" type="Energy" > |
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12 <description ></description > |
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13 </weapon> |
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14 <weapon mod="0" name="Blaster (E-Web Repeating)" cost="8000" category="Weapons Group Proficiency (heavy weapons)" size="Large" damage="6d8" critical="19" range="80" weight="38" type="Energy" > |
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17 <weapon mod="0" name="Blaster (Heavy Pistol)" cost="750" category="Weapons Group Proficiency (blaster pistols)" size="Medium" damage="3d8" critical="20" range="8" weight="1" type="Energy" > |
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18 <description ></description > |
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19 </weapon> |
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20 <weapon mod="0" name="Blaster (Heavy Repeating)" cost="4000" category="Weapons Group Proficiency (heavy weapons)" size="Large" damage="4d8" critical="19" range="30" weight="12" type="Energy" > |
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21 <description ></description > |
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22 </weapon> |
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23 <weapon mod="0" name="Blaster (Hold-out)" cost="300" category="Weapons Group Proficiency (blaster pistols)" size="Small" damage="3d4" critical="20" range="4" weight="0" type="Energy" > |
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25 </weapon> |
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26 <weapon mod="0" name="Blaster (Light Repeating)" cost="2000" category="Weapons Group Proficiency (blaster rifles)" size="Large" damage="3d8" critical="19" range="40" weight="6" type="Energy" > |
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28 </weapon> |
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29 <weapon mod="0" name="Blaster (Pistol)" cost="500" category="Weapons Group Proficiency (blaster pistols)" size="Small" damage="3d6" critical="20" range="10" weight="1" type="Energy" > |
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31 </weapon> |
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32 <weapon mod="0" name="Blaster (Rifle, Sporting)" cost="800" category="Weapons Group Proficiency (blaster rifles)" size="Medium" damage="3d6" critical="19" range="40" weight="2" type="Energy" > |
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33 <description ></description > |
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34 </weapon> |
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35 <weapon mod="0" name="Blaster (Rifle)" cost="1000" category="Weapons Group Proficiency (blaster rifles)" size="Medium" damage="3d8" critical="19" range="40" weight="4" type="Energy" > |
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37 </weapon> |
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38 <weapon mod="0" name="Blaster (Sporting)" cost="300" category="Weapons Group Proficiency (blaster pistols)" size="Small" damage="3d4" critical="20" range="8" weight="1" type="Energy" > |
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40 </weapon> |
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41 <weapon mod="0" name="Bow" cost="300" category="Weapons Group Proficiency (primitive weapons)" size="Medium" damage="1d8" critical="20" range="12" weight="1" type="Piercing" > |
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42 <description ></description > |
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43 </weapon> |
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44 <weapon mod="0" name="Bowcaster" cost="1500" category="Exotic Weapon Proficiency (bowcaster)" size="Large" damage="3d10" critical="19" range="10" weight="8" type="Energy" > |
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47 <weapon mod="0" name="Cesta" cost="100" category="Exotic Weapon Proficiency (cesta)" size="Large" damage="2d4" critical="20" range="0" weight="2" type="Bludgeoning" > |
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49 </weapon> |
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50 <weapon mod="0" name="Club/Baton" cost="15" category="Weapons Group Proficiency (simple weapons)" size="Medium" damage="1d6" critical="20" range="0" weight="2" type="Bludgeoning" > |
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52 </weapon> |
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53 <weapon mod="0" name="Combat Gloves" cost="200" category="Weapons Group Proficiency (simple weapons)" size="Medium" damage="+2" critical="0" range="0" weight="1" type="Bludgeoning" > |
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55 </weapon> |
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56 <weapon mod="0" name="Force Pike" cost="500" category="Weapons Group Proficiency (vibro weapons)" size="Large" damage="2d8" critical="20" range="0" weight="2" type="Slashing" > |
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58 </weapon> |
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59 <weapon mod="0" name="Gaderffii" cost="50" category="Exotic Weapon Proficiency (gaderffii)" size="Large" damage="1d8" damage2= "1d6" critical="20" range="0" weight="2" type="Piercing/Slashing" > |
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61 </weapon> |
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62 <weapon mod="0" name="Grenade (Frag)" cost="200" category="Weapons Group Proficiency (simple weapons)" size="Tiny" damage="4d6+1" critical="0" range="4" weight="0" type="Slashing" > |
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64 </weapon> |
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65 <weapon mod="0" name="Grenade (Stun)" cost="250" category="Weapons Group Proficiency (simple weapons)" size="Tiny" damage="-" critical="0" range="4" weight="0" type="Energy" > |
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67 </weapon> |
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68 <weapon mod="0" name="Ion Gun (Pistol)" cost="250" category="Weapons Group Proficiency (blaster pistols)" size="Small" damage="3d6" critical="20" range="8" weight="1" type="Energy" > |
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70 </weapon> |
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71 <weapon mod="0" name="Ion Gun (Rifle)" cost="800" category="Weapons Group Proficiency (blaster rifles)" size="Medium" damage="3d8" critical="19" range="30" weight="2" type="Energy" > |
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73 </weapon> |
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74 <weapon mod="0" name="Knife" cost="25" category="Weapons Group Proficiency (simple weapons)" size="Small" damage="1d4" critical="20" range="0" weight="1" type="Piercing" > |
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77 <weapon mod="0" name="Lightsaber" cost="3000" category="Exotic Weapon Proficiency (lightsaber)" size="Medium" damage="2d8" critical="19" range="0" weight="1" type="Energy" > |
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79 </weapon> |
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80 <weapon mod="0" name="Lightsaber (Double-bladed)" cost="7000" category="Exotic Weapon Proficiency (double lightsaber)" size="Medium" damage="2d8" damage2="2d8" critical="19" range="0" weight="2" type="Energy" > |
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82 </weapon> |
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83 <weapon mod="0" name="Net" cost="25" category="Weapons Group Proficiency (primitive weapons)" size="Medium" damage="-" critical="0" range="2" weight="4" type="Energy" > |
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86 <weapon mod="0" name="Quarterstaff" cost="65" category="Weapons Group Proficiency (simple weapons)" size="Large" damage="1d6" damage2 = "1d6" critical="20" range="0" weight="1" type="Bludgeoning" > |
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88 </weapon> |
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89 <weapon mod="0" name="Razorbug" cost="0" category="Weapons Group Proficiency (simple weapons)" size="Small" damage="2d6+2" critical="20" range="20" weight="1" type="Slashing" > |
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92 <weapon mod="0" name="Sling" cost="35" category="Weapons Group Proficiency (primitive weapons)" size="Small" damage="1d4" critical="20" range="6" weight="0" type="Bludgeoning" > |
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94 </weapon> |
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95 <weapon mod="0" name="Slugthrower (Pistol)" cost="275" category="Weapons Group Proficiency (slug throwers)" size="Small" damage="2d6" critical="20" range="10" weight="1" type="Piercing" > |
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96 <description ></description > |
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97 </weapon> |
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98 <weapon mod="0" name="Slugthrower (Rifle)" cost="300" category="Weapons Group Proficiency (slug throwers)" size="Medium" damage="2d8" critical="20" range="20" weight="4" type="Piercing" > |
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99 <description ></description > |
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100 </weapon> |
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101 <weapon mod="0" name="Spear" cost="60" category="Weapons Group Proficiency (primitive weapons)" size="Large" damage="1d8" critical="20" range="0" weight="1" type="Piercing" > |
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102 <description ></description > |
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103 </weapon> |
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104 <weapon mod="0" name="Stun Baton" cost="500" category="Weapons Group Proficiency (simple weapons)" size="Medium" damage="-" critical="20" range="0" weight="1" type="Bludgeoning" > |
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105 <description ></description > |
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106 </weapon> |
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107 <weapon mod="0" name="Thermal Detonator" cost="200" category="Weapons Group Proficiency (simple weapons)" size="Tiny" damage="8d6+6" critical="20" range="4" weight="0" type="Energy" > |
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108 <description ></description > |
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109 </weapon> |
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110 <weapon mod="0" name="Thud Bug" cost="0" category="Weapons Group Proficiency (simple weapons)" size="Small" damage="2d6" critical="20" range="20" weight="1" type="Slashing" > |
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111 <description ></description > |
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112 </weapon> |
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113 <weapon mod="0" name="Tsaisi" cost="7500" category="Exotic Weapon Proficiency (tsaisi)" size="Medium" damage="1d6" critical="20" range="0" weight="1" type="Piercing/Slashing" > |
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114 <description ></description > |
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115 </weapon> |
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116 <weapon mod="0" name="Vibro-Ax" cost="500" category="Weapons Group Proficiency (vibro weapons)" size="Large" damage="2d10" critical="20" range="0" weight="11" type="Slashing" > |
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117 <description ></description > |
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118 </weapon> |
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119 <weapon mod="0" name="Vibroblade" cost="250" category="Weapons Group Proficiency (vibro weapons)" size="Medium" damage="2d6" critical="20" range="0" weight="2" type="Slashing" > |
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120 <description ></description > |
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121 </weapon> |
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122 <weapon mod="0" name="Vibrodagger" cost="200" category="Weapons Group Proficiency (vibro weapons)" size="Small" damage="2d4" critical="20" range="0" weight="1" type="Slashing" > |
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123 <description ></description > |
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124 </weapon> |
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125 </weapons> |