Mercurial > traipse_dev
annotate plugins/xxquotebox.py @ 225:2c6db2043764 alpha
Traipse Alpha 'OpenRPG' {100503-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
Moved to Beta!
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New Namespace 2.0 documentation in the User Manual
New Namespace plugin, Allows Traipse users to use the Standard syntax !@ :: @!
New Mini Library with minis from Devin Knight
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lib node, change title in design mode
New to Game Tree, never lose a node, appends a number to the end of corrupted trees
New to Server GUI, Traipse Suite's Debug Console
New Warhammer PC Sheet
Updates:
Update to White Board layer, uses a pencil image for color button
Update to Grid Layer, uses a grid image for color button
Update to Chat Window, size of drop down menus
Update to default lobby message
Update to template Text node
Update to 4e PC Sheet node
Update to how display names are acquired
Update to Server, added some 'Pious' technology
Update to features node
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
Fix to Game Tree, corrupted error message was not showing
Fix to Update Manager, checks for internet connection
Fix to Update Manager, Auto Update corrections
Fix to Server GUI's broadcast, room, player messaging
author | sirebral |
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date | Mon, 03 May 2010 03:28:29 -0500 |
parents | c54768cffbd4 |
children |
rev | line source |
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0
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1 import os |
66 | 2 from orpg.dirpath import dir_struct |
0
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3 import orpg.plugindb |
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4 import orpg.pluginhandler |
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5 from orpg.tools.rgbhex import RGBHex |
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6 import wx |
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7 |
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8 __version__ = "2.0" # updated for OpenRPG+ 1.7.0 |
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9 |
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10 class Plugin(orpg.pluginhandler.PluginHandler): |
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11 # Initialization subroutine. |
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12 # |
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13 # !self : instance of self |
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14 # !openrpg : instance of the the base openrpg control |
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15 def __init__(self, plugindb, parent): |
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16 orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent) |
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17 |
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18 # The Following code should be edited to contain the proper information |
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19 self.name = "Quote Box" |
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20 self.author = "frobnic8 (erskin@eldritch.org), mDuo13, Veggiesama" |
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21 self.help = """This plugin allows you to put your text in a special box. Again, while |
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22 it could (except for the color selection) be easily done with a text node, |
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23 this plugin makes it faster, presents a consistant appearance, and saves |
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24 you from silly HTML errors. Just type "/box" and some text to get started. |
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25 |
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26 Type /quotebox to load a help node into your game tree. |
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27 |
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28 Advanced commands: |
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29 '/box': Displays the current settings. |
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30 '/box *text*': Displays *text* in the box. |
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31 '/box_size *size*': Lets you set the size of the text |
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32 \tin the box, where *size* is a number from 1 to 7. The default is 3. |
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33 '/box_bgcol': Brings up a color selection dialog for picking the background |
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34 \tcolor of the box. The default is pale grey. |
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35 '/box_fontcol': Brings up a color selection dialog for picking the color of |
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36 \tthe font in the box. The default is black. |
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37 '/box_border': Toggles a small black border around the box. |
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38 '/box_italics': Toggles whether the text in the box should be italicized or not. |
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39 '/box_bold': Toggles whether the text in the box should be bolded or not. |
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40 '/box_type': Toggles between the old and new versions of the box. Defaults to new. |
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41 '/box_default': Sets plugin to default settings. |
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42 |
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43 Credits go out to Travis for the original HTML code and Sunless DM for |
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44 bringing it to mDuo13's attention.""" |
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45 |
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46 self.version = __version__ |
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47 self.orpg_min_version="1.7.0" |
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48 |
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49 self.fontcolor = "#000000" |
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50 self.bgcolor="#aaaaaa" |
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51 self.size = 3 |
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52 self.border = 0 |
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53 self.italics = 0 |
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54 self.bold = 1 |
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55 self.boxtype = 1 |
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56 self.r_h = RGBHex() |
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57 |
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58 def plugin_enabled(self): |
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59 self.fontcolor = str(self.plugindb.GetString("xxquotebox", "fontcolor", "#000000")) |
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60 self.bgcolor = str(self.plugindb.GetString("xxquotebox", "bgcolor", "#aaaaaa")) |
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61 self.size = int(self.plugindb.GetString("xxquotebox", "size", "3")) |
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62 self.border = int(self.plugindb.GetString("xxquotebox", "border", "0")) |
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63 self.italics = int(self.plugindb.GetString("xxquotebox", "italics", "0")) |
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64 self.bold = int(self.plugindb.GetString("xxquotebox", "bold", "1")) |
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65 self.boxtype = int(self.plugindb.GetString("xxquotebox", "boxtype", "1")) |
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66 |
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67 self.plugin_addcommand('/box', self.on_box, "'/box': Displays the current settings <b>OR</b> '/box *text*': Displays *text* in the box.") |
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68 self.plugin_addcommand('/box_size', self.on_box_size, "'/box_size *size*': Lets you set the size of the text in the box, where *size* is a number from 1 to 7. The default is 3.", False) |
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69 self.plugin_addcommand('/box_bgcol', self.on_box_bgcol, "'/box_bgcol': Brings up a color selection dialog for picking the background color of the box. The default is pale grey.", False) |
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70 self.plugin_addcommand('/box_fontcol', self.on_box_fontcol,"'/box_fontcol': Brings up a color selection dialog for picking the color of the font in the box. The default is black.", False) |
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71 self.plugin_addcommand('/box_border', self.on_box_border, "'/box_border': Toggles a small black border around the box.", False) |
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72 self.plugin_addcommand('/box_italics', self.on_box_italics,"'/box_italics': Toggles whether the text in the box should be italicized or not.", False) |
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73 self.plugin_addcommand('/box_bold', self.on_box_bold, "'/box_bold': Toggles whether the text in the box should be bolded or not.", False) |
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74 self.plugin_addcommand('/box_type', self.on_box_type, "'/box_type': Toggles between the old and new versions of the box. Defaults to new.", False) |
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75 self.plugin_addcommand('/box_default', self.on_box_default,"'/box_default': Sets plugin to default settings.", False) |
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76 self.plugin_addcommand('/quotebox', self.on_quotebox, "<b>TYPE /QUOTEBOX TO BEGIN.</b> Loads up a help node into gametree.") |
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77 |
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78 def plugin_disabled(self): |
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79 self.plugin_removecmd('/box') |
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80 self.plugin_removecmd('/box_size') |
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81 self.plugin_removecmd('/box_bgcol') |
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82 self.plugin_removecmd('/box_fontcol') |
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83 self.plugin_removecmd('/box_border') |
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84 self.plugin_removecmd('/box_italics') |
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85 self.plugin_removecmd('/box_bold') |
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86 self.plugin_removecmd('/box_type') |
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87 self.plugin_removecmd('/box_default') |
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88 self.plugin_removecmd('/box_quotebox') |
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89 |
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90 def save_changes(self): |
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91 self.plugindb.SetString("xxquotebox", "fontcolor",str(self.fontcolor)) |
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92 self.plugindb.SetString("xxquotebox", "bgcolor", str(self.bgcolor)) |
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93 self.plugindb.SetString("xxquotebox", "size", str(self.size)) |
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94 self.plugindb.SetString("xxquotebox", "border", str(self.border)) |
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95 self.plugindb.SetString("xxquotebox", "italics", str(self.italics)) |
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96 self.plugindb.SetString("xxquotebox", "bold", str(self.bold)) |
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97 self.plugindb.SetString("xxquotebox", "boxtype", str(self.boxtype)) |
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98 |
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99 def on_box(self, cmdargs): |
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100 #this is just an example function for a command you create. |
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101 # cmdargs contains everything you typed after the command |
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102 # so if you typed /test this is a test, cmdargs = this is a test |
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103 # args are the individual arguments split. For the above example |
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104 # args[0] = this , args[1] = is , args[2] = a , args[3] = test |
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105 args = cmdargs.split(None,-1) |
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106 |
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107 # shows status information of the plugin in a dialog window |
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108 if len(args) == 0: |
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109 if self.boxtype == 0: |
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110 msg_boxtype = "old" |
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111 else: |
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112 msg_boxtype = "new" |
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113 |
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114 self.dlg = wx.MessageDialog(None, |
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115 'Current settings used by the Quote Box plugin:\n'+ |
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116 '\nsize: '+str(self.size)+'\nbgcolor: '+self.bgcolor+ |
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117 '\nfontcolor: '+self.fontcolor+'\nborder: '+str(self.border)+ |
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118 '\nitalics: '+str(self.italics)+'\nbold: '+str(self.bold)+ |
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119 '\nboxtype: '+msg_boxtype+'\n'+ |
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120 '\nSee the Plugin Info from the Tools/Plugin menu for '+ |
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121 'more information.', 'Quote Box Current Settings', wx.OK) |
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122 self.dlg.ShowModal() |
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123 self.dlg.Destroy() |
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124 |
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125 # making a box and using the cmdargs as the text inside |
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126 else: |
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127 msg = cmdargs |
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128 if self.boxtype == 0: #old |
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129 box = '<table bgcolor="' + self.bgcolor + '" border="0" cellpadding="0" cellspacing="0" width="100%">' |
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130 box += '<tr><td><font size="' + str(self.size) + '" color="' + self.fontcolor + '">' |
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131 box += '<b>' + msg + '</b></font></table>' |
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132 self.chat.Post(box, True, True) |
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133 else: #new |
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134 if self.border: |
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135 border = " border='1'" |
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136 else: |
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137 border = "" |
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138 |
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139 if self.italics: |
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140 italics = "<i>" |
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141 enditalics = "</i>" |
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142 else: |
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143 italics = "" |
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144 enditalics = "" |
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145 |
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146 if self.bold: |
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147 bold = "<b>" |
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148 endbold = "</b>" |
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149 else: |
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150 bold = "" |
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151 endbold = "" |
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152 |
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153 box = '<br><center><table bgcolor="' + self.bgcolor + '" width="80%"' |
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154 box += 'cellpadding="' + str(int(self.size * 5)) + '" cellspacing="0" ' + border + '>' |
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155 box += '<tr><td><font size="' + str(self.size) + '" color="' + self.fontcolor + '">' |
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156 box += bold + italics + msg + enditalics + endbold |
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157 box += '</font></td></tr></table></center>' |
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158 self.chat.Post(box, True, True) |
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159 |
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160 # changes size of font, as well as cell-padding size |
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161 # cell padding size = font size * 5 |
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162 def on_box_size(self, cmdargs): |
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163 try: |
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164 self.size = int(cmdargs) |
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165 self.save_changes() |
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166 self.chat.InfoPost("Box size set to <b>" + str(self.size) + "</b>.") |
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167 except: |
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168 self.chat.InfoPost("That is not a valid font size.") |
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169 |
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170 # opens a color-choosing dialog for background color of table |
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171 def on_box_bgcol(self, cmdargs): |
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172 color = self.r_h.do_hex_color_dlg(None) |
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173 if color != None: |
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174 self.bgcolor = color |
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175 self.save_changes() |
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176 |
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177 # opens a color-choosing dialog for font color of text |
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178 def on_box_fontcol(self, cmdargs): |
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179 color = self.r_h.do_hex_color_dlg(None) |
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180 if color != None: |
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181 self.fontcolor = color |
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182 self.save_changes() |
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183 |
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184 # toggles whether border should be on or off |
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185 def on_box_border(self, cmdargs): |
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186 if self.border: |
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187 self.border=0 |
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188 self.chat.InfoPost("No longer using border on table.") |
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189 else: |
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190 self.border=1 |
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191 self.chat.InfoPost("Using border on table.") |
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192 self.save_changes() |
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193 |
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194 # toggles whether text should be italics or not |
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195 def on_box_italics(self, cmdargs): |
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196 if self.italics: |
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197 self.italics=0 |
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198 self.chat.InfoPost("No longer using italic text.") |
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199 else: |
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200 self.italics=1 |
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201 self.chat.InfoPost("Using italic text.") |
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202 self.save_changes() |
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203 |
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204 # toggles whether text should be bold or not |
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205 def on_box_bold(self, cmdargs): |
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206 if self.bold: |
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207 self.bold=0 |
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208 self.chat.InfoPost("No longer using bold text.") |
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209 else: |
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210 self.bold=1 |
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211 self.chat.InfoPost("Using bold text.") |
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212 self.save_changes() |
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213 |
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214 # toggles between old-style and new-style boxes |
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215 def on_box_type(self, cmdargs): |
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216 if self.boxtype: |
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217 self.boxtype=0 |
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218 self.chat.InfoPost("Now using old-style boxes (thin, full-width, left-aligned)") |
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219 else: |
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220 self.boxtype=1 |
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221 self.chat.InfoPost("Now using new-style boxes (in middle, with thick borders)") |
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222 self.save_changes() |
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223 |
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224 # reverts all quotebox settings back to default |
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225 def on_box_default(self, cmdargs): |
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226 self.fontcolor = "#000000" |
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227 self.bgcolor="#aaaaaa" |
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228 self.size = 3 |
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229 self.border = 0 |
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230 self.italics = 0 |
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231 self.bold = 1 |
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232 self.boxtype = 1 |
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233 |
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234 self.chat.InfoPost("Quotebox plugin reverted to default settings.") |
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235 self.save_changes() |
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236 |
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237 # loads up quotebox.xml as a node in the gametree |
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238 def on_quotebox(self, cmdargs): |
66 | 239 f = open(dir_struct["plugins"]+ "quotebox.xml","r") |
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240 self.gametree.insert_xml(f.read()) |
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241 f.close() |
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242 return 1 |
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243 |